fix indentation and change translation select sound
This commit is contained in:
parent
a417554660
commit
9dc329be61
|
@ -291,26 +291,26 @@ screen quick_menu():
|
|||
spacing 1
|
||||
|
||||
use quick_buttons("gui/button/uioptionbuttons/template_idle.png",
|
||||
[
|
||||
[ "Skip", Skip() ],
|
||||
[ "Save", ShowMenu('save') ],
|
||||
[ "Auto", Preference("auto-forward", "toggle") ],
|
||||
[ "Load", ShowMenu('load') ]
|
||||
] )
|
||||
[
|
||||
[ "Skip", Skip() ],
|
||||
[ "Save", ShowMenu('save') ],
|
||||
[ "Auto", Preference("auto-forward", "toggle") ],
|
||||
[ "Load", ShowMenu('load') ]
|
||||
] )
|
||||
|
||||
screen score_menu():
|
||||
zorder 100
|
||||
window:
|
||||
background "gui/debug.webp"
|
||||
xalign -1.0
|
||||
yalign 0.0
|
||||
grid 1 3:
|
||||
style_prefix "score"
|
||||
xalign 0.0
|
||||
yalign 0.0
|
||||
text "anons: " + str(anonscore)
|
||||
text "fang: " + str(fangscore)
|
||||
text "DEBUG SCORE CARD"
|
||||
background "gui/debug.webp"
|
||||
xalign -1.0
|
||||
yalign 0.0
|
||||
grid 1 3:
|
||||
style_prefix "score"
|
||||
xalign 0.0
|
||||
yalign 0.0
|
||||
text "anons: " + str(anonscore)
|
||||
text "fang: " + str(fangscore)
|
||||
text "DEBUG SCORE CARD"
|
||||
|
||||
|
||||
## This code ensures that the quick_menu screen is displayed in-game, whenever
|
||||
|
@ -974,9 +974,9 @@ screen preferences():
|
|||
use translator_roulette
|
||||
|
||||
vbox:
|
||||
style_prefix "check"
|
||||
label _("Requires Restart")
|
||||
textbutton _("Enable Forward-Scroll Movement") action [Function(onclick_audio, persistent.scroll), ToggleVariable("persistent.scroll", True, False)]
|
||||
style_prefix "check"
|
||||
label _("Requires Restart")
|
||||
textbutton _("Enable Forward-Scroll Movement") action [Function(onclick_audio, persistent.scroll), ToggleVariable("persistent.scroll", True, False)]
|
||||
|
||||
vbox:
|
||||
style_prefix "check"
|
||||
|
@ -1738,12 +1738,12 @@ screen quick_menu():
|
|||
xalign 0.5
|
||||
yalign 0.975
|
||||
use quick_buttons("gui/button/uioptionbuttons/template_idle.png", \
|
||||
[ \
|
||||
[ "Back", Rollback() ], \
|
||||
[ "Skip", Skip() ], \
|
||||
[ "Auto", Preference("auto-forward", "toggle") ], \
|
||||
[ "Menu", ShowMenu() ] \
|
||||
] )
|
||||
[ \
|
||||
[ "Back", Rollback() ], \
|
||||
[ "Skip", Skip() ], \
|
||||
[ "Auto", Preference("auto-forward", "toggle") ], \
|
||||
[ "Menu", ShowMenu() ] \
|
||||
] )
|
||||
|
||||
screen extrasnavigation(): #Updates are removed (not even supported by Ren'Py)
|
||||
variant "mobile"
|
||||
|
|
756
game/script.rpy
756
game/script.rpy
File diff suppressed because it is too large
Load Diff
|
@ -20,7 +20,7 @@ init 2 python:
|
|||
{ 'path': "images/NotForKids!/", 'name': "Lewd",
|
||||
'eval': 'persistent.lewd == True'
|
||||
}
|
||||
]
|
||||
]
|
||||
#path: folder, name: shows up in gallery, eval: runs eval() on string
|
||||
|
||||
"""
|
||||
|
@ -378,14 +378,14 @@ screen view_image(item, _origin, zoom = zoom_arr.index(1.0), flag='a'):
|
|||
yalign 0.975
|
||||
if (ALLOW_ZOOM) and renpy.variant("small"):
|
||||
use quick_buttons("gui/button/uioptionbuttons/template_idle.png",
|
||||
[
|
||||
[ "+", zoom_a_f ],
|
||||
[ "-", zoom_b_f ],
|
||||
[ "Return", zoom_b_f ]
|
||||
] )
|
||||
[
|
||||
[ "+", zoom_a_f ],
|
||||
[ "-", zoom_b_f ],
|
||||
[ "Return", zoom_b_f ]
|
||||
] )
|
||||
elif renpy.variant("small"):
|
||||
use quick_buttons("gui/button/uioptionbuttons/template_idle.png",
|
||||
[
|
||||
[ "Return", _origin ]
|
||||
] )
|
||||
[
|
||||
[ "Return", _origin ]
|
||||
] )
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ init python:
|
|||
for lb in LangCave.lang_buttons:
|
||||
lb.selected = False
|
||||
self.selected = True
|
||||
onclick_audio(True)
|
||||
onclick_audio(False)
|
||||
self.value() #todo: change to function, as value doesn't make sense
|
||||
|
||||
if LangCave.on_disable_interactable:
|
||||
|
|
Loading…
Reference in New Issue