revise demo script

This commit is contained in:
2023-08-13 20:24:09 -05:00
parent cb4d99efa0
commit e4c182cbb5
3 changed files with 57 additions and 139 deletions

View File

@ -2113,7 +2113,7 @@ label chapter_2:
show ben neutral left with eidissolve
"Ben looks down the isle of chatting students and signals to someone with his head."
"Ben looks down the aisle of chatting students and signals to someone with his head."
"Standing ten feet away from us is an imposing looking dinosaur girl, with blonde hair, crimson scales, and sporting a fiery red leather jacket."
@ -2130,16 +2130,18 @@ label chapter_2:
show olivia at movex(0.9)
with None
show ben unimpressed left
show ben happy left
show olivia skeptical left
with eidissolve
"Ben uses his hand to usher her over while also mouthing a hushed 'come on.'"
pause 0.5
"Ben motions for her to come closer with a soft smile on his face and nod."
Mia "Ugh..."
"And she smiles back, though her own is noticeably strained."
Mia "Okay, I'm here."
"She slowly makes her way over, and I notice how some of the students begin to quiet down as she passes them by."
window auto hide
pause 0.5
@ -2154,7 +2156,7 @@ label chapter_2:
matrixcolor BrightnessMatrix(0.0)
pause 0.5
"As she gets closer, her intense presence smothers me, and even though we're about the same height, I feel like an ant about to get crushed under her boot."
"As she gets closer, her intense presence invades me, and even though we're about the same height, I feel like an ant about to get crushed under her boot."
show inco concerned left with eidissolve
@ -2170,10 +2172,9 @@ label chapter_2:
alpha 0.0
linear 1.0 alpha 0.5
show ben behind black
show mia angry with eidissolve
"Mia stays silent, but continues to glare at me from under her neatly cut fringe."
pause 0.5
"Mia stays silent, but strides the last couple steps rigidly to stand right in front of me."
show mia angry with eidissolve
"She sucks in air through her teeth."
pause 1.0
@ -2183,7 +2184,7 @@ label chapter_2:
pause 1.0
show mia smug with eidissolve_nd
"The corner of the girl's lips start to rise."
"The corner of the girl's lips start to rise."
window auto hide
pause 0.3
@ -2201,6 +2202,10 @@ label chapter_2:
Mia "I didn't {i}mean{/i} to knock your lights out."
show ben sad with eidissolve
"Behind her I notice Ben wincing."
camera:
ease_quad 1.25 xpos 0.12 zoom 1.2
@ -2217,7 +2222,7 @@ label chapter_2:
show inco shocked at setx(0.6), nudgeup()
"The girl lets out a laugh as she lays an arm around my shoulder, her smile growing wider."
"The girl lets out a laugh and lays an arm around my shoulder, her smile growing wide once more."
"Heat creeps along my face as her muzzle nears my ear, especially when a puff of hot air blows by the lobe."
pause 0.5
@ -2248,45 +2253,42 @@ label chapter_2:
show mia at movex(0.35)
with None
show mia cheerful left
show mia cheerful
hide black
with eidissolve
Mia "See, all clear now Benny Boy. Can I go now?"
Mia "See, all clear now Benny Boy."
show ben at movex(0.125)
show ben nervous with eidissolve
B "Uh,{w=.3} Mia{cps=5}...{/cps}That's not quite-"
show mia at setx(0.35), nudgeup()
show mia angry with eidissolve_nd
show mia smug left with eidissolve_nd
Mia "Shut it, glasses. I'm fixin' things here."
pause 0.5
Mia "Ah, boo, you know how I am."
B "{cps=5}...{/cps}You're making it worse{cps=5}...{/cps}"
"Her eyes flutter as she looks his way."
show mia flipoff with eidissolve_nd
B "Yes, I know but-"
Mia "Oh, well fuck you then!"
window auto hide
B "You promised you would be-"
stop music fadeout 5.0
Mia "Nicer, I know. And I was."
show mia right with eidissolve
pause 0.75
Mia "So, I'll be seeing you later tonight Benny."
show mia at sety(), moveoutleft_cs(0.35)
show mia angry left with eidissolve
hide mia
Mia "Just like we promised."
show mia at moveoutleft(0.35)
hide mia
pause 1.0
show inco at setx(0.65), standup(0.0, 1, 0.5)
show ben unimpressed left with eidissolve_nd
"She flips us off collectively and backs into the crowd, vanishing before either one of us could fully process her words and actions."
"She waves us off collectively and backs into the crowd, vanishing before either one of us could fully process her words and actions."
show damien neutral left with eidissolve
@ -2309,32 +2311,44 @@ label chapter_2:
play music mus_ben
show ben sheepish right with eidissolve_nd
show ben sheepish right
show inco neutral left
with eidissolve_nd
B "Sorry about that, Inco."
B "I heard earlier about what happened at PE and connected the dots."
show inco neutral left with eidissolve
B "Mia comes off as rough 'round the edges but she's actually really sweet."
B "I'll, uh, talk to her about it more later."
I "You and her, huh?"
show ben cheerfulface with eidissolve_nd
B "Hehe, yeah. Since the start of high school."
I "The classic jock and nerd pairing. Sounds like you're living the dream."
B "You know it."
show ben sheepish with eidissolve_nd
B "But yeah, I'm sorry your first impression of her isn't{cps=5}...{cps}{w=.3} ideal."
I "It's fine, it was just dodgeball. Not like she was looking to do something."
pause 0.5
B "{cps=5}...{/cps}Yeah."
B "{cps=5}...{cps}Yeah."
show ben unimpressed with eidissolve
B "Uh, Damien?"
show damien at setx(0.6), nudgeup()
D "Hm?"
"Damien looks up from the rest of his meal having selectively heard his name."
"He wasn't even paying attention- how?"
pause 0.5
B "Could you not spread rumors around about your fellow classmates?"
show damien happy with eidissolve

View File

@ -3010,7 +3010,7 @@ label chapter_3:
D "{cps=5}...{/cps}Yeahh{cps=5}...{/cps}"
D "I was just excited she was making good progress"
D "I was just excited she was making good progress..."
window auto hide
pause 0.5
@ -3300,6 +3300,7 @@ label chapter_3:
menu:
"Draw the gator girl on a half-pipe":
$ score_inco += 1
jump choice_DrawNoteHalfPipe
"Hold onto the sheet til after class":

View File

@ -2953,11 +2953,10 @@ label chapter_4:
menu:
"Invite Olivia to join you back outside":
$ score_olivia += 1
jump OliviaJoin
"Convince Olivia why her family needs her out there":
jump OliviaGuiltTrip
@ -3865,106 +3864,10 @@ label PartyEnd:
window auto hide
pause 0.5
stop music fadeout 4
stop audio fadeout 4
scene black with Dissolve(3)
pause 1.0
"{cps=5}...{/cps}"
$ quick_menu = False
window auto hide
stop music fadeout 3
scene black with Dissolve(1)
pause 0.5
transform tf_endofdemo_delayshow(p):
alpha 0.0
pause p
linear 0.5 alpha 1.1
screen endofdemo_1:
text _("You've reached the end of the demo!") yalign 0.7 xalign 0.5 size 50 text_align 0.5 at tf_endofdemo_delayshow(1)
screen endofdemo_2:
style_prefix "main_menu"
vbox:
xalign 0.5
yanchor 0.7
ypos 0.885
spacing 40
text _("You can follow our twitter for updates on the full game, and other games in development.") yalign 0.7 xalign 0.5 size 50 xmaximum 1400 text_align 0.5
button at tf_draw_moveindown(0.0):
xalign 0.5
xmaximum 450
ymaximum 100
action OpenURL("https://twitter.com/Cavemanon")
activate_sound "audio/ui/snd_ui_click.wav"
fixed:
add "gui/button/menubuttons/menu_button.png" zoom 1.2 yalign 0.5 xalign 0.5
text _("Visit our Twitter") size 35 yalign 0.5 xalign 0.5
screen endofdemo_3:
text _("Thanks for playing!") yalign 0.7 xalign 0.5 size 50 text_align 0.5
play music mus_rock noloop
pause 1.3
show spr_ui_logo_title:
subpixel True
xalign 0.5 yalign 0.5 zoom 0.65
parallel:
easein_quad 8:
zoom 0.5
parallel:
pause 8
ease_cubic 2 yoffset -200
show spr_ui_logo_stickynote:
subpixel True
xanchor 0.5 yanchor 0.5 ypos 0.32 xpos 1.08 rotate -45 zoom 0.65
parallel:
easein_quad 8:
zoom 0.5
parallel:
pause 4.5
parallel:
linear 1.5 xpos 0.5
parallel:
easein_cubic 0.75 ypos 0.62
easeout_cubic 0.75 ypos 0.5
parallel:
linear 1.5 rotate 0
parallel:
pause 8
ease_cubic 2 yoffset -200
pause 8
show spr_ui_logo_title:
subpixel True
zoom 0.5
ease_cubic 2 yoffset -200
show spr_ui_logo_stickynote:
subpixel True
zoom 0.5 xpos 0.5 ypos 0.5 rotate 0.0
ease_cubic 2 yoffset -200
show screen endofdemo_1
pause 3.5
hide screen endofdemo_1 with Dissolve(0.5)
pause 0.25
show screen endofdemo_2 with Dissolve(0.5)
pause
hide screen endofdemo_2 with Dissolve(0.5)
pause 0.25
show screen endofdemo_3 with Dissolve(0.5)
pause 3
stop music fadeout 3
hide spr_ui_logo_title
hide spr_ui_logo_stickynote
hide screen endofdemo_3
with Dissolve(2)
pause 1.25
"{cps=5}...{/cps}"
return