59 lines
2.3 KiB
Plaintext
59 lines
2.3 KiB
Plaintext
init -1000 python:
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if persistent.newmods_default_state == None:
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persistent.newmods_default_state = True
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init python:
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#import random
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#import webbrowser
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# multiple audio channels for ambience and such
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renpy.music.register_channel("music1","music",True,tight=True)
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renpy.music.register_channel("ambient1","sfx",True,tight=True)
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renpy.music.register_channel("ambient2","sfx",True,tight=True)
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renpy.music.register_channel("ambient3","sfx",True,tight=True)
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renpy.music.register_channel("ambient4","sfx",True,tight=True)
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renpy.music.register_channel("sound2","sfx",False,tight=True)
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if persistent.scroll == True:
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config.keymap['dismiss'].append('mousedown_4')
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persistent.splashtype = random.randint(0,2000 - 1)
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if config.developer:
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default persistent.enable_debug_scores = True
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default persistent.enable_chapter_select = True
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else:
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default persistent.enable_debug_scores = False
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default persistent.enable_chapter_select = False
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default persistent.scroll = False
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default persistent.autoup = False
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default persistent.lewd = False
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default persistent.show_mod_screenshots = True
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# This is neccesary for all functions that use get_placement like the crowd and liz functions due to 8.2.0 switching the output to position() data types
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# There's no reason not to have this off currently, otherwise it's an extra step in getting a position value out of it with the current setup of most of the functions
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# and there's no need to have 'interpolatability' with values using ATL.
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# If someone can prove me wrong and refactoring the functions are good, be my guest.
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define config.mixed_position = False
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define config.defer_tl_scripts = True
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label before_main_menu:
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if not persistent.epilogue:
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$ renpy.music.play("<loop 61.931333>" + DEFAULT_MUSIC_FILEPATH + "mus_titlescreen" + DEFAULT_MUSIC_EXTENSION, channel="music", loop=True)
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else:
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$ renpy.music.play(DEFAULT_MUSIC_FILEPATH + "mus_complete" + DEFAULT_MUSIC_EXTENSION, channel="music", loop=True)
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if (persistent.languaged_up is None):
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$ preferences.set_volume('ui', config.default_sfx_volume)
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$ persistent.languaged_up = True
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call screen lang_sel
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$ grant_missing()
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return
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#actually play the game
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label start:
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call storyline from _call_storyline
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