forked from Cavemanon/SnootGame
In-engine credits & more removal of dots
This commit is contained in:
@ -439,7 +439,7 @@ label chapter_11:
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if _return == 2:
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stop music fadeout 3
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pause 2
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jump .PromAnnouncement
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jump lPromAnnouncement
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scene hallway
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show anon neutral at acenter
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@ -574,13 +574,13 @@ label chapter_11:
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call get_ending
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if _return == 4:
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jump .SortingThings # Golden
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jump lSortingThings # Golden
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elif _return == 3:
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jump .MendingThings # Tradwife
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jump lMendingThings # Tradwife
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else:
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jump .BreakingThings # Shooter
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jump lBreakingThings # Shooter
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label .SortingThings:
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label lSortingThings:
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stop music fadeout 4
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A "Why’s that?"
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@ -1842,9 +1842,9 @@ label chapter_11:
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window auto
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pause .5
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jump .PromAnnouncement
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jump lPromAnnouncement
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label .MendingThings:
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label lMendingThings:
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A "It’s because I’m human, isn’t it."
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@ -4902,9 +4902,9 @@ label chapter_11:
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window auto
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pause .5
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jump .PromAnnouncement
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jump lPromAnnouncement
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label .BreakingThings:
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label lBreakingThings:
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A "I don’t follow."
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pause .5
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@ -5202,7 +5202,7 @@ label chapter_11:
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pause 1
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#Anouncement
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label .PromAnnouncement:
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label lPromAnnouncement:
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"{cps=*.2}-- April first --{/cps}"
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pause .5
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