Compare commits

...

5 Commits

Author SHA1 Message Date
Map
ff359efd1b fix language selector being able to scroll horizontally
Some checks are pending
ci/woodpecker/push/woodpecker Pipeline is pending
ci/woodpecker/tag/woodpecker Pipeline was successful
ci/woodpecker/release/woodpecker Pipeline was successful
2024-10-12 07:40:54 -05:00
Map
3f2fc63950 document ending_image() 2024-10-11 19:13:41 -05:00
Map
ccadc0c179 increase credits time slightly 2024-10-11 18:57:07 -05:00
Map
420ed93ee2 Fix conditional dialogue to play properly while using the chapter select. Fix chapter 7's conditional dialogue to only play while on an ending 4 run
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
2024-10-11 18:48:01 -05:00
Map
83d3c129fa fix debug scores not returning after the menu updates
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2024-10-11 18:25:54 -05:00
5 changed files with 10 additions and 9 deletions

View File

@ -905,7 +905,7 @@ screen preferences():
textbutton _("Enable Chapter Select") action ToggleVariable("persistent.enable_chapter_select", True, False)
if not main_menu:
if config.developer and persistent.enable_debug_scores:
if persistent.enable_debug_scores:
$ debug_story_variables(False)
$ debug_story_variables(True)
else:
@ -945,7 +945,6 @@ screen preferences():
scrollbars "vertical"
for lang in languages:
fixed:
xsize 656
ysize 60
use lang_button(lang)

View File

@ -265,19 +265,19 @@ label chapter_7:
#Decided to take the unholy if/else approach to this, if there is a better, cleaner, or faster way to do it then do point me to it.
#Values here were decided by writers, not me
if anonscore >= 3 and fangscore >= 4:
if (anonscore >= 3 and fangscore >= 4) or ending_route_number == 4:
#>>golden
St "Upright Strength."
St "OH! {w=.3} I dont think you need to worry about whats to come, Anon."
elif anonscore >= 3 and fangscore <= 3:
elif (anonscore >= 3 and fangscore <= 3) or ending_route_number == 3:
#>>tradwife
St "Inverted Hierophant."
St "You need to be wary of your words and actions, Anon."
elif anonscore <= 3 and fangscore >= 3:
elif (anonscore <= 3 and fangscore >= 3) or ending_route_number == 2:
#>>doomer
St "Inverted Hermit."
St "Anon, if you ever feel lonely you can come to me."
elif anonscore <= 2 and fangscore <= 2:
elif (anonscore <= 2 and fangscore <= 2) or ending_route_number == 1:
#>>shooter
St "Oh my, {w=.3} inverted Empress."
St "You need to be wary about future negligence, Anon."

View File

@ -1525,7 +1525,7 @@ label chapter_8:
"{cps=*.1}...{/cps}"
if anonscore >= 3 or fangscore >= 3:
if (anonscore >= 4 and fangscore >= 4) or ending_route_number == 4:
pause 0.5
play music 'audio/OST/its_footloose_now.ogg' fadein 1.0

View File

@ -238,7 +238,7 @@ init python:
# Note: Measuring in pixels
panning_stop = 13290 # How far the panning will go down
panning_stop_bg = 8100 # How far the background images will pan, to create the parallax effect (I can't believe cuckedmanon didn't like this!)
panning_duration = 65 # How long in seconds
panning_duration = 67 # How long in seconds
credits_img_offset = panning_stop + 550 # Distance away from panning_stop where the image will render
credits_img_boundary = credits_img_offset + 590 # The offset + the height of the credits image file

View File

@ -1,4 +1,6 @@
init -1 python:
# This function name is a misnomer, this actually counts endings as seen when the player reaches the ending cards when this is called
# And it's done in the most retarded way possible because someone thought it'd be funny.
def ending_image():
#0b0000, DCBA, flash the bits with |=, check with &
endings = 0b0000
@ -26,7 +28,7 @@ init python:
# We're at an ending
else:
ending_image()
ending_image() # Count endings that have seen the ending cards as seen
if ending_route_number == 1:
renpy.quit()