added logo, 1 image, randomized choices
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@@ -1,5 +1,18 @@
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define M = Character ('Morgan',color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue
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define F = Character ('Farelie',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Pink
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init python:
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def randomize_choices(choices):
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# fine for size of 2
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if (renpy.random.randint(0, 1)):
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choices.reverse()
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return choices
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label splashscreen:
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#play sound "audio/bongos.ogg"
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$ renpy.movie_cutscene("images/Cavemanon_logo.webm")
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#stop sound
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return
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define M = Character ('Morgan',color="#2D36E1",window_background="gui/textbox.png",who_xpos=-0,who_ypos=50) #Blue
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define F = Character ('Farelie',color="#8A0036",window_background="gui/textbox.png",who_xpos=-0,who_ypos=50) #Pink
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label start:
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$ Farelie = 0
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@@ -72,6 +85,8 @@ M "These courses aren’t jungle gyms, and there’s your medicine to think abou
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"Farelie pays no mind to that, opening the backseat of the car and pulling out our backpacks for the day."
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scene farelie01 at Pan((0, 3125-1080), (0, 540/2), 10.0) with dissolve
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F "C’mon, Morgan! The sooner we start the sooner we can get home and have a real dinner."
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F "Not your bland sandwiches."
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@@ -176,11 +191,17 @@ F "I got this super scientific formula at the market."
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"..."
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menu:
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"Speak up":
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jump speakup
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"Shut up":
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jump shutup
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#menu:
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#"Speak up":
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# jump speakup
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#"Shut up":
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# jump shutup
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python:
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#menu item text then label to jump into
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choices = [('Speak Up', 'speakup'), #[] is list, () is tuple
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('Shut Up', 'shutup')]
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#narrator("", interact=False)
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renpy.jump(renpy.display_menu(randomize_choices(choices)))
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label speakup:
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$ Farelie += 1
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@@ -334,11 +355,17 @@ M "There’s a cushion at the bottom for you."
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"... But I don’t want to risk her burning out and having to give up."
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menu:
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"Try again later.":
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jump tryagain
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"Encourage her to continue.":
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jump encourage
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#menu:
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# "Try again later.":
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# jump tryagain
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# "Encourage her to continue.":
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# jump encourage
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python:
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#menu item text then label to jump into
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choices = [('Try again later', 'tryagain'), #[] is list, () is tuple
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('Encourage her to continue', 'encourage')]
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#narrator("", interact=False)
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renpy.jump(renpy.display_menu(randomize_choices(choices)))
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label tryagain:
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@@ -528,12 +555,17 @@ F "I’m exhausted Morgan, can’t we just skip this last one?"
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"I thought you said you read the flyer…"
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menu:
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"That's good enough":
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jump skip
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"Keep going":
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jump going
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#menu:
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# "That's good enough":
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# jump skip
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# "Keep going":
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# jump going
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python:
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#menu item text then label to jump into
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choices = [('That\'s good enough', 'skip'), #[] is list, () is tuple
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('Keep going', 'going')]
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#narrator("", interact=False)
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renpy.jump(renpy.display_menu(randomize_choices(choices)))
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label skip:
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"I sigh on the inside. I was hoping she’d keep at it."
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