sanatized code files
This commit is contained in:
@ -298,20 +298,6 @@ screen quick_menu():
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[ _("Load"), ShowMenu('load') ]
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[ _("Load"), ShowMenu('load') ]
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] )
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] )
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screen debug_menu():
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zorder 100
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window:
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background "gui/debug.webp"
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xalign -1.0
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yalign 0.0
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grid 1 3:
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style_prefix "score"
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xalign 0.0
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yalign 0.0
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text "incos: " + str(score_inco)
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text "olivias: " + str(score_olivia)
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text "DEBUG SCORE CARD"
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## This code ensures that the quick_menu screen is displayed in-game, whenever
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## This code ensures that the quick_menu screen is displayed in-game, whenever
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## the player has not explicitly hidden the interface.
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## the player has not explicitly hidden the interface.
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@ -374,8 +360,8 @@ screen navigation():
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textbutton _("Main Menu") activate_sound "audio/ui/snd_ui_back.wav" action MainMenu()
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textbutton _("Main Menu") activate_sound "audio/ui/snd_ui_back.wav" action MainMenu()
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if config.developer:
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#if config.developer and not main_menu:
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textbutton _("Debug Menu") activate_sound "audio/ui/snd_ui_click.wav" action ShowMenu("debug_menu")
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# textbutton _("Chapter Select") activate_sound "audio/ui/snd_ui_click.wav" action Start("chapter_select")
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#if renpy.variant("pc"):
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#if renpy.variant("pc"):
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@ -522,6 +508,8 @@ screen main_menu():
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# ] )
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# ] )
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#else:
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#else:
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use main_menu_button("gui/button/menubuttons/title_button.png", "Start", Start())
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use main_menu_button("gui/button/menubuttons/title_button.png", "Start", Start())
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#if config.developer:
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# use main_menu_button("gui/button/menubuttons/title_button.png", "Start from...", Start("chapter_select"))
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# use bonus_chapter_button()
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# use bonus_chapter_button()
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use main_menu_buttons("gui/button/menubuttons/title_button.png",
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use main_menu_buttons("gui/button/menubuttons/title_button.png",
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[
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[
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@ -3865,9 +3865,11 @@ label PartyEnd:
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pause 0.5
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pause 0.5
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stop music fadeout 3
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stop music fadeout 3
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scene black with Dissolve(1)
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scene black with Dissolve(3)
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pause 0.5
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pause 0.5
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"{cps=5}...{/cps}"
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"{cps=5}...{/cps}"
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jump end_of_demo
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return
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return
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@ -49,13 +49,13 @@ layeredimage inco:
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# body sweat
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# body sweat
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group sweat:
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group sweat:
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if_not "gym"
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if_not "gym"
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attribute sweat:
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attribute sweat:
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blend 'multiply'
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blend 'multiply'
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"spr_inco_body_normal_sweat"
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"spr_inco_body_normal_sweat"
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attribute nosweat "spr_null"
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attribute nosweat "spr_null"
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group sweat:
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group sweat:
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if_any "gym"
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if_any "gym"
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attribute sweat:
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attribute sweat:
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blend 'multiply'
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blend 'multiply'
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"spr_inco_body_gym_sweat"
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"spr_inco_body_gym_sweat"
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@ -195,96 +195,104 @@ image inco falling right = LayeredImageProxy("inco falling", Transform(xzoom=1.0
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# OLIVIA
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# OLIVIA
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#
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#
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# TIER 1
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layeredimage olivia:
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layeredimage olivia:
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xanchor 0.5
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xanchor 0.5
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yoffset -150
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yoffset -150
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group expressions:
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mesh True
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# Tier 1
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attribute neutral default:
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group tails_manual:
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"spr_olivia_neutral"
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attribute t_neutral default "spr_olivia_tail_normal_neutral"
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attribute happy:
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attribute t_attentive "spr_olivia_tail_normal_attentive"
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"spr_olivia_happy"
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attribute t_embarassed "spr_olivia_tail_normal_embarassed"
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attribute cheerful:
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attribute t_excited "spr_olivia_tail_normal_excited"
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"spr_olivia_cheerful"
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attribute t_furious "spr_olivia_tail_normal_furious"
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attribute annoyed:
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attribute t_grumpy "spr_olivia_tail_normal_grumpy"
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"spr_olivia_annoyed"
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attribute t_hmph"spr_olivia_tail_normal_hmph"
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attribute considering:
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attribute t_hoodie "spr_olivia_tail_normal_hoodie"
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"spr_olivia_considering"
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attribute t_ugh "spr_olivia_tail_normal_ugh"
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attribute surprised:
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attribute t_none "spr_null"
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"spr_olivia_surprised"
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attribute sad:
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group wheelchair_back:
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"spr_olivia_sad"
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute shocked:
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attribute nowheelchair "spr_null"
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"spr_olivia_shocked"
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attribute angry:
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# Outfits
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"spr_olivia_angry"
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group bodies:
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attribute skeptical:
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attribute normal default "spr_olivia_body_normal_neutral"
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"spr_olivia_skeptical"
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attribute somberdown:
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group faces:
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"spr_olivia_somberdown"
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if_any "normal"
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attribute somber:
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attribute neutral default "spr_olivia_face_normal_neutral"
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"spr_olivia_somber"
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attribute angry "spr_olivia_face_normal_angry"
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attribute grin:
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attribute annoyed "spr_olivia_face_normal_annoyed"
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"spr_olivia_grin"
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attribute cheerful "spr_olivia_face_normal_cheerful"
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attribute neutraldown:
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attribute considering "spr_olivia_face_normal_considering"
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"spr_olivia_neutraldown"
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attribute grin "spr_olivia_face_normal_grin"
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attribute shockeddown:
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attribute grinconsidering "spr_olivia_face_normal_grinconsidering"
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"spr_olivia_shockeddown"
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attribute grindown "spr_olivia_face_normal_grindown"
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attribute grindown:
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attribute happy "spr_olivia_face_normal_happy"
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"spr_olivia_grindown"
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attribute neutraldown "spr_olivia_face_normal_neutraldown"
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# Tier 2
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attribute sad "spr_olivia_face_normal_sad"
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attribute attentive:
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attribute shocked "spr_olivia_face_normal_shocked"
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"spr_olivia_attentive"
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attribute shockeddown "spr_olivia_face_normal_shockeddown"
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attribute embarassed:
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attribute skeptical "spr_olivia_face_normal_skeptical"
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"spr_olivia_embarassed"
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attribute somber "spr_olivia_face_normal_somber"
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attribute excited:
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attribute somberdown "spr_olivia_face_normal_somberdown"
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"spr_olivia_excited"
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attribute surprised "spr_olivia_face_normal_surprised"
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attribute grumpy:
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"spr_olivia_grumpy"
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group headshadow:
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attribute hmph:
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attribute normal default:
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"spr_olivia_hmph"
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blend 'multiply'
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attribute furious:
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"spr_olivia_face_normal_shadow"
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"spr_olivia_furious"
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attribute ugh:
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# Outfits
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"spr_olivia_ugh"
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group hair:
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attribute canteen:
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attribute normal default "spr_olivia_hair_normal_neutral"
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"spr_olivia_canteen"
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attribute canteeneyes:
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group wheelchair_front:
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"spr_olivia_canteeneyes"
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute hoodie:
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attribute nowheelchair "spr_null"
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"spr_olivia_hoodie"
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attribute hoodieflipoff:
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# Outfits
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"spr_olivia_hoodieflipoff"
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group arm:
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attribute normal default "spr_olivia_arm_normal_neutral"
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image olivia left = LayeredImageProxy("olivia", Transform(xzoom=-1.0))
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image olivia left = LayeredImageProxy("olivia", Transform(xzoom=-1.0))
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image olivia right = LayeredImageProxy("olivia", Transform(xzoom=1.0))
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image olivia right = LayeredImageProxy("olivia", Transform(xzoom=1.0))
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layeredimage olivia pool:
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layeredimage olivia pool:
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xanchor 0.5
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xanchor 0.5
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yoffset -150
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yoffset -150
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group expressions:
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mesh True
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# Tier 1
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attribute neutral default:
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always "spr_olivia_body_pool"
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"spr_olivia_pool_neutral"
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attribute happy:
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group faces:
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"spr_olivia_pool_happy"
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attribute neutral default "spr_olivia_face_normal_neutral"
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attribute annoyed:
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attribute angry "spr_olivia_face_normal_angry"
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"spr_olivia_pool_annoyed"
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attribute annoyed "spr_olivia_face_normal_annoyed"
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attribute considering:
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attribute cheerful "spr_olivia_face_normal_cheerful"
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"spr_olivia_pool_considering"
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attribute considering "spr_olivia_face_normal_considering"
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attribute consideringsmile:
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attribute grin "spr_olivia_face_normal_grin"
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"spr_olivia_pool_consideringgrin"
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attribute grinconsidering "spr_olivia_face_normal_grinconsidering"
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attribute surprised:
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attribute grindown "spr_olivia_face_normal_grindown"
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"spr_olivia_pool_surprised"
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attribute happy "spr_olivia_face_normal_happy"
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attribute angry:
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attribute neutraldown "spr_olivia_face_normal_neutraldown"
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"spr_olivia_pool_angry"
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attribute sad "spr_olivia_face_normal_sad"
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attribute somberdown:
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attribute shocked "spr_olivia_face_normal_shocked"
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"spr_olivia_pool_somberdown"
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attribute shockeddown "spr_olivia_face_normal_shockeddown"
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attribute somber:
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attribute skeptical "spr_olivia_face_normal_skeptical"
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"spr_olivia_pool_somber"
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attribute somber "spr_olivia_face_normal_somber"
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attribute shocked:
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attribute somberdown "spr_olivia_face_normal_somberdown"
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"spr_olivia_pool_shocked"
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attribute surprised "spr_olivia_face_normal_surprised"
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always "spr_olivia_hair_pool"
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# TODO: See about having a transform applied to the droplets so when she's shown it'll move in and fade out over time.
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group droplets:
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attribute droplets default "spr_olivia_droplets_pool"
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attribute nodroplets "spr_null"
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image olivia pool left = LayeredImageProxy("olivia pool", Transform(xzoom=-1.0))
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image olivia pool left = LayeredImageProxy("olivia pool", Transform(xzoom=-1.0))
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image olivia pool right = LayeredImageProxy("olivia pool", Transform(xzoom=1.0))
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image olivia pool right = LayeredImageProxy("olivia pool", Transform(xzoom=1.0))
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@ -292,12 +300,224 @@ image olivia pool right = LayeredImageProxy("olivia pool", Transform(xzoom=1.0))
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layeredimage oliviatail:
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layeredimage oliviatail:
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xanchor 0.5
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xanchor 0.5
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yoffset -150
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yoffset -150
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always "spr_olivia_pool_tail"
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always "spr_olivia_tail_pool"
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image oliviatail right = Transform("oliviatail", xzoom=-1.0)
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image oliviatail right = Transform("oliviatail", xzoom=-1.0)
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image oliviatail left = Transform("oliviatail", xzoom=-1.0)
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image oliviatail left = Transform("oliviatail", xzoom=-1.0)
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# TIER 2
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# DEAR GOD THE BLOAT
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layeredimage olivia attentive:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_attentive"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_attentive"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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always "spr_olivia_arm_normal_attentive"
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image olivia attentive left = LayeredImageProxy("olivia attentive", Transform(xzoom=-1.0))
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image olivia attentive right = LayeredImageProxy("olivia attentive", Transform(xzoom=1.0))
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layeredimage olivia canteen:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_neutral"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_canteen"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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always "spr_olivia_arm_normal_canteen"
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image olivia canteen left = LayeredImageProxy("olivia canteen", Transform(xzoom=-1.0))
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image olivia canteen right = LayeredImageProxy("olivia canteen", Transform(xzoom=1.0))
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layeredimage olivia canteeneyes:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_neutral"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_canteeneyes"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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always "spr_olivia_arm_normal_canteen"
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image olivia canteeneyes left = LayeredImageProxy("olivia canteeneyes", Transform(xzoom=-1.0))
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image olivia canteeneyes right = LayeredImageProxy("olivia canteeneyes", Transform(xzoom=1.0))
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layeredimage olivia embarassed:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_embarassed"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_embarassed"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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image olivia embarassed left = LayeredImageProxy("olivia embarassed", Transform(xzoom=-1.0))
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image olivia embarassed right = LayeredImageProxy("olivia embarassed", Transform(xzoom=1.0))
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layeredimage olivia excited:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_excited"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_excited"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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always "spr_olivia_arm_normal_excited"
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image olivia excited left = LayeredImageProxy("olivia excited", Transform(xzoom=-1.0))
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image olivia excited right = LayeredImageProxy("olivia excited", Transform(xzoom=1.0))
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layeredimage olivia furious:
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xanchor 0.5 yoffset -150 mesh True
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always "spr_olivia_tail_normal_furious"
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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attribute nowheelchair "spr_null"
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always "spr_olivia_body_normal_furious"
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group wheelchair_front:
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attribute wheelchair default "spr_olivia_wheelchair_front"
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attribute nowheelchair "spr_null"
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always "spr_olivia_arm_normal_furious"
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image olivia furious left = LayeredImageProxy("olivia furious", Transform(xzoom=-1.0))
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image olivia furious right = LayeredImageProxy("olivia furious", Transform(xzoom=1.0))
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||||||
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layeredimage olivia grumpy:
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||||||
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xanchor 0.5 yoffset -150 mesh True
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||||||
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||||||
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always "spr_olivia_tail_normal_grumpy"
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||||||
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||||||
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group wheelchair_back:
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attribute wheelchair default "spr_olivia_wheelchair_back"
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||||||
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attribute nowheelchair "spr_null"
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||||||
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||||||
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always "spr_olivia_body_normal_grumpy"
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||||||
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||||||
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group wheelchair_front:
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||||||
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attribute wheelchair default "spr_olivia_wheelchair_front"
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||||||
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attribute nowheelchair "spr_null"
|
||||||
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||||||
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image olivia grumpy left = LayeredImageProxy("olivia grumpy", Transform(xzoom=-1.0))
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||||||
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image olivia grumpy right = LayeredImageProxy("olivia grumpy", Transform(xzoom=1.0))
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||||||
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|
||||||
|
layeredimage olivia hmph:
|
||||||
|
xanchor 0.5 yoffset -150 mesh True
|
||||||
|
|
||||||
|
always "spr_olivia_tail_normal_hmph"
|
||||||
|
|
||||||
|
group wheelchair_back:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_back"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
always "spr_olivia_body_normal_hmph"
|
||||||
|
|
||||||
|
group wheelchair_front:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_front"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
image olivia hmph left = LayeredImageProxy("olivia hmph", Transform(xzoom=-1.0))
|
||||||
|
image olivia hmph right = LayeredImageProxy("olivia hmph", Transform(xzoom=1.0))
|
||||||
|
|
||||||
|
layeredimage olivia hoodie:
|
||||||
|
xanchor 0.5 yoffset -150 mesh True
|
||||||
|
|
||||||
|
always "spr_olivia_tail_normal_hoodie"
|
||||||
|
|
||||||
|
group wheelchair_back:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_back"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
always "spr_olivia_body_normal_hoodie"
|
||||||
|
|
||||||
|
group wheelchair_front:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_front"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
image olivia hoodie left = LayeredImageProxy("olivia hoodie", Transform(xzoom=-1.0))
|
||||||
|
image olivia hoodie right = LayeredImageProxy("olivia hoodie", Transform(xzoom=1.0))
|
||||||
|
|
||||||
|
layeredimage olivia hoodieflipoff:
|
||||||
|
xanchor 0.5 yoffset -150 mesh True
|
||||||
|
|
||||||
|
always "spr_olivia_tail_normal_hoodie"
|
||||||
|
|
||||||
|
group wheelchair_back:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_back"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
always "spr_olivia_body_normal_hoodieflipoff"
|
||||||
|
|
||||||
|
group wheelchair_front:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_front"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
image olivia hoodieflipoff left = LayeredImageProxy("olivia hoodieflipoff", Transform(xzoom=-1.0))
|
||||||
|
image olivia hoodieflipoff right = LayeredImageProxy("olivia hoodieflipoff", Transform(xzoom=1.0))
|
||||||
|
|
||||||
|
layeredimage olivia ugh:
|
||||||
|
xanchor 0.5 yoffset -150 mesh True
|
||||||
|
|
||||||
|
always "spr_olivia_tail_normal_ugh"
|
||||||
|
|
||||||
|
group wheelchair_back:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_back"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
always "spr_olivia_body_normal_ugh"
|
||||||
|
|
||||||
|
group wheelchair_front:
|
||||||
|
attribute wheelchair default "spr_olivia_wheelchair_front"
|
||||||
|
attribute nowheelchair "spr_null"
|
||||||
|
|
||||||
|
always "spr_olivia_arm_normal_ugh"
|
||||||
|
|
||||||
|
image olivia ugh left = LayeredImageProxy("olivia ugh", Transform(xzoom=-1.0))
|
||||||
|
image olivia ugh right = LayeredImageProxy("olivia ugh", Transform(xzoom=1.0))
|
||||||
|
|
||||||
|
|
||||||
#
|
#
|
||||||
@ -309,8 +529,9 @@ layeredimage ben:
|
|||||||
xanchor 0.5
|
xanchor 0.5
|
||||||
mesh True
|
mesh True
|
||||||
|
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_ben_body_normal"
|
attribute normal default "spr_ben_body_normal"
|
||||||
|
attribute prom "spr_ben_body_prom"
|
||||||
|
|
||||||
group face:
|
group face:
|
||||||
attribute neutral default "spr_ben_face_neutral"
|
attribute neutral default "spr_ben_face_neutral"
|
||||||
@ -323,13 +544,15 @@ layeredimage ben:
|
|||||||
attribute unimpressed "spr_ben_face_unimpressed"
|
attribute unimpressed "spr_ben_face_unimpressed"
|
||||||
attribute skeptical "spr_ben_face_skeptical"
|
attribute skeptical "spr_ben_face_skeptical"
|
||||||
attribute surprised "spr_ben_face_surprised"
|
attribute surprised "spr_ben_face_surprised"
|
||||||
|
attribute cheerfulface "spr_ben_face_cheerful"
|
||||||
|
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_ben_hair_normal"
|
attribute normal default "spr_ben_hair_normal"
|
||||||
|
attribute prom "spr_ben_hair_prom"
|
||||||
|
|
||||||
group glasses:
|
group glasses:
|
||||||
attribute glasses default "spr_ben_glasses"
|
attribute glasses default "spr_ben_glasses"
|
||||||
attribute no_glasses "spr_null"
|
attribute noglasses "spr_null"
|
||||||
|
|
||||||
image ben left = LayeredImageProxy("ben", Transform(xzoom=-1.0))
|
image ben left = LayeredImageProxy("ben", Transform(xzoom=-1.0))
|
||||||
image ben right = LayeredImageProxy("ben", Transform(xzoom=1.0))
|
image ben right = LayeredImageProxy("ben", Transform(xzoom=1.0))
|
||||||
@ -394,7 +617,7 @@ layeredimage ben cheerful:
|
|||||||
|
|
||||||
group glasses:
|
group glasses:
|
||||||
attribute glasses default "spr_ben_glasses"
|
attribute glasses default "spr_ben_glasses"
|
||||||
attribute no_glasses "spr_null"
|
attribute noglasses "spr_null"
|
||||||
|
|
||||||
always "spr_ben_body_normal_cheerfularm"
|
always "spr_ben_body_normal_cheerfularm"
|
||||||
|
|
||||||
@ -419,6 +642,7 @@ layeredimage damien:
|
|||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_damien_body_normal"
|
attribute normal default "spr_damien_body_normal"
|
||||||
attribute gym "spr_damien_body_gym"
|
attribute gym "spr_damien_body_gym"
|
||||||
|
attribute prom "spr_damien_body_prom"
|
||||||
|
|
||||||
group face:
|
group face:
|
||||||
attribute neutral default "spr_damien_face_neutral"
|
attribute neutral default "spr_damien_face_neutral"
|
||||||
@ -438,6 +662,12 @@ layeredimage damien:
|
|||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_damien_hair_normal"
|
attribute normal default "spr_damien_hair_normal"
|
||||||
attribute gym "spr_damien_hair_normal"
|
attribute gym "spr_damien_hair_normal"
|
||||||
|
attribute prom "spr_damien_hair_prom"
|
||||||
|
|
||||||
|
group glasses:
|
||||||
|
if_any "prom"
|
||||||
|
attribute glasses default "spr_damien_glasses"
|
||||||
|
attribute noglasses "spr_null"
|
||||||
|
|
||||||
image damien left = LayeredImageProxy("damien", Transform(xzoom=-1.0))
|
image damien left = LayeredImageProxy("damien", Transform(xzoom=-1.0))
|
||||||
image damien right = LayeredImageProxy("damien", Transform(xzoom=1.0))
|
image damien right = LayeredImageProxy("damien", Transform(xzoom=1.0))
|
||||||
@ -577,10 +807,14 @@ layeredimage lizbody:
|
|||||||
attribute terrified "spr_liz_body_terrified"
|
attribute terrified "spr_liz_body_terrified"
|
||||||
attribute thinking "spr_liz_body_thinking"
|
attribute thinking "spr_liz_body_thinking"
|
||||||
attribute furious "spr_liz_body_furious"
|
attribute furious "spr_liz_body_furious"
|
||||||
|
group outfit:
|
||||||
|
if_any "prom"
|
||||||
|
attribute neutral default "spr_liz_body_prom_neutral"
|
||||||
|
|
||||||
# Dummy group to toggle between the above groups
|
# Dummy group to toggle between the above groups
|
||||||
group outfit_toggler:
|
group outfit_toggler:
|
||||||
attribute normal default "spr_null"
|
attribute normal default "spr_null"
|
||||||
|
attribute prom "spr_null"
|
||||||
|
|
||||||
image lizbody left = LayeredImageProxy("lizbody", Transform(xzoom=-1.0))
|
image lizbody left = LayeredImageProxy("lizbody", Transform(xzoom=-1.0))
|
||||||
image lizbody right = LayeredImageProxy("lizbody", Transform(xzoom=1.0))
|
image lizbody right = LayeredImageProxy("lizbody", Transform(xzoom=1.0))
|
||||||
@ -596,6 +830,7 @@ layeredimage lizhead:
|
|||||||
# back hair
|
# back hair
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_liz_normal_backhair"
|
attribute normal default "spr_liz_normal_backhair"
|
||||||
|
attribute prom "spr_liz_prom_backhair"
|
||||||
|
|
||||||
group neck:
|
group neck:
|
||||||
attribute n_down default "spr_liz_neck_neutral"
|
attribute n_down default "spr_liz_neck_neutral"
|
||||||
@ -610,10 +845,23 @@ layeredimage lizhead:
|
|||||||
attribute sad "spr_liz_face_normal_sad"
|
attribute sad "spr_liz_face_normal_sad"
|
||||||
attribute shocked "spr_liz_face_normal_shocked"
|
attribute shocked "spr_liz_face_normal_shocked"
|
||||||
attribute unimpressed "spr_liz_face_normal_unimpressed"
|
attribute unimpressed "spr_liz_face_normal_unimpressed"
|
||||||
|
attribute sadsmile "spr_liz_face_normal_sadsmile"
|
||||||
|
group face:
|
||||||
|
if_any "prom"
|
||||||
|
attribute neutral default "spr_liz_face_prom_neutral"
|
||||||
|
attribute angry "spr_liz_face_prom_angry"
|
||||||
|
attribute considering "spr_liz_face_prom_considering"
|
||||||
|
attribute explaining "spr_liz_face_prom_explaining"
|
||||||
|
attribute happy "spr_liz_face_prom_happy"
|
||||||
|
attribute sad "spr_liz_face_prom_sad"
|
||||||
|
attribute shocked "spr_liz_face_prom_shocked"
|
||||||
|
attribute unimpressed "spr_liz_face_prom_unimpressed"
|
||||||
|
attribute sadsmile "spr_liz_face_prom_sadsmile"
|
||||||
|
|
||||||
# front hair
|
# front hair
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_liz_normal_fronthair"
|
attribute normal default "spr_liz_normal_fronthair"
|
||||||
|
attribute prom "spr_liz_prom_fronthair"
|
||||||
|
|
||||||
# hat shadow
|
# hat shadow
|
||||||
group hat:
|
group hat:
|
||||||
@ -650,7 +898,7 @@ layeredimage lizhead excited:
|
|||||||
|
|
||||||
group neck:
|
group neck:
|
||||||
attribute n_down default "spr_liz_neck_excited"
|
attribute n_down default "spr_liz_neck_excited"
|
||||||
|
|
||||||
always "spr_liz_face_excited"
|
always "spr_liz_face_excited"
|
||||||
|
|
||||||
image lizhead excited left = LayeredImageProxy("lizhead excited", Transform(xzoom=-1.0))
|
image lizhead excited left = LayeredImageProxy("lizhead excited", Transform(xzoom=-1.0))
|
||||||
@ -692,7 +940,7 @@ layeredimage lizhead thinking:
|
|||||||
|
|
||||||
group neck:
|
group neck:
|
||||||
attribute n_down default "spr_liz_neck_thinking"
|
attribute n_down default "spr_liz_neck_thinking"
|
||||||
|
|
||||||
always "spr_liz_face_thinking"
|
always "spr_liz_face_thinking"
|
||||||
|
|
||||||
# hat shadow
|
# hat shadow
|
||||||
@ -721,7 +969,7 @@ layeredimage lizhead furious:
|
|||||||
|
|
||||||
group neck:
|
group neck:
|
||||||
attribute n_down default "spr_liz_neck_furious"
|
attribute n_down default "spr_liz_neck_furious"
|
||||||
|
|
||||||
always "spr_liz_face_furious"
|
always "spr_liz_face_furious"
|
||||||
|
|
||||||
image lizhead furious left = LayeredImageProxy("lizhead furious", Transform(xzoom=-1.0))
|
image lizhead furious left = LayeredImageProxy("lizhead furious", Transform(xzoom=-1.0))
|
||||||
@ -744,25 +992,41 @@ layeredimage mia:
|
|||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_mia_body_normal"
|
attribute normal default "spr_mia_body_normal"
|
||||||
attribute gym "spr_mia_body_gym"
|
attribute gym "spr_mia_body_gym"
|
||||||
|
attribute prom "spr_mia_body_prom"
|
||||||
|
|
||||||
# face
|
# face
|
||||||
group head:
|
group head:
|
||||||
|
if_not "prom"
|
||||||
attribute neutral default "spr_mia_face_neutral"
|
attribute neutral default "spr_mia_face_neutral"
|
||||||
attribute angry "spr_mia_face_angry"
|
attribute angry "spr_mia_face_angry"
|
||||||
attribute considering "spr_mia_face_considering"
|
attribute considering "spr_mia_face_considering"
|
||||||
attribute cringe "spr_mia_face_cringe"
|
attribute cringe "spr_mia_face_cringe"
|
||||||
attribute smug "spr_mia_face_smug"
|
attribute smug "spr_mia_face_smug"
|
||||||
attribute shocked "spr_mia_face_shocked"
|
attribute shocked "spr_mia_face_shocked"
|
||||||
|
attribute smile "spr_mia_face_smile"
|
||||||
|
|
||||||
|
group head:
|
||||||
|
if_any "prom"
|
||||||
|
attribute neutral default "spr_mia_face_prom_neutral"
|
||||||
|
attribute angry "spr_mia_face_prom_angry"
|
||||||
|
attribute considering "spr_mia_face_prom_considering"
|
||||||
|
attribute cringe "spr_mia_face_prom_cringe"
|
||||||
|
attribute smug "spr_mia_face_prom_smug"
|
||||||
|
attribute shocked "spr_mia_face_prom_shocked"
|
||||||
|
attribute smile "spr_mia_face_prom_smile"
|
||||||
|
|
||||||
|
|
||||||
# hair
|
# hair
|
||||||
group head:
|
group head:
|
||||||
if_not "gym"
|
if_any "normal"
|
||||||
attribute neutral default "spr_mia_hair_neutral"
|
attribute neutral default "spr_mia_hair_neutral"
|
||||||
attribute angry "spr_mia_hair_angry"
|
attribute angry "spr_mia_hair_angry"
|
||||||
attribute considering "spr_mia_hair_neutral"
|
attribute considering "spr_mia_hair_neutral"
|
||||||
attribute cringe "spr_mia_hair_cringe"
|
attribute cringe "spr_mia_hair_cringe"
|
||||||
attribute smug "spr_mia_hair_cringe"
|
attribute smug "spr_mia_hair_cringe"
|
||||||
attribute shocked "spr_mia_hair_neutral"
|
attribute shocked "spr_mia_hair_neutral"
|
||||||
|
attribute smile "spr_mia_hair_neutral"
|
||||||
|
|
||||||
group head:
|
group head:
|
||||||
if_any "gym"
|
if_any "gym"
|
||||||
attribute neutral default "spr_mia_hair_gym"
|
attribute neutral default "spr_mia_hair_gym"
|
||||||
@ -771,6 +1035,17 @@ layeredimage mia:
|
|||||||
attribute cringe "spr_mia_hair_gym"
|
attribute cringe "spr_mia_hair_gym"
|
||||||
attribute smug "spr_mia_hair_gym"
|
attribute smug "spr_mia_hair_gym"
|
||||||
attribute shocked "spr_mia_hair_gym"
|
attribute shocked "spr_mia_hair_gym"
|
||||||
|
attribute smile "spr_mia_hair_gym"
|
||||||
|
|
||||||
|
group head:
|
||||||
|
if_any "prom"
|
||||||
|
attribute neutral default "spr_mia_hair_prom"
|
||||||
|
attribute angry "spr_mia_hair_prom"
|
||||||
|
attribute considering "spr_mia_hair_prom"
|
||||||
|
attribute cringe "spr_mia_hair_prom"
|
||||||
|
attribute smug "spr_mia_hair_prom"
|
||||||
|
attribute shocked "spr_mia_hair_prom"
|
||||||
|
attribute smile "spr_mia_hair_prom"
|
||||||
|
|
||||||
image mia left = LayeredImageProxy("mia", Transform(xzoom=-1.0))
|
image mia left = LayeredImageProxy("mia", Transform(xzoom=-1.0))
|
||||||
image mia right = LayeredImageProxy("mia", Transform(xzoom=1.0))
|
image mia right = LayeredImageProxy("mia", Transform(xzoom=1.0))
|
||||||
@ -878,19 +1153,23 @@ layeredimage scaler:
|
|||||||
# body
|
# body
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_scaler_body_normal"
|
attribute normal default "spr_scaler_body_normal"
|
||||||
|
attribute prom "spr_scaler_body_prom"
|
||||||
|
|
||||||
group face:
|
group face:
|
||||||
if_any "normal"
|
if_any "normal"
|
||||||
attribute neutral default "spr_scaler_face_neutral"
|
attribute neutral default "spr_scaler_face_neutral"
|
||||||
attribute shocked "spr_scaler_face_shocked"
|
attribute shocked "spr_scaler_face_shocked"
|
||||||
attribute happy "spr_scaler_face_happy"
|
attribute happy "spr_scaler_face_happy"
|
||||||
|
group face:
|
||||||
group outfit_toggler:
|
if_any "prom"
|
||||||
attribute normal default "spr_null"
|
attribute neutral default "spr_scaler_face_prom_neutral"
|
||||||
|
attribute shocked "spr_scaler_face_prom_shocked"
|
||||||
|
attribute happy "spr_scaler_face_prom_happy"
|
||||||
|
|
||||||
# hair
|
# hair
|
||||||
group outfit:
|
group outfit:
|
||||||
attribute normal default "spr_scaler_hair_normal"
|
attribute normal default "spr_scaler_hair_normal"
|
||||||
|
attribute prom "spr_scaler_hair_prom"
|
||||||
|
|
||||||
image scaler left = LayeredImageProxy("scaler", Transform(xzoom=-1.0))
|
image scaler left = LayeredImageProxy("scaler", Transform(xzoom=-1.0))
|
||||||
image scaler right = LayeredImageProxy("scaler", Transform(xzoom=1.0))
|
image scaler right = LayeredImageProxy("scaler", Transform(xzoom=1.0))
|
||||||
@ -963,9 +1242,12 @@ layeredimage vinny:
|
|||||||
yoffset -100
|
yoffset -100
|
||||||
|
|
||||||
group expressions:
|
group expressions:
|
||||||
attribute neutral default "spr_vinny_neutral"
|
attribute neutral "spr_vinny_neutral"
|
||||||
attribute sad "spr_vinny_sad"
|
attribute sad "spr_vinny_sad"
|
||||||
|
attribute happy default "spr_vinny_happy"
|
||||||
|
attribute annoyed "spr_vinny_annoyed"
|
||||||
|
attribute deadpan "spr_vinny_deadpan"
|
||||||
|
|
||||||
group swag:
|
group swag:
|
||||||
attribute swag "spr_vinny_chain"
|
attribute swag "spr_vinny_chain"
|
||||||
attribute unswag "spr_null"
|
attribute unswag "spr_null"
|
||||||
@ -1057,9 +1339,6 @@ layeredimage metroferris:
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#
|
#
|
||||||
# LUNARA
|
# LUNARA
|
||||||
#
|
#
|
||||||
@ -1086,7 +1365,11 @@ image lunara right = LayeredImageProxy("lunara", Transform(xzoom=1.0))
|
|||||||
|
|
||||||
layeredimage kiara:
|
layeredimage kiara:
|
||||||
xanchor 0.5
|
xanchor 0.5
|
||||||
always "spr_kiara_neutral"
|
group expressions:
|
||||||
|
attribute neutral default "spr_kiara_neutral"
|
||||||
|
attribute happy "spr_kiara_happy"
|
||||||
|
attribute cheerful "spr_kiara_cheerful"
|
||||||
|
attribute shocked "spr_kiara_shocked"
|
||||||
|
|
||||||
image kiara left = LayeredImageProxy("kiara", Transform(xzoom=-1.0))
|
image kiara left = LayeredImageProxy("kiara", Transform(xzoom=-1.0))
|
||||||
image kiara right = LayeredImageProxy("kiara", Transform(xzoom=1.0))
|
image kiara right = LayeredImageProxy("kiara", Transform(xzoom=1.0))
|
@ -20,6 +20,8 @@ image spr_null = Null()
|
|||||||
image white = "#ffffff"
|
image white = "#ffffff"
|
||||||
image black = "#000000"
|
image black = "#000000"
|
||||||
image paper_color = "#ede6e6"
|
image paper_color = "#ede6e6"
|
||||||
|
image blue = "#6495ed"
|
||||||
|
image maroon = "#440112FF"
|
||||||
|
|
||||||
|
|
||||||
image anim_caveintro:
|
image anim_caveintro:
|
||||||
@ -43,7 +45,7 @@ image ctc_end_marker:
|
|||||||
# xalign 0.925 yalign 0.98
|
# xalign 0.925 yalign 0.98
|
||||||
alpha 0
|
alpha 0
|
||||||
linear 0.25 alpha 1
|
linear 0.25 alpha 1
|
||||||
|
|
||||||
image ctc_mid_marker:
|
image ctc_mid_marker:
|
||||||
"pickicon_smaller"
|
"pickicon_smaller"
|
||||||
# xalign 0.925 yalign 0.98
|
# xalign 0.925 yalign 0.98
|
||||||
@ -86,8 +88,18 @@ layeredimage spr_easel:
|
|||||||
xanchor 0.5
|
xanchor 0.5
|
||||||
|
|
||||||
group easel:
|
group easel:
|
||||||
attribute front "spr_easel_front"
|
|
||||||
attribute back default "spr_easel_back"
|
attribute back default "spr_easel_back"
|
||||||
|
attribute front "spr_easel_front"
|
||||||
|
|
||||||
|
layeredimage wheelchair:
|
||||||
|
xanchor 0.5 yoffset -150 mesh True
|
||||||
|
|
||||||
|
always "spr_olivia_wheelchair_back"
|
||||||
|
always "spr_olivia_wheelchair_front"
|
||||||
|
|
||||||
|
image wheelchair left = LayeredImageProxy("wheelchair", Transform(xzoom=-1.0))
|
||||||
|
image wheelchair right = LayeredImageProxy("wheelchair", Transform(xzoom=1.0))
|
||||||
|
|
||||||
|
|
||||||
#simple flash
|
#simple flash
|
||||||
define flash = Fade(.25, 0, .75, color="#fff")
|
define flash = Fade(.25, 0, .75, color="#fff")
|
||||||
@ -281,8 +293,8 @@ image anim_benintro2 = Composite(
|
|||||||
(0, 0), "anim_benintro_background",
|
(0, 0), "anim_benintro_background",
|
||||||
(0, 0), "anim_benintro_ben2"
|
(0, 0), "anim_benintro_ben2"
|
||||||
)
|
)
|
||||||
image anim_benintro3 = Movie(play="animations/ben/anim_benintro_standup" + DEFAULT_VIDEO_EXTENSION,
|
image anim_benintro3 = Movie(play="animations/ben/anim_benintro_standup" + DEFAULT_VIDEO_EXTENSION,
|
||||||
start_image="animations/ben/anim_benintro_ben2" + DEFAULT_IMAGE_EXTENSION,
|
start_image="animations/ben/anim_benintro_ben2" + DEFAULT_IMAGE_EXTENSION,
|
||||||
loop=False)
|
loop=False)
|
||||||
|
|
||||||
# Olivia's intro
|
# Olivia's intro
|
||||||
@ -352,6 +364,7 @@ image anim_pooldunk5:
|
|||||||
"anim_pooldunk_f12"
|
"anim_pooldunk_f12"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#
|
#
|
||||||
# METRO RANDY ANIMATIONS
|
# METRO RANDY ANIMATIONS
|
||||||
#
|
#
|
||||||
@ -991,4 +1004,4 @@ image spr_metroferris_face_skeptical_to_smirk:
|
|||||||
"spr_metroferris_blink_neutral"
|
"spr_metroferris_blink_neutral"
|
||||||
pause 3.5
|
pause 3.5
|
||||||
"spr_metroferris_blink_neutral"
|
"spr_metroferris_blink_neutral"
|
||||||
repeat
|
repeat
|
||||||
|
@ -4,31 +4,39 @@
|
|||||||
define base = Character(ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") #imagine having to tell your users they need to interact with the video game
|
define base = Character(ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") #imagine having to tell your users they need to interact with the video game
|
||||||
define narrator = Character(kind=base)
|
define narrator = Character(kind=base)
|
||||||
define unknown = Character('???', base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')]) # Grey
|
define unknown = Character('???', base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')]) # Grey
|
||||||
define I = Character('Inco', base, color="#dbe0ff", who_outlines=[(gui.name_text_thickness, '#0e0841')]) # Navy blue
|
define I = Character(_('Inco'), base, color="#dbe0ff", who_outlines=[(gui.name_text_thickness, '#0e0841')]) # Navy blue
|
||||||
define O = Character('Olivia', base, color="#73fdb1", who_outlines=[(gui.name_text_thickness, '#03200c')])
|
define O = Character(_('Olivia'), base, color="#73fdb1", who_outlines=[(gui.name_text_thickness, '#03200c')])
|
||||||
define B = Character('Ben', base, color="#9aceff", who_outlines=[(gui.name_text_thickness, '#0b0d22')])
|
define B = Character(_('Ben'), base, color="#9aceff", who_outlines=[(gui.name_text_thickness, '#0b0d22')])
|
||||||
define Scal = Character ('Scaler', base, color="#ffd9a8", who_outlines=[(gui.name_text_thickness, '#200505')]) # Bright fuckin' yellow
|
define Scal = Character (_('Scaler'), base, color="#ffd9a8", who_outlines=[(gui.name_text_thickness, '#200505')]) # Bright fuckin' yellow
|
||||||
define Proc = Character ('Prockling', base, color="#ffeaf2", who_outlines=[(gui.name_text_thickness, '#4e024a')])
|
define Proc = Character (_('Prockling'), base, color="#ffeaf2", who_outlines=[(gui.name_text_thickness, '#4e024a')])
|
||||||
define Coach = Character(_('Coach'), base, color="#ffa494", who_outlines=[(gui.name_text_thickness, '#350404')])
|
define Coach = Character(_('Coach'), base, color="#ffa494", who_outlines=[(gui.name_text_thickness, '#350404')])
|
||||||
define D = Character('Damien', base, color="#fdddd4", who_outlines=[(gui.name_text_thickness, '#2c0e03')]) # Some kinda pastel velvet?
|
define D = Character(_('Damien'), base, color="#fdddd4", who_outlines=[(gui.name_text_thickness, '#2c0e03')]) # Some kinda pastel velvet?
|
||||||
define L = Character('Liz', base, color="#faeeca", who_outlines=[(gui.name_text_thickness, '#032449')]) # Some kinda pastel velvet?
|
define L = Character(_('Liz'), base, color="#faeeca", who_outlines=[(gui.name_text_thickness, '#032449')]) # Some kinda pastel velvet?
|
||||||
define Iad = Character('Iadakan', base, color="#fff8e6", who_outlines=[(gui.name_text_thickness, '#272b09')])
|
define Iad = Character(_('Iadakan'), base, color="#fff8e6", who_outlines=[(gui.name_text_thickness, '#272b09')])
|
||||||
define Mia = Character('Mia', base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#8a0e0e')])
|
define Mia = Character(_('Mia'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#8a0e0e')])
|
||||||
define Lu = Character('Lunara', base, color="#effdff", who_outlines=[(gui.name_text_thickness, '#082b30')])
|
define Lu = Character(_('Lunara'), base, color="#effdff", who_outlines=[(gui.name_text_thickness, '#082b30')])
|
||||||
|
define K = Character(_('Kiara'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')]) # Grey
|
||||||
define Fe = Character(_('Mr. Ferris'), base, color="#b7abf8", who_outlines=[(gui.name_text_thickness, '#000000')])
|
define Fe = Character(_('Mr. Ferris'), base, color="#b7abf8", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
define Ra = Character('Randy', base, color="#ec738d", who_outlines=[(gui.name_text_thickness, '#220a05')])
|
define Ra = Character(_('Randy'), base, color="#ec738d", who_outlines=[(gui.name_text_thickness, '#220a05')])
|
||||||
define Sp = Character('Sophia', base, color="#d3e6ff", who_outlines=[(gui.name_text_thickness, '#0b1431')])
|
define Sp = Character(_('Sophia'), base, color="#d3e6ff", who_outlines=[(gui.name_text_thickness, '#0b1431')])
|
||||||
define Vi = Character('Vinny', base, color="#fff3b0", who_outlines=[(gui.name_text_thickness, '#311c04')])
|
define Vi = Character(_('Vinny'), base, color="#fff3b0", who_outlines=[(gui.name_text_thickness, '#311c04')])
|
||||||
define So = Character('Solly', base, color="#ffd4cc", who_outlines=[(gui.name_text_thickness, '#350404')])
|
define So = Character(_('Solly'), base, color="#ffd4cc", who_outlines=[(gui.name_text_thickness, '#350404')])
|
||||||
|
|
||||||
|
define InDa = Character('{image=DamText} & {image=InText}', base, color = "#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
|
define MiOl = Character('{image=MiaText} & {image=OlText}', base, color = "#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
|
define OlInc = Character('{image=OlText} & {image=IncText}', base, color = "#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
|
define BInco = Character('{image=BenText} & {image=OlText}', base, color = "#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
|
|
||||||
define Grill = Character(_('Grill'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
define Grill = Character(_('Grill'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
define Everyone = Character(_('Everyone'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')]) # Grey
|
define Everyone = Character(_('Everyone'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')]) # Grey
|
||||||
define Teacher = Character(_('Teacher'), base, color="#fff8e6", who_outlines=[(gui.name_text_thickness, '#272b09')]) # Grey
|
define Teacher = Character(_('Teacher'), base, color="#fff8e6", who_outlines=[(gui.name_text_thickness, '#272b09')]) # Grey
|
||||||
|
|
||||||
define Phone = Character(_('Phone'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
define Phone = Character(_('Phone'), base, color="#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
||||||
define InDa = Character(_('Damien & Inco'), base, color = "#ffffff", who_outlines=[(gui.name_text_thickness, '#000000')])
|
|
||||||
|
|
||||||
|
|
||||||
|
# Text displayables to show the individual color and outlines in the dual character textboxes
|
||||||
|
image MiaText = Text(_("Mia"), color="#ffffff", outlines=[(gui.name_text_thickness, '#8a0e0e')])
|
||||||
|
image OlText = Text(_("Olivia"), color="#73fdb1", outlines=[(gui.name_text_thickness, '#03200c')])
|
||||||
|
image DamText = Text(_("Damien"), color="#fdddd4", outlines=[(gui.name_text_thickness, '#2c0e03')])
|
||||||
|
image BenText = Text(_("Ben"), color="#9aceff", outlines=[(gui.name_text_thickness, '#0b0d22')])
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -36,6 +44,19 @@ define InDa = Character(_('Damien & Inco'), base, color = "#ffffff", who_outline
|
|||||||
|
|
||||||
init python:
|
init python:
|
||||||
|
|
||||||
|
# Shows two lines of dialogue at the same time, spoken by 'speaker'
|
||||||
|
# Speaker: Character definiton, Line_1: Line of dialogue of the top, Line_2: Line of dialogue of the bottom
|
||||||
|
def sim_text(speaker,line_1,line_2):
|
||||||
|
strings = []
|
||||||
|
if not config.skipping:
|
||||||
|
for i in range(max(len(line_1),len(line_2))):
|
||||||
|
char_1 = min(i, len(line_1))
|
||||||
|
char_2 = min(i, len(line_2))
|
||||||
|
strings.append(f"{line_1[0:char_1]}\n{line_2[0:char_2]}{{fast}}{{nw}}{{done}}")
|
||||||
|
strings.append(f"{line_1}\n{line_2}{{fast}}")
|
||||||
|
for string in strings:
|
||||||
|
speaker(string)
|
||||||
|
|
||||||
# Get the position properties of a tag within the master layer
|
# Get the position properties of a tag within the master layer
|
||||||
def tag_get_placement(tag, layer="master"):
|
def tag_get_placement(tag, layer="master"):
|
||||||
return renpy.get_placement(renpy.game.context().scene_lists.get_displayable_by_tag(layer, tag))
|
return renpy.get_placement(renpy.game.context().scene_lists.get_displayable_by_tag(layer, tag))
|
||||||
@ -126,6 +147,7 @@ init python:
|
|||||||
renpy.show("spr_crowdperson_watching2", at_list=[tf_crowdperson_scroll(1.33, -1, "#481818")], layer="effects")
|
renpy.show("spr_crowdperson_watching2", at_list=[tf_crowdperson_scroll(1.33, -1, "#481818")], layer="effects")
|
||||||
renpy.show("spr_crowdperson_chilling3", at_list=[tf_crowdperson_scroll(0.6, 1, "#370B0D")], layer="effects")
|
renpy.show("spr_crowdperson_chilling3", at_list=[tf_crowdperson_scroll(0.6, 1, "#370B0D")], layer="effects")
|
||||||
|
|
||||||
|
|
||||||
# Transforms for the crowd transitions above
|
# Transforms for the crowd transitions above
|
||||||
|
|
||||||
transform tf_crowdperson_hide(t):
|
transform tf_crowdperson_hide(t):
|
||||||
@ -155,7 +177,8 @@ transform tf_crowdperson_scroll_instant(x=0.0, flip=1, color="#ffffff", _offset=
|
|||||||
#
|
#
|
||||||
# METRO STUFF
|
# METRO STUFF
|
||||||
#
|
#
|
||||||
|
init -300:
|
||||||
|
define animation_controller = 1
|
||||||
init python:
|
init python:
|
||||||
# some stupid bullshit you have to do to get sounds playing in an ATL block
|
# some stupid bullshit you have to do to get sounds playing in an ATL block
|
||||||
def play_metro_bump_sound(a,b,c):
|
def play_metro_bump_sound(a,b,c):
|
||||||
@ -168,6 +191,22 @@ init python:
|
|||||||
renpy.play("audio/sounds/snd_metro_announcer3" + DEFAULT_SOUND_EXTENSION, channel='audio')
|
renpy.play("audio/sounds/snd_metro_announcer3" + DEFAULT_SOUND_EXTENSION, channel='audio')
|
||||||
def play_metro_beep_sound(a,b,c):
|
def play_metro_beep_sound(a,b,c):
|
||||||
renpy.play("audio/sounds/snd_metro_beep" + DEFAULT_SOUND_EXTENSION, channel='audio')
|
renpy.play("audio/sounds/snd_metro_beep" + DEFAULT_SOUND_EXTENSION, channel='audio')
|
||||||
|
def bump(a,b,c):
|
||||||
|
renpy.invoke_in_thread(fn=animate_hair)
|
||||||
|
return
|
||||||
|
def animate_hair():
|
||||||
|
import time
|
||||||
|
time.sleep(0.1)
|
||||||
|
store.animation_controller = 2
|
||||||
|
time.sleep(0.0832)
|
||||||
|
store.animation_controller = 3
|
||||||
|
time.sleep(0.0832)
|
||||||
|
store.animation_controller = 4
|
||||||
|
time.sleep(0.0832)
|
||||||
|
store.animation_controller = 1
|
||||||
|
return
|
||||||
|
def hair_controller(st, at, name):
|
||||||
|
return f"{name}{store.animation_controller}",0.03
|
||||||
|
|
||||||
|
|
||||||
transform tf_metro_cameramove:
|
transform tf_metro_cameramove:
|
||||||
@ -240,6 +279,7 @@ init python:
|
|||||||
|
|
||||||
# Positions for the camera to pan up/down
|
# Positions for the camera to pan up/down
|
||||||
METRO_CAMERA_FERRISVIEW = 600
|
METRO_CAMERA_FERRISVIEW = 600
|
||||||
|
METRO_CAMERA_OLIVIAVIEW = -400
|
||||||
|
|
||||||
# Aligns the metro to it's default view to the camera without needing to adjust the camera to the correct position
|
# Aligns the metro to it's default view to the camera without needing to adjust the camera to the correct position
|
||||||
transform tf_metro_defaultalign:
|
transform tf_metro_defaultalign:
|
||||||
@ -430,4 +470,105 @@ label l_metro_dusk:
|
|||||||
matrixcolor BrightnessMatrix(0.1)*TintMatrix("#FFA976")*ContrastMatrix(value=1.2)
|
matrixcolor BrightnessMatrix(0.1)*TintMatrix("#FFA976")*ContrastMatrix(value=1.2)
|
||||||
tf_metro_cameramove
|
tf_metro_cameramove
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|
||||||
|
#
|
||||||
|
# DEMO STUFF
|
||||||
|
#
|
||||||
|
|
||||||
|
label end_of_demo:
|
||||||
|
$ quick_menu = False
|
||||||
|
window auto hide
|
||||||
|
pause 0.5
|
||||||
|
|
||||||
|
|
||||||
|
transform tf_endofdemo_delayshow(p):
|
||||||
|
alpha 0.0
|
||||||
|
pause p
|
||||||
|
linear 0.5 alpha 1.1
|
||||||
|
|
||||||
|
screen endofdemo_1:
|
||||||
|
text _("You've reached the end of the demo!") yalign 0.7 xalign 0.5 size 50 text_align 0.5 at tf_endofdemo_delayshow(1)
|
||||||
|
screen endofdemo_2:
|
||||||
|
style_prefix "main_menu"
|
||||||
|
vbox:
|
||||||
|
xalign 0.5
|
||||||
|
yanchor 0.7
|
||||||
|
ypos 0.885
|
||||||
|
spacing 40
|
||||||
|
text _("You can follow our twitter for updates on the full game, and other games in development.") yalign 0.7 xalign 0.5 size 50 xmaximum 1400 text_align 0.5
|
||||||
|
button at tf_draw_moveindown(0.0):
|
||||||
|
xalign 0.5
|
||||||
|
xmaximum 450
|
||||||
|
ymaximum 100
|
||||||
|
action OpenURL("https://twitter.com/Cavemanon")
|
||||||
|
activate_sound "audio/ui/snd_ui_click.wav"
|
||||||
|
fixed:
|
||||||
|
add "gui/button/menubuttons/menu_button.png" zoom 1.2 yalign 0.5 xalign 0.5
|
||||||
|
text _("Visit our Twitter") size 35 yalign 0.5 xalign 0.5
|
||||||
|
screen endofdemo_3:
|
||||||
|
text _("Thanks for playing!") yalign 0.7 xalign 0.5 size 50 text_align 0.5
|
||||||
|
|
||||||
|
|
||||||
|
play music mus_rock noloop
|
||||||
|
pause 1.3
|
||||||
|
|
||||||
|
show spr_ui_logo_title:
|
||||||
|
subpixel True
|
||||||
|
xalign 0.5 yalign 0.5 zoom 0.65
|
||||||
|
parallel:
|
||||||
|
easein_quad 8:
|
||||||
|
zoom 0.5
|
||||||
|
parallel:
|
||||||
|
pause 8
|
||||||
|
ease_cubic 2 yoffset -200
|
||||||
|
|
||||||
|
show spr_ui_logo_stickynote:
|
||||||
|
subpixel True
|
||||||
|
xanchor 0.5 yanchor 0.5 ypos 0.32 xpos 1.08 rotate -45 zoom 0.65
|
||||||
|
parallel:
|
||||||
|
easein_quad 8:
|
||||||
|
zoom 0.5
|
||||||
|
parallel:
|
||||||
|
pause 4.5
|
||||||
|
parallel:
|
||||||
|
linear 1.5 xpos 0.5
|
||||||
|
parallel:
|
||||||
|
easein_cubic 0.75 ypos 0.62
|
||||||
|
easeout_cubic 0.75 ypos 0.5
|
||||||
|
parallel:
|
||||||
|
linear 1.5 rotate 0
|
||||||
|
parallel:
|
||||||
|
pause 8
|
||||||
|
ease_cubic 2 yoffset -200
|
||||||
|
|
||||||
|
pause 8
|
||||||
|
|
||||||
|
show spr_ui_logo_title:
|
||||||
|
subpixel True
|
||||||
|
zoom 0.5
|
||||||
|
ease_cubic 2 yoffset -200
|
||||||
|
|
||||||
|
show spr_ui_logo_stickynote:
|
||||||
|
subpixel True
|
||||||
|
zoom 0.5 xpos 0.5 ypos 0.5 rotate 0.0
|
||||||
|
ease_cubic 2 yoffset -200
|
||||||
|
|
||||||
|
show screen endofdemo_1
|
||||||
|
pause 3.5
|
||||||
|
hide screen endofdemo_1 with Dissolve(0.5)
|
||||||
|
pause 0.25
|
||||||
|
show screen endofdemo_2 with Dissolve(0.5)
|
||||||
|
pause
|
||||||
|
hide screen endofdemo_2 with Dissolve(0.5)
|
||||||
|
pause 0.25
|
||||||
|
show screen endofdemo_3 with Dissolve(0.5)
|
||||||
|
pause 3
|
||||||
|
|
||||||
|
stop music fadeout 3
|
||||||
|
|
||||||
|
hide spr_ui_logo_title
|
||||||
|
hide spr_ui_logo_stickynote
|
||||||
|
hide screen endofdemo_3
|
||||||
|
with Dissolve(2)
|
||||||
|
pause 1.25
|
||||||
|
@ -880,4 +880,21 @@ transform sh:
|
|||||||
#
|
#
|
||||||
|
|
||||||
transform tint(tintcolor):
|
transform tint(tintcolor):
|
||||||
matrixcolor TintMatrix(tintcolor)
|
matrixcolor TintMatrix(tintcolor)
|
||||||
|
|
||||||
|
transform nagt_hueshifter:
|
||||||
|
matrixcolor HueMatrix(0.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(0.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(-50.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(0.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(50.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(0.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(-50.0)
|
||||||
|
linear 1.0 matrixcolor HueMatrix(0.0)
|
||||||
|
repeat
|
||||||
|
|
||||||
|
transform nagt_transition:
|
||||||
|
mesh True
|
||||||
|
shader "doom.melt"
|
||||||
|
u_custom_time -1.0
|
||||||
|
linear 60.0 u_custom_time 100.0
|
Reference in New Issue
Block a user