Files
IWaniHugThatGator-Demo-Public/game/script/4-Crocodile-Sunny-D.rpy
2023-08-13 21:01:24 -05:00

3876 lines
99 KiB
Plaintext

label chapter_4:
pause 1.0
"A week into September has come and gone, and I'm finally feeling acclimated to St. Hammond."
"Things have been going pretty smooth lately, if I do say so myself."
"Over the past week or so I've been getting more and more used to my new friends, learning new quirks of them daily over lunch and in our classes."
pause .5
"{cps=20}Like Olivia's penchant for tail whips.{/cps}"
window auto hide
pause .5
play music mus_chill2
play ambient1 amb_metro_loop fadein 2 volume 0.5
call l_metro_day_sound from _call_l_metro_day_sound_2
camera:
perspective True
parallel:
tf_metro_cameramove
parallel:
tf_metro_soundplayer
with Dissolve(1)
pause 0.5
"As I sit on the metro to school my foot comes up to prod at the tender spot on my shin."
"I also learned {cps=20}NOT{/cps} to borrow Olivia's stuff without asking."
"She usually tries to keep to herself, even when we're partnered up, but I do my best to play nice."
"Not to say she's being rude or anything, just quiet."
"More and more, I kind of figured that part of her silence was just nerves."
"Accepting that silent facet, I think we've found some small understanding between us."
"Enough that I think she's starting to see me as a friend now."
pause .5
"Among other things, Damien and Liz had given me their numbers."
"Or rather, Damien gave me both his and Liz's numbers."
"At first, I thought that Liz would be mad that Damien had basically doxed her, but she didn't seem to mind when he explained his reasons."
"I also got Ben's number since he figured we'd be doing a lot more team projects in photography class."
pause .5
"My eyes roll over the past messages from my new friends."
"I became so engrossed re-reading them that I nearly missed the announcement of my stop."
"I scrambled to get off the metro, the closing doors just catching my jacket and forcing me to yank it out before I'm dragged down the tracks."
"Not going to let that bring my mood down though. It's Friday, meaning after today comes the weekend."
window auto hide
pause .5
stop ambient1 fadeout 2
scene black
camera at resetcamera
with dissolve
pause 1
scene bg_school_day with Dissolve(1)
pause .5
"It's a quick walk from the station, and I can see the school enter my field of view now."
"The school looks completely barren."
"{cps=10}Is it...{/cps}{w=.3} closed?"
"Weird."
pause .5
"I look around at some of the small stores that surround the school, the ones that are usually staffed by student workers."
"They're also empty."
"One of them has lights on, but it just looks like the manager's looking over some paperwork inside."
"I don't recall any announcement about a holiday today, and while I admit to having forgotten what day it was in the past, I am absolutely certain it's Friday."
"{cps=25}So where is everyone?{/cps}"
pause .5
"Even the entryway to the school is barren."
"The door probably won't even open."
pause .5
"{cps=5}...{/cps}"
pause .5
"{cps=5}...{/cps}Yep."
pause .5
I "Hello?!"
pause .5
"I dance a bit in front of the camera watching the door."
"It does not respond."
pause .5
"Hm."
"You know what, Damien would know what's going on."
pause .5
"I flip through my contacts and find Damien's number."
"I put the phone to my ear and pray that he picks up."
"After a minute or so of waiting, the dial tone cuts off and is replaced by Damien's voice."
pause .5
D "Yo-yo,{w=0.3} whaddup Niko?"
I "Hey Damien."
I "I'm at the school right now and it looks like no one's here. Know what that's about?"
D "Huh? Whaddya-"
pause .5
"There's a brief pause on the other end of the line."
pause .5
D "{cps=15}Ooooooooooh!{/cps}"
D "Didn't ya hear?"
I "Hear what?"
D "Today's the last warm day of the season, so everyone's celebrating."
I "Celebrating?"
D "Yeah! We're actually having a cookout at my place today."
D "Say, you wanna come over?"
pause .5
"The generous but spontaneous offer causes me to hesitate for a moment to respond."
pause .5
I "Uh,{w=0.3} thanks for the offer Damien, but it's alright."
I "I wouldn't want to intrude on your guys' party."
D "{cps=15}Whaaaaaat?{/cps}"
D "It's no big deal at all, dude! My folks enjoy the company, and there's gonna be plenty to eat too."
D "Plus, Olivia's here as well!"
pause .5
"I weigh my options:{w=0.3} either go to the party or{cps=5}...{/cps}"
"I could just take the metro back home and sit in my room doing{cps=5}...{/cps}{w=.4} nothing{cps=5}...{/cps}"
pause .5
D "Inky? You still there, buddy?"
I "Yeah, still here. Was just{cps=5}...{/cps}{w=.4} clearing my schedule."
I "You sure it wouldn't be an issue?"
D "Of course not, amigo!"
D "A friend of mine is a friend of the family!"
pause .5
I "Well,{w=0.3} alright then."
D "Nice! I'll text ya the address. See you soon, compadre!"
"With that, the call ends, and not a few seconds later that I get a text notification."
pause .5
"D-man:{fast}{w=0.3} 61193 chriton road."
"D-man:{fast}{w=0.3} go the long way around the neighbor doesnt chain his dog lol"
pause .5
"I copy and paste the address on my Gruugle Maps and{cps=5}...{/cps}"
"Huh, looks like Damien lives pretty close to the school."
pause .5
"{cps=5}...{/cps}Of course, it's a little longer taking Damien's instructions, but I'm not about to try outrunning a loose dog with my physique."
"Well, better make my way over then."
window auto hide
pause .5
stop music fadeout 1
scene black with dissolve
pause .5
"{cps=5}...{/cps}"
window auto hide
pause .5
play music mus_damien
scene bg_damien_house with Dissolve(1)
pause .5
"{cps=10}61189...{/cps}{w=.4} {cps=10}61191...{/cps}"
"Ah, here it is,{w=0.3} 61193."
"The house looks standard for a house in this neck of the woods{cps=5}...{/cps}{w=.4} or neighborhood."
"It's a one-story place, but it looks pretty spacious. Definitely a family house."
pause .5
"I walk up the stone step path to the front door and ring the doorbell."
"The grocery bag wrapped around my fingers is starting to chafe a bit."
"I could've just come right away, but it felt bad coming over empty-handed, so I got something for the party."
"A simple salad bowl from one of the local stores on the way over."
"It doesn't seem like much, but as my mom taught me, it's courteous to come to a party with something."
pause .5
"Actually, I realize how ill-prepared I look for an 'end of summer celebration.'"
"With Damien mentioning a pool, everyone else must either be wearing casual clothes or swimwear."
"Meanwhile, here I am looking overly formal."
"Not like I could've thought to bring swim trunks to school..."
pause .5
"The door swings open and out steps Damien."
window auto hide
show inco neutral carrying_bag at moveinright(0.2)
show damien neutral left at moveinleft(0.7):
with eidissolve
pause 0.25
D "Inco?"
show damien happy at setx(0.7), hop()
D "Wow man, you're crazy early."
D "And you've come bearing gifts!"
show inco happy with eidissolve
I "Yep, here I am."
I "I didn't want to come empty-handed, so I stopped by the store and got a salad."
show damien sheepish with eidissolve
D "Awww, you didn't have to, dude!"
D "{cps=5}...{/cps}"
show damien pondering left with eidissolve
D "...Seriously though, you really didn't have to."
D "My family and I are carnivores..."
show inco neutral
show damien cheerful left
with eidissolve
D "But thanks!"
show damien neutral with eidissolve
D "...Still, it's like, not even ten, man."
show inco verysad with eidissolve
I "Oh, uh{cps=5}...{/cps}{w=.4} you didn't give me a time soooo{cps=5}...{/cps}"
D "Nah,{w=0.3} nah,{w=0.3} that's my bad."
D "Still, since you're here already come on in."
show inco neutral with eidissolve
"Well, don't I feel silly."
show inco carrying_nothing with eidissolve
"Damien still accepts the grocery bag."
"And chucks it off to the side somewhere."
pause 0.5
D "C'mon, everyone's out back right now."
show damien at sety(0.0), moveoutright_cs(0.7)
show damien right with eodissolve
hide damien
"He turns back, making for a sliding door on the opposite end of the house."
window auto hide
pause 0.25
scene bg_damien_livingroom with Dissolve(1):
xalign 1.0
linear 10 xalign 0.0
pause 0.5
"Following after, I barely have time to take in what I think is the living room and dining room."
"There's a number of toys strewn about, foam dart guns and loose game controllers."
"Damien opens the glass door and gives me a small push out of the house."
window auto hide
pause 0.25
scene bg_damien_backyard with Dissolve(1)
pause 0.5
show inco neutral left at moveinleft(0.8) with eidissolve
show damien neutral left at moveinleft(0.6) behind inco with eidissolve
D "Hey everyone!{w=0.3} We've got a guest already!"
pause 0.5
"Stepping out onto a wooden deck, I'm surprised to see the pool and yard."
"To the left of me is what looks to be an older, heavier set version of Damien."
show randy at moveinright(0.3)
show spr_grill at moveinright(0.15):
xanchor 0.5
xzoom -1
with eidissolve
unknown "Well howdy there!"
show randy at movex(0.35)
show spr_grill at movex(0.2)
show inco neutral at movex(0.6)
show damien at movex(0.85)
pause 0.5
I "Hello sir.{w=0.3} I'm Inco."
pause 0.5
"He shifts the barbeque tongs from his right hand to his left so that he can shake my hand."
pause 0.5
Ra "Randy Payne,{w=0.3} you can just call me Randy though."
"I hide the grimace as we shake hands, feeling what I'm guessing is a very sticky marinade now clinging to my palm."
pause 0.5
Ra "Didn't think someone would come this early."
Ra "I just finished getting the good stuff all sauced up."
show randy left with eidissolve
"As soon as he lets go, he focuses back on the piles of different meats heaped up next to the grill."
"Meanwhile, I grab some nearby napkins to wipe the sauce from my hand."
pause 0.5
show inco at setx(0.6), nudgeup()
I "Oh, what's on the menu?"
Ra "Mmmm, lesse here."
pause 0.5
Ra "We got brisket,{w=0.1} flanks,{w=0.1} ribs,{w=0.1} sirloin,{w=0.1} tenderloin,{w=0.1} top sirloin,{w=0.1} bottom sirloin,{w=0.1} rounds,{w=0.1} and shanks."
pause 0.5
"That's a lotta cow."
Ra "All marinated in my special mix of wet rub and dry rub seasoning."
show inco surprised with eidissolve
I "Oh wow,{w=0.3} that's a lot {cps=5}si-{/cps} Randy."
Ra "Ah, me, Damien, and Soph'll be doing it in shifts."
show randy right with eidissolve_nd
Ra "If you're interested I'll let you lend a hand too, if the missus doesn't rope you into carrying too much around."
show inco happy with eidissolve
I "Sure, sounds fun. I've never actually grilled before."
Ra "It's not too tough, you'll see."
show randy at moveoutleft(0.35)
show spr_grill at moveoutleft(0.2)
hide randy
hide spr_grill
pause 0.75
show inco at sety(0.0), movex(0.35)
show damien at movex(0.65)
"Now that I'm here, I can finally ask Damien the question that's been on my mind."
show inco neutral right with eidissolve
I "Hey Damien, so I've been curious this whole time."
I "What exactly is this celebration anyway?"
show damien happy with eidissolve
D "Oh yeah, I haven't told you yet! Well, you see, when-"
show damien neutral with eidissolve
"Before Damien can properly explain, a motherly voice cuts him off."
unknown "Damien sweetie, you shouldn't keep your baby brother waiting any longer."
show damien neutral at movex(0.8)
show inco at movex(0.6)
with None
show inco left with eidissolve
"At the mention of the younger sibling a tiny Damien clone jumps over the deck railing and-"
show vinny neutral at moveinright(0.35) with eidissolve_nd
pause .25
unknown "ACID PUNCH!"
stop music fadeout 1.5
window auto hide
show vinny at movex(0.45, t=0.5)
play sound snd_slapstick_whoosh
pause 0.2
show vinny at hitx(0.45)
play audio snd_fruitplap
pause 0.75
play sound snd_slapstick_thunder
pause 0.2
show black behind inco, vinny:
alpha 0.4
show white:
on hide:
linear 0.5 alpha 0
hide white
show damien shocked
show damien at movex(0.85)
show inco falling at hit(0.6)
"OH GOD WHY!"
show vinny at movex(0.4) with None
hide black
show inco concerned left
with eidissolve
show inco at rotate_funny(0.05)
#Flip Vinny sprite in, make sure feet contact Inco sprite at crotch level
I "{cps=10}{i}Whyyyyy...?{/i}{/cps}"
show sophia annoyed at moveinright(0.2) with eidissolve
unknown "Vinny!"
show vinny neutral at setx(0.4), jumping(0.0, 2)
unknown "Look bro, just like from Power Raptors! I told you I could do it!"
show damien sheepish
show sophia confused
with eidissolve
show sophia at movex(0.4)
show vinny at sety(0.0), movex(0.2)
unknown "I am so sorry Inco!"
show sophia annoyed left at setx(0.4), hity()
unknown "Vincent!{w=0.3} This is why I don't want you watching those violent shows!"
show vinny at moveoutleft_cs(0.2)
show vinny neutral left with eidissolve
hide vinny
pause 0.5
"The younger dino isn't listening, he's already run off to find another victim."
show sophia at movex(0.35)
show damien at moveoutright(0.85)
hide damien
show sophia confused right with eidissolve
play music mus_upbeat
unknown "You alright?"
show inco at standup(0.0, 1, 0.5)
I "Yeah,{w=0.3} I'm fine."
show inco neutral left with eidissolve
I "{cps=5}...{/cps}Was that really acid?"
show sophia happy with eidissolve
unknown "Ha ha, no, no{cps=5}...{/cps}"
unknown "But here, you should wipe that off."
pause 0.5
show sophia annoyed
unknown "Now."
show sophia neutral with eidissolve
"I take the towel handed to me and wipe off the splotch on my pants from where Vincent had punched."
pause 0.5
unknown "Dilopasaurus spit only gets more acidic after they reach puberty."
"I begin to rub away the spittle from my pants with a bit more urgency."
show sophia at movex(0.37)
show inco:
resetrotate
movex(0.7)
with None
show randy at moveinright(0.2)
show spr_grill at moveinright(0.05):
xanchor 0.5
xzoom -1
with eidissolve
Ra "Thankfully he's more me than his mother. Otherwise you'd need a new pair of pants."
show inco skeptical with eidissolve
I "Er,{w=0.3} wait,{w=0.3} that's an actual thing?"
show randy at setx(0.2), nudgeup()
show randy happy with eidissolve
"Randy laughs."
show sophia neutral
show randy neutral
with eidissolve
unknown "So, you must be Damien's new friend from school?"
show inco happy left with eidissolve
I "Indeed I am."
show sophia happy with eidissolve
"Damien's Mom's head pops up at the side of the deck with a tired smile."
pause 0.5
I "Hello ma'am. Thank you for having me."
unknown "Oh, I didn't know we'd have guests so soon, I would've cleaned up more{cps=5}...{/cps}"
Sp "You can just call me Sophia, dear."
Ra "Speakin' of school, Damien told me that you were there. Why'd you be going there today of all days?"
show inco verysad with eidissolve
I "Honestly, I didn't even realize that today's a holiday. Usually I mark them on my calendar, but it must've flown over my head."
Ra "Ah, it's no worries, then. It's mainly us dinos who celebrate it."
I "Yeah, Damien told me a bit about it, but I'm not sure I fully understand."
Ra "In that case, I'd be more than glad to clue ya in!"
Ra "It's called 'Summer's End', as today marks the last warm day of the season."
Ra "After this, fall and winter start rolling in."
show inco neutral left with eidissolve
I "Huh,{w=0.3} interesting."
pause 0.5
I "Well, this'll probably make me sound stupid for asking, but how come you celebrate it?"
Ra "To put it simply, the cold might be manageable for warm-bloods, but for us reptiles its {i}no bueno.{/i}"
Ra "So, we spend the last day soaking in the sun and enjoying the warm weather before it starts getting chilly."
"Aaah, that makes sense."
pause 0.5
Ra "Next thing ya know, everyone's wearing extra layers and putting up the heat lamps!"
Ra "Though it apparently used to be ice-age levels of frigid back in my granddad's age, so I guess we can consider ourselves lucky."
Ra "Otherwise we'd be nothing but a couple a' popsicles with our tails for sticks!"
show randy at setx(0.2), nudgeup()
show randy happy with eidissolve
"The patriarch lets out a laugh that's as infectious as his son's."
"He wipes a tear from his eye as he goes back to flipping the meat on the grill."
show randy neutral with eidissolve
Ra "Anywho, we're gonna start cookin' up the food, so make yourself comfortable."
I "Thank you, sir-{w=0.3} I mean, Randy."
show sophia at moveoutleft(0.37)
show randy at moveoutleft(0.2)
show spr_grill at moveoutleft(0.05)
hide randy
hide sophia
hide spr_grill
pause 1
show inco at movex(0.5) with None
show spr_poolside at moveinleft(0.0)
show inco right
with eidissolve
"While Damien's dad attends to the grill, I move to the banister overlooking the pool."
"It's filled with a couple of aquatic toys and air-filled floaties."
I "Man, I wish my place had a pool."
"{cps=5}...{/cps}Well,{w=0.3} I {i}do{/i} have extra jeans at home. Ruining one pair won't be a huge issue."
"Nah, on second thought, it'd be real annoying to deal with drying off and going home."
"I wonder how deep-"
#Olivia shoots from the pool, splashing inco
play sound snd_water_emerge volume 0.7
show olivia pool neutral left:
xpos 0.89 ypos 0.28
easein_quad 0.6 xpos 0.86 ypos -0.07
ease_quad 0.5 ypos -0.05 xpos 0.85
show spr_poolside as poolside2 at setx(0.0):
pause 0.6
linear 0.25 alpha 0
pause 0.4
show inco at setx(0.5), hop()
show inco falling with eidissolve
show olivia pool shocked at backmovexy(0.87, -0.05)
"{i}*FWOOSH*{/i}"
I "AH!"
O "Ah!"
show olivia at sety(-0.05), movex(0.85)
O "The hell are you doing here?!"
show inco furious with eidissolve
I "I was invited!"
"Focusonherfacenottheotherthing{w=.4}...s"
I "What the heck are you doing here?!"
show olivia pool angry left with eidissolve
O "I live here, moron!"
show inco verysad with eidissolve
"Crap.{w=0.3} Right.{w=0.3} Damien even told me on the way."
show olivia pool neutral with eidissolve
O "Uh, anyways."
O "No really, why are you here?"
show inco neutral with eidissolve
I "Nobody was at school when I got there."
show olivia pool surprised with eidissolve
O "{cps=5}...{/cps}Huh?"
I "Yeah,{w=0.3} checked the doors and everything."
show olivia pool neutral with eidissolve
O "They announced the holiday yesterday in homeroom. Didn't you hear it?"
"{i}THAT'S{/i} what Liz said over the PA yesterday?"
"I thought that was the school's anthem or something."
"Huh, no wonder everyone was staring as I saluted."
pause 0.5
I "{cps=5}...{/cps}Must've not been paying attention."
I "But yeah,{w=0.3} asked Damien what was up, he said there's some event going on and invited me."
"Olivia sinks a bit into the water. Actually..."
show inco verysad with eidissolve
I "Uh,{w=0.3} stupid question, but{cps=5}...{/cps}"
O "{cps=5}...{/cps}?"
I "Are you really okay to swim?"
show olivia pool annoyed with eidissolve
"There's that glare again."
O "Of course.{w=0.3} Why wouldn't I be?"
I "Err{cps=5}...{/cps} well, y'know{cps=5}...{/cps}"
"Thankfully she gets what I'm saying."
pause 0.5
#Middle finger from Olivia
I "Sorry?"
show olivia pool considering with eidissolve
"She simply rolls her eyes."
show inco neutral with eidissolve
O "{cps=5}...{/cps}I like it in the water."
I "Mm. I kinda wish I knew about all this earlier."
I "I'd have brought my trunks."
show olivia pool annoyed left with eidissolve
O "Ew, no.{w=0.3} I'm not sharing {i}my{/i} pool with you."
I "What? Why not?"
play sound snd_water_swash volume 0.5
show oliviatail left behind spr_poolside:
ypos -0.03
xpos 1.1
easein_cubic 0.3 xpos 0.95
easeout_cubic 0.7 xpos 1.1
pause .5
show inco falling at jumping
"Instead of answering me verbally, Olivia's tail whips up some water at me like a large wave."
#Inco steps back, splashing sfx and maybe crude water spritework
show damien happy at moveinright(0.16) with eidissolve_nd
D "Yo!{w=0.3} Inco, come check this out!"
show inco neutral with eidissolve
"Olivia takes the opportunity to slink back into the water."
show olivia at moveoutright(0.85)
hide olivia
pause 0.5
"I think she's doing a weird version of the dead-man's float."
show inco neutral at movex(0.7)
show damien at movex(0.2)
show spr_poolside at movex(0.2)
hide poolside2 # overdue
hide spr_poolside with eidissolve
"Well, whatever."
show inco neutral left with eidissolve
"What's Damien yelling about?"
I "Yeah, Damien?"
show damien neutral with eidissolve
D "Well, first, my lil' bro has something to say to you."
show vinny sad at moveinright(0.32) with eidissolve
unknown "Sorry for giving you an acid punch, Inky."
"Looks like he taught his younger sibling about my nickname too."
pause 0.5
I "It's alright,{w=0.3} er{cps=5}...{/cps}"
show vinny neutral at setx(0.32), jumping()
Vi "Vinny!"
show vinny at sety(), movex(0.5)
"Vinny extends his hand for a handshake, though it's obscured by his sleeves."
D "And secondly,{w=0.3} we need a few chairs out here. We got some folding ones, but also some from the kitchen."
I "Got it."
D "They're cheap wood, not real heavy at all."
D "After the chairs, we can do the table together. Mom'd be pissed if that got dropped."
I "Why?"
D "It's the only one we got."
D "And after everything's set we can play something fun, kay lil man?"
show vinny at jumping
show vinny left with eiDissolve(.25)
pause .75
show vinny neutral left at sety(0.0), moveoutleft(0.5, m=0.4)
hide vinny
"Vincent grins and bolts back toward the house."
show damien sheepish with eidissolve
"Damien chuckles and we both follow after the kid."
window auto hide
pause .5
scene black with Dissolve(1)
pause .5
"{cps=5}...{/cps}"
pause .5
D "Aaargh!" with xpunch
"The table drops the few inches we were able to lift it with a hard crash back onto the tile."
"I'd be worried about the cracks, but the floor is already pretty shattered around here from the years."
"This table must actually be their gold storage, and it's just painted to look like wood."
"That's the only explanation."
window auto hide
pause .5
scene bg_damien_livingroom:
xalign 1.0
show inco neutral:
xpos 0.25
show damien neutral left:
xpos 0.6
show vinny neutral left:
xpos 0.7
with dissolve
pause .5
"We catch our breaths and give our strained muscles a moment to relax."
pause .5
Vi "Why can't 'Livia help us? She's super strong!"
D "Olivia's enjoying herself in the pool, bro. We don't wanna ruin her time."
Vi "Her chair thing has wheels, we can use that!"
show damien pondering left with eidissolve
D "{cps=5}...{/cps}"
D "{cps=5}... ...{/cps}"
D "{cps=5}...{/cps}I think it might be a bit small."
show vinny at hop()
Vi "Awh, no fair! She's gonna go to her room soon, why can't she help?"
show damien sheepish with eidissolve
D "Hey, c'mon, not in front of any guests, yeah?"
Vi "It's true, though!"
D "You don't know that, come on."
show vinny sad with eidissolve
"The Damien mini-me pouts."
show damien happy left with eidissolve
D "I think I got a better grip on the table now, let's try one more time."
I "O-Okay,{w=0.3} I'm ready."
show vinny neutral with eidissolve
"One,{w=.5} two{cps=5}...{/cps}"
show damien pondering left with eidissolve
D "Wait."
"Huh?"
Vi "What's up?"
D "{cps=5}...{/cps}"
D "{cps=5}... ...{/cps}"
pause .5
show damien sheepish left with eidissolve
D "{cps=15}Ooooooooooh!{/cps}"
D "Mom must've been talking about the plastic table in the garage, not the dining room table."
show vinny at hop()
Vi "You're right!"
pause 0.75
"What."
pause 0.5
D "Guess we gotta haul this thing back into the dining room, fellas."
pause 0.5
"{cps=10}Greeeeeaaaaat...{/cps}"
window auto hide
pause 0.5
scene black with dissolve
pause 0.5
"{cps=5}...{/cps}"
pause 0.5
"After getting the suspiciously heavy table back inside, Damien and I carry the much lighter plastic one out the door."
"As I catch my breath, I notice the younger dinosaur is gone. Maybe he ran off to do something else."
window auto hide
pause 0.25
scene bg_damien_livingroom:
xalign 0.7
show inco neutral:
xpos 0.3
show damien neutral left:
xpos 0.7
with dissolve
pause 0.25
"Either way, I guess now's the time to ask."
pause 0.5
I "Hey,{w=0.3} Damien."
D "Yeah?"
I "What was that about Olivia going to her room?"
show damien pondering with eidissolve
D "Huh?{w=0.3} Oh, sorry, yeah, uh..."
pause 0.5
"An awkward silence fills the air for a few moments."
pause 0.5
D "It's just{cps=5}...{/cps}"
show damien thinking with eidissolve
D "She doesn't really stick around for family events like this, is all."
D "Regular introvert stuff, you know? It's no big deal."
I "And your parents are okay with that?"
D "Why wouldn't they be? She's her own person."
I "Right."
show damien happy with eidissolve
D "She usually makes appearances for food, though."
D "Hey, speaking of food, you want to go check on the grill?"
I "Why? There's no way the food is done by now."
D "I know, I just like the smell."
I "Oh.{w=0.3} Alright then."
D "Sweet, let's go."
window auto hide
pause 0.25
scene black with dissolve
pause 0.5
scene bg_damien_backyard
show sophia neutral:
xpos 0.3
show randy:
xpos 0.15
show spr_grill:
xpos 0.0
xanchor 0.5
xzoom -1
with dissolve
show inco neutral left at moveinleft(0.65)
show damien neutral left at moveinleft(0.8)
with eidissolve
"As we make our way over to where Damien's dad is manning the grill, I catch a whiff of the spices and marinades applied to all the meat."
"Sophia's accompanying him, helping to place the meat on the grill."
pause 0.5
D "How's it coming along, pops? You making any how I like 'em?"
show randy happy with eidissolve
Ra "You know it, son. Have a look for yourselves."
show randy neutral with eidissolve
"He steps aside and lets us gaze at the variety of barbeque set over the flames."
"The smell of it cooking and the symphonic sizzling sound has my mouth watering in seconds."
pause 0.5
Ra "Good, right?"
show damien cheerful left with eidissolve
D "I'll say."
show damien left
show randy left
with eidissolve
"Randy uses a pair of tongs to grab a piece of steak that looks halfway cooked."
show randy right with eidissolve
Ra "The secret is that you gotta let these babies have some time getting seared on each side, that way it really hones in the fla-"
"{i}*SPLAT*{/i}"
pause 0.5
show randy at nudgeup()
Ra "Whoops."
pause 0.5
"There's a bout of silence between everyone as we all stare down at the piece of meat on the floor."
pause 0.5
Ra "Eh, it's not too ruined. Hey! Olivia! You want it?!"
show randy at sety(), movex(0.1)
show sophia at movex(0.22)
show spr_grill at movex(-0.05)
show inco at movex(0.45)
show damien at movex(0.6)
with None
show olivia pool neutral left at moveinleft(0.9, 0.1):
show spr_poolside at moveinleft(0.0)
with eidissolve
"A pair of eyes appear over the edge of the pool."
pause 0.5
O "{cps=5}...{/cps}Sure, toss it in."
pause 0.5
"What's this now?"
pause 0.5
"Randy proceeds to chuck the steaks right into the water as one would do with chum to attract fish."
show randy:
easein_cubic 0.3 xpos 0.14
ease_cubic 0.7 xpos 0.1
pause .25
show inco right with eidissolve_nd
show damien right behind inco with eidissolve_nd
pause .25
show olivia:
setxy(0.9, 0.1)
ease_cubic 0.3 ypos 0.2
linear 0.5 ypos -0.1 xpos 1.2
pause 0.3
play sound snd_water_emerge volume 0.7
"{i}*FWOOSH*{/i}"
#Possible CG/Sprite work animation of Olivia doing a deathroll in the pool with a steak in her mouth
show inco at nudgeup()
I "Jeez!"
show sophia at movex(0.3)
show randy at movex(0.15)
show damien at movex(0.8)
show inco at sety(), movex(0.65)
show spr_grill at movex(0.0)
show spr_poolside at movex(0.2)
hide olivia
with None
hide spr_poolside
show inco left behind damien
show damien left
with eidissolve
Ra "Anywho. Since you're our first guest, Inco, you get the honor of getting choice picks. Which one you want?"
show inco verysad left with eidissolve_nd
I "Oh, I don't want to impose or anything..."
Ra "Ahh, nonsense! Besides, better to get in your picks now before the other guests arrive later."
show damien sheepish left with eidissolve
D "Hey, think of it as payback for all the soda and chips you've been getting us!"
show sophia confused at setx(0.3), nudgeup()
Sp "Come again."
show inco neutral with eidissolve
I "Er,{w=0.3} well,{w=0.3} guess a burger is more convenient."
"I don't get to attend a family BBQ everyday."
show sophia happy with eidissolve
Sp "Excellent choice, Inco!"
Sp "Want it rare, medium rare, or well done?"
show damien happy with eidissolve
D "Hey Inco, go for the rare!"
"Damien licks his lips as he says that."
"'Rare', what the he- {w=0.3}oh. {w=0.3}Carnivores. {w=0.3}Right."
"I'm pretty sure a raw burger would kill me."
show inco happy with eidissolve
I "I'll take my burger well-done."
show damien thinking with eidissolve
D "Yeah I'm sure you'll want ketchup with it too huh."
Ra "Come on,{w=0.3} Damien. One well-done burg,{w=0.3} coming right up!"
"Yeah, not going to take any chances."
show damien neutral left with eidissolve
D "Just sayin' you're missing out, amigo."
Ra "I'm pretty sure your Mother was just messing with him, we'd never serve that sort of thing to a guest."
Ra "There's no way we could afford the suit!"
show randy happy at nudgeup() with eidissolve
"Mr. Randy lets out a hearty guffaw as he lefts the burgers on his grill."
show randy neutral with eidissolve
Ra "It's alright son, though it may not look like it, Volcaldera has its share of humans."
Ra "From what I know, you guys can eat about anything, right?"
Ra "Raw meat aside."
pause 0.5
I "I mean{cps=5}...{/cps} yeah, I guess."
Ra "Must be nice to be able to just grab whatever's on sale at the market. Meat prices these days are getting pretty crazy."
I "I've seen some of that synthetic meat around, that might be cheaper. Why not try it out?"
pause 0.5
stop music fadeout 0.02
#all audio stops, including grill audio
show sophia annoyed
show randy annoyed
show damien angry
pause 1.5
Ra "{cps=5}...{/cps}"
pause 0.5
Sp "{cps=5}...{/cps}"
pause 0.5
D "{cps=5}...{/cps}"
pause 0.5
Grill "{cps=5}...{/cps}"
pause 1.5
show inco verysad left with eidissolve
I "{cps=5}...{/cps}Sorry..."
pause 0.5
#audio resumes
"There's one taboo I stumbled into headfirst."
"Noted."
pause 0.5
"I, uh{cps=5}...{/cps} better change the subject before things get any more awkward."
pause 0.5
play music mus_chill2
show inco at movex(0.6) with None
show inco neutral right
show randy neutral left behind sophia
show sophia neutral left
show damien neutral left
with eidissolve
I "{cps=10}So...{/cps}{w=0.3} hey! {w=0.3}Damien!"
I "I've been curious this whole time."
I "What exactly is this Summer's End celebration anyway?"
D "Didn't my dad tell you earlier? It's the last warm day of the year, or whatever."
I "Yeah, I get that part. But {i}why{/i} is it a holiday?"
show damien thinking left with eidissolve
D "Ah,{w=0.3} that."
pause 0.5
D "{cps=5}...{/cps}"
show damien sheepish left with eidissolve
D "Actually{cps=5}...{/cps} I don't really remember either!"
D "Guess I should've been paying more attention at school!"
"It's a bit concerning he doesn't know this much about his own culture he's currently celebrating."
pause 0.5
"{cps=5}...{/cps}Actually, it probably doesn't even need a reason. Why would you? It's just the last warm day of the year, any excuse for get-togethers is fine in my book."
"The kid flumps down hard on the grass in the way only children can without shattering something."
show vinny neutral left at moveinleft(0.7) with eidissolve
Vi "Ah! And we don't gotta go to school, it's nice and warm, and we get to eat real good!"
Vi "I think those Mayans had the right idea!"
show sophia confused right at nudgeup()
Sp "Vinny!"
show vinny at moveoutleft(0.7, 0.3, 1)
hide vinny
#vinny runs off
pause 0.5
show damien thinking left with eidissolve
D "Mayans, yeah? Hey Inco, are you a vir-"
show sophia behind randy
show randy happy right
with eidissolve
Ra "Alright, it's about ready!"
show inco at movex(0.65) behind damien with None
show inco left
show damien happy left
show randy neutral
show sophia neutral
with eidissolve
Ra "It's about time the guests showed up too, isn't it?"
Sp "They'll be here any minute."
pause 0.5
show sophia at nudgeup()
Sp "Oh,{w=0.3} Olivia!"
show randy at movex(0.1)
show sophia at sety(), movex(0.22)
show spr_grill at movex(-0.05)
show inco at movex(0.35)
show damien at movex(0.47)
with None
show inco right behind sophia
show damien neutral right behind inco
show spr_poolside at moveinleft(0.0)
with eidissolve
"Across the yard, Olivia contentedly drifted to the middle of the pool."
"Though a look came across her face upon hearing Damien's mom, and she began paddling toward the raised deck."
show olivia pool surprised left at moveinleft(0.85, -0.05) with eidissolve
pause 0.5
# She goes back to her space over the edge
Sp "Are you going in so soon?"
pause 0.5
O "{cps=5}...{/cps}Yeeeah?"
Sp "Are you sure you don't want to wait until the others get here?"
D "Yeah! Wait 'til the food's ready so we can all eat together."
show olivia pool considering with eidissolve
O "{cps=5}...{/cps}I'd rather not."
O "I just have a lot of art{cps=5}...{/cps}{w=.4}{nw}"
show olivia pool neutral with eidissolve_nd
extend " stuff I have to do. Sorry."
pause 0.5
"Damien's little brother steps out from the small deck."
show vinny sad at moveinright(0.65) with eidissolve
Vi "But, you said we'd play some time today."
show olivia pool somberdown with eidissolve
"She tries to back her uncertain tone up with a shaky smile."
pause 0.5
O "M-{w=.3}maybe later, Vinny."
show olivia pool somber with eidissolve
O "Uh{cps=5}...{/cps}"
O "Have fun?"
pause 0.5
show olivia at moveoutright(0.85)
hide olivia
pause 0.5
"She lifts herself from the pool and kneels atop her chair."
pause 0.5
"I'm confused at how her legs work, but my best guess is that perhaps they only do above the knees."
"Turning about, her hands carefully set her feet down on the chair's footrests."
"Fully settled into the chair, Olivia rolls herself to the sliding backdoor of the house."
show sophia at movex(0.3)
show randy at movex(0.15)
show damien at movex(0.8)
show inco at movex(0.65)
show spr_grill at movex(0.0)
show spr_poolside at movex(0.2)
show vinny at movex(1.0)
with None
hide spr_poolside
hide vinny
show inco left behind damien
show damien left
with eidissolve
Sp "Think the table is just about set!"
Sp "Now we really are just waiting on the others."
Sp "Damien, has your friend texted you at all?"
D "Yeah, Liz said she'd be here about now."
I "Oh, it's Liz? Nice."
D "She's bringin' her uncle, too."
show randy at setx(0.15), hop()
Ra "Oh, snap! That's nice, I'll bust out the brewskies then."
D "In fact{cps=5}...{/cps}"
pause 0.5
"Damien shields his eyes and looks upward behind me."
"I turn too, but at this angle I can't see anything."
pause 0.5
show damien at setx(0.8), hop()
D "Yeah!{w=0.3} They're in the front yard!"
D "I'll go get 'em."
show damien at sety(), moveoutright(0.8)
hide damien
"Damien rushes through the backdoor into the house."
"A moment later he emerges again, as if to show off the new guests."
show sophia at movex(0.0)
show randy at sety(), movex(-0.15)
show spr_grill at movex(-0.3)
show inco at movex(0.15)
with None
hide sophia
hide randy
hide spr_grill
show inco right
with eidissolve
show damien neutral at moveinleft(0.3) behind inco with eidissolve
L "Come on, don't make it weird."
$ liz_moveinleft_fromtop(0.8, 0.0, "neutral left", "neutral left")
L "Hi everyone!"
L "Oh!{w=0.3} Inco, you're here."
I "Yeah, I got roped in."
L "Neat."
pause 0.5
L "Uh, c'mon, Uncle Mike, through here."
unknown "Hey now, I'm not that old."
$ liz_show(0.8, 0.0, "", "", usetrans=False)
$ liz_movex(0.85)
show ferris neutral swag left behind lizbody at moveinleft(0.68) with eidissolve
#mr ferris with gold chain, liz looks like she's about to die
"A giant figure lumbers through the doorway."
"That is NOT what I told him to get."
show randy happy at moveinright(0.15) with eidissolve
Ra "Heeey! Michael!"
show ferris happy left with eidissolve
Fe "Randy, how've you been!"
show randy at movex(0.45, t=1)
pause 1.0
show randy at setx(0.45), nudgeup()
show ferris at setx(0.68), nudgeup()
"The two pat each other's backs and give a firm handshake."
show randy neutral at sety(), movex(0.4)
pause 0.5
Ra "Doing good, doing good! How 'bout yourself, what's with the ridiculous getup, is it mardi gras?"
Fe "Ha ha, no, nothing like that. I've just been trying to relate a bit more to the younger generation recently, it seems we're just too different these days and all."
Ra "Aw, c'mon, leave that stuff to the kids."
pause 0.5
"Then he sees me."
show ferris neutral left with eidissolve
Fe "{cps=5}...{/cps}Huh."
I "Mr. Ferris?"
show randy left with eidissolve
Ra "You know 'em?"
Fe "Yeah, we've met."
I "He takes the same train as me."
show ferris happy left with eidissolve
Fe "He's been helping me out, recommended I try this chain out."
show lizhead shocked left at hity(LIZHEADY_NEUTRAL)
pause 0.75
show lizhead unimpressed left with eidissolve_nd
"Liz jerks her head my direction furiously. I'm gonna get it later."
show inco at movex(0.4)
show randy at movex(0.15)
show randy right with eidissolve_nd
pause 1.0
play sound snd_slapstick_bonecrack
show inco shocked at setx(0.4), hity()
show ferris at nudgeup()
with xpunch
pause 0.5
#Mr. Ferris and Inco sprites move close, move up and down once and separate
"Oh god really regretting the handshake now."
"Think he popped all my bones at once."
show damien at moveoutleft_cs(0.25)
show damien left with eidissolve
hide damien
show ferris at sety(), moveoutleft(0.68)
hide ferris
pause .5
$ liz_moveoutleft()
pause 1
show inco at sety(), movex(0.6)
show randy at movex(0.3)
show inco neutral left with eidissolve
Ra "The food'll be ready soon. Inco, your turn on the grill."
show inco concerned left with eidissolve
I "Oh, uh-"
Ra "Don't worry kid, all you gotta do is keep an eye on the meat and make sure they don't catch on fire."
show randy at moveoutleft_cs(0.3)
show randy left with eidissolve
hide randy
show inco neutral with eidissolve
"Damien's father leaves after I nod."
"The rest too, heading to where Damien, Vinny, and I had just set the chairs and table."
show inco at movex(0.5) with None
show spr_grill at moveinup(0.7):
xanchor 0.5
show inco right
with eidissolve
"Turning to the grill with a grimace, I swallow my nerves and take up the tongs."
"Right, nothing to worry about."
show inco skeptical with eidissolve
"Okay, nothing bad so far-"
show lizhead excited at moveinright(0.15, -0.125) with eidissolve_nd
#Liz happy head sprite behind Inco
L "Heya!"
show inco at setx(0.5), jumping()
show inco falling left with eiDissolve(.25)
#Spin Inco shocked
I "AAAA-"
show inco neutral left with eidissolve
I "Oh."
show inco concerned left with eidissolve
#Inco sad
I "Sorry."
show inco neutral left with eidissolve
#Inco neutral
I "Hey Liz. What're you doing here?"
show lizhead thinking with eidissolve
#Liz neutral bob up and down
L "Oh, everyone else is talking about Randy's cooking and I figured I'd see what's on the menu-"
show lizhead at movex(0.2)
show lizhead angry with eidissolve
L "What do you think I'm doing. Why on earth are you getting my uncle to dress like he's going to be in a music video?"
show inco annoyed left with eidissolve
show inco at nudgeup()
I "He asked for help!"
L "You thought that was good help?!"
I "Yes. He just didn't take it right."
pause 0.5
"Across the yard, Vinny's jumping at the shiny object. Mr. Ferris caves and lends it to him."
show inco smug left with eidissolve
I "See, problem solved."
"Ignoring Vinny now strutting around like a gangster."
show lizhead neutral with eidissolve
L "Oh, man. Whatever, whatever. What's actually cooking?"
show inco neutral left with eidissolve
"I motion to the silver trays spread out next to the grill."
"It's A LOT of meat."
pause 0.5
I "Actually, aren't you a herbivore, Liz?"
L "I am, but I think Damien thought ahead for me."
window auto hide
show lizhead at moveoutleft_cs(0.2)
show lizhead left with eidissolve
hide lizhead
pause 1.5
#Liz sprite leaves screen and comes back with a grocery bag in her mouth
show lizhead neutral carrying_bag at moveinright(0.2, -0.125) with eidissolve
pause 0.5
"{cps=20}Wait, wasn't that the salad I brought?{/cps}"
pause 0.5
L "I knew he wouldn't forget about me like that."
show lizhead at setx(0.2), easemovey(0.2)
pause 1.0
show lizhead carrying_nothing with eidissolve
show lizhead at easemovey(-0.125)
L "Anyway, is{cps=5}...{/cps} Is Olivia out here?"
I "She was just in the pool. Decided to go inside."
show lizhead thinking with eidissolve
"Liz's head is still for a moment, as if she's in thought."
I "Apparently it's a common thing with her."
show lizhead considering with eidissolve
L "Yeeaaah{cps=5}...{/cps}"
L "I was hoping she'd have stuck around for once."
I "So she does this often?"
L "Every time Damien's folks throw a party, she slips away to her room."
L "I sometimes see her at her window."
pause 0.5
"Her eyes motion me to turn and look at a particular window."
"I can't really see from this angle."
pause 0.5
I "Why would now be any different, then?"
show lizhead unimpressed with eidissolve
"Liz shoots me a knowing look."
pause 0.5
I "What?"
L "Well, I figured she was opening up a little to you."
"I mean,{w=0.3} I guess?"
"To some degree?"
"Not like I have any frame of reference."
"At best, I can kind of talk to Olivia now."
pause 0.5
"*Hssss*"
show inco annoyed with eidissolve
I "What? Did you just hiss at me?"
L "...No."
I "{cps=15}Then what-{/cps}"
show lizhead shocked
show inco yiiking right at hity()
I "OH GOD!" with xpunch
pause 0.25
"Spinning around I see that something has caught on fire."
show inco:
easemovexy(0.53, 0.005, t=0.4)
block:
linear 0.04 xpos 0.535 ypos 0.008
linear 0.04 xpos 0.532 ypos 0.003
linear 0.04 xpos 0.53 ypos 0.00
linear 0.04 xpos 0.535 ypos 0.003
linear 0.04 xpos 0.532 ypos 0.00
linear 0.04 xpos 0.535 ypos 0.008
repeat
pause 0.5
"I grab whatever it is with the tongs and flail it around, hoping the air would put it out."
show inco at movexy(0.5, 0.0)
pause 0.25
"It works well enough, but it's pretty burnt."
show lizhead happy with eidissolve
L "Well, that one's a lost cause."
show inco concerned with eidissolve
"I give the piece of{cps=5}...{/cps} charcoal a careful look,{w=0.3} and yeah,{w=0.3} it doesn't look edible in the least."
pause 0.5
"I put it to the side and turn back to face Liz."
show inco neutral left with eidissolve
I "Anyway, what were you saying about Olivia opening up?"
show lizhead thinking with eidissolve
L "Yeah. It's{cps=5}...{/cps} strange, but also good."
show lizhead considering with eidissolve
L "Certainly a bit surreal, after all this time."
"Liz lets out a sigh and shrugs."
L "Well, it's a shame, but it is what it is."
show lizhead neutral with eidissolve
L "Anyway, I wanna go catch up with the others. See you around."
show lizhead at sety(-0.125), moveoutleft_cs(0.2)
show lizhead left with eidissolve
hide lizhead
"Liz returns to the rest of the gathering, leaving me alone with the grill once again."
show inco right with eidissolve
"Burnt piece of meat aside, the rest of the food is looking good. Still, I'm not exactly the best grillmaster."
"Not like it matters too much to Damien's folk. Whether food's actually cooked or not is purely an aesthetic matter."
pause 0.5
"A couple more flips, and the meat is brown and sizzling, which is good enough in my book to put them along with the other finished pieces."
"Think I'm about done with my 'shift'."
"Damien's turn was next, he's just going to be wrapping up these last few things."
show inco left with eidissolve
"It doesn't take me long to spot him chatting with Liz, who's enraptured with whatever guaranteed high-concept discussion they're having."
pause 0.5
show inco at nudgeup()
I "Hey Damien!"
"Damien's frill things perk a bit as he turns around to face me."
I "Your turn on the grill."
show damien neutral right at moveinright(0.25) with eidissolve
D "Aight, you got it, hombre!"
show damien at movex(0.5)
show inco at sety(), movex(0.25)
with None
show inco right
with eidissolve
"He waves Liz over and takes firm hold of the spatula."
D "Okay, time to get some more-"
show damien pondering with eidissolve
"He suddenly pauses as his eyes fall upon the charred remains of a once juicy and savory piece of meat."
"He picks up the piece of meat and inspects it before chomping down on it with a single bite."
show damien happy left with eidissolve
D "Okay, I'll finish cooking the last pieces. Inky, if you'd be an awesome dude, can you start serving the others what's ready to chow on?"
"I give Damien a nod and grab the tray of cooked meat."
hide damien
hide inco
hide spr_grill
with eodissolve
"I take the tray over to the eagerly waiting crowd with all the care to be expected from someone surrounded by very hungry meat-eating saurian."
"Upon seeing the platter of delectable and edible flesh, stop whatever they are doing and begin to gather around the table."
show ferris happy with eidissolve:
xpos 0.15
Fe "-and then I said 'well it's cause you look like a student yourself, Miss!'"
show randy happy left with eidissolve:
xpos 0.4
Ra "Ha!{w=0.3} Oh that's rich comin' from you!"
show vinny neutral swag at jumping() with eidissolve:
xpos 0.62
Vi "Meatmeatmeatmeatmeat-"
show sophia happy left with eidissolve:
xpos 0.77
Sp "Is finally here, Vincent. Now remember your manners."
$liz_show(0.93, 0.0, "excited left", "excited left")
L "Hopefully with my salad too!"
pause 0.5
"Seems like everyone's having a pretty good time with their meal."
"They even eat the ones that I cooked, though I can see Damien's little brother making a slight face of disgust. Still winds up chomping on the meat anyway."
"All in all, I'm pretty satisfied with how my cooking turned out."
"I take a seat next to Damien and Liz and prepare my meal before I dig in."
"Gotta go with the tried and true{cps=5}...{/cps}{w=.5} ketchup and nothing more."
"With my burger prepared, I go in for my first bite."
pause 0.5
"Got to say, Damien's dad did a great job with the patty."
show randy neutral with eidissolve
Ra "So, what do you think, Inco?"
"I give a thumbs-up and smile as best as I can with a full mouth."
show randy happy with eidissolve_nd
"The elder dinosaur gives me a toothy, sauce-stained grin in return."
"I can see where Damien gets that toothy grin of his."
pause 0.5
"Savoring the well-cooked meat patty and buns with each bite I slowly lose myself in the party's mood."
"Though I feel more ancillary from it, seeing the adults lost in work talk while Damien and Liz are handling the excitable Vinny."
pause 0.5
"Humming around a mouthful of burger, my eyes wander."
"The entire yard is smaller than mine, and there are tons of toys scattered in the low-cut grass."
"Not too many plants, either, just the grass and a couple of shrubs running alongside the fence."
"The word quaint comes to mind."
"Maybe intimate, I could picture the kinds of events that happen back here."
pause 0.5
"I shake my head, clearing my photographer's mind away."
"It's Damien's place, private property. I'd have to ask before I do anything camera related."
pause 0.5
"Thinking about it though, I do have my camera, securely stored in my backpack inside the home."
"A part of me considers grabbing it, and as I look back toward the house I spy a certain someone at their window."
pause 0.5
"Olivia leers out across the yard. She's too far away to tell what exactly she's staring at."
"That must be her room, then."
"Her gaze shifts a bit. I still can't see what she's looking at, but{cps=5}...{/cps}"
"It is in my direction.{w=0.3} Or Damien, he's sitting next to me."
pause 0.5
"I carefully trace where her eyes are focused, leaning to the side and slowly coming to-"
"The plate in my hand?"
"Checking back, she's laser-focused on something. I wonder{cps=5}...{/cps}"
pause 0.5
"I slowly lift the plate up and{cps=5}...{/cps}"
"Olivia's head tilts upward with it."
"I lower it and her head tilts downward."
pause 0.5
"A part of me wants to test this further."
"Except that'd be a real waste of food."
"Whatever illusion she was under is shattered with a shake of her head."
"I can practically hear Olivia's annoyed growl from here as she turns her snout up at me and returns to whatever it is she was doing."
"So she does want some. Why not come out?"
pause 0.5
"Well, I'm sure nobody would mind if I just brought a plate in and left it."
"Besides, my fingers are sticky from all the finger food."
"To the point where they stick to my paper plate."
"It's actually kinda gross. Now I remember why I avoid it normally."
"Ungluing my fingers from the plate, Damien's mother notices my plight."
Sp "You can use the kitchen sink for that, Inco."
show vinny neutral at nudgeup()
Vi "Or the pool!"
"Sticking my thoroughly marinated fingers into the pool?"
"That just seems like a future issue for whoever has to clean it up later."
pause 0.5
I "Thank you ma'am,{w=0.3} I think I'll use the sink."
"Damien's already gotten up for thirds, so there's plenty."
hide ferris
hide randy
hide vinny
hide sophia
hide lizhead
hide lizbody
with eodissolve
"I load up a new paper plate with a steak and whatever remains of the ribs and discreetly head inside."
"Thankfully the sliding door is partially open, just enough so that I can use my foot to push it the rest of the way open."
window auto hide
pause 0.5
stop music fadeout 2
scene black with Dissolve(1)
pause 1
scene bg_damien_livingroom with Dissolve(1):
xalign 1.0
"There's a coffee table in the living room. That's as good a place as any."
"And the kitchen's right there. I'll just rinse my hands off a bit..."
pause .5
play music mus_chill3 fadein 2
show inco neutral left at moveinleft(0.4) with eidissolve
"Making liberal use of the dish soap, I start scrubbing my hands thoroughly."
"While I feel the stickiness start to unstick itself, I look out the window."
"Damien's parents seem to be focused on Vinny, but Damien is still shooting looks to the left."
"The hyperactive hybrid shoots up from his seat, disappearing from view."
"Wonder where he-"
Vi "{cps=20}WOOOOOOOO-{/cps}"
"{i}*SPLSH*{/i}"
show inco concerned left with eidissolve
"Dang,{w=0.3} clothes still on and all."
"Kid was serious about washing hands in the pool."
show inco neutral left with eidissolve
"Man, I could've gone for a dip myself. The AC in here makes a huge difference."
"It must be ninety degrees out today."
"There's plenty of soda so I'm not in danger of dehydration, at least."
"But jeez, I'm only noticing just how warm I still am from stepping inside. I'm surprised there's no steam rising from me."
"Looks a little red, too. Good thing I didn't{cps=5}...{/cps} bring any{cps=5}...{/cps} {cps=10}sunscreen.{/cps}"
pause 0.5
"{cps=5}...{/cps}Crap."
pause 0.5
"It's not{cps=5}...{/cps}{w=.4} {i}that{/i} bad yet."
"Maybe the Paynes have some sunscreen around."
"No, they're reptiles. They wouldn't have any."
pause 0.5
"{cps=5}...{/cps}Maybe I'll just have to deal with it."
"My knuckles start hurting from being wrung so much."
"The smell isn't gone yet, though{cps=5}...{/cps}"
pause 0.5
I "{i}sigh.{/i}"
pause 0.5
"Anyway,{w=0.3} should be clean enough to-"
show inco at movex(0.25) with None
show olivia surprised left at moveinleft(0.75)
show inco right neutral
with eidissolve
pause .5
"Both of us are frozen still, locked in a staring contest."
"The steak shoved in her mouth, she stares like a deer caught in headlights."
"She spits the steak back on the plate in her lap and grips the insides of her sleeves."
"It takes me a moment to collect myself to muster up some conversation."
pause 0.5
I "Uh,{w=0.3} yeah,{w=0.3} your delivery came in."
I "You want a soda with that?"
pause 0.5
"The joke goes unlaughed at."
"I tried."
show olivia considering left with eidissolve
O "{cps=5}...{/cps}May as well."
"Hm?"
show olivia neutral left at easemovex(0.5, 1.5)
pause 0.5
O "{cps=5}...{/cps}"
I "{cps=5}...{/cps}"
O "{cps=5}...{/cps}Need to get to the fridge."
I "Oh.{w=.5} {cps=15}Uh...{/cps}{w=.4} {cps=15}sorry...?{/cps}"
show olivia at movex(0.2)
show inco at movex(0.5)
with None
show inco neutral left
with eidissolve
"I step to the side to give Olivia enough space."
"She rolls herself over to the fridge, opens it up and rummages through."
show olivia considering left with eidissolve
"We exchange a few awkward glances, to the point that it's palpable in the air."
pause 0.5
I "Sooo{cps=5}...{/cps}{w=.4} what are you doing?"
O "Getting a soda."
pause 0.5
I "The kid's taken your spot in the swimming pool."
O "That's fine. I'm just gonna go crash in my room."
I "When there's still a party going on outside?"
O "I'm busy with art{cps=5}...{/cps}{w=.4} stuff."
pause 0.5
"Stuffing the soda can in her coat pocket, Olivia redirects herself and—with a flick of her tail—closes the fridge shut."
pause 0.5
I "But what about the party?"
show olivia neutral right with eidissolve_nd
O "What about it?"
I "It's still going on."
O "{cps=5}...{/cps}And? Look, I've got stuff to work on."
I "Even though it's a holiday? It seems like the perfect time to get together with friends and family and-"
O "I'm not their family, if you haven't noticed."
pause 0.5
show olivia sad with eidissolve
O "And I'm not going to be here for much longer{cps=5}...{/cps}"
"That's a new look from her."
"Was it because of what I said?"
pause 0.5
I "Olivia?"
show olivia neutral with eidissolve_nd
O "What?"
"There's a couple different things dancing atop my tongue that I wish to say."
"Some would be too intrusive, especially after what she'd just said."
"One however sticks out the most."
"Especially after she had brought up working on it."
"And I genuinely want to see Olivia's process."
show inco verysad with eidissolve
I "Would you uh{cps=5}...{/cps} mind some company?"
show olivia shocked at setx(0.2), hity()
O "What?"
I "Seems pretty empty in the house to be by your lonesome, so maybe it'd be nice to hang out."
I "Plus, I've been wanting to see your art for a while."
"Especially as I recall her freshman piece that's displayed right next to the Principal's office."
show inco neutral with eidissolve
I "I'll even show you some of my stuff, I have my portfolio drive in my backpack after all."
"I have to hold back my laugh as a silly strangled noise of surprised confusion escapes her mouth."
pause 0.5
I "Is that an 'okay', then?"
show olivia angry with eidissolve
O "No!{w=0.3} It's just{cps=5}...{/cps}"
show olivia considering with eidissolve
O "I don't want anyone else in my room."
I "Then how about the living room?"
"I motion at the well-loved couch nearby."
"She hums in thought for a moment."
show olivia attentive with eidissolve
O "Are you really that interested?"
show inco happy at setx(0.5), nudgeup()
I "Yes!"
show olivia surprised with eidissolve
I "I've been wanting to see your work ever since I found out that the cityscape piece in the gala was yours!"
pause 0.5
"Olivia clutches her hands together tightly."
pause 0.5
show olivia angry with eidissolve
O "Okay.{w=0.3} Fine.{w=0.3} Fine!"
O "If you're {i}so{/i} interested, you can watch."
show olivia at movex(0.8, 2)
show inco at movex(0.4)
with None
show inco neutral right
show olivia neutral
with eidissolve
"She wheels herself back towards a shut door."
show olivia neutral left with eidissolve
O "Need to get my stuff set up first though."
I "Sure. I'll be here, on the couch."
window auto hide
show olivia at moveoutleft(0.8)
hide olivia
pause 1
scene black with eidissolve
pause 1
scene bg_damien_livingroom:
xalign 0.4
show inco neutral at setx(0.25)
with eidissolve
pause 0.5
"I kind of feel bad for missing out on the party too, but I doubt I'll ever get another chance like this."
show olivia left at moveinleft(0.5) with eidissolve
"Olivia returns with a small easel, already set up with a half-finished painting."
show olivia right behind inco with eidissolve
show spr_easel back with Dissolve(0.25):
xpos 0.7 ypos -0.05
easeout 0.25 ypos 0.0
hity(0.0, 0.5)
pause 0.5
"She takes a moment to shift herself from her wheelchair to the end of the couch, right next to me."
pause 0.5
"She's pretty close to me{cps=5}...{/cps}"
"I can feel her thigh barely brush against mine, but I'll try to pay it no mind."
pause 0.5
"The painting looks like a bust of a nondescript dino guy."
"Although with how vibrant these guys are, it could easily be a portrait of someone specific."
show olivia considering with eidissolve
O "{cps=15}...This isn't...{/cps}{w=.4} That good."
"She rips the page off and crumples it in her hands."
I "Starting over, then?"
O "Don't interrupt."
show olivia neutral with eidissolve
"She takes a deep breath."
"The paintbrush nears the canvas, slowly and gracefully, although it's clear her nerves are getting to her."
pause 0.5
O "Okayy{cps=5}...{/cps}"
O "{cps=5}...{/cps}Wait."
"Olivia looks down for a moment before she jerks her head back up, her face gaining a reddish hue."
show olivia at setx(0.5), nudgeup()
show olivia angry left with eidissolve
O "D-Dude, why'd you scooch so close to me?!"
I "{cps=15}I... didn't...?{/cps}"
I "You're the one who sat next to me."
show olivia surprised left with eidissolve
O "Oh."
pause 0.5
show olivia considering with eidissolve
"She looks away for a moment, realizing how over the top her reaction was."
show olivia annoyed with eidissolve
"Olivia then does a double take at me, her brows furrowing."
pause 0.5
O "{cps=5}...{/cps}"
show olivia neutral with eidissolve
O "What's wrong with your skin?"
I "I was born like this."
show olivia considering with eidissolve
O "Shut up, that's not{cps=5}...{/cps}"
show olivia neutral with eidissolve_nd
O "You know what, yes it is."
O "But I mean it's{cps=5}...{/cps}{w=.4} red."
I "Oh.{w=0.3} Yeah, I think I'm sunburnt."
show olivia neutral left at movex(0.45)
pause 0.5
"As I look over the red splotch on my arm, Olivia raises a hand and touches it."
show olivia neutral left at backmovex(0.5)
show inco concerned at hity()
show olivia surprised left with eidissolve_nd
I "Ow!{w=0.3} Why?"
O "Geez, that really hurts?"
I "Yeah, it does!"
I "I didn't think to get sunscreen on the way over."
show inco neutral with eidissolve
I "There wouldn't happen to be any here, right?"
show olivia skeptical with eidissolve
O "{cps=5}...{/cps}"
I "Point taken."
show olivia considering left with eidissolve
O "{cps=20}Buuuut-{/cps}"
O "There's some of those spiky plants outside. Aloe-something, I think."
O "Just snap a leaf off. M{cps=5}...{/cps}issus Payne won't care. Probably."
I "Think I've heard something about that plant before, yeah."
show olivia neutral with eidissolve
"Alright, guess I'll give it a shot."
window auto hide
show inco at sety(), moveoutright(0.25)
hide inco
pause .5
scene black with dissolve
pause .25
"I get up and head back out the front door."
"Lo and behold, there were in fact a number of those spiky plants around."
"I walk up to the nearest one and carefully grab the leaf in a spot with dull spikes."
"It bends and snaps off pretty easily."
"Man, this looks about good enough to eat, but it probably tastes awful."
"Is it really good for curing sunburnt skin?"
window auto hide
pause .25
scene bg_damien_livingroom:
xalign 0.4
show olivia neutral at setx(0.5)
show spr_easel back at setx(0.7)
with dissolve
pause .25
"Back inside, Olivia's started painting again."
"She gazes intently at the page."
"{cps=5}...{/cps}And the plate of food I had brought in had been cleaned."
show inco neutral left at moveinleft(0.25) with eidissolve
show inco right with eidissolve
"Olivia holds one last rib in her mouth like a cigarette, it waggles up and down between her teeth."
show olivia considering with eidissolve
"When she sees me she crunches the bone in two and swallows the last of it whole."
pause .5
"I bring up the aloe leaf."
I "This it?"
show olivia neutral left with eidissolve
"She nods and extends a hand to grab it."
"I hand her the thick leaf, and she extends a single claw."
"Once she catches the edge of the skin she makes quick work peeling the husk off."
pause .5
I "You do that often?"
show olivia considering with eidissolve
O "{cps=5}...{/cps}Not me. Sophia uses it a lot to make smoothies for the family and healing salves for Vinny."
show olivia happy with eidissolve
O "They're real pretty, too{cps=5}...{/cps}"
show olivia surprised with eidissolve
"Olivia blinks,{w=0.3} coughs,{w=0.3} and grimaces."
show olivia neutral with eidissolve
O "To uh{cps=5}...{/cps} Paint, I mean."
"Natural homemade healing recipe, huh?"
"Gonna have to ask for that later. Could come in handy down the line."
show inco at movex(0.2)
show inco left with eidissolve
"I move to remove my jacket so the aloe can be applied properly,"
show olivia angry left with eidissolve_nd
extend " but I don't get far before I notice Olivia's face turning a darker shade again."
show olivia angry left at hity()
show inco at setx(0.2), nudgeup()
show inco surprised right with eidissolve_nd
O "No!"
pause .5
O "{cps=5}...{/cps}"
show olivia surprised left with eidissolve
O "Uh..."
show olivia angry left at hity()
O "N-no need to remove your jacket, you mungo!"
show olivia at hity()
O "Just roll up your sleeves and put the jelly on your neck!"
show olivia at sety(), movex(0.4)
"She hands me now exposed aloe jelly, all the while doing her best to not lock eyes with me."
"After rolling up my sleeves, I scoop out a dollop of the opaque substance."
"The feeling of relief hits me the moment I spread it across my neck."
"Man, this feels good."
show olivia at movex(0.5) with None
show inco neutral
show olivia neutral right
with eidissolve
"I start applying more to my nose, cheeks, and most importantly, the top of my head."
show inco at movex(0.25)
"As I do, I watch Olivia continue her painting, taking extra attention to her brush strokes."
"The way she moves it down the canvas with such smoothness and gentleness shows her level of concentration."
"Not too rushed, but also not that overly focused on the art either."
"Using the last of the aloe to cover my arms, I'm fully covered in the rudimentary remedy."
show inco at moveoutleft_cs(0.25)
show inco neutral with eidissolve
hide inco
"I take a second to throw the husks away in the kitchen trash, catching a glimpse of the party outside."
"Everyone looks like they're having a good time out there."
"Except for Missus Sophia, who's currently trying to chase a very-soaked Vinny with a towel."
show inco neutral at moveinright(0.25) with eidissolve
"Back on the couch, Olivia's painting is starting to take a more defined shape."
"Unlike the cityscape piece, however, it looks more{cps=5}...{/cps}{w=.4} organic."
"She continues to paint in silence, occasionally doing a quick glance at me to see if I'm still watching."
"I don't want to poke at Olivia for no real reason, but{cps=5}...{/cps}"
"This might just be my only chance to ask."
show inco surprised with eidissolve
I "{cps=5}...{/cps}"
I "Hey,{w=0.3} Olivia."
show olivia considering with eidissolve_nd
O "Mhm?"
I "Your Family{cps=5}...{/cps} The Paynes{cps=5}...{/cps} they seem like a{cps=5}...{/cps}{w=.4} lively bunch."
O "{cps=5}...{/cps}"
show olivia skeptical left with eidissolve
O "{cps=5}...{/cps}What's that supposed to mean...?"
show inco skeptical with eidissolve
I "Like{cps=5}...{/cps}"
I "I knew Damien was eccentric, but I can see he gets it from the rest of your family."
pause .5
show inco neutral
show olivia neutral
with eidissolve
O "Hmph."
O "First of all, the Paynes are my godparents."
O "Secondly, yeah, they are."
I "So{cps=5}...{/cps}{w=.4} how long have you known them for?"
show olivia considering with eidissolve
"Olivia pauses for a moment mid-brush stroke, but then continues."
pause .5
O "Practically my whole life."
O "Damien and I have known each other since we were carpet crocs."
O "And his parents have known my Dad since{cps=5}...{/cps} well, forever. Since before we were even neighbors."
I "Ah, friends of the family?"
show olivia neutral with eidissolve
O "Pretty much."
O "Whole reason why I'm living with them-"
show olivia sad with eidissolve
"Her muzzle clamps shut."
pause .5
O "Forget what I just said."
pause .5
"The words were spoken with a tone tinged bitter with something."
"A tone I felt very familiar with, whenever my own family is brought up."
pause .5
I "Sure."
show olivia neutral right with eidissolve
"The only sounds left now are her brushstrokes on the canvas."
"My focus turns back to the patch of blotchy-red and pale watercolors slowly forming across the white expanse."
show olivia considering with eidissolve
"Occasionally Olivia's gray eyes would glance my way before going back to her work."
show olivia neutral with eidissolve
"Compared to the more rapid pace of time-lapse art videos I had viewed, she was more deliberate with each of her movements."
"Pretty obvious since most of those were done digitally, another thing I'd not considered."
"Still, staring at the painting-in-progress itself, there's something uncanny about it."
"It's now more formed, definitely looking like something."
"Lowering my shades with one hand so I can make out the peachy-pale and vibrant red colors of it, my other hand is brought up so I can try and trace it out in the air before me."
"Olivia looks back to me again, and a glint of something shines through her eyes."
show olivia considering with eidissolve
O "Hold that pose now."
show inco unimpressed with eidissolve
I "Hey!"
I "How long have you been using me as a layman doll?!"
"Her hand fails to cover up the snort that comes from her nose, followed by a gremlin-like cackle."
show olivia cheerful with eidissolve
O "Hehehehe."
O "Consider it the price to see my process."
I "I want a refund."
show olivia happy with eidissolve
O "Hehehe, nope."
pause .5
"Looking again, it's slowly becoming a watercolor bust of my burnt face."
pause .5
O "Like looking in a mirror, eh?"
show inco skeptical with eidissolve
I "{cps=5}...{/cps}"
I "Can't you at least get my good angle?"
O "{cps=20}mmmmmmnope.{/cps}"
"Turning back to the mural du melanoma, Olivia starts adding in a blotch of cream by my head."
show inco verysad with eidissolve
"A sigh escapes my lips."
show olivia considering with eidissolve
O "Hey,{w=0.3} I said stay still."
show inco annoyed with eidissolve_nd
I "Why? And I'm not {i}that{/i} red."
show olivia cheerful with eidissolve
"Another high-pitched giggle comes out of Olivia."
O "It's called artistic license."
show inco happy with eidissolve_nd
I "Well, it needs to be renewed."
show olivia happy with eidissolve
"Despite being the butt of her joke, I feel myself smiling."
"Must be the new sounds from her, it's the first time I think I've seen her happy outside of Iadakan's class."
"And yeah, that laugh of hers is kind of infectious."
show inco neutral
show olivia neutral right
with eidissolve
"The silence returns, though the mood feels much lighter now."
pause .5
"{cps=5}...{/cps}"
pause .5
"I feel so stiff right now."
"I don't know how long I've been holding this pose now."
"If I had to guess from the sunlight filtering into the house, it's at least been an hour."
"Mural du melanoma was almost done, and it was staring back at me with the most intense eyes."
"Olivia's attention was left on one final detail."
"The hand holding its lowered shades."
"I'm thankful she'd finished the sunglasses first, because the reflected light from the sliding backdoor had been searing my retina."
pause .5
I "Olivia-"
show olivia at setx(0.5), nudgeup()
show olivia considering with eidissolve_nd
O "Hush!"
show olivia neutral with eidissolve
"She turns her head and focuses entirely on the hand held by my ear."
"Pupils moving rapidly to try and take in every last detail."
"Her fingers twitch as her hand hovers over the painted hand."
"Her eyes are now shifting between my hand and my eyes."
"Her hand is now quaking, and a growing redness suffused her face."
"The more she looks toward my eyes, the more her arm shakes and face brightens."
"Finally she turns away from me entirely, bringing both of her arms with her and away from me and the canvas."
show olivia happy with eidissolve
O "Ooookaaaaaay!"
I "O-kay?"
"Her cheeks puff out as she exhales her held breath."
O "Okay."
show spr_easel at movex(0.75)
show spr_easel front with eidissolve
"Finally she turns her cherry red face to the canvas and inspects the near complete portrait."
pause .5
O "I'll come back to this later."
O "{cps=5}...{/cps}"
I "{cps=5}...{/cps}"
show olivia neutral left with eidissolve
O "{cps=5}...{/cps}"
pause .5
I "Can I{cps=5}...{/cps}?"
O "Yeah,{w=0.3} yeah,{w=0.3} you can drop your hand now."
"Finally."
show inco neutral at moveoutdown(0.25, 0.0)
hide inco
show olivia neutraldown with eidissolve
"I lay back on the couch, feeling my spinal cord pop in rapid succession."
O "I said your hand."
I "Can't."
"I attempt to stretch my arm in front of me."
"And because of my stiffened muscles, my forearm is pulled back toward my sunglasses."
"I repeat the motion several times, the movement helping to ease the muscle until finally my arm doesn't feel springloaded."
show olivia at movex(0.55)
show olivia neutral right with eidissolve
"While I was busy trying to fix my arm, Olivia was packing up the canvas."
show spr_easel at moveoutdown()
hide spr_easel
pause 0.5
show inco neutral at moveinup(0.25)
show olivia considering
with eidissolve
O "Uh, that's about it."
O "You can go join the others, or whatever."
show olivia at moveoutright_cs(0.6)
show olivia neutral with eidissolve
hide olivia
"She drags the canvas, easel and watercolor tubes back to her room."
show inco skeptical with eidissolve
"I wonder if she'll keep that one."
pause .5
"{cps=5}...{/cps}and I wonder if she'll stay in her room again."
pause .5
"Hmmm{cps=5}...{/cps}"
"We've been inside for a while. I don't think anyone outside has noticed we've been gone."
"Vinny and Damien seemed to accept that Olivia would stay inside."
"But{cps=5}...{/cps}"
I "Wait."
show olivia surprised left at moveinleft(0.6) with eidissolve
O "Hm?"
"I've caught her a bit off guard."
window auto hide
pause .5
menu:
"Invite Olivia to join you back outside":
$ score_olivia += 1
jump OliviaJoin
"Convince Olivia why her family needs her out there":
jump OliviaGuiltTrip
label OliviaJoin:
pause .5
I "If I'm going outside, it would be rude of me to leave without saying bye, at least."
"She looks at me quizzically."
O "{cps=5}...{/cps}Sure?"
show inco neutral with eidissolve
I "But I think I'll try staying until the end."
I "This's probably been the best day I've had since I moved here."
I "And my first real friends in a long while."
I "I'm glad to have been invited."
show olivia neutral left with eidissolve
O "{cps=5}...{/cps}"
"She's not leaving, but she's scanning me suspiciously."
pause .5
I "Damien's been a great friend, and his folks have been really nice to me."
"Better than my own parents, even."
I "You're lucky to have them, I think."
show olivia skeptical with eidissolve
O "{cps=5}...{/cps}I guess? Good for you."
O "Have fun with that, I really need to-"
I "I think you should come along."
show olivia shocked left at setx(0.6), nudgeup()
"She freezes."
O "What?"
"Her eyes widen and some of the color leaves her face."
O "No{cps=5}...{/cps} I can't."
I "Why not?"
show olivia sad left with eidissolve
O "Mr. and Mrs. Payne{cps=5}...{/cps}"
O "They already have Vincent and Damien to worry about, and right now they're hosting all the other guests."
O "They've got plenty to deal with already. I'm not worth the 'accommodations'."
O "Just leave it, let them be normal."
O "{cps=5}...{/cps}Even then, it's like I said. I don't have much time left."
pause .5
"That's a little overly harsh."
"And it was every argument she had."
"They're the kind of arguments that come from desperation and guilt, to convince herself it's for her own good."
"Maybe it's a little presumptuous, but that's at least the sort of thoughts I've had reading notes from my parents allotting me resources like I'm just an anthropomorphized mouth."
"Certainly doesn't seem like I'm worth it to them sometimes."
show inco skeptical with eidissolve
I "But they're your Godparents, right?"
I "They're helping your folks, yeah, but they chose to have you here."
I "Because {i}they{/i} want to let {i}you{/i} be normal."
show olivia angry left with eidissolve
O "That doesn't{cps=5}...{/cps}"
show inco neutral with eidissolve_nd
I "Er,{w=0.3} a normal part of their family, I mean."
I "I don't think they'd have you here if they didn't want that."
O "Oh, please, go on and tell me more about my own family."
pause .5
"Her voice is sardonic."
"She's not making eye contact anymore, but she's listening intently."
"This is all stuff she's known already."
pause .5
I "But you're absolutely right about one thing."
I "You {i}don't{/i} have much time left."
I "Neither do I, honestly. Even if it's mostly because of moving."
I "You know what they say about rolling stones gathering no moss."
I "In that way, we're in the same boat."
pause .5
O "{cps=5}...{/cps}"
pause .5
I "Give it a shot? There's some perfectly good moss right out there."
show olivia considering with eidissolve
O "{cps=5}...{/cps}{w=.4} {cps=5}...{/cps}{w=.4} {cps=5}...{/cps}{w=.4} {i}*sigh*{/i}."
O "{cps=5}...{/cps}Okay."
show olivia happy left with eidissolve
O "I'll try it with you."
O "That analogy was pretty dumb, but you're right."
window auto hide
show inco happy with eidissolve
pause .5
stop music fadeout 1
scene black with dissolve
pause .5
"{cps=5}...{/cps}"
window auto hide
pause 1
jump PartyEnd
label OliviaGuiltTrip:
pause .5
I "Maybe it wouldn't hurt if you took a break and went outside, just for a few minutes."
show olivia surprised left with eidissolve
O "What."
show inco neutral with eidissolve
I "I mean, it could help you decompress."
show olivia annoyed left with eidissolve
O "If this is you trying to get me to join the party, it isn't working."
I "I don't mean it like that-"
O "Then what?"
O "Look, Inco- Mr. and Mrs. Payne already have Damien and Vinny to handle."
O "Meanwhile I'm just extra weight for them to carry."
pause .5
"That seems a bit harsh."
show olivia sad left with eidissolve
O "And it's like I said, soon enough I'll be out of the house and out of their hair."
O "Most I can do for them at this point is not be in the way."
pause .5
"And it was every argument she had."
"They're the kind of arguments that come from desperation and guilt, to convince herself it's for the good of everybody."
"But doesn't she see that pushing them away just makes it worse?"
"They willingly have her here because they love her, and yet she tries to remove herself."
"Anyone would be lucky to come home to a family like this, and no amount of wealth could substitute the kind of emotional support they offer her."
show inco unimpressed with eidissolve
I "They're doing their best to take care of you, Olivia."
I "Damien's always by your side, Vinny seems like a nice little brother, and both Mr. and Mrs. Payne have your best interests at heart."
"She's not making eye contact anymore, but she's listening intently."
"This is all stuff she's known already."
pause .5
I "Wouldn't you want to reciprocate their affection?"
I "It's the least you could do."
pause .5
show olivia angry with eidissolve
O "{cps=5}...{/cps}Why the hell are you telling me about my own family and friends like you know better?"
pause .5
O "{cps=5}...{/cps}"
pause .5
I "{i}*sigh*{/i}."
camera at easemovex(0.35, 1.5)
show inco at easemovex(-0.1, 3) with None
show inco neutral left
show olivia surprised
with eidissolve
show olivia surprised with eidissolve_nd
"With nothing else to say, I make my way towards the sliding door."
"At least I tried."
show olivia at setx(0.6), nudgeup()
show olivia angry left with eidissolve
O "Wait!"
show inco right with eidissolve
I "...?"
pause .5
show olivia at easemovex(0.3, 1.5)
pause 1.0
O "{cps=5}...{/cps}I'll go."
show inco surprised with eidissolve
I "Really?"
show olivia neutraldown left with eidissolve
O "Thought about it, and you're right."
show olivia neutral left with eidissolve_nd
O "If it'll make 'em happy, I guess I'll try."
pause .5
"There's a twinge of shame in her voice, but that's to be expected after an internal struggle."
show inco happy with eidissolve
I "I'm glad you came around."
window auto hide
pause .5
stop music fadeout 1
scene black
camera at setx(0.0)
with dissolve
pause 1
jump PartyEnd
label PartyEnd:
scene bg_damien_backyard with Dissolve(1)
pause .5
"The backdoor squeaks back open, even with sunglasses I wince at the sudden brightness."
show inco neutral left at moveinleft(0.6) with eidissolve
"I take a step out and stretch my back, working out the last bit of stiffness from my shoulders."
"Olivia still waits at the threshold of the door."
show inco right with eidissolve
I "What're you waiting for, a curtain call?"
show olivia neutral left at moveinleft(0.95) with eidissolve
pause .5
O "{cps=5}...?{/cps}"
show inco happy with eidissolve
play music mus_romance fadein 2
"With a grin I draw the sliding door even wider, and with a beckoning wave attempt to usher Olivia out as if I were her personal attendant."
show olivia happy at movex(0.8)
show inco happy with eidissolve
O "Cut that out, don't make it weird!"
"Despite her words, her tone is more humored than annoyed with me."
I "Relax, nobody was even looking."
show inco neutral left with eidissolve
I "But it looks like there's definitely no more food left."
show olivia neutral with eidissolve_nd
O "About right."
pause .5
"As Olivia rolls down a small wooden ramp I hadn't noticed, we catch Damien on the bottom step."
show damien shocked at moveinright(0.3) with eidissolve
D "Olivia?"
pause .5
"At the table, heads turn toward us, looks of surprise etched on the faces of most of them."
"Instead of answering him verbally, Olivia's hand comes up in a nervous wave."
"The rest of the party resumes their prior discussions, although maybe a bit livelier than before."
show damien sheepish with eidissolve
D "Hey, cool to see you out here, again."
I "Hey, Damien. Why're you all the way over here for?"
show damien considering with eidissolve
D "I can't stand to be by Liz's uncle when he's eating."
D "He's got those{cps=5}...{/cps}{w=.4} fibrous teeth. Eugh."
I "Like blue whales have?"
show damien skeptical with eidissolve_nd
D "Yeah, freaks me out."
O "His dentist must make a fortune."
show damien neutral with eidissolve_nd
D "Ha, yeah.{w=0.3} Hey, Olivia, what're you doing back out here, you forget something?"
pause .5
O "{cps=5}...{/cps}No, I just{cps=5}...{/cps}{w=.4} thought it'd be good to enjoy the weather while it lasts."
show damien at setx(0.3), nudgeup()
pause .25
"Damien perks up, with his frills undulating."
show olivia grin with eidissolve
O "No, Damien stop that."
"Olivia quivers as Damien's grin grows wider and frills start moving faster."
pause .5
O "Ew stop it!"
"Even I'm getting unnerved by how those things move."
pause .5
show olivia at setx(0.8), nudgeup()
O "Damien!"
D "Sorry, y'know these things got a mind of their own."
"Finally those weird flaps still."
pause .5
I "Dude you were just complaining about Mr. Ferris and his teeth."
O "At least he can keep his mouth shut."
D "Hey, hey, I could always wear a beanie."
O "No you can't. Remember the last time you tried?"
show olivia cheerful
show damien happy
with eidissolve
"Both Damien and Olivia share a laugh over some event they're privy to."
"When they finish, Damien asks the million dollar question."
show olivia happy
show damien neutral
with eidissolve
D "Sooo, are you going to join in or{cps=5}...{/cps}?"
"She turns her head my way, and I give her a supportive thumbs up."
pause .5
O "Yeah."
"Damien finally stands from the step and we all start heading for the table."
show damien at movex(0.4) behind inco
show inco at movex(0.55)
show olivia at movex(0.7)
show damien left with eidissolve
"Each partygoer greets us when we approach."
"The loudest from-"
show vinny neutral swag at moveinright(0.5)
show olivia shocked
with eidissolve
Vi "LIVY!" with xpunch
show damien at movex(0.2)
show inco at movex(0.35) behind damien
show olivia at movex(0.73)
with None
show inco happy right
show damien right
with eidissolve
O "Hey hey hey-"
show vinny at setx(0.5), jumping()
Vi "You finally came to play again!"
show vinny at sety(), slideinplace1(0.55, 0.02)
"The rambunctious boy hoots and hollers as he bounces in circles around her."
"Olivia huddles her arms and looks aside in my direction, feeling the stares from the table."
"I give her a reassuring thumbs-up."
"Actually, this is perfect, thank you Vinny."
"This is something Olivia's able to give, when she was so worried about just taking."
"I hope she goes for it..."
show olivia considering with eidissolve
O "Uh, I'm a little tired, Vinny-"
show vinny at nudgeup(), movex(0.525)
Vi "What? No! C'mon Livy! You promised we'd play today!"
Vi "Like old times!"
show olivia neutraldown with eidissolve_nd
O "{cps=5}I...{/cps}"
show vinny at sety(), movex(0.575)
show vinny sad with eidissolve_nd
Vi "{cps=10}Pleeeaaase?{/cps}"
O "{cps=15}Ohh...{/cps}"
show olivia somberdown with eidissolve_nd
O "Alright, alright. You win."
O "I did promise..."
show olivia grindown with eidissolve_nd
O "You wanna play cannon then?"
show vinny neutral at jumping(), movex(0.55)
Vi "Yeah yeah yeah! Cannon!"
show inco at movex(0.25)
show damien at movex(0.1)
show olivia at movex(0.4)
with None
show spr_poolside at moveinleft(0.0)
show olivia happy right
show inco skeptical
with eidissolve
show vinny at movexy(0.5, -0.1)
pause 0.5
#Turn Olivia and Vincent toward the pool
O "Alright then. Ready?"
#Raise Vinny sprite above Olivia horizontally
Vi "Round loaded!"
Vi "FIRE!"
window auto hide
play sound [ "<silence .2>", snd_slapstick_whoosh ]
show olivia:
easeout_cubic 0.2 xpos 0.435
easein_cubic 0.5 xpos 0.4
show vinny:
parallel:
transform_anchor True
yanchor 0.5
yoffset 1500 * 0.5
easeout_cubic 0.2 xpos 0.535
linear 0.75 xpos 1.35
parallel:
easeout_cubic 0.2 ypos -0.12
easein_cubic 0.75 ypos -0.51
parallel:
pause 0.2
easein_quad 1.0 rotate 60
pause 0.5
show inco shocked at nudgeup()
pause 0.7
hide vinny
play sound snd_water_splash
pause 1.0
#Vinny sprite zooms to the pool, loud splash sfx
"Oh God, this was a bad idea-"
show vinny neutral left swag behind spr_poolside:
xpos 1.1 ypos 0.2
easein_back 1 xpos 0.9 ypos -0.2
play audio snd_water_emerge
play audio [ "<silence .5>", snd_crowd_cheer ]
Vi "WOOOOO!"
#Bob Vinny sprite up and down in the pool
#Clapping SFX
Ra "{i}FWEEEEEEEEEE{/i}"
Sp "Randy!"
Fe "Ah relax Soph, Vinny's still young."
Sp "Michael! Vinny be careful!"
show vinny at setx(0.9), nudgeup(-0.2)
Vi "I'm okay mom!"
show vinny:
movey(-0.4, t=0.75)
easeout_cubic 0.75 ypos 0.0
with None
show vinny neutral left
show inco neutral
with eidissolve
pause .25
show spr_poolside behind vinny with eidissolve
pause 0.25
show spr_poolside at movex(0.2)
show damien at movex(0.23)
show inco at sety(), movex(0.4)
show olivia at movex(0.65)
show vinny at sety(), movex(0.8)
hide spr_poolside with eidissolve
#Vinny sprite is back by Olivia sprite
D "Wew,{w=0.3} have you gotten stronger Olivia?"
show olivia considering with eidissolve_nd
O "N-no, shut up."
O "Anyway-"
show vinny at setx(0.8), jumping()
Vi "Can we do it again Livy?"
show olivia grindown with eidissolve
"Olivia smiles and pats his head."
show olivia at easemovex(0.6)
show vinny at easemovexy(0.7, -0.1)
with None
show damien sheepish
show vinny right
show olivia happy
with eidissolve
"It's weird seeing it, but as she readies Vincent for another launch, the gator girl has a bright toothy smile I never thought she had."
show olivia cheerful with eidissolve
play sound [ "<silence .2>", snd_slapstick_whoosh ]
show olivia:
easeout_cubic 0.2 xpos 0.635
easein_cubic 0.5 xpos 0.6
show vinny:
parallel:
transform_anchor True
yanchor 0.5
yoffset 1500 * 0.5
easeout_cubic 0.2 xpos 0.735
linear 0.75 xpos 1.55
parallel:
easeout_cubic 0.2 ypos -0.12
easein_cubic 0.75 ypos -0.51
parallel:
pause 0.2
easein_quad 1.0 rotate 60
pause 1
show olivia at moveoutright(0.6)
hide olivia
hide vinny
pause 0.25
play sound snd_water_splash
pause 0.75
#repeat the Vinny launch
show lizhead neutral at moveinright(0.1, LIZHEADY_NEUTRAL)
with eidissolve
L "Uh, Mr. Payne{cps=5}...{/cps}"
Vi "Ahahaha{w=.4} WOOO."
Ra "Alright I get it."
show randy happy at moveinright(0.6, m=.3) with eidissolve
Ra "VINCENT!"
show vinny swag left at moveinleft(0.8) with eidissolve
#Vinny sprite in front of Randy sprite
Vi "Yeah dad?"
show randy neutral with eidissolve_nd
Ra "No more cannon today."
"Olivia and Vincent share a disappointed look."
Ra "Now now, there's a lot more things you two can do."
"Vincent perks up and immediately rushes off."
Vi "Oh I know!"
show vinny at movex(0.35, 1.5)
show vinny right with eidissolve
show olivia somber left at moveinleft (0.8) with eidissolve
"Olivia turns back to the rest of the group with an uneasy smile."
show damien at movex(0.05)
show vinny at movex(0.15)
show lizhead at movex(-0.05)
show inco at movex(0.2)
show randy at movex(0.45)
show olivia at movex(0.7)
with None
show sophia neutral at moveinright(0.3)
show olivia surprised
with eidissolve
pause 0.5
"Mrs. Payne steps forward, her hands held up and wavering."
pause 0.5
Sp "Olivia?"
O "H-{w=.4}hi,{w=.4} Auntie."
"Ms. Payne and her husband approach, both with nervous smiles."
"When she speaks, it's with a certain restraint, holding her excitement back."
"As though worried if it showed too much she'll change her mind and go back in."
pause 0.5
O "{cps=5}I...{/cps}{w=.4} didn't miss much, right?"
pause 0.5
Sp "I'm so glad you came out, dear."
show damien at movex(-0.05, 1.5)
show vinny at movex(0.05, 1.5)
show lizhead at movex(-0.15, 1.5)
show inco at movex(0.1, 1.5)
show randy at movex(0.75, 1.5)
show olivia at movex(0.5, 1.5)
show sophia at movex(0.25, 1.5)
with None
show randy left with eidissolve
pause 0.5
show black behind sophia, olivia, randy:
alpha 0.4
show vinny behind black
show olivia behind randy
with dissolve
pause .5
show sophia at backmovex(0.33, 1.3)
show olivia:
setx(0.5)
pause 0.5
nudgeup()
show sophia happy with eidissolve
pause 0.25
"The older woman kneels in front of her, and wraps her arms around Olivia."
show randy at movex(0.7)
pause 0.5
Ra "Aye, it's been too long, Lil Ace."
pause 0.5
"Randy's hand ruffles her hair while his other arm also encircles both Olivia and Sophia, and while Olivia does her best to avoid his palm."
pause 1.0
show olivia somberdown with eiDissolve(1.0)
"I can see the tiny smile on her face."
window auto hide
pause .5
scene bg_damien_backyard with Dissolve(1)
pause .5
"{cps=5}...{/cps}"
pause .5
"Time seemed to pick up speed after Olivia had come out."
"Damien and his father returned to the grill, managing to prep and cook a final serving of meaty goodness for an early dinner."
"I decided I could go for seconds, and get a few scraps of this and that."
"I nearly drop my food when I get a rough pat on the shoulder from behind."
"It's Mr. Payne. He looks down at me with a thankful smile."
pause 0.5
"Mrs. Payne and Mr. Ferris had continued their conversation till Mr. Ferris' throat ran dry."
"And the rest of us had to contend with a hyperactive child with an armory of foam dart guns."
"I felt bad for Liz, she'd become a one-woman shooting gallery for the boy."
pause .5
"And Olivia."
"And me."
"And Damien, but at least he looked apologetic about it."
show inco neutral left at setx(0.5) with eidissolve
"But now things are winding down."
"The food is officially all gone."
"Everyone is exhausted physically and mentally."
"And yet thoroughly satisfied emotionally."
show inco at movex(0.4) with None
show spr_poolside at moveinleft(0.0)
show olivia pool neutral left at moveinleft(0.85):
ypos -0.05
with eidissolve
"Olivia pads by me, having returned to the pool to cool down and stretch out."
if persistent.lewd:
window auto hide
pause 0.25
show inco right with eidissolve
pause .25
show cg_poolivia with Dissolve(1)
pause
show inco left
hide cg_poolivia with Dissolve(1)
pause .25
#Lewd cg here
show inco thinking left with eidissolve
"There was just one last thing to really cap this off."
show inco explaining with eidissolve
I "Okay everyone!"
window auto hide
pause .25
scene anim_pooldunk1 with Dissolve(1.5)
pause .25
"I hollered to everyone currently on the deck, grouped up nicely for me."
"Looking through the viewfinder of my propped-up camera, I adjust the focus to ensure everyone is captured perfectly in the shot."
pause .5
I "Alright, on three give me your biggest smiles!"
I "one-"
D "Wait!"
"Olivia turns away from the camera, looking toward Damien."
"With a grin Damien waves for me."
D "Dude, you gotta be in this too!"
"There's nods and words of agreement from everyone."
pause .5
"Well{cps=5}...{/cps}"
"It's been a while since I've used this mode so why not."
"Setting the time delay, along with the Sports mode, I'm sure with ten rapid succession shots at least one of them will be perfect."
"And I can always do some post-production on it too."
"Ensuring that the focus is still fine, I click the shutter button and keep the count in mind."
"Thirty, twenty-nine, twenty-eight{cps=5}...{/cps}"
show anim_pooldunk2 with dissolve
"By thirteen I've settled myself next to Damien and above Olivia."
I "Alright,{w=0.3} nine,{w=0.3} eight,{w=0.3} seven-"
show anim_pooldunk3
pause 0.5
"I feel something wrap around my ankle and press against my back on four."
I "Three,{w=0.3} two,{w=0.3} on-{w=0.3} ACK!"
play audio [ "<silence .1>", snd_camera_mult]
play audio [ "<silence .2>", snd_water_splash]
show anim_pooldunk4
window auto hide
pause 1.8
show anim_pooldunk5 with dissolve
pause 0.25
"My camera flash goes off ten times as I'm pushed over by Damien and pulled into the pool by Olivia."
window auto hide
pause 0.5
stop music fadeout 3
scene black with Dissolve(3)
pause 0.5
"{cps=5}...{/cps}"
jump end_of_demo
return