diff --git a/game/script.rpy b/game/script.rpy index ce1256e..de4f733 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -125,17 +125,17 @@ define long_textbox = { "window_background": long_textbox_img, 'namebox_style': #Characters define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") # try to remember some of the basics of CTC define narrator = Character(kind=base) -define A = Character ('Anon', base, color="#36E12D", who_outlines=[(gui.name_text_thickness, '#0C300A')]) # Light Green -define F = Character ('Fang', base, color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan -define Lucy = Character ('Lucy', base, color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan -define Ro = Character ('Rosa', base, color="#FE712B", who_outlines=[(gui.name_text_thickness, '#54230F')]) # Red-Orange -define St = Character ('Stella', base, color="#D5FFAE", who_outlines=[(gui.name_text_thickness, '#294211')]) # Light Green -define N = Character ('Naomi', base, color="#FDD2C1", who_outlines=[(gui.name_text_thickness, '#462628')]) # Peach -define Nas = Character ('Naser', base, color="#FFB561", who_outlines=[(gui.name_text_thickness, '#512322')]) # Orange -define T = Character ('Trish', base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#3A0C5D')]) # Purple +define A = Character (_('Anon'), base, color="#36E12D", who_outlines=[(gui.name_text_thickness, '#0C300A')]) # Light Green +define F = Character (_('Fang'), base, color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan +define Lucy = Character (_('Lucy'), base, color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan +define Ro = Character (_('Rosa'), base, color="#FE712B", who_outlines=[(gui.name_text_thickness, '#54230F')]) # Red-Orange +define St = Character (_('Stella'), base, color="#D5FFAE", who_outlines=[(gui.name_text_thickness, '#294211')]) # Light Green +define N = Character (_('Naomi'), base, color="#FDD2C1", who_outlines=[(gui.name_text_thickness, '#462628')]) # Peach +define Nas = Character (_('Naser'), base, color="#FFB561", who_outlines=[(gui.name_text_thickness, '#512322')]) # Orange +define T = Character (_('Trish'), base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#3A0C5D')]) # Purple define Attendant = Character (_('Attendant'), base, color="#5BF0F8", who_outlines=[(gui.name_text_thickness, '#121C68')]) # Aqua -define Sp = Character ('Spears', base, color="#C7C7C7", who_outlines=[(gui.name_text_thickness, '#272727')]) # Light Grey -define Re = Character ('Reed', base, color="#ED4C5B", who_outlines=[(gui.name_text_thickness, '#421014')]) # Bright Red +define Sp = Character (_('Spears'), base, color="#C7C7C7", who_outlines=[(gui.name_text_thickness, '#272727')]) # Light Grey +define Re = Character (_('Reed'), base, color="#ED4C5B", who_outlines=[(gui.name_text_thickness, '#421014')]) # Bright Red define D = Character (_('Driver'), base, color="#FFECBC", who_outlines=[(gui.name_text_thickness, '#563010')]) # Yellow-Orange define FM = Character (_("Fang's Mom"), base, color="#FFD8F6", who_outlines=[(gui.name_text_thickness, '#521947')]) # Bright Pink @@ -144,16 +144,16 @@ define FD = Character (_("Fang's Dad"), base, color="#D8A09A", who_outlines=[(gu define LM = Character (_("Lucy's Mom"), base, color="#FFD8F6", who_outlines=[(gui.name_text_thickness, '#521947')]) # Bright Pink define LD = Character (_("Lucy's Dad"), base, color="#D8A09A", who_outlines=[(gui.name_text_thickness, '#461B1F')]) # Desaturated Orange -define Tsuki = Character ('Mr. Tsuki', base, color="#A7F2A2", who_outlines=[(gui.name_text_thickness, '#471054')]) # Pear Green -define unknown = Character ('(???)', base, color="#FFF", who_outlines=[(gui.name_text_thickness, '#000')]) # White -define jingo = Character ('Mr. Jingo', base, color="#CD8283", who_outlines=[(gui.name_text_thickness, '#0F0D49')]) # Desaturated Red -define MaitD = Character ('Maitre D', base, color="#AF9EFF", who_outlines=[(gui.name_text_thickness, '#241630')]) # Cobalt Blue -define Moe = Character('Moe', base, color="#A5BEED", who_outlines=[(gui.name_text_thickness, '#1F253B')]) # Desaturated Blue -define Vince = Character ('Vince', base, color="#FFECBC", who_outlines=[(gui.name_text_thickness, '#563010')]) # Yellow-Orange +define Tsuki = Character (_('Mr. Tsuki'), base, color="#A7F2A2", who_outlines=[(gui.name_text_thickness, '#471054')]) # Pear Green +define unknown = Character (_('(???)'), base, color="#FFF", who_outlines=[(gui.name_text_thickness, '#000')]) # White +define jingo = Character (_('Mr. Jingo'), base, color="#CD8283", who_outlines=[(gui.name_text_thickness, '#0F0D49')]) # Desaturated Red +define MaitD = Character (_('Maitre D'), base, color="#AF9EFF", who_outlines=[(gui.name_text_thickness, '#241630')]) # Cobalt Blue +define Moe = Character(_('Moe'), base, color="#A5BEED", who_outlines=[(gui.name_text_thickness, '#1F253B')]) # Desaturated Blue +define Vince = Character (_('Vince'), base, color="#FFECBC", who_outlines=[(gui.name_text_thickness, '#563010')]) # Yellow-Orange define Waitress = Character (_('Waitress'), base, color="#F691C8", who_outlines=[(gui.name_text_thickness, '#512040')]) # Pink -define Riley = Character ('Riley', base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO -define Tana = Character ('Tana', base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO -define Trevor = Character ('Trevor', base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO +define Riley = Character (_('Riley'), base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO +define Tana = Character (_('Tana'), base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO +define Trevor = Character (_('Trevor'), base, color="#B675E6", who_outlines=[(gui.name_text_thickness, '#1F0632')]) # TODO #long TB chars define AnonAndFang = Character(_('Anon and Fang'), base, color="72DFA8", who_outlines=[(gui.name_text_thickness, '#113623')]) # Cyan define SV = Character (_('Street Vendor'), base, color="#F8E120", who_outlines=[(gui.name_text_thickness, '#58260C')]) # Yellow @@ -164,7 +164,7 @@ define FangAndTrish = Character(_('Fang and Trish'), base, color="#42DFA8", who_ define NaserAndNaomi = Character(_('Naser and Naomi'), base, color="#22DFA8", who_outlines=[(gui.name_text_thickness, '#2036B3')]) define TeamMember = Character(_('Team member'), base, color="#D32552", who_outlines=[(gui.name_text_thickness, '#445F42')]) define Everyone = Character(_('Everyone'), base, color="#A45489", who_outline=[(gui.name_text_thickness, '#4F5F81')]) -define Chet = Character('Chet', base, color="#B45411", who_outline=[(gui.name_text_thickness, '#BF5F81')]) +define Chet = Character(_('Chet'), base, color="#B45411", who_outline=[(gui.name_text_thickness, '#BF5F81')]) #Custom Vars for positions diff --git a/game/src/translation.rpy b/game/src/translation.rpy index f868da7..6867909 100644 --- a/game/src/translation.rpy +++ b/game/src/translation.rpy @@ -62,7 +62,7 @@ init: img easeout_cubic 0.30 matrixcolor TintMatrix(Color((255/2, 255/2, 255/2))) -screen lang_sel: +screen lang_sel(): tag menu diff --git a/game/tl/es/screens.rpy b/game/tl/es/screens.rpy index 007f439..e3756d9 100644 --- a/game/tl/es/screens.rpy +++ b/game/tl/es/screens.rpy @@ -2,6 +2,9 @@ translate es strings: + old "Mr. Tsuki" + new "Sr. Tsuki" + old "Chicxulub Gutterlane" new "Salida de Chicxs"