init -1 python: # Modding Support variables # All mod rpy files must run a small init python script mod_dir = "mods/" mod_menu_access = [] init python: #import random #import webbrowser # multiple audio channels for ambience and such renpy.music.register_channel("music1","music",True,tight=True) renpy.music.register_channel("ambient1","sfx",True,tight=True) renpy.music.register_channel("ambient2","sfx",True,tight=True) renpy.music.register_channel("ambient3","sfx",True,tight=True) renpy.music.register_channel("ambient4","sfx",True,tight=True) renpy.music.register_channel("sound2","sfx",False,tight=True) if persistent.scroll == True: config.keymap['dismiss'].append('mousedown_4') elif persistent.scroll == None: persistent.scroll = False if persistent.lewd == None: persistent.lewd = False if persistent.autoup == None: persistent.autoup = False if persistent.chapter_select_override == None: if config.developer: persistent.enable_chapter_select = True else: persistent.enable_select_override = False if persistent.enable_debug_scores == None: if config.developer: persistent.enable_debug_scores = True else: persistent.enable_debug_scores = False # Possibly for metro #renpy.add_layer('bg_3d', below='master') define config.gl2 = True #actually play the game label start: call storyline from _call_storyline