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2 Commits
Patch11.1-
...
master
Author | SHA1 | Date | |
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6c92aea438 | |||
2a275c2468 |
@ -690,7 +690,6 @@ screen mod_menu():
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$ main_menu_button_img = "gui/button/menubuttons/template_idle_epilogue.png" if persistent.use_epilogue_menu else "gui/button/menubuttons/template_idle.png"
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default mod_metadata = {}
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default reload_game = False
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default mod_button_enabled = True
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default mod_button_alpha = 1.0
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default mod_screenshot_list = None
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@ -705,14 +704,7 @@ screen mod_menu():
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spacing 8
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use mod_menu_top_buttons(main_menu_button_img, _("Reload Mods"), SetScreenVariable("reload_game", True)):
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# For some reason, Function() will instantly reload the game upon entering the mod menu, and put it in an infinite loop, so doing this python jank
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# is the only way
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if reload_game:
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python:
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reload_game = False
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persistent.reloading_mods = True
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renpy.reload_script()
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use mod_menu_top_buttons(main_menu_button_img, _("Reload Mods"), Function(reload_game))
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use mod_menu_top_buttons(main_menu_button_img, _("Return"), ShowMenu("extras"))
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viewport:
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@ -1092,4 +1084,9 @@ screen mod_menu_top_buttons(image, text, action):
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action action
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activate_sound "audio/ui/snd_ui_click.wav"
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transclude
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transclude
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init python:
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def reload_game():
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persistent.reloading_mods = True
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renpy.reload_script()
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