Move story var resetting so that it runs everytime the user enters the ending selection menu.
Fix list copying to work as intended
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@ -12,7 +12,7 @@ define ending_routes = {
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}
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# The working list the game references to determine the chapters to use. Ending chapters are added to this list when determined.
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default chapter_list = base_chapter_list
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default chapter_list = base_chapter_list.copy()
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# Default vars reset when a new game starts, so no biggie.
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