diff --git a/game/gui.rpy b/game/gui.rpy index 94a9e4e..b035727 100644 --- a/game/gui.rpy +++ b/game/gui.rpy @@ -73,6 +73,9 @@ define gui.name_text_font = "gui/FallingSky.otf" ## The font used for out-of-game text. define gui.interface_text_font = "gui/FallingSky.otf" +## This is so when switching from Thai, the system font gets reset +define gui.system_font = "DejaVuSans.ttf" + ## The size of normal dialogue text. define gui.text_size = 42 #define gui.text_outlines = [ (absolute(0.5), gui.text_color_outline, 0, 0) ]