added logo, 1 image, randomized choices

This commit is contained in:
writerdev
2022-03-03 18:08:06 -08:00
parent dc0f95d41f
commit 549fc17581
27 changed files with 100 additions and 111 deletions

View File

@@ -1,5 +1,18 @@
define M = Character ('Morgan',color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue
define F = Character ('Farelie',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Pink
init python:
def randomize_choices(choices):
# fine for size of 2
if (renpy.random.randint(0, 1)):
choices.reverse()
return choices
label splashscreen:
#play sound "audio/bongos.ogg"
$ renpy.movie_cutscene("images/Cavemanon_logo.webm")
#stop sound
return
define M = Character ('Morgan',color="#2D36E1",window_background="gui/textbox.png",who_xpos=-0,who_ypos=50) #Blue
define F = Character ('Farelie',color="#8A0036",window_background="gui/textbox.png",who_xpos=-0,who_ypos=50) #Pink
label start:
$ Farelie = 0
@@ -72,6 +85,8 @@ M "These courses arent jungle gyms, and theres your medicine to think abou
"Farelie pays no mind to that, opening the backseat of the car and pulling out our backpacks for the day."
scene farelie01 at Pan((0, 3125-1080), (0, 540/2), 10.0) with dissolve
F "Cmon, Morgan! The sooner we start the sooner we can get home and have a real dinner."
F "Not your bland sandwiches."
@@ -176,11 +191,17 @@ F "I got this super scientific formula at the market."
"..."
menu:
"Speak up":
jump speakup
"Shut up":
jump shutup
#menu:
#"Speak up":
# jump speakup
#"Shut up":
# jump shutup
python:
#menu item text then label to jump into
choices = [('Speak Up', 'speakup'), #[] is list, () is tuple
('Shut Up', 'shutup')]
#narrator("", interact=False)
renpy.jump(renpy.display_menu(randomize_choices(choices)))
label speakup:
$ Farelie += 1
@@ -334,11 +355,17 @@ M "Theres a cushion at the bottom for you."
"... But I dont want to risk her burning out and having to give up."
menu:
"Try again later.":
jump tryagain
"Encourage her to continue.":
jump encourage
#menu:
# "Try again later.":
# jump tryagain
# "Encourage her to continue.":
# jump encourage
python:
#menu item text then label to jump into
choices = [('Try again later', 'tryagain'), #[] is list, () is tuple
('Encourage her to continue', 'encourage')]
#narrator("", interact=False)
renpy.jump(renpy.display_menu(randomize_choices(choices)))
label tryagain:
@@ -528,12 +555,17 @@ F "Im exhausted Morgan, cant we just skip this last one?"
"I thought you said you read the flyer…"
menu:
"That's good enough":
jump skip
"Keep going":
jump going
#menu:
# "That's good enough":
# jump skip
# "Keep going":
# jump going
python:
#menu item text then label to jump into
choices = [('That\'s good enough', 'skip'), #[] is list, () is tuple
('Keep going', 'going')]
#narrator("", interact=False)
renpy.jump(renpy.display_menu(randomize_choices(choices)))
label skip:
"I sigh on the inside. I was hoping shed keep at it."