""" -> # & merge fix

This commit is contained in:
Nutbuster 2021-10-09 20:26:33 +11:00
parent bb4c08017f
commit d4a517f63b
3 changed files with 18 additions and 14 deletions

View File

@ -335,16 +335,15 @@ image trish indignant flip = im.Flip("trish/trish indignant.png", horizontal=Tru
image fang surprised flip = im.Flip("fang/basic set/fang surprised.png", horizontal=True)
image trish surprised flip = im.Flip("trish/trish surprised.png", horizontal=True)
image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True)
"""
double surprised
<<<<<<< B's
image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True)
=======
image naser surprised flip = im.Flip("naser/naserintermediaryshocked.png", horizontal=True)
image naser surprised = "naser/naserintermediaryshocked.png"
>>>>>>> N's
"""
#double surprised
#<<<<<<< B's
#image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True)
#=======
#image naser surprised flip = im.Flip("naser/naserintermediaryshocked.png", horizontal=True)
#image naser surprised = "naser/naserintermediaryshocked.png"
#
#>>>>>>> N's
#other flips
image spears happy flip = im.Flip("spears/spears happy.png", horizontal=True)

View File

@ -158,17 +158,18 @@ screen cg_gallery(flag, __yoffset = 0, origin = 'CG'):
textbutton _(cp['name']) text_color gui.selected_color text_xalign 0.5
else:
if cp['eval'] is None:
textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
elif eval(cp['eval']):
textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
else:
textbutton _(cp['name']) text_xalign 0.5
textbutton _("Return") action ShowMenu('main_menu') text_xalign 0.5
textbutton _("Return") activate_sound "audio/ui/uiBack.wav" action ShowMenu('main_menu') text_xalign 0.5
if _in_replay:
textbutton _("End Replay") action EndReplay(confirm=True)
textbutton _("End Replay") activate_sound "audio/ui/uiBack.wav" action EndReplay(confirm=True)
elif not main_menu:
textbutton _("Main Menu") action MainMenu()
textbutton _("Main Menu") activate_sound "audio/ui/uiBack.wav" action MainMenu()
transform:
zoom 0.95

View File

@ -10,6 +10,10 @@ screen mod_menu_button(filename, label, function):
xmaximum 600
ymaximum 129
action function
if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label:
activate_sound "audio/ui/uiBack.wav"
else:
activate_sound "audio/ui/uiClick.wav"
fixed:
add filename xalign 0.5 yalign 0.5 zoom 0.9
text label xalign 0.5 yalign 0.5 xanchor 0.5 size 34