From d4a517f63b6ffb4036a41b93839d783069c17966 Mon Sep 17 00:00:00 2001 From: nutbuster Date: Sat, 9 Oct 2021 20:26:33 +1100 Subject: [PATCH] """ -> # & merge fix --- game/script.rpy | 17 ++++++++--------- game/src/cg_gallery.rpy | 11 ++++++----- game/src/mod_menu.rpy | 4 ++++ 3 files changed, 18 insertions(+), 14 deletions(-) diff --git a/game/script.rpy b/game/script.rpy index 6e414c1..e33d1f9 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -335,16 +335,15 @@ image trish indignant flip = im.Flip("trish/trish indignant.png", horizontal=Tru image fang surprised flip = im.Flip("fang/basic set/fang surprised.png", horizontal=True) image trish surprised flip = im.Flip("trish/trish surprised.png", horizontal=True) image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True) -""" -double surprised -<<<<<<< B's -image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True) -======= -image naser surprised flip = im.Flip("naser/naserintermediaryshocked.png", horizontal=True) -image naser surprised = "naser/naserintermediaryshocked.png" ->>>>>>> N's -""" +#double surprised +#<<<<<<< B's +#image naser surprised flip = im.Flip("naser/naser surprised.png", horizontal=True) +#======= +#image naser surprised flip = im.Flip("naser/naserintermediaryshocked.png", horizontal=True) +#image naser surprised = "naser/naserintermediaryshocked.png" +# +#>>>>>>> N's #other flips image spears happy flip = im.Flip("spears/spears happy.png", horizontal=True) diff --git a/game/src/cg_gallery.rpy b/game/src/cg_gallery.rpy index a6930a7..2fa7541 100644 --- a/game/src/cg_gallery.rpy +++ b/game/src/cg_gallery.rpy @@ -158,17 +158,18 @@ screen cg_gallery(flag, __yoffset = 0, origin = 'CG'): textbutton _(cp['name']) text_color gui.selected_color text_xalign 0.5 else: if cp['eval'] is None: - textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5 + textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5 elif eval(cp['eval']): - textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5 + textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5 else: textbutton _(cp['name']) text_xalign 0.5 - textbutton _("Return") action ShowMenu('main_menu') text_xalign 0.5 + textbutton _("Return") activate_sound "audio/ui/uiBack.wav" action ShowMenu('main_menu') text_xalign 0.5 if _in_replay: - textbutton _("End Replay") action EndReplay(confirm=True) + textbutton _("End Replay") activate_sound "audio/ui/uiBack.wav" action EndReplay(confirm=True) elif not main_menu: - textbutton _("Main Menu") action MainMenu() + textbutton _("Main Menu") activate_sound "audio/ui/uiBack.wav" action MainMenu() + transform: zoom 0.95 diff --git a/game/src/mod_menu.rpy b/game/src/mod_menu.rpy index 88cc2e6..3180fbc 100644 --- a/game/src/mod_menu.rpy +++ b/game/src/mod_menu.rpy @@ -10,6 +10,10 @@ screen mod_menu_button(filename, label, function): xmaximum 600 ymaximum 129 action function + if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label: + activate_sound "audio/ui/uiBack.wav" + else: + activate_sound "audio/ui/uiClick.wav" fixed: add filename xalign 0.5 yalign 0.5 zoom 0.9 text label xalign 0.5 yalign 0.5 xanchor 0.5 size 34