3876 lines
99 KiB
Plaintext
3876 lines
99 KiB
Plaintext
label chapter_4:
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pause 1.0
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"A week into September has come and gone, and I'm finally feeling acclimated to St. Hammond."
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"Things have been going pretty smooth lately, if I do say so myself."
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"Over the past week or so I've been getting more and more used to my new friends, learning new quirks of them daily over lunch and in our classes."
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pause .5
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"{cps=20}Like Olivia's penchant for tail whips.{/cps}"
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window auto hide
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pause .5
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play music mus_chill2
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play ambient1 amb_metro_loop fadein 2 volume 0.5
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call l_metro_day_sound from _call_l_metro_day_sound_2
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camera:
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perspective True
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parallel:
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tf_metro_cameramove
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parallel:
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tf_metro_soundplayer
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with Dissolve(1)
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pause 0.5
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"As I sit on the metro to school my foot comes up to prod at the tender spot on my shin."
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"I also learned {cps=20}NOT{/cps} to borrow Olivia's stuff without asking."
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"She usually tries to keep to herself, even when we're partnered up, but I do my best to play nice."
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"Not to say she's being rude or anything, just quiet."
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"More and more, I kind of figured that part of her silence was just nerves."
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"Accepting that silent facet, I think we've found some small understanding between us."
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"Enough that I think she's starting to see me as a friend now."
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pause .5
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"Among other things, Damien and Liz had given me their numbers."
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"Or rather, Damien gave me both his and Liz's numbers."
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"At first, I thought that Liz would be mad that Damien had basically doxed her, but she didn't seem to mind when he explained his reasons."
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"I also got Ben's number since he figured we'd be doing a lot more team projects in photography class."
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pause .5
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"My eyes roll over the past messages from my new friends."
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"I became so engrossed re-reading them that I nearly missed the announcement of my stop."
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"I scrambled to get off the metro, the closing doors just catching my jacket and forcing me to yank it out before I'm dragged down the tracks."
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"Not going to let that bring my mood down though. It's Friday, meaning after today comes the weekend."
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window auto hide
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pause .5
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stop ambient1 fadeout 2
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scene black
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camera at resetcamera
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with dissolve
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pause 1
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scene bg_school_day with Dissolve(1)
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pause .5
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"It's a quick walk from the station, and I can see the school enter my field of view now."
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"The school looks completely barren."
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"{cps=10}Is it...{/cps}{w=.3} closed?"
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"Weird."
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pause .5
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"I look around at some of the small stores that surround the school, the ones that are usually staffed by student workers."
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"They're also empty."
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"One of them has lights on, but it just looks like the manager's looking over some paperwork inside."
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"I don't recall any announcement about a holiday today, and while I admit to having forgotten what day it was in the past, I am absolutely certain it's Friday."
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"{cps=25}So where is everyone?{/cps}"
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pause .5
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"Even the entryway to the school is barren."
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"The door probably won't even open."
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pause .5
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"{cps=5}...{/cps}"
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pause .5
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"{cps=5}...{/cps}Yep."
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pause .5
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I "Hello?!"
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pause .5
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"I dance a bit in front of the camera watching the door."
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"It does not respond."
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pause .5
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"Hm."
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"You know what, Damien would know what's going on."
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pause .5
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"I flip through my contacts and find Damien's number."
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"I put the phone to my ear and pray that he picks up."
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"After a minute or so of waiting, the dial tone cuts off and is replaced by Damien's voice."
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pause .5
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D "Yo-yo,{w=0.3} whaddup Niko?"
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I "Hey Damien."
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I "I'm at the school right now and it looks like no one's here. Know what that's about?"
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D "Huh? Whaddya-"
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pause .5
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"There's a brief pause on the other end of the line."
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pause .5
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D "{cps=15}Ooooooooooh!{/cps}"
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D "Didn't ya hear?"
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I "Hear what?"
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D "Today's the last warm day of the season, so everyone's celebrating."
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I "Celebrating?"
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D "Yeah! We're actually having a cookout at my place today."
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D "Say, you wanna come over?"
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pause .5
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"The generous but spontaneous offer causes me to hesitate for a moment to respond."
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pause .5
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I "Uh,{w=0.3} thanks for the offer Damien, but it's alright."
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I "I wouldn't want to intrude on your guys' party."
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D "{cps=15}Whaaaaaat?{/cps}"
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D "It's no big deal at all, dude! My folks enjoy the company, and there's gonna be plenty to eat too."
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D "Plus, Olivia's here as well!"
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pause .5
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"I weigh my options:{w=0.3} either go to the party or{cps=5}...{/cps}"
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"I could just take the metro back home and sit in my room doing{cps=5}...{/cps}{w=.4} nothing{cps=5}...{/cps}"
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pause .5
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D "Inky? You still there, buddy?"
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I "Yeah, still here. Was just{cps=5}...{/cps}{w=.4} clearing my schedule."
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I "You sure it wouldn't be an issue?"
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D "Of course not, amigo!"
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D "A friend of mine is a friend of the family!"
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pause .5
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I "Well,{w=0.3} alright then."
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D "Nice! I'll text ya the address. See you soon, compadre!"
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"With that, the call ends, and not a few seconds later that I get a text notification."
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pause .5
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"D-man:{fast}{w=0.3} 61193 chriton road."
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"D-man:{fast}{w=0.3} go the long way around the neighbor doesnt chain his dog lol"
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pause .5
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"I copy and paste the address on my Gruugle Maps and{cps=5}...{/cps}"
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"Huh, looks like Damien lives pretty close to the school."
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pause .5
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"{cps=5}...{/cps}Of course, it's a little longer taking Damien's instructions, but I'm not about to try outrunning a loose dog with my physique."
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"Well, better make my way over then."
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window auto hide
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pause .5
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stop music fadeout 1
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scene black with dissolve
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pause .5
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"{cps=5}...{/cps}"
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window auto hide
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pause .5
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play music mus_damien
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scene bg_damien_house with Dissolve(1)
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pause .5
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"{cps=10}61189...{/cps}{w=.4} {cps=10}61191...{/cps}"
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"Ah, here it is,{w=0.3} 61193."
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"The house looks standard for a house in this neck of the woods{cps=5}...{/cps}{w=.4} or neighborhood."
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"It's a one-story place, but it looks pretty spacious. Definitely a family house."
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pause .5
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"I walk up the stone step path to the front door and ring the doorbell."
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"The grocery bag wrapped around my fingers is starting to chafe a bit."
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"I could've just come right away, but it felt bad coming over empty-handed, so I got something for the party."
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"A simple salad bowl from one of the local stores on the way over."
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"It doesn't seem like much, but as my mom taught me, it's courteous to come to a party with something."
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pause .5
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"Actually, I realize how ill-prepared I look for an 'end of summer celebration.'"
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"With Damien mentioning a pool, everyone else must either be wearing casual clothes or swimwear."
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"Meanwhile, here I am looking overly formal."
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"Not like I could've thought to bring swim trunks to school..."
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pause .5
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"The door swings open and out steps Damien."
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window auto hide
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show inco neutral carrying_bag at moveinright(0.2)
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show damien neutral left at moveinleft(0.7):
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with eidissolve
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pause 0.25
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D "Inco?"
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show damien happy at setx(0.7), hop()
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D "Wow man, you're crazy early."
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D "And you've come bearing gifts!"
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show inco happy with eidissolve
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I "Yep, here I am."
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I "I didn't want to come empty-handed, so I stopped by the store and got a salad."
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show damien sheepish with eidissolve
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D "Awww, you didn't have to, dude!"
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D "{cps=5}...{/cps}"
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show damien pondering left with eidissolve
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D "...Seriously though, you really didn't have to."
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D "My family and I are carnivores..."
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show inco neutral
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show damien cheerful left
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with eidissolve
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D "But thanks!"
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show damien neutral with eidissolve
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D "...Still, it's like, not even ten, man."
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show inco verysad with eidissolve
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I "Oh, uh{cps=5}...{/cps}{w=.4} you didn't give me a time soooo{cps=5}...{/cps}"
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D "Nah,{w=0.3} nah,{w=0.3} that's my bad."
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D "Still, since you're here already come on in."
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show inco neutral with eidissolve
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"Well, don't I feel silly."
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show inco carrying_nothing with eidissolve
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"Damien still accepts the grocery bag."
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"And chucks it off to the side somewhere."
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pause 0.5
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D "C'mon, everyone's out back right now."
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show damien at sety(0.0), moveoutright_cs(0.7)
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show damien right with eodissolve
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hide damien
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"He turns back, making for a sliding door on the opposite end of the house."
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window auto hide
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pause 0.25
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scene bg_damien_livingroom with Dissolve(1):
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xalign 1.0
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linear 10 xalign 0.0
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pause 0.5
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"Following after, I barely have time to take in what I think is the living room and dining room."
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"There's a number of toys strewn about, foam dart guns and loose game controllers."
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"Damien opens the glass door and gives me a small push out of the house."
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window auto hide
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pause 0.25
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scene bg_damien_backyard with Dissolve(1)
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pause 0.5
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show inco neutral left at moveinleft(0.8) with eidissolve
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show damien neutral left at moveinleft(0.6) behind inco with eidissolve
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D "Hey everyone!{w=0.3} We've got a guest already!"
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pause 0.5
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"Stepping out onto a wooden deck, I'm surprised to see the pool and yard."
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"To the left of me is what looks to be an older, heavier set version of Damien."
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show randy at moveinright(0.3)
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show spr_grill at moveinright(0.15):
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xanchor 0.5
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xzoom -1
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with eidissolve
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unknown "Well howdy there!"
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show randy at movex(0.35)
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show spr_grill at movex(0.2)
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show inco neutral at movex(0.6)
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show damien at movex(0.85)
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pause 0.5
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I "Hello sir.{w=0.3} I'm Inco."
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pause 0.5
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"He shifts the barbeque tongs from his right hand to his left so that he can shake my hand."
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pause 0.5
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Ra "Randy Payne,{w=0.3} you can just call me Randy though."
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"I hide the grimace as we shake hands, feeling what I'm guessing is a very sticky marinade now clinging to my palm."
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pause 0.5
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Ra "Didn't think someone would come this early."
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Ra "I just finished getting the good stuff all sauced up."
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show randy left with eidissolve
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"As soon as he lets go, he focuses back on the piles of different meats heaped up next to the grill."
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"Meanwhile, I grab some nearby napkins to wipe the sauce from my hand."
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pause 0.5
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show inco at setx(0.6), nudgeup()
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I "Oh, what's on the menu?"
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Ra "Mmmm, lesse here."
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pause 0.5
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Ra "We got brisket,{w=0.1} flanks,{w=0.1} ribs,{w=0.1} sirloin,{w=0.1} tenderloin,{w=0.1} top sirloin,{w=0.1} bottom sirloin,{w=0.1} rounds,{w=0.1} and shanks."
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pause 0.5
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"That's a lotta cow."
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Ra "All marinated in my special mix of wet rub and dry rub seasoning."
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show inco surprised with eidissolve
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I "Oh wow,{w=0.3} that's a lot {cps=5}si-{/cps} Randy."
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Ra "Ah, me, Damien, and Soph'll be doing it in shifts."
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show randy right with eidissolve_nd
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Ra "If you're interested I'll let you lend a hand too, if the missus doesn't rope you into carrying too much around."
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show inco happy with eidissolve
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I "Sure, sounds fun. I've never actually grilled before."
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Ra "It's not too tough, you'll see."
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show randy at moveoutleft(0.35)
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show spr_grill at moveoutleft(0.2)
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hide randy
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hide spr_grill
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pause 0.75
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show inco at sety(0.0), movex(0.35)
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show damien at movex(0.65)
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"Now that I'm here, I can finally ask Damien the question that's been on my mind."
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show inco neutral right with eidissolve
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I "Hey Damien, so I've been curious this whole time."
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I "What exactly is this celebration anyway?"
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show damien happy with eidissolve
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D "Oh yeah, I haven't told you yet! Well, you see, when-"
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show damien neutral with eidissolve
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"Before Damien can properly explain, a motherly voice cuts him off."
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unknown "Damien sweetie, you shouldn't keep your baby brother waiting any longer."
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show damien neutral at movex(0.8)
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show inco at movex(0.6)
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with None
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show inco left with eidissolve
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"At the mention of the younger sibling a tiny Damien clone jumps over the deck railing and-"
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show vinny neutral at moveinright(0.35) with eidissolve_nd
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pause .25
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unknown "ACID PUNCH!"
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stop music fadeout 1.5
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window auto hide
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show vinny at movex(0.45, t=0.5)
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play sound snd_slapstick_whoosh
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pause 0.2
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show vinny at hitx(0.45)
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play audio snd_fruitplap
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pause 0.75
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play sound snd_slapstick_thunder
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pause 0.2
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show black behind inco, vinny:
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alpha 0.4
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show white:
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on hide:
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linear 0.5 alpha 0
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hide white
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show damien shocked
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show damien at movex(0.85)
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show inco falling at hit(0.6)
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"OH GOD WHY!"
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show vinny at movex(0.4) with None
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hide black
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show inco concerned left
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with eidissolve
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show inco at rotate_funny(0.05)
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#Flip Vinny sprite in, make sure feet contact Inco sprite at crotch level
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I "{cps=10}{i}Whyyyyy...?{/i}{/cps}"
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show sophia annoyed at moveinright(0.2) with eidissolve
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unknown "Vinny!"
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show vinny neutral at setx(0.4), jumping(0.0, 2)
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unknown "Look bro, just like from Power Raptors! I told you I could do it!"
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show damien sheepish
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show sophia confused
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with eidissolve
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show sophia at movex(0.4)
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show vinny at sety(0.0), movex(0.2)
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unknown "I am so sorry Inco!"
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show sophia annoyed left at setx(0.4), hity()
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unknown "Vincent!{w=0.3} This is why I don't want you watching those violent shows!"
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show vinny at moveoutleft_cs(0.2)
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show vinny neutral left with eidissolve
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hide vinny
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pause 0.5
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"The younger dino isn't listening, he's already run off to find another victim."
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show sophia at movex(0.35)
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show damien at moveoutright(0.85)
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hide damien
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show sophia confused right with eidissolve
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play music mus_upbeat
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unknown "You alright?"
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show inco at standup(0.0, 1, 0.5)
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I "Yeah,{w=0.3} I'm fine."
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show inco neutral left with eidissolve
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I "{cps=5}...{/cps}Was that really acid?"
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show sophia happy with eidissolve
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unknown "Ha ha, no, no{cps=5}...{/cps}"
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unknown "But here, you should wipe that off."
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pause 0.5
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show sophia annoyed
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unknown "Now."
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show sophia neutral with eidissolve
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"I take the towel handed to me and wipe off the splotch on my pants from where Vincent had punched."
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pause 0.5
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unknown "Dilopasaurus spit only gets more acidic after they reach puberty."
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"I begin to rub away the spittle from my pants with a bit more urgency."
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show sophia at movex(0.37)
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show inco:
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resetrotate
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movex(0.7)
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with None
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show randy at moveinright(0.2)
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show spr_grill at moveinright(0.05):
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xanchor 0.5
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xzoom -1
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with eidissolve
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Ra "Thankfully he's more me than his mother. Otherwise you'd need a new pair of pants."
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "Er,{w=0.3} wait,{w=0.3} that's an actual thing?"
|
|
|
|
show randy at setx(0.2), nudgeup()
|
|
show randy happy with eidissolve
|
|
|
|
"Randy laughs."
|
|
|
|
show sophia neutral
|
|
show randy neutral
|
|
with eidissolve
|
|
|
|
unknown "So, you must be Damien's new friend from school?"
|
|
|
|
show inco happy left with eidissolve
|
|
|
|
I "Indeed I am."
|
|
|
|
show sophia happy with eidissolve
|
|
|
|
"Damien's Mom's head pops up at the side of the deck with a tired smile."
|
|
pause 0.5
|
|
|
|
I "Hello ma'am. Thank you for having me."
|
|
|
|
unknown "Oh, I didn't know we'd have guests so soon, I would've cleaned up more{cps=5}...{/cps}"
|
|
|
|
Sp "You can just call me Sophia, dear."
|
|
|
|
Ra "Speakin' of school, Damien told me that you were there. Why'd you be going there today of all days?"
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
I "Honestly, I didn't even realize that today's a holiday. Usually I mark them on my calendar, but it must've flown over my head."
|
|
|
|
Ra "Ah, it's no worries, then. It's mainly us dinos who celebrate it."
|
|
|
|
I "Yeah, Damien told me a bit about it, but I'm not sure I fully understand."
|
|
|
|
Ra "In that case, I'd be more than glad to clue ya in!"
|
|
|
|
Ra "It's called 'Summer's End', as today marks the last warm day of the season."
|
|
|
|
Ra "After this, fall and winter start rolling in."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
I "Huh,{w=0.3} interesting."
|
|
pause 0.5
|
|
|
|
I "Well, this'll probably make me sound stupid for asking, but how come you celebrate it?"
|
|
|
|
Ra "To put it simply, the cold might be manageable for warm-bloods, but for us reptiles its {i}no bueno.{/i}"
|
|
|
|
Ra "So, we spend the last day soaking in the sun and enjoying the warm weather before it starts getting chilly."
|
|
|
|
"Aaah, that makes sense."
|
|
pause 0.5
|
|
|
|
Ra "Next thing ya know, everyone's wearing extra layers and putting up the heat lamps!"
|
|
|
|
Ra "Though it apparently used to be ice-age levels of frigid back in my granddad's age, so I guess we can consider ourselves lucky."
|
|
|
|
Ra "Otherwise we'd be nothing but a couple a' popsicles with our tails for sticks!"
|
|
|
|
show randy at setx(0.2), nudgeup()
|
|
show randy happy with eidissolve
|
|
|
|
"The patriarch lets out a laugh that's as infectious as his son's."
|
|
|
|
"He wipes a tear from his eye as he goes back to flipping the meat on the grill."
|
|
|
|
show randy neutral with eidissolve
|
|
|
|
Ra "Anywho, we're gonna start cookin' up the food, so make yourself comfortable."
|
|
|
|
I "Thank you, sir-{w=0.3} I mean, Randy."
|
|
|
|
show sophia at moveoutleft(0.37)
|
|
show randy at moveoutleft(0.2)
|
|
show spr_grill at moveoutleft(0.05)
|
|
hide randy
|
|
hide sophia
|
|
hide spr_grill
|
|
|
|
pause 1
|
|
|
|
show inco at movex(0.5) with None
|
|
|
|
show spr_poolside at moveinleft(0.0)
|
|
show inco right
|
|
with eidissolve
|
|
|
|
"While Damien's dad attends to the grill, I move to the banister overlooking the pool."
|
|
|
|
"It's filled with a couple of aquatic toys and air-filled floaties."
|
|
|
|
I "Man, I wish my place had a pool."
|
|
|
|
"{cps=5}...{/cps}Well,{w=0.3} I {i}do{/i} have extra jeans at home. Ruining one pair won't be a huge issue."
|
|
|
|
"Nah, on second thought, it'd be real annoying to deal with drying off and going home."
|
|
|
|
"I wonder how deep-"
|
|
|
|
#Olivia shoots from the pool, splashing inco
|
|
|
|
play sound snd_water_emerge volume 0.7
|
|
|
|
show olivia pool neutral left:
|
|
xpos 0.89 ypos 0.28
|
|
easein_quad 0.6 xpos 0.86 ypos -0.07
|
|
ease_quad 0.5 ypos -0.05 xpos 0.85
|
|
show spr_poolside as poolside2 at setx(0.0):
|
|
pause 0.6
|
|
linear 0.25 alpha 0
|
|
|
|
pause 0.4
|
|
|
|
show inco at setx(0.5), hop()
|
|
show inco falling with eidissolve
|
|
|
|
show olivia pool shocked at backmovexy(0.87, -0.05)
|
|
|
|
"{i}*FWOOSH*{/i}"
|
|
|
|
I "AH!"
|
|
|
|
O "Ah!"
|
|
show olivia at sety(-0.05), movex(0.85)
|
|
|
|
O "The hell are you doing here?!"
|
|
|
|
show inco furious with eidissolve
|
|
|
|
I "I was invited!"
|
|
|
|
"Focusonherfacenottheotherthing{w=.4}...s"
|
|
|
|
I "What the heck are you doing here?!"
|
|
|
|
show olivia pool angry left with eidissolve
|
|
|
|
O "I live here, moron!"
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
"Crap.{w=0.3} Right.{w=0.3} Damien even told me on the way."
|
|
|
|
show olivia pool neutral with eidissolve
|
|
|
|
O "Uh, anyways."
|
|
|
|
O "No really, why are you here?"
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "Nobody was at school when I got there."
|
|
|
|
show olivia pool surprised with eidissolve
|
|
|
|
O "{cps=5}...{/cps}Huh?"
|
|
|
|
I "Yeah,{w=0.3} checked the doors and everything."
|
|
|
|
show olivia pool neutral with eidissolve
|
|
|
|
O "They announced the holiday yesterday in homeroom. Didn't you hear it?"
|
|
|
|
"{i}THAT'S{/i} what Liz said over the PA yesterday?"
|
|
|
|
"I thought that was the school's anthem or something."
|
|
|
|
"Huh, no wonder everyone was staring as I saluted."
|
|
pause 0.5
|
|
|
|
I "{cps=5}...{/cps}Must've not been paying attention."
|
|
|
|
I "But yeah,{w=0.3} asked Damien what was up, he said there's some event going on and invited me."
|
|
|
|
"Olivia sinks a bit into the water. Actually..."
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
I "Uh,{w=0.3} stupid question, but{cps=5}...{/cps}"
|
|
|
|
O "{cps=5}...{/cps}?"
|
|
|
|
I "Are you really okay to swim?"
|
|
|
|
show olivia pool annoyed with eidissolve
|
|
|
|
"There's that glare again."
|
|
|
|
O "Of course.{w=0.3} Why wouldn't I be?"
|
|
|
|
I "Err{cps=5}...{/cps} well, y'know{cps=5}...{/cps}"
|
|
|
|
"Thankfully she gets what I'm saying."
|
|
pause 0.5
|
|
|
|
#Middle finger from Olivia
|
|
|
|
I "Sorry?"
|
|
|
|
show olivia pool considering with eidissolve
|
|
|
|
"She simply rolls her eyes."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
O "{cps=5}...{/cps}I like it in the water."
|
|
|
|
I "Mm. I kinda wish I knew about all this earlier."
|
|
|
|
I "I'd have brought my trunks."
|
|
|
|
show olivia pool annoyed left with eidissolve
|
|
|
|
O "Ew, no.{w=0.3} I'm not sharing {i}my{/i} pool with you."
|
|
|
|
I "What? Why not?"
|
|
|
|
play sound snd_water_swash volume 0.5
|
|
show oliviatail left behind spr_poolside:
|
|
ypos -0.03
|
|
xpos 1.1
|
|
easein_cubic 0.3 xpos 0.95
|
|
easeout_cubic 0.7 xpos 1.1
|
|
|
|
pause .5
|
|
show inco falling at jumping
|
|
|
|
"Instead of answering me verbally, Olivia's tail whips up some water at me like a large wave."
|
|
|
|
#Inco steps back, splashing sfx and maybe crude water spritework
|
|
|
|
show damien happy at moveinright(0.16) with eidissolve_nd
|
|
|
|
D "Yo!{w=0.3} Inco, come check this out!"
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
"Olivia takes the opportunity to slink back into the water."
|
|
|
|
show olivia at moveoutright(0.85)
|
|
hide olivia
|
|
pause 0.5
|
|
|
|
"I think she's doing a weird version of the dead-man's float."
|
|
|
|
show inco neutral at movex(0.7)
|
|
show damien at movex(0.2)
|
|
show spr_poolside at movex(0.2)
|
|
hide poolside2 # overdue
|
|
hide spr_poolside with eidissolve
|
|
|
|
"Well, whatever."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
"What's Damien yelling about?"
|
|
|
|
I "Yeah, Damien?"
|
|
|
|
show damien neutral with eidissolve
|
|
|
|
D "Well, first, my lil' bro has something to say to you."
|
|
|
|
show vinny sad at moveinright(0.32) with eidissolve
|
|
|
|
unknown "Sorry for giving you an acid punch, Inky."
|
|
|
|
"Looks like he taught his younger sibling about my nickname too."
|
|
pause 0.5
|
|
|
|
I "It's alright,{w=0.3} er{cps=5}...{/cps}"
|
|
|
|
show vinny neutral at setx(0.32), jumping()
|
|
|
|
Vi "Vinny!"
|
|
|
|
show vinny at sety(), movex(0.5)
|
|
|
|
"Vinny extends his hand for a handshake, though it's obscured by his sleeves."
|
|
|
|
D "And secondly,{w=0.3} we need a few chairs out here. We got some folding ones, but also some from the kitchen."
|
|
|
|
I "Got it."
|
|
|
|
D "They're cheap wood, not real heavy at all."
|
|
|
|
D "After the chairs, we can do the table together. Mom'd be pissed if that got dropped."
|
|
|
|
I "Why?"
|
|
|
|
D "It's the only one we got."
|
|
|
|
D "And after everything's set we can play something fun, kay lil man?"
|
|
show vinny at jumping
|
|
show vinny left with eiDissolve(.25)
|
|
pause .75
|
|
show vinny neutral left at sety(0.0), moveoutleft(0.5, m=0.4)
|
|
hide vinny
|
|
|
|
"Vincent grins and bolts back toward the house."
|
|
|
|
show damien sheepish with eidissolve
|
|
|
|
"Damien chuckles and we both follow after the kid."
|
|
window auto hide
|
|
pause .5
|
|
|
|
scene black with Dissolve(1)
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
D "Aaargh!" with xpunch
|
|
|
|
"The table drops the few inches we were able to lift it with a hard crash back onto the tile."
|
|
|
|
"I'd be worried about the cracks, but the floor is already pretty shattered around here from the years."
|
|
|
|
"This table must actually be their gold storage, and it's just painted to look like wood."
|
|
|
|
"That's the only explanation."
|
|
window auto hide
|
|
pause .5
|
|
|
|
scene bg_damien_livingroom:
|
|
xalign 1.0
|
|
show inco neutral:
|
|
xpos 0.25
|
|
show damien neutral left:
|
|
xpos 0.6
|
|
show vinny neutral left:
|
|
xpos 0.7
|
|
with dissolve
|
|
pause .5
|
|
|
|
"We catch our breaths and give our strained muscles a moment to relax."
|
|
pause .5
|
|
|
|
Vi "Why can't 'Livia help us? She's super strong!"
|
|
|
|
D "Olivia's enjoying herself in the pool, bro. We don't wanna ruin her time."
|
|
|
|
Vi "Her chair thing has wheels, we can use that!"
|
|
|
|
show damien pondering left with eidissolve
|
|
|
|
D "{cps=5}...{/cps}"
|
|
|
|
D "{cps=5}... ...{/cps}"
|
|
|
|
D "{cps=5}...{/cps}I think it might be a bit small."
|
|
|
|
show vinny at hop()
|
|
|
|
Vi "Awh, no fair! She's gonna go to her room soon, why can't she help?"
|
|
|
|
show damien sheepish with eidissolve
|
|
|
|
D "Hey, c'mon, not in front of any guests, yeah?"
|
|
|
|
Vi "It's true, though!"
|
|
|
|
D "You don't know that, come on."
|
|
|
|
show vinny sad with eidissolve
|
|
|
|
"The Damien mini-me pouts."
|
|
|
|
show damien happy left with eidissolve
|
|
|
|
D "I think I got a better grip on the table now, let's try one more time."
|
|
|
|
I "O-Okay,{w=0.3} I'm ready."
|
|
|
|
show vinny neutral with eidissolve
|
|
|
|
"One,{w=.5} two{cps=5}...{/cps}"
|
|
|
|
show damien pondering left with eidissolve
|
|
|
|
D "Wait."
|
|
|
|
"Huh?"
|
|
|
|
Vi "What's up?"
|
|
|
|
D "{cps=5}...{/cps}"
|
|
|
|
D "{cps=5}... ...{/cps}"
|
|
|
|
pause .5
|
|
show damien sheepish left with eidissolve
|
|
|
|
D "{cps=15}Ooooooooooh!{/cps}"
|
|
|
|
D "Mom must've been talking about the plastic table in the garage, not the dining room table."
|
|
|
|
show vinny at hop()
|
|
|
|
Vi "You're right!"
|
|
pause 0.75
|
|
|
|
"What."
|
|
pause 0.5
|
|
|
|
D "Guess we gotta haul this thing back into the dining room, fellas."
|
|
pause 0.5
|
|
|
|
"{cps=10}Greeeeeaaaaat...{/cps}"
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
scene black with dissolve
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"After getting the suspiciously heavy table back inside, Damien and I carry the much lighter plastic one out the door."
|
|
|
|
"As I catch my breath, I notice the younger dinosaur is gone. Maybe he ran off to do something else."
|
|
window auto hide
|
|
pause 0.25
|
|
|
|
scene bg_damien_livingroom:
|
|
xalign 0.7
|
|
show inco neutral:
|
|
xpos 0.3
|
|
show damien neutral left:
|
|
xpos 0.7
|
|
with dissolve
|
|
pause 0.25
|
|
|
|
"Either way, I guess now's the time to ask."
|
|
pause 0.5
|
|
|
|
I "Hey,{w=0.3} Damien."
|
|
|
|
D "Yeah?"
|
|
|
|
I "What was that about Olivia going to her room?"
|
|
|
|
show damien pondering with eidissolve
|
|
|
|
D "Huh?{w=0.3} Oh, sorry, yeah, uh..."
|
|
pause 0.5
|
|
|
|
"An awkward silence fills the air for a few moments."
|
|
pause 0.5
|
|
|
|
D "It's just{cps=5}...{/cps}"
|
|
|
|
show damien thinking with eidissolve
|
|
|
|
D "She doesn't really stick around for family events like this, is all."
|
|
|
|
D "Regular introvert stuff, you know? It's no big deal."
|
|
|
|
I "And your parents are okay with that?"
|
|
|
|
D "Why wouldn't they be? She's her own person."
|
|
|
|
I "Right."
|
|
|
|
show damien happy with eidissolve
|
|
|
|
D "She usually makes appearances for food, though."
|
|
|
|
D "Hey, speaking of food, you want to go check on the grill?"
|
|
|
|
I "Why? There's no way the food is done by now."
|
|
|
|
D "I know, I just like the smell."
|
|
|
|
I "Oh.{w=0.3} Alright then."
|
|
|
|
D "Sweet, let's go."
|
|
window auto hide
|
|
pause 0.25
|
|
|
|
scene black with dissolve
|
|
pause 0.5
|
|
|
|
scene bg_damien_backyard
|
|
show sophia neutral:
|
|
xpos 0.3
|
|
show randy:
|
|
xpos 0.15
|
|
show spr_grill:
|
|
xpos 0.0
|
|
xanchor 0.5
|
|
xzoom -1
|
|
with dissolve
|
|
|
|
show inco neutral left at moveinleft(0.65)
|
|
show damien neutral left at moveinleft(0.8)
|
|
with eidissolve
|
|
|
|
"As we make our way over to where Damien's dad is manning the grill, I catch a whiff of the spices and marinades applied to all the meat."
|
|
|
|
"Sophia's accompanying him, helping to place the meat on the grill."
|
|
pause 0.5
|
|
|
|
D "How's it coming along, pops? You making any how I like 'em?"
|
|
|
|
show randy happy with eidissolve
|
|
|
|
Ra "You know it, son. Have a look for yourselves."
|
|
|
|
show randy neutral with eidissolve
|
|
|
|
"He steps aside and lets us gaze at the variety of barbeque set over the flames."
|
|
|
|
"The smell of it cooking and the symphonic sizzling sound has my mouth watering in seconds."
|
|
pause 0.5
|
|
|
|
Ra "Good, right?"
|
|
|
|
show damien cheerful left with eidissolve
|
|
|
|
D "I'll say."
|
|
|
|
show damien left
|
|
show randy left
|
|
with eidissolve
|
|
|
|
"Randy uses a pair of tongs to grab a piece of steak that looks halfway cooked."
|
|
show randy right with eidissolve
|
|
|
|
Ra "The secret is that you gotta let these babies have some time getting seared on each side, that way it really hones in the fla-"
|
|
|
|
"{i}*SPLAT*{/i}"
|
|
pause 0.5
|
|
show randy at nudgeup()
|
|
|
|
Ra "Whoops."
|
|
pause 0.5
|
|
|
|
"There's a bout of silence between everyone as we all stare down at the piece of meat on the floor."
|
|
pause 0.5
|
|
|
|
Ra "Eh, it's not too ruined. Hey! Olivia! You want it?!"
|
|
|
|
show randy at sety(), movex(0.1)
|
|
show sophia at movex(0.22)
|
|
show spr_grill at movex(-0.05)
|
|
show inco at movex(0.45)
|
|
show damien at movex(0.6)
|
|
with None
|
|
|
|
show olivia pool neutral left at moveinleft(0.9, 0.1):
|
|
show spr_poolside at moveinleft(0.0)
|
|
with eidissolve
|
|
|
|
"A pair of eyes appear over the edge of the pool."
|
|
pause 0.5
|
|
|
|
O "{cps=5}...{/cps}Sure, toss it in."
|
|
pause 0.5
|
|
|
|
"What's this now?"
|
|
pause 0.5
|
|
|
|
"Randy proceeds to chuck the steaks right into the water as one would do with chum to attract fish."
|
|
|
|
show randy:
|
|
easein_cubic 0.3 xpos 0.14
|
|
ease_cubic 0.7 xpos 0.1
|
|
|
|
pause .25
|
|
show inco right with eidissolve_nd
|
|
show damien right behind inco with eidissolve_nd
|
|
pause .25
|
|
|
|
show olivia:
|
|
setxy(0.9, 0.1)
|
|
ease_cubic 0.3 ypos 0.2
|
|
linear 0.5 ypos -0.1 xpos 1.2
|
|
|
|
pause 0.3
|
|
play sound snd_water_emerge volume 0.7
|
|
|
|
"{i}*FWOOSH*{/i}"
|
|
|
|
#Possible CG/Sprite work animation of Olivia doing a deathroll in the pool with a steak in her mouth
|
|
show inco at nudgeup()
|
|
|
|
I "Jeez!"
|
|
|
|
show sophia at movex(0.3)
|
|
show randy at movex(0.15)
|
|
show damien at movex(0.8)
|
|
show inco at sety(), movex(0.65)
|
|
show spr_grill at movex(0.0)
|
|
|
|
show spr_poolside at movex(0.2)
|
|
hide olivia
|
|
|
|
with None
|
|
|
|
hide spr_poolside
|
|
show inco left behind damien
|
|
show damien left
|
|
with eidissolve
|
|
|
|
Ra "Anywho. Since you're our first guest, Inco, you get the honor of getting choice picks. Which one you want?"
|
|
|
|
show inco verysad left with eidissolve_nd
|
|
|
|
I "Oh, I don't want to impose or anything..."
|
|
|
|
Ra "Ahh, nonsense! Besides, better to get in your picks now before the other guests arrive later."
|
|
|
|
show damien sheepish left with eidissolve
|
|
|
|
D "Hey, think of it as payback for all the soda and chips you've been getting us!"
|
|
|
|
show sophia confused at setx(0.3), nudgeup()
|
|
|
|
Sp "Come again."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "Er,{w=0.3} well,{w=0.3} guess a burger is more convenient."
|
|
|
|
"I don't get to attend a family BBQ everyday."
|
|
|
|
show sophia happy with eidissolve
|
|
|
|
Sp "Excellent choice, Inco!"
|
|
|
|
Sp "Want it rare, medium rare, or well done?"
|
|
|
|
show damien happy with eidissolve
|
|
|
|
D "Hey Inco, go for the rare!"
|
|
|
|
"Damien licks his lips as he says that."
|
|
|
|
"'Rare', what the he- {w=0.3}oh. {w=0.3}Carnivores. {w=0.3}Right."
|
|
|
|
"I'm pretty sure a raw burger would kill me."
|
|
|
|
show inco happy with eidissolve
|
|
|
|
I "I'll take my burger well-done."
|
|
|
|
show damien thinking with eidissolve
|
|
|
|
D "Yeah I'm sure you'll want ketchup with it too huh."
|
|
|
|
Ra "Come on,{w=0.3} Damien. One well-done burg,{w=0.3} coming right up!"
|
|
|
|
"Yeah, not going to take any chances."
|
|
|
|
show damien neutral left with eidissolve
|
|
|
|
D "Just sayin' you're missing out, amigo."
|
|
|
|
Ra "I'm pretty sure your Mother was just messing with him, we'd never serve that sort of thing to a guest."
|
|
|
|
Ra "There's no way we could afford the suit!"
|
|
|
|
show randy happy at nudgeup() with eidissolve
|
|
|
|
"Mr. Randy lets out a hearty guffaw as he lefts the burgers on his grill."
|
|
show randy neutral with eidissolve
|
|
|
|
Ra "It's alright son, though it may not look like it, Volcaldera has its share of humans."
|
|
|
|
Ra "From what I know, you guys can eat about anything, right?"
|
|
|
|
Ra "Raw meat aside."
|
|
pause 0.5
|
|
|
|
I "I mean{cps=5}...{/cps} yeah, I guess."
|
|
|
|
Ra "Must be nice to be able to just grab whatever's on sale at the market. Meat prices these days are getting pretty crazy."
|
|
|
|
I "I've seen some of that synthetic meat around, that might be cheaper. Why not try it out?"
|
|
pause 0.5
|
|
|
|
stop music fadeout 0.02
|
|
|
|
#all audio stops, including grill audio
|
|
show sophia annoyed
|
|
show randy annoyed
|
|
show damien angry
|
|
pause 1.5
|
|
|
|
Ra "{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
Sp "{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
D "{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
Grill "{cps=5}...{/cps}"
|
|
pause 1.5
|
|
|
|
show inco verysad left with eidissolve
|
|
|
|
I "{cps=5}...{/cps}Sorry..."
|
|
pause 0.5
|
|
|
|
#audio resumes
|
|
"There's one taboo I stumbled into headfirst."
|
|
|
|
"Noted."
|
|
pause 0.5
|
|
|
|
"I, uh{cps=5}...{/cps} better change the subject before things get any more awkward."
|
|
pause 0.5
|
|
|
|
play music mus_chill2
|
|
|
|
show inco at movex(0.6) with None
|
|
|
|
show inco neutral right
|
|
show randy neutral left behind sophia
|
|
show sophia neutral left
|
|
show damien neutral left
|
|
with eidissolve
|
|
|
|
I "{cps=10}So...{/cps}{w=0.3} hey! {w=0.3}Damien!"
|
|
|
|
I "I've been curious this whole time."
|
|
|
|
I "What exactly is this Summer's End celebration anyway?"
|
|
|
|
D "Didn't my dad tell you earlier? It's the last warm day of the year, or whatever."
|
|
|
|
I "Yeah, I get that part. But {i}why{/i} is it a holiday?"
|
|
|
|
show damien thinking left with eidissolve
|
|
|
|
D "Ah,{w=0.3} that."
|
|
pause 0.5
|
|
|
|
D "{cps=5}...{/cps}"
|
|
|
|
show damien sheepish left with eidissolve
|
|
|
|
D "Actually{cps=5}...{/cps} I don't really remember either!"
|
|
|
|
D "Guess I should've been paying more attention at school!"
|
|
|
|
"It's a bit concerning he doesn't know this much about his own culture he's currently celebrating."
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}Actually, it probably doesn't even need a reason. Why would you? It's just the last warm day of the year, any excuse for get-togethers is fine in my book."
|
|
|
|
"The kid flumps down hard on the grass in the way only children can without shattering something."
|
|
|
|
show vinny neutral left at moveinleft(0.7) with eidissolve
|
|
|
|
Vi "Ah! And we don't gotta go to school, it's nice and warm, and we get to eat real good!"
|
|
|
|
Vi "I think those Mayans had the right idea!"
|
|
|
|
show sophia confused right at nudgeup()
|
|
|
|
Sp "Vinny!"
|
|
|
|
show vinny at moveoutleft(0.7, 0.3, 1)
|
|
hide vinny
|
|
#vinny runs off
|
|
pause 0.5
|
|
|
|
show damien thinking left with eidissolve
|
|
|
|
D "Mayans, yeah? Hey Inco, are you a vir-"
|
|
|
|
show sophia behind randy
|
|
show randy happy right
|
|
with eidissolve
|
|
|
|
Ra "Alright, it's about ready!"
|
|
|
|
show inco at movex(0.65) behind damien with None
|
|
|
|
show inco left
|
|
show damien happy left
|
|
show randy neutral
|
|
show sophia neutral
|
|
with eidissolve
|
|
|
|
Ra "It's about time the guests showed up too, isn't it?"
|
|
|
|
Sp "They'll be here any minute."
|
|
pause 0.5
|
|
|
|
show sophia at nudgeup()
|
|
|
|
Sp "Oh,{w=0.3} Olivia!"
|
|
|
|
show randy at movex(0.1)
|
|
show sophia at sety(), movex(0.22)
|
|
show spr_grill at movex(-0.05)
|
|
show inco at movex(0.35)
|
|
show damien at movex(0.47)
|
|
with None
|
|
|
|
show inco right behind sophia
|
|
show damien neutral right behind inco
|
|
show spr_poolside at moveinleft(0.0)
|
|
with eidissolve
|
|
|
|
"Across the yard, Olivia contentedly drifted to the middle of the pool."
|
|
|
|
"Though a look came across her face upon hearing Damien's mom, and she began paddling toward the raised deck."
|
|
|
|
show olivia pool surprised left at moveinleft(0.85, -0.05) with eidissolve
|
|
pause 0.5
|
|
# She goes back to her space over the edge
|
|
|
|
Sp "Are you going in so soon?"
|
|
pause 0.5
|
|
|
|
O "{cps=5}...{/cps}Yeeeah?"
|
|
|
|
Sp "Are you sure you don't want to wait until the others get here?"
|
|
|
|
D "Yeah! Wait 'til the food's ready so we can all eat together."
|
|
|
|
show olivia pool considering with eidissolve
|
|
|
|
O "{cps=5}...{/cps}I'd rather not."
|
|
|
|
O "I just have a lot of art{cps=5}...{/cps}{w=.4}{nw}"
|
|
|
|
show olivia pool neutral with eidissolve_nd
|
|
|
|
extend " stuff I have to do. Sorry."
|
|
|
|
pause 0.5
|
|
|
|
"Damien's little brother steps out from the small deck."
|
|
|
|
show vinny sad at moveinright(0.65) with eidissolve
|
|
|
|
Vi "But, you said we'd play some time today."
|
|
|
|
show olivia pool somberdown with eidissolve
|
|
|
|
"She tries to back her uncertain tone up with a shaky smile."
|
|
pause 0.5
|
|
|
|
O "M-{w=.3}maybe later, Vinny."
|
|
|
|
show olivia pool somber with eidissolve
|
|
|
|
O "Uh{cps=5}...{/cps}"
|
|
|
|
O "Have fun?"
|
|
pause 0.5
|
|
|
|
show olivia at moveoutright(0.85)
|
|
hide olivia
|
|
pause 0.5
|
|
|
|
"She lifts herself from the pool and kneels atop her chair."
|
|
pause 0.5
|
|
|
|
"I'm confused at how her legs work, but my best guess is that perhaps they only do above the knees."
|
|
|
|
"Turning about, her hands carefully set her feet down on the chair's footrests."
|
|
|
|
"Fully settled into the chair, Olivia rolls herself to the sliding backdoor of the house."
|
|
|
|
show sophia at movex(0.3)
|
|
show randy at movex(0.15)
|
|
show damien at movex(0.8)
|
|
show inco at movex(0.65)
|
|
show spr_grill at movex(0.0)
|
|
show spr_poolside at movex(0.2)
|
|
show vinny at movex(1.0)
|
|
with None
|
|
|
|
hide spr_poolside
|
|
hide vinny
|
|
show inco left behind damien
|
|
show damien left
|
|
with eidissolve
|
|
|
|
Sp "Think the table is just about set!"
|
|
|
|
Sp "Now we really are just waiting on the others."
|
|
|
|
Sp "Damien, has your friend texted you at all?"
|
|
|
|
D "Yeah, Liz said she'd be here about now."
|
|
|
|
I "Oh, it's Liz? Nice."
|
|
|
|
D "She's bringin' her uncle, too."
|
|
|
|
show randy at setx(0.15), hop()
|
|
|
|
Ra "Oh, snap! That's nice, I'll bust out the brewskies then."
|
|
|
|
D "In fact{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"Damien shields his eyes and looks upward behind me."
|
|
|
|
"I turn too, but at this angle I can't see anything."
|
|
pause 0.5
|
|
|
|
show damien at setx(0.8), hop()
|
|
|
|
D "Yeah!{w=0.3} They're in the front yard!"
|
|
|
|
D "I'll go get 'em."
|
|
|
|
show damien at sety(), moveoutright(0.8)
|
|
hide damien
|
|
|
|
"Damien rushes through the backdoor into the house."
|
|
|
|
"A moment later he emerges again, as if to show off the new guests."
|
|
|
|
show sophia at movex(0.0)
|
|
show randy at sety(), movex(-0.15)
|
|
show spr_grill at movex(-0.3)
|
|
show inco at movex(0.15)
|
|
with None
|
|
|
|
hide sophia
|
|
hide randy
|
|
hide spr_grill
|
|
show inco right
|
|
with eidissolve
|
|
|
|
show damien neutral at moveinleft(0.3) behind inco with eidissolve
|
|
|
|
L "Come on, don't make it weird."
|
|
|
|
$ liz_moveinleft_fromtop(0.8, 0.0, "neutral left", "neutral left")
|
|
|
|
L "Hi everyone!"
|
|
|
|
L "Oh!{w=0.3} Inco, you're here."
|
|
|
|
I "Yeah, I got roped in."
|
|
|
|
L "Neat."
|
|
pause 0.5
|
|
|
|
L "Uh, c'mon, Uncle Mike, through here."
|
|
|
|
unknown "Hey now, I'm not that old."
|
|
|
|
$ liz_show(0.8, 0.0, "", "", usetrans=False)
|
|
$ liz_movex(0.85)
|
|
show ferris neutral swag left behind lizbody at moveinleft(0.68) with eidissolve
|
|
|
|
#mr ferris with gold chain, liz looks like she's about to die
|
|
"A giant figure lumbers through the doorway."
|
|
|
|
"That is NOT what I told him to get."
|
|
|
|
show randy happy at moveinright(0.15) with eidissolve
|
|
|
|
Ra "Heeey! Michael!"
|
|
|
|
show ferris happy left with eidissolve
|
|
|
|
Fe "Randy, how've you been!"
|
|
|
|
show randy at movex(0.45, t=1)
|
|
pause 1.0
|
|
show randy at setx(0.45), nudgeup()
|
|
show ferris at setx(0.68), nudgeup()
|
|
|
|
"The two pat each other's backs and give a firm handshake."
|
|
|
|
show randy neutral at sety(), movex(0.4)
|
|
pause 0.5
|
|
|
|
Ra "Doing good, doing good! How 'bout yourself, what's with the ridiculous getup, is it mardi gras?"
|
|
|
|
Fe "Ha ha, no, nothing like that. I've just been trying to relate a bit more to the younger generation recently, it seems we're just too different these days and all."
|
|
|
|
Ra "Aw, c'mon, leave that stuff to the kids."
|
|
pause 0.5
|
|
|
|
"Then he sees me."
|
|
|
|
show ferris neutral left with eidissolve
|
|
|
|
Fe "{cps=5}...{/cps}Huh."
|
|
|
|
I "Mr. Ferris?"
|
|
|
|
show randy left with eidissolve
|
|
|
|
Ra "You know 'em?"
|
|
|
|
Fe "Yeah, we've met."
|
|
|
|
I "He takes the same train as me."
|
|
|
|
show ferris happy left with eidissolve
|
|
|
|
Fe "He's been helping me out, recommended I try this chain out."
|
|
|
|
show lizhead shocked left at hity(LIZHEADY_NEUTRAL)
|
|
pause 0.75
|
|
show lizhead unimpressed left with eidissolve_nd
|
|
|
|
"Liz jerks her head my direction furiously. I'm gonna get it later."
|
|
|
|
show inco at movex(0.4)
|
|
show randy at movex(0.15)
|
|
show randy right with eidissolve_nd
|
|
|
|
pause 1.0
|
|
|
|
play sound snd_slapstick_bonecrack
|
|
|
|
show inco shocked at setx(0.4), hity()
|
|
show ferris at nudgeup()
|
|
with xpunch
|
|
pause 0.5
|
|
|
|
#Mr. Ferris and Inco sprites move close, move up and down once and separate
|
|
|
|
"Oh god really regretting the handshake now."
|
|
|
|
"Think he popped all my bones at once."
|
|
|
|
show damien at moveoutleft_cs(0.25)
|
|
show damien left with eidissolve
|
|
hide damien
|
|
show ferris at sety(), moveoutleft(0.68)
|
|
hide ferris
|
|
pause .5
|
|
$ liz_moveoutleft()
|
|
|
|
pause 1
|
|
|
|
show inco at sety(), movex(0.6)
|
|
show randy at movex(0.3)
|
|
show inco neutral left with eidissolve
|
|
|
|
Ra "The food'll be ready soon. Inco, your turn on the grill."
|
|
|
|
show inco concerned left with eidissolve
|
|
|
|
I "Oh, uh-"
|
|
|
|
Ra "Don't worry kid, all you gotta do is keep an eye on the meat and make sure they don't catch on fire."
|
|
|
|
show randy at moveoutleft_cs(0.3)
|
|
show randy left with eidissolve
|
|
hide randy
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
"Damien's father leaves after I nod."
|
|
|
|
"The rest too, heading to where Damien, Vinny, and I had just set the chairs and table."
|
|
|
|
show inco at movex(0.5) with None
|
|
show spr_grill at moveinup(0.7):
|
|
xanchor 0.5
|
|
show inco right
|
|
with eidissolve
|
|
|
|
"Turning to the grill with a grimace, I swallow my nerves and take up the tongs."
|
|
|
|
"Right, nothing to worry about."
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
"Okay, nothing bad so far-"
|
|
|
|
show lizhead excited at moveinright(0.15, -0.125) with eidissolve_nd
|
|
|
|
#Liz happy head sprite behind Inco
|
|
|
|
L "Heya!"
|
|
|
|
show inco at setx(0.5), jumping()
|
|
show inco falling left with eiDissolve(.25)
|
|
|
|
#Spin Inco shocked
|
|
I "AAAA-"
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
I "Oh."
|
|
|
|
show inco concerned left with eidissolve
|
|
|
|
#Inco sad
|
|
I "Sorry."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
#Inco neutral
|
|
I "Hey Liz. What're you doing here?"
|
|
|
|
show lizhead thinking with eidissolve
|
|
|
|
#Liz neutral bob up and down
|
|
L "Oh, everyone else is talking about Randy's cooking and I figured I'd see what's on the menu-"
|
|
|
|
show lizhead at movex(0.2)
|
|
show lizhead angry with eidissolve
|
|
|
|
L "What do you think I'm doing. Why on earth are you getting my uncle to dress like he's going to be in a music video?"
|
|
|
|
show inco annoyed left with eidissolve
|
|
show inco at nudgeup()
|
|
|
|
I "He asked for help!"
|
|
|
|
L "You thought that was good help?!"
|
|
|
|
I "Yes. He just didn't take it right."
|
|
pause 0.5
|
|
|
|
"Across the yard, Vinny's jumping at the shiny object. Mr. Ferris caves and lends it to him."
|
|
|
|
show inco smug left with eidissolve
|
|
|
|
I "See, problem solved."
|
|
|
|
"Ignoring Vinny now strutting around like a gangster."
|
|
|
|
show lizhead neutral with eidissolve
|
|
|
|
L "Oh, man. Whatever, whatever. What's actually cooking?"
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
"I motion to the silver trays spread out next to the grill."
|
|
|
|
"It's A LOT of meat."
|
|
pause 0.5
|
|
|
|
I "Actually, aren't you a herbivore, Liz?"
|
|
|
|
L "I am, but I think Damien thought ahead for me."
|
|
window auto hide
|
|
|
|
show lizhead at moveoutleft_cs(0.2)
|
|
show lizhead left with eidissolve
|
|
hide lizhead
|
|
pause 1.5
|
|
#Liz sprite leaves screen and comes back with a grocery bag in her mouth
|
|
|
|
show lizhead neutral carrying_bag at moveinright(0.2, -0.125) with eidissolve
|
|
pause 0.5
|
|
|
|
"{cps=20}Wait, wasn't that the salad I brought?{/cps}"
|
|
pause 0.5
|
|
|
|
L "I knew he wouldn't forget about me like that."
|
|
|
|
show lizhead at setx(0.2), easemovey(0.2)
|
|
pause 1.0
|
|
show lizhead carrying_nothing with eidissolve
|
|
show lizhead at easemovey(-0.125)
|
|
|
|
L "Anyway, is{cps=5}...{/cps} Is Olivia out here?"
|
|
|
|
I "She was just in the pool. Decided to go inside."
|
|
|
|
show lizhead thinking with eidissolve
|
|
|
|
"Liz's head is still for a moment, as if she's in thought."
|
|
|
|
I "Apparently it's a common thing with her."
|
|
|
|
show lizhead considering with eidissolve
|
|
|
|
L "Yeeaaah{cps=5}...{/cps}"
|
|
|
|
L "I was hoping she'd have stuck around for once."
|
|
|
|
I "So she does this often?"
|
|
|
|
L "Every time Damien's folks throw a party, she slips away to her room."
|
|
|
|
L "I sometimes see her at her window."
|
|
pause 0.5
|
|
|
|
"Her eyes motion me to turn and look at a particular window."
|
|
|
|
"I can't really see from this angle."
|
|
pause 0.5
|
|
|
|
I "Why would now be any different, then?"
|
|
|
|
show lizhead unimpressed with eidissolve
|
|
|
|
"Liz shoots me a knowing look."
|
|
pause 0.5
|
|
|
|
I "What?"
|
|
|
|
L "Well, I figured she was opening up a little to you."
|
|
|
|
"I mean,{w=0.3} I guess?"
|
|
|
|
"To some degree?"
|
|
|
|
"Not like I have any frame of reference."
|
|
|
|
"At best, I can kind of talk to Olivia now."
|
|
pause 0.5
|
|
|
|
"*Hssss*"
|
|
|
|
show inco annoyed with eidissolve
|
|
|
|
I "What? Did you just hiss at me?"
|
|
|
|
L "...No."
|
|
|
|
I "{cps=15}Then what-{/cps}"
|
|
|
|
show lizhead shocked
|
|
show inco yiiking right at hity()
|
|
|
|
I "OH GOD!" with xpunch
|
|
pause 0.25
|
|
|
|
"Spinning around I see that something has caught on fire."
|
|
|
|
show inco:
|
|
easemovexy(0.53, 0.005, t=0.4)
|
|
block:
|
|
linear 0.04 xpos 0.535 ypos 0.008
|
|
linear 0.04 xpos 0.532 ypos 0.003
|
|
linear 0.04 xpos 0.53 ypos 0.00
|
|
linear 0.04 xpos 0.535 ypos 0.003
|
|
linear 0.04 xpos 0.532 ypos 0.00
|
|
linear 0.04 xpos 0.535 ypos 0.008
|
|
repeat
|
|
pause 0.5
|
|
|
|
"I grab whatever it is with the tongs and flail it around, hoping the air would put it out."
|
|
|
|
show inco at movexy(0.5, 0.0)
|
|
pause 0.25
|
|
|
|
"It works well enough, but it's pretty burnt."
|
|
|
|
show lizhead happy with eidissolve
|
|
|
|
L "Well, that one's a lost cause."
|
|
|
|
show inco concerned with eidissolve
|
|
|
|
"I give the piece of{cps=5}...{/cps} charcoal a careful look,{w=0.3} and yeah,{w=0.3} it doesn't look edible in the least."
|
|
pause 0.5
|
|
|
|
"I put it to the side and turn back to face Liz."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
I "Anyway, what were you saying about Olivia opening up?"
|
|
|
|
show lizhead thinking with eidissolve
|
|
|
|
L "Yeah. It's{cps=5}...{/cps} strange, but also good."
|
|
|
|
show lizhead considering with eidissolve
|
|
|
|
L "Certainly a bit surreal, after all this time."
|
|
|
|
"Liz lets out a sigh and shrugs."
|
|
|
|
L "Well, it's a shame, but it is what it is."
|
|
|
|
show lizhead neutral with eidissolve
|
|
|
|
L "Anyway, I wanna go catch up with the others. See you around."
|
|
|
|
show lizhead at sety(-0.125), moveoutleft_cs(0.2)
|
|
show lizhead left with eidissolve
|
|
hide lizhead
|
|
|
|
"Liz returns to the rest of the gathering, leaving me alone with the grill once again."
|
|
show inco right with eidissolve
|
|
|
|
"Burnt piece of meat aside, the rest of the food is looking good. Still, I'm not exactly the best grillmaster."
|
|
|
|
"Not like it matters too much to Damien's folk. Whether food's actually cooked or not is purely an aesthetic matter."
|
|
pause 0.5
|
|
|
|
"A couple more flips, and the meat is brown and sizzling, which is good enough in my book to put them along with the other finished pieces."
|
|
|
|
"Think I'm about done with my 'shift'."
|
|
|
|
"Damien's turn was next, he's just going to be wrapping up these last few things."
|
|
show inco left with eidissolve
|
|
|
|
"It doesn't take me long to spot him chatting with Liz, who's enraptured with whatever guaranteed high-concept discussion they're having."
|
|
pause 0.5
|
|
|
|
show inco at nudgeup()
|
|
|
|
I "Hey Damien!"
|
|
|
|
"Damien's frill things perk a bit as he turns around to face me."
|
|
|
|
I "Your turn on the grill."
|
|
|
|
show damien neutral right at moveinright(0.25) with eidissolve
|
|
|
|
D "Aight, you got it, hombre!"
|
|
|
|
show damien at movex(0.5)
|
|
show inco at sety(), movex(0.25)
|
|
with None
|
|
|
|
show inco right
|
|
with eidissolve
|
|
|
|
"He waves Liz over and takes firm hold of the spatula."
|
|
|
|
D "Okay, time to get some more-"
|
|
|
|
show damien pondering with eidissolve
|
|
|
|
"He suddenly pauses as his eyes fall upon the charred remains of a once juicy and savory piece of meat."
|
|
|
|
"He picks up the piece of meat and inspects it before chomping down on it with a single bite."
|
|
|
|
show damien happy left with eidissolve
|
|
|
|
D "Okay, I'll finish cooking the last pieces. Inky, if you'd be an awesome dude, can you start serving the others what's ready to chow on?"
|
|
|
|
"I give Damien a nod and grab the tray of cooked meat."
|
|
|
|
hide damien
|
|
hide inco
|
|
hide spr_grill
|
|
with eodissolve
|
|
|
|
"I take the tray over to the eagerly waiting crowd with all the care to be expected from someone surrounded by very hungry meat-eating saurian."
|
|
|
|
"Upon seeing the platter of delectable and edible flesh, stop whatever they are doing and begin to gather around the table."
|
|
|
|
show ferris happy with eidissolve:
|
|
xpos 0.15
|
|
|
|
Fe "-and then I said 'well it's cause you look like a student yourself, Miss!'"
|
|
|
|
show randy happy left with eidissolve:
|
|
xpos 0.4
|
|
|
|
Ra "Ha!{w=0.3} Oh that's rich comin' from you!"
|
|
|
|
show vinny neutral swag at jumping() with eidissolve:
|
|
xpos 0.62
|
|
|
|
Vi "Meatmeatmeatmeatmeat-"
|
|
|
|
show sophia happy left with eidissolve:
|
|
xpos 0.77
|
|
|
|
Sp "Is finally here, Vincent. Now remember your manners."
|
|
|
|
$liz_show(0.93, 0.0, "excited left", "excited left")
|
|
|
|
L "Hopefully with my salad too!"
|
|
pause 0.5
|
|
|
|
"Seems like everyone's having a pretty good time with their meal."
|
|
|
|
"They even eat the ones that I cooked, though I can see Damien's little brother making a slight face of disgust. Still winds up chomping on the meat anyway."
|
|
|
|
"All in all, I'm pretty satisfied with how my cooking turned out."
|
|
|
|
"I take a seat next to Damien and Liz and prepare my meal before I dig in."
|
|
|
|
"Gotta go with the tried and true{cps=5}...{/cps}{w=.5} ketchup and nothing more."
|
|
|
|
"With my burger prepared, I go in for my first bite."
|
|
pause 0.5
|
|
|
|
"Got to say, Damien's dad did a great job with the patty."
|
|
show randy neutral with eidissolve
|
|
|
|
Ra "So, what do you think, Inco?"
|
|
|
|
"I give a thumbs-up and smile as best as I can with a full mouth."
|
|
show randy happy with eidissolve_nd
|
|
|
|
"The elder dinosaur gives me a toothy, sauce-stained grin in return."
|
|
|
|
"I can see where Damien gets that toothy grin of his."
|
|
pause 0.5
|
|
|
|
"Savoring the well-cooked meat patty and buns with each bite I slowly lose myself in the party's mood."
|
|
|
|
"Though I feel more ancillary from it, seeing the adults lost in work talk while Damien and Liz are handling the excitable Vinny."
|
|
pause 0.5
|
|
|
|
"Humming around a mouthful of burger, my eyes wander."
|
|
|
|
"The entire yard is smaller than mine, and there are tons of toys scattered in the low-cut grass."
|
|
|
|
"Not too many plants, either, just the grass and a couple of shrubs running alongside the fence."
|
|
|
|
"The word quaint comes to mind."
|
|
|
|
"Maybe intimate, I could picture the kinds of events that happen back here."
|
|
pause 0.5
|
|
|
|
"I shake my head, clearing my photographer's mind away."
|
|
|
|
"It's Damien's place, private property. I'd have to ask before I do anything camera related."
|
|
pause 0.5
|
|
|
|
"Thinking about it though, I do have my camera, securely stored in my backpack inside the home."
|
|
|
|
"A part of me considers grabbing it, and as I look back toward the house I spy a certain someone at their window."
|
|
pause 0.5
|
|
|
|
"Olivia leers out across the yard. She's too far away to tell what exactly she's staring at."
|
|
|
|
"That must be her room, then."
|
|
|
|
"Her gaze shifts a bit. I still can't see what she's looking at, but{cps=5}...{/cps}"
|
|
|
|
"It is in my direction.{w=0.3} Or Damien, he's sitting next to me."
|
|
pause 0.5
|
|
|
|
"I carefully trace where her eyes are focused, leaning to the side and slowly coming to-"
|
|
|
|
"The plate in my hand?"
|
|
|
|
"Checking back, she's laser-focused on something. I wonder{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"I slowly lift the plate up and{cps=5}...{/cps}"
|
|
|
|
"Olivia's head tilts upward with it."
|
|
|
|
"I lower it and her head tilts downward."
|
|
pause 0.5
|
|
|
|
"A part of me wants to test this further."
|
|
|
|
"Except that'd be a real waste of food."
|
|
|
|
"Whatever illusion she was under is shattered with a shake of her head."
|
|
|
|
"I can practically hear Olivia's annoyed growl from here as she turns her snout up at me and returns to whatever it is she was doing."
|
|
|
|
"So she does want some. Why not come out?"
|
|
pause 0.5
|
|
|
|
"Well, I'm sure nobody would mind if I just brought a plate in and left it."
|
|
|
|
"Besides, my fingers are sticky from all the finger food."
|
|
|
|
"To the point where they stick to my paper plate."
|
|
|
|
"It's actually kinda gross. Now I remember why I avoid it normally."
|
|
|
|
"Ungluing my fingers from the plate, Damien's mother notices my plight."
|
|
|
|
Sp "You can use the kitchen sink for that, Inco."
|
|
|
|
show vinny neutral at nudgeup()
|
|
|
|
Vi "Or the pool!"
|
|
|
|
"Sticking my thoroughly marinated fingers into the pool?"
|
|
|
|
"That just seems like a future issue for whoever has to clean it up later."
|
|
pause 0.5
|
|
|
|
I "Thank you ma'am,{w=0.3} I think I'll use the sink."
|
|
|
|
"Damien's already gotten up for thirds, so there's plenty."
|
|
|
|
hide ferris
|
|
hide randy
|
|
hide vinny
|
|
hide sophia
|
|
hide lizhead
|
|
hide lizbody
|
|
with eodissolve
|
|
|
|
"I load up a new paper plate with a steak and whatever remains of the ribs and discreetly head inside."
|
|
|
|
"Thankfully the sliding door is partially open, just enough so that I can use my foot to push it the rest of the way open."
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
stop music fadeout 2
|
|
|
|
scene black with Dissolve(1)
|
|
|
|
pause 1
|
|
|
|
scene bg_damien_livingroom with Dissolve(1):
|
|
xalign 1.0
|
|
|
|
"There's a coffee table in the living room. That's as good a place as any."
|
|
|
|
"And the kitchen's right there. I'll just rinse my hands off a bit..."
|
|
pause .5
|
|
|
|
play music mus_chill3 fadein 2
|
|
show inco neutral left at moveinleft(0.4) with eidissolve
|
|
|
|
"Making liberal use of the dish soap, I start scrubbing my hands thoroughly."
|
|
|
|
"While I feel the stickiness start to unstick itself, I look out the window."
|
|
|
|
"Damien's parents seem to be focused on Vinny, but Damien is still shooting looks to the left."
|
|
|
|
"The hyperactive hybrid shoots up from his seat, disappearing from view."
|
|
|
|
"Wonder where he-"
|
|
|
|
Vi "{cps=20}WOOOOOOOO-{/cps}"
|
|
|
|
"{i}*SPLSH*{/i}"
|
|
|
|
show inco concerned left with eidissolve
|
|
|
|
"Dang,{w=0.3} clothes still on and all."
|
|
|
|
"Kid was serious about washing hands in the pool."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
"Man, I could've gone for a dip myself. The AC in here makes a huge difference."
|
|
|
|
"It must be ninety degrees out today."
|
|
|
|
"There's plenty of soda so I'm not in danger of dehydration, at least."
|
|
|
|
"But jeez, I'm only noticing just how warm I still am from stepping inside. I'm surprised there's no steam rising from me."
|
|
|
|
"Looks a little red, too. Good thing I didn't{cps=5}...{/cps} bring any{cps=5}...{/cps} {cps=10}sunscreen.{/cps}"
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}Crap."
|
|
pause 0.5
|
|
|
|
"It's not{cps=5}...{/cps}{w=.4} {i}that{/i} bad yet."
|
|
|
|
"Maybe the Paynes have some sunscreen around."
|
|
|
|
"No, they're reptiles. They wouldn't have any."
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}Maybe I'll just have to deal with it."
|
|
|
|
"My knuckles start hurting from being wrung so much."
|
|
|
|
"The smell isn't gone yet, though{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
I "{i}sigh.{/i}"
|
|
pause 0.5
|
|
|
|
"Anyway,{w=0.3} should be clean enough to-"
|
|
|
|
show inco at movex(0.25) with None
|
|
|
|
show olivia surprised left at moveinleft(0.75)
|
|
show inco right neutral
|
|
with eidissolve
|
|
pause .5
|
|
|
|
"Both of us are frozen still, locked in a staring contest."
|
|
|
|
"The steak shoved in her mouth, she stares like a deer caught in headlights."
|
|
|
|
"She spits the steak back on the plate in her lap and grips the insides of her sleeves."
|
|
|
|
"It takes me a moment to collect myself to muster up some conversation."
|
|
pause 0.5
|
|
|
|
I "Uh,{w=0.3} yeah,{w=0.3} your delivery came in."
|
|
|
|
I "You want a soda with that?"
|
|
pause 0.5
|
|
|
|
"The joke goes unlaughed at."
|
|
|
|
"I tried."
|
|
|
|
show olivia considering left with eidissolve
|
|
|
|
O "{cps=5}...{/cps}May as well."
|
|
|
|
"Hm?"
|
|
|
|
show olivia neutral left at easemovex(0.5, 1.5)
|
|
pause 0.5
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
I "{cps=5}...{/cps}"
|
|
|
|
O "{cps=5}...{/cps}Need to get to the fridge."
|
|
|
|
I "Oh.{w=.5} {cps=15}Uh...{/cps}{w=.4} {cps=15}sorry...?{/cps}"
|
|
|
|
show olivia at movex(0.2)
|
|
show inco at movex(0.5)
|
|
with None
|
|
|
|
show inco neutral left
|
|
with eidissolve
|
|
|
|
"I step to the side to give Olivia enough space."
|
|
|
|
"She rolls herself over to the fridge, opens it up and rummages through."
|
|
|
|
show olivia considering left with eidissolve
|
|
|
|
"We exchange a few awkward glances, to the point that it's palpable in the air."
|
|
pause 0.5
|
|
|
|
I "Sooo{cps=5}...{/cps}{w=.4} what are you doing?"
|
|
|
|
O "Getting a soda."
|
|
pause 0.5
|
|
|
|
I "The kid's taken your spot in the swimming pool."
|
|
|
|
O "That's fine. I'm just gonna go crash in my room."
|
|
|
|
I "When there's still a party going on outside?"
|
|
|
|
O "I'm busy with art{cps=5}...{/cps}{w=.4} stuff."
|
|
pause 0.5
|
|
|
|
"Stuffing the soda can in her coat pocket, Olivia redirects herself and—with a flick of her tail—closes the fridge shut."
|
|
pause 0.5
|
|
|
|
I "But what about the party?"
|
|
|
|
show olivia neutral right with eidissolve_nd
|
|
|
|
O "What about it?"
|
|
|
|
I "It's still going on."
|
|
|
|
O "{cps=5}...{/cps}And? Look, I've got stuff to work on."
|
|
|
|
I "Even though it's a holiday? It seems like the perfect time to get together with friends and family and-"
|
|
|
|
O "I'm not their family, if you haven't noticed."
|
|
|
|
pause 0.5
|
|
show olivia sad with eidissolve
|
|
|
|
O "And I'm not going to be here for much longer{cps=5}...{/cps}"
|
|
|
|
"That's a new look from her."
|
|
|
|
"Was it because of what I said?"
|
|
pause 0.5
|
|
|
|
I "Olivia?"
|
|
|
|
show olivia neutral with eidissolve_nd
|
|
|
|
O "What?"
|
|
|
|
"There's a couple different things dancing atop my tongue that I wish to say."
|
|
|
|
"Some would be too intrusive, especially after what she'd just said."
|
|
|
|
"One however sticks out the most."
|
|
|
|
"Especially after she had brought up working on it."
|
|
|
|
"And I genuinely want to see Olivia's process."
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
I "Would you uh{cps=5}...{/cps} mind some company?"
|
|
|
|
show olivia shocked at setx(0.2), hity()
|
|
|
|
O "What?"
|
|
|
|
I "Seems pretty empty in the house to be by your lonesome, so maybe it'd be nice to hang out."
|
|
|
|
I "Plus, I've been wanting to see your art for a while."
|
|
|
|
"Especially as I recall her freshman piece that's displayed right next to the Principal's office."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "I'll even show you some of my stuff, I have my portfolio drive in my backpack after all."
|
|
|
|
"I have to hold back my laugh as a silly strangled noise of surprised confusion escapes her mouth."
|
|
pause 0.5
|
|
|
|
I "Is that an 'okay', then?"
|
|
|
|
show olivia angry with eidissolve
|
|
|
|
O "No!{w=0.3} It's just{cps=5}...{/cps}"
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "I don't want anyone else in my room."
|
|
|
|
I "Then how about the living room?"
|
|
|
|
"I motion at the well-loved couch nearby."
|
|
|
|
"She hums in thought for a moment."
|
|
|
|
show olivia attentive with eidissolve
|
|
|
|
O "Are you really that interested?"
|
|
|
|
show inco happy at setx(0.5), nudgeup()
|
|
|
|
I "Yes!"
|
|
|
|
show olivia surprised with eidissolve
|
|
|
|
I "I've been wanting to see your work ever since I found out that the cityscape piece in the gala was yours!"
|
|
pause 0.5
|
|
|
|
"Olivia clutches her hands together tightly."
|
|
|
|
pause 0.5
|
|
show olivia angry with eidissolve
|
|
|
|
O "Okay.{w=0.3} Fine.{w=0.3} Fine!"
|
|
|
|
O "If you're {i}so{/i} interested, you can watch."
|
|
|
|
show olivia at movex(0.8, 2)
|
|
show inco at movex(0.4)
|
|
with None
|
|
|
|
show inco neutral right
|
|
show olivia neutral
|
|
with eidissolve
|
|
|
|
"She wheels herself back towards a shut door."
|
|
|
|
show olivia neutral left with eidissolve
|
|
|
|
O "Need to get my stuff set up first though."
|
|
|
|
I "Sure. I'll be here, on the couch."
|
|
window auto hide
|
|
|
|
show olivia at moveoutleft(0.8)
|
|
hide olivia
|
|
pause 1
|
|
scene black with eidissolve
|
|
pause 1
|
|
|
|
scene bg_damien_livingroom:
|
|
xalign 0.4
|
|
show inco neutral at setx(0.25)
|
|
with eidissolve
|
|
pause 0.5
|
|
|
|
"I kind of feel bad for missing out on the party too, but I doubt I'll ever get another chance like this."
|
|
|
|
show olivia left at moveinleft(0.5) with eidissolve
|
|
|
|
"Olivia returns with a small easel, already set up with a half-finished painting."
|
|
|
|
show olivia right behind inco with eidissolve
|
|
show spr_easel back with Dissolve(0.25):
|
|
xpos 0.7 ypos -0.05
|
|
easeout 0.25 ypos 0.0
|
|
hity(0.0, 0.5)
|
|
pause 0.5
|
|
|
|
"She takes a moment to shift herself from her wheelchair to the end of the couch, right next to me."
|
|
pause 0.5
|
|
|
|
"She's pretty close to me{cps=5}...{/cps}"
|
|
|
|
"I can feel her thigh barely brush against mine, but I'll try to pay it no mind."
|
|
pause 0.5
|
|
|
|
"The painting looks like a bust of a nondescript dino guy."
|
|
|
|
"Although with how vibrant these guys are, it could easily be a portrait of someone specific."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "{cps=15}...This isn't...{/cps}{w=.4} That good."
|
|
|
|
"She rips the page off and crumples it in her hands."
|
|
|
|
I "Starting over, then?"
|
|
|
|
O "Don't interrupt."
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
"She takes a deep breath."
|
|
|
|
"The paintbrush nears the canvas, slowly and gracefully, although it's clear her nerves are getting to her."
|
|
pause 0.5
|
|
|
|
O "Okayy{cps=5}...{/cps}"
|
|
|
|
O "{cps=5}...{/cps}Wait."
|
|
|
|
"Olivia looks down for a moment before she jerks her head back up, her face gaining a reddish hue."
|
|
|
|
show olivia at setx(0.5), nudgeup()
|
|
show olivia angry left with eidissolve
|
|
|
|
O "D-Dude, why'd you scooch so close to me?!"
|
|
|
|
I "{cps=15}I... didn't...?{/cps}"
|
|
|
|
I "You're the one who sat next to me."
|
|
|
|
show olivia surprised left with eidissolve
|
|
|
|
O "Oh."
|
|
pause 0.5
|
|
show olivia considering with eidissolve
|
|
|
|
"She looks away for a moment, realizing how over the top her reaction was."
|
|
|
|
show olivia annoyed with eidissolve
|
|
|
|
"Olivia then does a double take at me, her brows furrowing."
|
|
pause 0.5
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
O "What's wrong with your skin?"
|
|
|
|
I "I was born like this."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "Shut up, that's not{cps=5}...{/cps}"
|
|
|
|
show olivia neutral with eidissolve_nd
|
|
|
|
O "You know what, yes it is."
|
|
|
|
O "But I mean it's{cps=5}...{/cps}{w=.4} red."
|
|
|
|
I "Oh.{w=0.3} Yeah, I think I'm sunburnt."
|
|
|
|
show olivia neutral left at movex(0.45)
|
|
pause 0.5
|
|
|
|
"As I look over the red splotch on my arm, Olivia raises a hand and touches it."
|
|
|
|
show olivia neutral left at backmovex(0.5)
|
|
show inco concerned at hity()
|
|
show olivia surprised left with eidissolve_nd
|
|
|
|
I "Ow!{w=0.3} Why?"
|
|
|
|
O "Geez, that really hurts?"
|
|
|
|
I "Yeah, it does!"
|
|
|
|
I "I didn't think to get sunscreen on the way over."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "There wouldn't happen to be any here, right?"
|
|
|
|
show olivia skeptical with eidissolve
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
I "Point taken."
|
|
|
|
show olivia considering left with eidissolve
|
|
|
|
O "{cps=20}Buuuut-{/cps}"
|
|
|
|
O "There's some of those spiky plants outside. Aloe-something, I think."
|
|
|
|
O "Just snap a leaf off. M{cps=5}...{/cps}issus Payne won't care. Probably."
|
|
|
|
I "Think I've heard something about that plant before, yeah."
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
"Alright, guess I'll give it a shot."
|
|
window auto hide
|
|
|
|
show inco at sety(), moveoutright(0.25)
|
|
hide inco
|
|
|
|
pause .5
|
|
scene black with dissolve
|
|
pause .25
|
|
|
|
"I get up and head back out the front door."
|
|
|
|
"Lo and behold, there were in fact a number of those spiky plants around."
|
|
|
|
"I walk up to the nearest one and carefully grab the leaf in a spot with dull spikes."
|
|
|
|
"It bends and snaps off pretty easily."
|
|
|
|
"Man, this looks about good enough to eat, but it probably tastes awful."
|
|
|
|
"Is it really good for curing sunburnt skin?"
|
|
window auto hide
|
|
pause .25
|
|
|
|
scene bg_damien_livingroom:
|
|
xalign 0.4
|
|
show olivia neutral at setx(0.5)
|
|
show spr_easel back at setx(0.7)
|
|
with dissolve
|
|
pause .25
|
|
|
|
"Back inside, Olivia's started painting again."
|
|
|
|
"She gazes intently at the page."
|
|
|
|
"{cps=5}...{/cps}And the plate of food I had brought in had been cleaned."
|
|
|
|
show inco neutral left at moveinleft(0.25) with eidissolve
|
|
show inco right with eidissolve
|
|
|
|
"Olivia holds one last rib in her mouth like a cigarette, it waggles up and down between her teeth."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
"When she sees me she crunches the bone in two and swallows the last of it whole."
|
|
pause .5
|
|
|
|
"I bring up the aloe leaf."
|
|
|
|
I "This it?"
|
|
|
|
show olivia neutral left with eidissolve
|
|
|
|
"She nods and extends a hand to grab it."
|
|
|
|
"I hand her the thick leaf, and she extends a single claw."
|
|
|
|
"Once she catches the edge of the skin she makes quick work peeling the husk off."
|
|
pause .5
|
|
|
|
I "You do that often?"
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "{cps=5}...{/cps}Not me. Sophia uses it a lot to make smoothies for the family and healing salves for Vinny."
|
|
|
|
show olivia happy with eidissolve
|
|
|
|
O "They're real pretty, too{cps=5}...{/cps}"
|
|
|
|
show olivia surprised with eidissolve
|
|
|
|
"Olivia blinks,{w=0.3} coughs,{w=0.3} and grimaces."
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
O "To uh{cps=5}...{/cps} Paint, I mean."
|
|
|
|
"Natural homemade healing recipe, huh?"
|
|
|
|
"Gonna have to ask for that later. Could come in handy down the line."
|
|
|
|
show inco at movex(0.2)
|
|
show inco left with eidissolve
|
|
|
|
"I move to remove my jacket so the aloe can be applied properly,"
|
|
|
|
show olivia angry left with eidissolve_nd
|
|
|
|
extend " but I don't get far before I notice Olivia's face turning a darker shade again."
|
|
|
|
show olivia angry left at hity()
|
|
show inco at setx(0.2), nudgeup()
|
|
show inco surprised right with eidissolve_nd
|
|
|
|
O "No!"
|
|
pause .5
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
show olivia surprised left with eidissolve
|
|
|
|
O "Uh..."
|
|
|
|
show olivia angry left at hity()
|
|
|
|
O "N-no need to remove your jacket, you mungo!"
|
|
|
|
show olivia at hity()
|
|
|
|
O "Just roll up your sleeves and put the jelly on your neck!"
|
|
|
|
show olivia at sety(), movex(0.4)
|
|
|
|
"She hands me now exposed aloe jelly, all the while doing her best to not lock eyes with me."
|
|
|
|
"After rolling up my sleeves, I scoop out a dollop of the opaque substance."
|
|
|
|
"The feeling of relief hits me the moment I spread it across my neck."
|
|
|
|
"Man, this feels good."
|
|
|
|
show olivia at movex(0.5) with None
|
|
|
|
show inco neutral
|
|
show olivia neutral right
|
|
with eidissolve
|
|
|
|
"I start applying more to my nose, cheeks, and most importantly, the top of my head."
|
|
|
|
show inco at movex(0.25)
|
|
|
|
"As I do, I watch Olivia continue her painting, taking extra attention to her brush strokes."
|
|
|
|
"The way she moves it down the canvas with such smoothness and gentleness shows her level of concentration."
|
|
|
|
"Not too rushed, but also not that overly focused on the art either."
|
|
|
|
"Using the last of the aloe to cover my arms, I'm fully covered in the rudimentary remedy."
|
|
|
|
show inco at moveoutleft_cs(0.25)
|
|
show inco neutral with eidissolve
|
|
hide inco
|
|
|
|
"I take a second to throw the husks away in the kitchen trash, catching a glimpse of the party outside."
|
|
|
|
"Everyone looks like they're having a good time out there."
|
|
|
|
"Except for Missus Sophia, who's currently trying to chase a very-soaked Vinny with a towel."
|
|
|
|
show inco neutral at moveinright(0.25) with eidissolve
|
|
|
|
"Back on the couch, Olivia's painting is starting to take a more defined shape."
|
|
|
|
"Unlike the cityscape piece, however, it looks more{cps=5}...{/cps}{w=.4} organic."
|
|
|
|
"She continues to paint in silence, occasionally doing a quick glance at me to see if I'm still watching."
|
|
|
|
"I don't want to poke at Olivia for no real reason, but{cps=5}...{/cps}"
|
|
|
|
"This might just be my only chance to ask."
|
|
|
|
show inco surprised with eidissolve
|
|
|
|
I "{cps=5}...{/cps}"
|
|
|
|
I "Hey,{w=0.3} Olivia."
|
|
|
|
show olivia considering with eidissolve_nd
|
|
|
|
O "Mhm?"
|
|
|
|
I "Your Family{cps=5}...{/cps} The Paynes{cps=5}...{/cps} they seem like a{cps=5}...{/cps}{w=.4} lively bunch."
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
show olivia skeptical left with eidissolve
|
|
|
|
O "{cps=5}...{/cps}What's that supposed to mean...?"
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "Like{cps=5}...{/cps}"
|
|
|
|
I "I knew Damien was eccentric, but I can see he gets it from the rest of your family."
|
|
pause .5
|
|
|
|
show inco neutral
|
|
show olivia neutral
|
|
with eidissolve
|
|
|
|
O "Hmph."
|
|
|
|
O "First of all, the Paynes are my godparents."
|
|
|
|
O "Secondly, yeah, they are."
|
|
|
|
I "So{cps=5}...{/cps}{w=.4} how long have you known them for?"
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
"Olivia pauses for a moment mid-brush stroke, but then continues."
|
|
pause .5
|
|
|
|
O "Practically my whole life."
|
|
|
|
O "Damien and I have known each other since we were carpet crocs."
|
|
|
|
O "And his parents have known my Dad since{cps=5}...{/cps} well, forever. Since before we were even neighbors."
|
|
|
|
I "Ah, friends of the family?"
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
O "Pretty much."
|
|
|
|
O "Whole reason why I'm living with them-"
|
|
|
|
show olivia sad with eidissolve
|
|
|
|
"Her muzzle clamps shut."
|
|
pause .5
|
|
|
|
O "Forget what I just said."
|
|
pause .5
|
|
|
|
"The words were spoken with a tone tinged bitter with something."
|
|
|
|
"A tone I felt very familiar with, whenever my own family is brought up."
|
|
pause .5
|
|
|
|
I "Sure."
|
|
|
|
show olivia neutral right with eidissolve
|
|
|
|
"The only sounds left now are her brushstrokes on the canvas."
|
|
|
|
"My focus turns back to the patch of blotchy-red and pale watercolors slowly forming across the white expanse."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
"Occasionally Olivia's gray eyes would glance my way before going back to her work."
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
"Compared to the more rapid pace of time-lapse art videos I had viewed, she was more deliberate with each of her movements."
|
|
|
|
"Pretty obvious since most of those were done digitally, another thing I'd not considered."
|
|
|
|
"Still, staring at the painting-in-progress itself, there's something uncanny about it."
|
|
|
|
"It's now more formed, definitely looking like something."
|
|
|
|
"Lowering my shades with one hand so I can make out the peachy-pale and vibrant red colors of it, my other hand is brought up so I can try and trace it out in the air before me."
|
|
|
|
"Olivia looks back to me again, and a glint of something shines through her eyes."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "Hold that pose now."
|
|
|
|
show inco unimpressed with eidissolve
|
|
|
|
I "Hey!"
|
|
|
|
I "How long have you been using me as a layman doll?!"
|
|
|
|
"Her hand fails to cover up the snort that comes from her nose, followed by a gremlin-like cackle."
|
|
|
|
show olivia cheerful with eidissolve
|
|
|
|
O "Hehehehe."
|
|
|
|
O "Consider it the price to see my process."
|
|
|
|
I "I want a refund."
|
|
|
|
show olivia happy with eidissolve
|
|
|
|
O "Hehehe, nope."
|
|
pause .5
|
|
|
|
"Looking again, it's slowly becoming a watercolor bust of my burnt face."
|
|
pause .5
|
|
|
|
O "Like looking in a mirror, eh?"
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "{cps=5}...{/cps}"
|
|
|
|
I "Can't you at least get my good angle?"
|
|
|
|
O "{cps=20}mmmmmmnope.{/cps}"
|
|
|
|
"Turning back to the mural du melanoma, Olivia starts adding in a blotch of cream by my head."
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
"A sigh escapes my lips."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "Hey,{w=0.3} I said stay still."
|
|
|
|
show inco annoyed with eidissolve_nd
|
|
|
|
I "Why? And I'm not {i}that{/i} red."
|
|
|
|
show olivia cheerful with eidissolve
|
|
|
|
"Another high-pitched giggle comes out of Olivia."
|
|
|
|
O "It's called artistic license."
|
|
|
|
show inco happy with eidissolve_nd
|
|
|
|
I "Well, it needs to be renewed."
|
|
show olivia happy with eidissolve
|
|
|
|
"Despite being the butt of her joke, I feel myself smiling."
|
|
|
|
"Must be the new sounds from her, it's the first time I think I've seen her happy outside of Iadakan's class."
|
|
|
|
"And yeah, that laugh of hers is kind of infectious."
|
|
|
|
show inco neutral
|
|
show olivia neutral right
|
|
with eidissolve
|
|
|
|
"The silence returns, though the mood feels much lighter now."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"I feel so stiff right now."
|
|
|
|
"I don't know how long I've been holding this pose now."
|
|
|
|
"If I had to guess from the sunlight filtering into the house, it's at least been an hour."
|
|
|
|
"Mural du melanoma was almost done, and it was staring back at me with the most intense eyes."
|
|
|
|
"Olivia's attention was left on one final detail."
|
|
|
|
"The hand holding its lowered shades."
|
|
|
|
"I'm thankful she'd finished the sunglasses first, because the reflected light from the sliding backdoor had been searing my retina."
|
|
pause .5
|
|
|
|
I "Olivia-"
|
|
|
|
show olivia at setx(0.5), nudgeup()
|
|
show olivia considering with eidissolve_nd
|
|
|
|
O "Hush!"
|
|
|
|
show olivia neutral with eidissolve
|
|
|
|
"She turns her head and focuses entirely on the hand held by my ear."
|
|
|
|
"Pupils moving rapidly to try and take in every last detail."
|
|
|
|
"Her fingers twitch as her hand hovers over the painted hand."
|
|
|
|
"Her eyes are now shifting between my hand and my eyes."
|
|
|
|
"Her hand is now quaking, and a growing redness suffused her face."
|
|
|
|
"The more she looks toward my eyes, the more her arm shakes and face brightens."
|
|
|
|
"Finally she turns away from me entirely, bringing both of her arms with her and away from me and the canvas."
|
|
|
|
show olivia happy with eidissolve
|
|
|
|
O "Ooookaaaaaay!"
|
|
|
|
I "O-kay?"
|
|
|
|
"Her cheeks puff out as she exhales her held breath."
|
|
|
|
O "Okay."
|
|
|
|
show spr_easel at movex(0.75)
|
|
show spr_easel front with eidissolve
|
|
|
|
"Finally she turns her cherry red face to the canvas and inspects the near complete portrait."
|
|
pause .5
|
|
|
|
O "I'll come back to this later."
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
I "{cps=5}...{/cps}"
|
|
|
|
show olivia neutral left with eidissolve
|
|
|
|
O "{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
I "Can I{cps=5}...{/cps}?"
|
|
|
|
O "Yeah,{w=0.3} yeah,{w=0.3} you can drop your hand now."
|
|
|
|
"Finally."
|
|
|
|
show inco neutral at moveoutdown(0.25, 0.0)
|
|
hide inco
|
|
show olivia neutraldown with eidissolve
|
|
|
|
"I lay back on the couch, feeling my spinal cord pop in rapid succession."
|
|
|
|
O "I said your hand."
|
|
|
|
I "Can't."
|
|
|
|
"I attempt to stretch my arm in front of me."
|
|
|
|
"And because of my stiffened muscles, my forearm is pulled back toward my sunglasses."
|
|
|
|
"I repeat the motion several times, the movement helping to ease the muscle until finally my arm doesn't feel springloaded."
|
|
|
|
show olivia at movex(0.55)
|
|
show olivia neutral right with eidissolve
|
|
|
|
"While I was busy trying to fix my arm, Olivia was packing up the canvas."
|
|
|
|
show spr_easel at moveoutdown()
|
|
hide spr_easel
|
|
|
|
pause 0.5
|
|
|
|
show inco neutral at moveinup(0.25)
|
|
show olivia considering
|
|
with eidissolve
|
|
|
|
O "Uh, that's about it."
|
|
|
|
O "You can go join the others, or whatever."
|
|
|
|
show olivia at moveoutright_cs(0.6)
|
|
show olivia neutral with eidissolve
|
|
hide olivia
|
|
|
|
"She drags the canvas, easel and watercolor tubes back to her room."
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
"I wonder if she'll keep that one."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}and I wonder if she'll stay in her room again."
|
|
pause .5
|
|
|
|
"Hmmm{cps=5}...{/cps}"
|
|
|
|
"We've been inside for a while. I don't think anyone outside has noticed we've been gone."
|
|
|
|
"Vinny and Damien seemed to accept that Olivia would stay inside."
|
|
|
|
"But{cps=5}...{/cps}"
|
|
|
|
I "Wait."
|
|
|
|
show olivia surprised left at moveinleft(0.6) with eidissolve
|
|
|
|
O "Hm?"
|
|
|
|
"I've caught her a bit off guard."
|
|
window auto hide
|
|
|
|
pause .5
|
|
menu:
|
|
|
|
"Invite Olivia to join you back outside":
|
|
$ score_olivia += 1
|
|
jump OliviaJoin
|
|
|
|
"Convince Olivia why her family needs her out there":
|
|
jump OliviaGuiltTrip
|
|
|
|
|
|
label OliviaJoin:
|
|
pause .5
|
|
|
|
I "If I'm going outside, it would be rude of me to leave without saying bye, at least."
|
|
|
|
"She looks at me quizzically."
|
|
|
|
O "{cps=5}...{/cps}Sure?"
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "But I think I'll try staying until the end."
|
|
|
|
I "This's probably been the best day I've had since I moved here."
|
|
|
|
I "And my first real friends in a long while."
|
|
|
|
I "I'm glad to have been invited."
|
|
|
|
show olivia neutral left with eidissolve
|
|
|
|
O "{cps=5}...{/cps}"
|
|
|
|
"She's not leaving, but she's scanning me suspiciously."
|
|
pause .5
|
|
|
|
I "Damien's been a great friend, and his folks have been really nice to me."
|
|
|
|
"Better than my own parents, even."
|
|
|
|
I "You're lucky to have them, I think."
|
|
show olivia skeptical with eidissolve
|
|
|
|
O "{cps=5}...{/cps}I guess? Good for you."
|
|
|
|
O "Have fun with that, I really need to-"
|
|
|
|
I "I think you should come along."
|
|
|
|
show olivia shocked left at setx(0.6), nudgeup()
|
|
|
|
"She freezes."
|
|
|
|
O "What?"
|
|
|
|
"Her eyes widen and some of the color leaves her face."
|
|
|
|
O "No{cps=5}...{/cps} I can't."
|
|
|
|
I "Why not?"
|
|
|
|
show olivia sad left with eidissolve
|
|
|
|
O "Mr. and Mrs. Payne{cps=5}...{/cps}"
|
|
|
|
O "They already have Vincent and Damien to worry about, and right now they're hosting all the other guests."
|
|
|
|
O "They've got plenty to deal with already. I'm not worth the 'accommodations'."
|
|
|
|
O "Just leave it, let them be normal."
|
|
|
|
O "{cps=5}...{/cps}Even then, it's like I said. I don't have much time left."
|
|
pause .5
|
|
|
|
"That's a little overly harsh."
|
|
|
|
"And it was every argument she had."
|
|
|
|
"They're the kind of arguments that come from desperation and guilt, to convince herself it's for her own good."
|
|
|
|
"Maybe it's a little presumptuous, but that's at least the sort of thoughts I've had reading notes from my parents allotting me resources like I'm just an anthropomorphized mouth."
|
|
|
|
"Certainly doesn't seem like I'm worth it to them sometimes."
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "But they're your Godparents, right?"
|
|
|
|
I "They're helping your folks, yeah, but they chose to have you here."
|
|
|
|
I "Because {i}they{/i} want to let {i}you{/i} be normal."
|
|
|
|
show olivia angry left with eidissolve
|
|
|
|
O "That doesn't{cps=5}...{/cps}"
|
|
|
|
show inco neutral with eidissolve_nd
|
|
|
|
I "Er,{w=0.3} a normal part of their family, I mean."
|
|
|
|
I "I don't think they'd have you here if they didn't want that."
|
|
|
|
O "Oh, please, go on and tell me more about my own family."
|
|
pause .5
|
|
|
|
"Her voice is sardonic."
|
|
|
|
"She's not making eye contact anymore, but she's listening intently."
|
|
|
|
"This is all stuff she's known already."
|
|
pause .5
|
|
|
|
I "But you're absolutely right about one thing."
|
|
|
|
I "You {i}don't{/i} have much time left."
|
|
|
|
I "Neither do I, honestly. Even if it's mostly because of moving."
|
|
|
|
I "You know what they say about rolling stones gathering no moss."
|
|
|
|
I "In that way, we're in the same boat."
|
|
pause .5
|
|
|
|
O "{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
I "Give it a shot? There's some perfectly good moss right out there."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "{cps=5}...{/cps}{w=.4} {cps=5}...{/cps}{w=.4} {cps=5}...{/cps}{w=.4} {i}*sigh*{/i}."
|
|
|
|
O "{cps=5}...{/cps}Okay."
|
|
|
|
show olivia happy left with eidissolve
|
|
|
|
O "I'll try it with you."
|
|
|
|
O "That analogy was pretty dumb, but you're right."
|
|
window auto hide
|
|
show inco happy with eidissolve
|
|
pause .5
|
|
|
|
stop music fadeout 1
|
|
scene black with dissolve
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
window auto hide
|
|
pause 1
|
|
|
|
jump PartyEnd
|
|
|
|
label OliviaGuiltTrip:
|
|
pause .5
|
|
|
|
I "Maybe it wouldn't hurt if you took a break and went outside, just for a few minutes."
|
|
|
|
show olivia surprised left with eidissolve
|
|
|
|
O "What."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "I mean, it could help you decompress."
|
|
|
|
show olivia annoyed left with eidissolve
|
|
|
|
O "If this is you trying to get me to join the party, it isn't working."
|
|
|
|
I "I don't mean it like that-"
|
|
|
|
O "Then what?"
|
|
|
|
O "Look, Inco- Mr. and Mrs. Payne already have Damien and Vinny to handle."
|
|
|
|
O "Meanwhile I'm just extra weight for them to carry."
|
|
pause .5
|
|
|
|
"That seems a bit harsh."
|
|
|
|
show olivia sad left with eidissolve
|
|
|
|
O "And it's like I said, soon enough I'll be out of the house and out of their hair."
|
|
|
|
O "Most I can do for them at this point is not be in the way."
|
|
pause .5
|
|
|
|
"And it was every argument she had."
|
|
|
|
"They're the kind of arguments that come from desperation and guilt, to convince herself it's for the good of everybody."
|
|
|
|
"But doesn't she see that pushing them away just makes it worse?"
|
|
|
|
"They willingly have her here because they love her, and yet she tries to remove herself."
|
|
|
|
"Anyone would be lucky to come home to a family like this, and no amount of wealth could substitute the kind of emotional support they offer her."
|
|
|
|
show inco unimpressed with eidissolve
|
|
|
|
I "They're doing their best to take care of you, Olivia."
|
|
|
|
I "Damien's always by your side, Vinny seems like a nice little brother, and both Mr. and Mrs. Payne have your best interests at heart."
|
|
|
|
"She's not making eye contact anymore, but she's listening intently."
|
|
|
|
"This is all stuff she's known already."
|
|
pause .5
|
|
|
|
I "Wouldn't you want to reciprocate their affection?"
|
|
|
|
I "It's the least you could do."
|
|
pause .5
|
|
|
|
show olivia angry with eidissolve
|
|
|
|
O "{cps=5}...{/cps}Why the hell are you telling me about my own family and friends like you know better?"
|
|
pause .5
|
|
|
|
O "{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
I "{i}*sigh*{/i}."
|
|
|
|
camera at easemovex(0.35, 1.5)
|
|
|
|
show inco at easemovex(-0.1, 3) with None
|
|
|
|
show inco neutral left
|
|
show olivia surprised
|
|
with eidissolve
|
|
|
|
show olivia surprised with eidissolve_nd
|
|
|
|
"With nothing else to say, I make my way towards the sliding door."
|
|
|
|
"At least I tried."
|
|
|
|
show olivia at setx(0.6), nudgeup()
|
|
show olivia angry left with eidissolve
|
|
|
|
O "Wait!"
|
|
|
|
show inco right with eidissolve
|
|
|
|
I "...?"
|
|
pause .5
|
|
|
|
show olivia at easemovex(0.3, 1.5)
|
|
pause 1.0
|
|
|
|
O "{cps=5}...{/cps}I'll go."
|
|
|
|
show inco surprised with eidissolve
|
|
|
|
I "Really?"
|
|
|
|
show olivia neutraldown left with eidissolve
|
|
|
|
O "Thought about it, and you're right."
|
|
|
|
show olivia neutral left with eidissolve_nd
|
|
|
|
O "If it'll make 'em happy, I guess I'll try."
|
|
pause .5
|
|
|
|
"There's a twinge of shame in her voice, but that's to be expected after an internal struggle."
|
|
|
|
show inco happy with eidissolve
|
|
|
|
I "I'm glad you came around."
|
|
window auto hide
|
|
pause .5
|
|
|
|
stop music fadeout 1
|
|
scene black
|
|
camera at setx(0.0)
|
|
with dissolve
|
|
pause 1
|
|
|
|
jump PartyEnd
|
|
|
|
label PartyEnd:
|
|
|
|
scene bg_damien_backyard with Dissolve(1)
|
|
pause .5
|
|
|
|
"The backdoor squeaks back open, even with sunglasses I wince at the sudden brightness."
|
|
|
|
show inco neutral left at moveinleft(0.6) with eidissolve
|
|
|
|
"I take a step out and stretch my back, working out the last bit of stiffness from my shoulders."
|
|
|
|
"Olivia still waits at the threshold of the door."
|
|
|
|
show inco right with eidissolve
|
|
|
|
I "What're you waiting for, a curtain call?"
|
|
|
|
show olivia neutral left at moveinleft(0.95) with eidissolve
|
|
pause .5
|
|
|
|
O "{cps=5}...?{/cps}"
|
|
|
|
show inco happy with eidissolve
|
|
|
|
play music mus_romance fadein 2
|
|
|
|
"With a grin I draw the sliding door even wider, and with a beckoning wave attempt to usher Olivia out as if I were her personal attendant."
|
|
|
|
show olivia happy at movex(0.8)
|
|
show inco happy with eidissolve
|
|
|
|
O "Cut that out, don't make it weird!"
|
|
|
|
"Despite her words, her tone is more humored than annoyed with me."
|
|
|
|
I "Relax, nobody was even looking."
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
I "But it looks like there's definitely no more food left."
|
|
|
|
show olivia neutral with eidissolve_nd
|
|
|
|
O "About right."
|
|
pause .5
|
|
|
|
"As Olivia rolls down a small wooden ramp I hadn't noticed, we catch Damien on the bottom step."
|
|
|
|
show damien shocked at moveinright(0.3) with eidissolve
|
|
|
|
D "Olivia?"
|
|
pause .5
|
|
|
|
"At the table, heads turn toward us, looks of surprise etched on the faces of most of them."
|
|
|
|
"Instead of answering him verbally, Olivia's hand comes up in a nervous wave."
|
|
|
|
"The rest of the party resumes their prior discussions, although maybe a bit livelier than before."
|
|
|
|
show damien sheepish with eidissolve
|
|
|
|
D "Hey, cool to see you out here, again."
|
|
|
|
I "Hey, Damien. Why're you all the way over here for?"
|
|
|
|
show damien considering with eidissolve
|
|
|
|
D "I can't stand to be by Liz's uncle when he's eating."
|
|
|
|
D "He's got those{cps=5}...{/cps}{w=.4} fibrous teeth. Eugh."
|
|
|
|
I "Like blue whales have?"
|
|
|
|
show damien skeptical with eidissolve_nd
|
|
|
|
D "Yeah, freaks me out."
|
|
|
|
O "His dentist must make a fortune."
|
|
|
|
show damien neutral with eidissolve_nd
|
|
|
|
D "Ha, yeah.{w=0.3} Hey, Olivia, what're you doing back out here, you forget something?"
|
|
pause .5
|
|
|
|
O "{cps=5}...{/cps}No, I just{cps=5}...{/cps}{w=.4} thought it'd be good to enjoy the weather while it lasts."
|
|
|
|
show damien at setx(0.3), nudgeup()
|
|
pause .25
|
|
|
|
"Damien perks up, with his frills undulating."
|
|
|
|
show olivia grin with eidissolve
|
|
|
|
O "No, Damien stop that."
|
|
|
|
"Olivia quivers as Damien's grin grows wider and frills start moving faster."
|
|
pause .5
|
|
|
|
O "Ew stop it!"
|
|
|
|
"Even I'm getting unnerved by how those things move."
|
|
pause .5
|
|
show olivia at setx(0.8), nudgeup()
|
|
|
|
O "Damien!"
|
|
|
|
D "Sorry, y'know these things got a mind of their own."
|
|
|
|
"Finally those weird flaps still."
|
|
pause .5
|
|
|
|
I "Dude you were just complaining about Mr. Ferris and his teeth."
|
|
|
|
O "At least he can keep his mouth shut."
|
|
|
|
D "Hey, hey, I could always wear a beanie."
|
|
|
|
O "No you can't. Remember the last time you tried?"
|
|
|
|
show olivia cheerful
|
|
show damien happy
|
|
with eidissolve
|
|
|
|
"Both Damien and Olivia share a laugh over some event they're privy to."
|
|
|
|
"When they finish, Damien asks the million dollar question."
|
|
show olivia happy
|
|
show damien neutral
|
|
with eidissolve
|
|
|
|
D "Sooo, are you going to join in or{cps=5}...{/cps}?"
|
|
|
|
"She turns her head my way, and I give her a supportive thumbs up."
|
|
pause .5
|
|
|
|
O "Yeah."
|
|
|
|
"Damien finally stands from the step and we all start heading for the table."
|
|
|
|
show damien at movex(0.4) behind inco
|
|
show inco at movex(0.55)
|
|
show olivia at movex(0.7)
|
|
show damien left with eidissolve
|
|
|
|
"Each partygoer greets us when we approach."
|
|
|
|
"The loudest from-"
|
|
|
|
show vinny neutral swag at moveinright(0.5)
|
|
show olivia shocked
|
|
with eidissolve
|
|
Vi "LIVY!" with xpunch
|
|
|
|
show damien at movex(0.2)
|
|
show inco at movex(0.35) behind damien
|
|
show olivia at movex(0.73)
|
|
with None
|
|
|
|
show inco happy right
|
|
show damien right
|
|
with eidissolve
|
|
|
|
O "Hey hey hey-"
|
|
|
|
show vinny at setx(0.5), jumping()
|
|
|
|
Vi "You finally came to play again!"
|
|
|
|
show vinny at sety(), slideinplace1(0.55, 0.02)
|
|
|
|
"The rambunctious boy hoots and hollers as he bounces in circles around her."
|
|
|
|
"Olivia huddles her arms and looks aside in my direction, feeling the stares from the table."
|
|
|
|
"I give her a reassuring thumbs-up."
|
|
|
|
"Actually, this is perfect, thank you Vinny."
|
|
|
|
"This is something Olivia's able to give, when she was so worried about just taking."
|
|
|
|
"I hope she goes for it..."
|
|
|
|
show olivia considering with eidissolve
|
|
|
|
O "Uh, I'm a little tired, Vinny-"
|
|
|
|
show vinny at nudgeup(), movex(0.525)
|
|
|
|
Vi "What? No! C'mon Livy! You promised we'd play today!"
|
|
|
|
Vi "Like old times!"
|
|
|
|
show olivia neutraldown with eidissolve_nd
|
|
|
|
O "{cps=5}I...{/cps}"
|
|
|
|
show vinny at sety(), movex(0.575)
|
|
show vinny sad with eidissolve_nd
|
|
|
|
Vi "{cps=10}Pleeeaaase?{/cps}"
|
|
|
|
O "{cps=15}Ohh...{/cps}"
|
|
|
|
show olivia somberdown with eidissolve_nd
|
|
|
|
O "Alright, alright. You win."
|
|
|
|
O "I did promise..."
|
|
|
|
show olivia grindown with eidissolve_nd
|
|
|
|
O "You wanna play cannon then?"
|
|
|
|
show vinny neutral at jumping(), movex(0.55)
|
|
|
|
Vi "Yeah yeah yeah! Cannon!"
|
|
|
|
show inco at movex(0.25)
|
|
show damien at movex(0.1)
|
|
show olivia at movex(0.4)
|
|
with None
|
|
|
|
show spr_poolside at moveinleft(0.0)
|
|
show olivia happy right
|
|
show inco skeptical
|
|
with eidissolve
|
|
|
|
show vinny at movexy(0.5, -0.1)
|
|
pause 0.5
|
|
|
|
#Turn Olivia and Vincent toward the pool
|
|
|
|
O "Alright then. Ready?"
|
|
|
|
#Raise Vinny sprite above Olivia horizontally
|
|
|
|
Vi "Round loaded!"
|
|
|
|
Vi "FIRE!"
|
|
window auto hide
|
|
|
|
play sound [ "<silence .2>", snd_slapstick_whoosh ]
|
|
show olivia:
|
|
easeout_cubic 0.2 xpos 0.435
|
|
easein_cubic 0.5 xpos 0.4
|
|
show vinny:
|
|
parallel:
|
|
transform_anchor True
|
|
yanchor 0.5
|
|
yoffset 1500 * 0.5
|
|
easeout_cubic 0.2 xpos 0.535
|
|
linear 0.75 xpos 1.35
|
|
parallel:
|
|
easeout_cubic 0.2 ypos -0.12
|
|
easein_cubic 0.75 ypos -0.51
|
|
parallel:
|
|
pause 0.2
|
|
easein_quad 1.0 rotate 60
|
|
|
|
pause 0.5
|
|
show inco shocked at nudgeup()
|
|
|
|
pause 0.7
|
|
hide vinny
|
|
|
|
play sound snd_water_splash
|
|
|
|
pause 1.0
|
|
|
|
#Vinny sprite zooms to the pool, loud splash sfx
|
|
|
|
"Oh God, this was a bad idea-"
|
|
|
|
show vinny neutral left swag behind spr_poolside:
|
|
xpos 1.1 ypos 0.2
|
|
easein_back 1 xpos 0.9 ypos -0.2
|
|
|
|
play audio snd_water_emerge
|
|
play audio [ "<silence .5>", snd_crowd_cheer ]
|
|
|
|
Vi "WOOOOO!"
|
|
|
|
#Bob Vinny sprite up and down in the pool
|
|
|
|
#Clapping SFX
|
|
|
|
Ra "{i}FWEEEEEEEEEE{/i}"
|
|
|
|
Sp "Randy!"
|
|
|
|
Fe "Ah relax Soph, Vinny's still young."
|
|
|
|
Sp "Michael! Vinny be careful!"
|
|
|
|
show vinny at setx(0.9), nudgeup(-0.2)
|
|
|
|
Vi "I'm okay mom!"
|
|
|
|
show vinny:
|
|
movey(-0.4, t=0.75)
|
|
easeout_cubic 0.75 ypos 0.0
|
|
with None
|
|
|
|
show vinny neutral left
|
|
show inco neutral
|
|
with eidissolve
|
|
|
|
pause .25
|
|
show spr_poolside behind vinny with eidissolve
|
|
pause 0.25
|
|
|
|
show spr_poolside at movex(0.2)
|
|
show damien at movex(0.23)
|
|
show inco at sety(), movex(0.4)
|
|
show olivia at movex(0.65)
|
|
show vinny at sety(), movex(0.8)
|
|
|
|
hide spr_poolside with eidissolve
|
|
|
|
#Vinny sprite is back by Olivia sprite
|
|
|
|
D "Wew,{w=0.3} have you gotten stronger Olivia?"
|
|
|
|
show olivia considering with eidissolve_nd
|
|
|
|
O "N-no, shut up."
|
|
|
|
O "Anyway-"
|
|
|
|
show vinny at setx(0.8), jumping()
|
|
|
|
Vi "Can we do it again Livy?"
|
|
|
|
show olivia grindown with eidissolve
|
|
|
|
"Olivia smiles and pats his head."
|
|
|
|
show olivia at easemovex(0.6)
|
|
show vinny at easemovexy(0.7, -0.1)
|
|
with None
|
|
|
|
show damien sheepish
|
|
show vinny right
|
|
show olivia happy
|
|
with eidissolve
|
|
|
|
"It's weird seeing it, but as she readies Vincent for another launch, the gator girl has a bright toothy smile I never thought she had."
|
|
|
|
show olivia cheerful with eidissolve
|
|
|
|
play sound [ "<silence .2>", snd_slapstick_whoosh ]
|
|
|
|
show olivia:
|
|
easeout_cubic 0.2 xpos 0.635
|
|
easein_cubic 0.5 xpos 0.6
|
|
show vinny:
|
|
parallel:
|
|
transform_anchor True
|
|
yanchor 0.5
|
|
yoffset 1500 * 0.5
|
|
easeout_cubic 0.2 xpos 0.735
|
|
linear 0.75 xpos 1.55
|
|
parallel:
|
|
easeout_cubic 0.2 ypos -0.12
|
|
easein_cubic 0.75 ypos -0.51
|
|
parallel:
|
|
pause 0.2
|
|
easein_quad 1.0 rotate 60
|
|
|
|
pause 1
|
|
show olivia at moveoutright(0.6)
|
|
hide olivia
|
|
hide vinny
|
|
|
|
pause 0.25
|
|
play sound snd_water_splash
|
|
|
|
pause 0.75
|
|
#repeat the Vinny launch
|
|
|
|
show lizhead neutral at moveinright(0.1, LIZHEADY_NEUTRAL)
|
|
with eidissolve
|
|
|
|
L "Uh, Mr. Payne{cps=5}...{/cps}"
|
|
|
|
Vi "Ahahaha{w=.4} WOOO."
|
|
|
|
Ra "Alright I get it."
|
|
|
|
show randy happy at moveinright(0.6, m=.3) with eidissolve
|
|
|
|
Ra "VINCENT!"
|
|
|
|
show vinny swag left at moveinleft(0.8) with eidissolve
|
|
|
|
#Vinny sprite in front of Randy sprite
|
|
|
|
Vi "Yeah dad?"
|
|
|
|
show randy neutral with eidissolve_nd
|
|
|
|
Ra "No more cannon today."
|
|
|
|
"Olivia and Vincent share a disappointed look."
|
|
|
|
Ra "Now now, there's a lot more things you two can do."
|
|
|
|
"Vincent perks up and immediately rushes off."
|
|
|
|
Vi "Oh I know!"
|
|
|
|
show vinny at movex(0.35, 1.5)
|
|
show vinny right with eidissolve
|
|
show olivia somber left at moveinleft (0.8) with eidissolve
|
|
|
|
"Olivia turns back to the rest of the group with an uneasy smile."
|
|
|
|
show damien at movex(0.05)
|
|
show vinny at movex(0.15)
|
|
show lizhead at movex(-0.05)
|
|
show inco at movex(0.2)
|
|
show randy at movex(0.45)
|
|
show olivia at movex(0.7)
|
|
with None
|
|
|
|
show sophia neutral at moveinright(0.3)
|
|
show olivia surprised
|
|
with eidissolve
|
|
pause 0.5
|
|
|
|
"Mrs. Payne steps forward, her hands held up and wavering."
|
|
pause 0.5
|
|
|
|
Sp "Olivia?"
|
|
|
|
O "H-{w=.4}hi,{w=.4} Auntie."
|
|
|
|
"Ms. Payne and her husband approach, both with nervous smiles."
|
|
|
|
"When she speaks, it's with a certain restraint, holding her excitement back."
|
|
|
|
"As though worried if it showed too much she'll change her mind and go back in."
|
|
pause 0.5
|
|
|
|
O "{cps=5}I...{/cps}{w=.4} didn't miss much, right?"
|
|
pause 0.5
|
|
|
|
Sp "I'm so glad you came out, dear."
|
|
|
|
show damien at movex(-0.05, 1.5)
|
|
show vinny at movex(0.05, 1.5)
|
|
show lizhead at movex(-0.15, 1.5)
|
|
show inco at movex(0.1, 1.5)
|
|
show randy at movex(0.75, 1.5)
|
|
show olivia at movex(0.5, 1.5)
|
|
show sophia at movex(0.25, 1.5)
|
|
with None
|
|
|
|
show randy left with eidissolve
|
|
|
|
pause 0.5
|
|
|
|
show black behind sophia, olivia, randy:
|
|
alpha 0.4
|
|
show vinny behind black
|
|
show olivia behind randy
|
|
with dissolve
|
|
pause .5
|
|
|
|
show sophia at backmovex(0.33, 1.3)
|
|
show olivia:
|
|
setx(0.5)
|
|
pause 0.5
|
|
nudgeup()
|
|
|
|
show sophia happy with eidissolve
|
|
pause 0.25
|
|
|
|
"The older woman kneels in front of her, and wraps her arms around Olivia."
|
|
|
|
show randy at movex(0.7)
|
|
pause 0.5
|
|
|
|
Ra "Aye, it's been too long, Lil Ace."
|
|
pause 0.5
|
|
|
|
"Randy's hand ruffles her hair while his other arm also encircles both Olivia and Sophia, and while Olivia does her best to avoid his palm."
|
|
|
|
pause 1.0
|
|
show olivia somberdown with eiDissolve(1.0)
|
|
|
|
"I can see the tiny smile on her face."
|
|
window auto hide
|
|
pause .5
|
|
|
|
scene bg_damien_backyard with Dissolve(1)
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"Time seemed to pick up speed after Olivia had come out."
|
|
|
|
"Damien and his father returned to the grill, managing to prep and cook a final serving of meaty goodness for an early dinner."
|
|
|
|
"I decided I could go for seconds, and get a few scraps of this and that."
|
|
|
|
"I nearly drop my food when I get a rough pat on the shoulder from behind."
|
|
|
|
"It's Mr. Payne. He looks down at me with a thankful smile."
|
|
pause 0.5
|
|
|
|
"Mrs. Payne and Mr. Ferris had continued their conversation till Mr. Ferris' throat ran dry."
|
|
|
|
"And the rest of us had to contend with a hyperactive child with an armory of foam dart guns."
|
|
|
|
"I felt bad for Liz, she'd become a one-woman shooting gallery for the boy."
|
|
pause .5
|
|
|
|
"And Olivia."
|
|
|
|
"And me."
|
|
|
|
"And Damien, but at least he looked apologetic about it."
|
|
|
|
show inco neutral left at setx(0.5) with eidissolve
|
|
|
|
"But now things are winding down."
|
|
|
|
"The food is officially all gone."
|
|
|
|
"Everyone is exhausted physically and mentally."
|
|
|
|
"And yet thoroughly satisfied emotionally."
|
|
|
|
show inco at movex(0.4) with None
|
|
|
|
show spr_poolside at moveinleft(0.0)
|
|
show olivia pool neutral left at moveinleft(0.85):
|
|
ypos -0.05
|
|
with eidissolve
|
|
|
|
"Olivia pads by me, having returned to the pool to cool down and stretch out."
|
|
|
|
if persistent.lewd:
|
|
window auto hide
|
|
pause 0.25
|
|
|
|
show inco right with eidissolve
|
|
pause .25
|
|
|
|
show cg_poolivia with Dissolve(1)
|
|
pause
|
|
|
|
show inco left
|
|
hide cg_poolivia with Dissolve(1)
|
|
pause .25
|
|
|
|
#Lewd cg here
|
|
|
|
show inco thinking left with eidissolve
|
|
|
|
"There was just one last thing to really cap this off."
|
|
|
|
show inco explaining with eidissolve
|
|
|
|
I "Okay everyone!"
|
|
window auto hide
|
|
pause .25
|
|
|
|
scene anim_pooldunk1 with Dissolve(1.5)
|
|
pause .25
|
|
|
|
"I hollered to everyone currently on the deck, grouped up nicely for me."
|
|
|
|
"Looking through the viewfinder of my propped-up camera, I adjust the focus to ensure everyone is captured perfectly in the shot."
|
|
pause .5
|
|
|
|
I "Alright, on three give me your biggest smiles!"
|
|
|
|
I "one-"
|
|
|
|
D "Wait!"
|
|
|
|
"Olivia turns away from the camera, looking toward Damien."
|
|
|
|
"With a grin Damien waves for me."
|
|
|
|
D "Dude, you gotta be in this too!"
|
|
|
|
"There's nods and words of agreement from everyone."
|
|
pause .5
|
|
|
|
"Well{cps=5}...{/cps}"
|
|
|
|
"It's been a while since I've used this mode so why not."
|
|
|
|
"Setting the time delay, along with the Sports mode, I'm sure with ten rapid succession shots at least one of them will be perfect."
|
|
|
|
"And I can always do some post-production on it too."
|
|
|
|
"Ensuring that the focus is still fine, I click the shutter button and keep the count in mind."
|
|
|
|
"Thirty, twenty-nine, twenty-eight{cps=5}...{/cps}"
|
|
|
|
show anim_pooldunk2 with dissolve
|
|
|
|
"By thirteen I've settled myself next to Damien and above Olivia."
|
|
|
|
I "Alright,{w=0.3} nine,{w=0.3} eight,{w=0.3} seven-"
|
|
|
|
show anim_pooldunk3
|
|
pause 0.5
|
|
|
|
"I feel something wrap around my ankle and press against my back on four."
|
|
|
|
I "Three,{w=0.3} two,{w=0.3} on-{w=0.3} ACK!"
|
|
|
|
play audio [ "<silence .1>", snd_camera_mult]
|
|
play audio [ "<silence .2>", snd_water_splash]
|
|
|
|
show anim_pooldunk4
|
|
window auto hide
|
|
pause 1.8
|
|
|
|
show anim_pooldunk5 with dissolve
|
|
pause 0.25
|
|
|
|
"My camera flash goes off ten times as I'm pushed over by Damien and pulled into the pool by Olivia."
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
stop music fadeout 3
|
|
scene black with Dissolve(3)
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
|
|
jump end_of_demo
|
|
|
|
return
|