Merge branch 'indentation-stuff' into indentation-continued

This also removes the enum shit that was introduced but never merged to master, because we don't need it.
This commit is contained in:
2024-06-10 22:53:09 -05:00
18 changed files with 780 additions and 827 deletions

View File

@ -313,18 +313,17 @@ screen textscroll():
# Naser's position when helping Anon get up # Naser's position when helping Anon get up
transform nmidright: transform nmidright:
xalign 1.5 yalign 0.08 xalign 1.5 yalign 0.08
# Naomi's position when handing the brochure to Anon # Naomi's position when handing the brochure to Anon
transform scloserleft: transform scloserleft:
xalign 0.1 yalign 0.0 xalign 0.1 yalign 0.0
label start: label start:
$ fangscore = 0 $ fangscore = 0
$ anonscore = 0 $ anonscore = 0
$ tradwife = False
$ wingStory = False $ wingStory = False
pause 1.0 pause 1.0
call storyline from _call_storyline call storyline from _call_storyline

View File

@ -157,7 +157,7 @@ label chapter_1:
scene stairs at Pan((553,169), (553, 169), 0) with None # snap here if the player is advancing the dialogue quickly scene stairs at Pan((553,169), (553, 169), 0) with None # snap here if the player is advancing the dialogue quickly
window hide window hide
show iris: show iris:
xalign 0.99 yalign 0.75 xalign 0.99 yalign 0.75
stop ambient fadeout 4 stop ambient fadeout 4
stop ambient1 fadeout 4 stop ambient1 fadeout 4
with Dissolve(3) with Dissolve(3)
@ -1289,9 +1289,9 @@ label chapter_1:
show naomi neutral flip with dissolve show naomi neutral flip with dissolve
show naser: show naser:
easein_cubic 0.5 xalign 0.62 easein_cubic 0.5 xalign 0.62
pause 0.75 pause 0.75
ease 0.75 xalign 0.4 ease 0.75 xalign 0.4
pause 2 pause 2
"He tears the sandwich in two and hands me the larger half." "He tears the sandwich in two and hands me the larger half."
@ -1846,9 +1846,9 @@ label chapter_1:
window hide window hide
$ i = 0 $ i = 0
while i < 20: while i < 20:
$ showCG() $ showCG()
pause 1 pause 1
$ i = i + 1 $ i = i + 1
$ renpy.music.set_volume(0.4, 2, 'ambient') $ renpy.music.set_volume(0.4, 2, 'ambient')
@ -3479,7 +3479,7 @@ label chapter_1:
show anon neutral at aleft show anon neutral at aleft
show naomi neutral flip at sright show naomi neutral flip at sright
show naser sad flip behind naomi: show naser sad flip behind naomi:
xalign 0.7 yalign -0.1 xalign 0.7 yalign -0.1
with Dissolve(1) with Dissolve(1)
pause 0.5 pause 0.5

View File

@ -586,12 +586,12 @@ label chapter_11:
pause .5 pause .5
call get_ending from _call_get_ending_1 call get_ending from _call_get_ending_1
if _return == 4: if _return == 4: # Golden
jump lSortingThings # Golden jump lSortingThings
elif _return == 3: elif _return == 3: # tradwife
jump lMendingThings # Tradwife jump lMendingThings
else: else:
jump lBreakingThings # Shooter jump lBreakingThings # All else fails, go to shooter.
label lSortingThings: label lSortingThings:
@ -3847,7 +3847,7 @@ label chapter_11:
pause .5 pause .5
show rosa neutral behind moe: show rosa neutral behind moe:
yalign 0.2 xalign 0.0 yalign 0.2 xalign 0.0
show rosa: show rosa:
easein_back 2 yalign 0.2 xalign 0.9 easein_back 2 yalign 0.2 xalign 0.9
with dissolve with dissolve
@ -5212,7 +5212,7 @@ label chapter_11:
pause .5 pause .5
call get_ending from _call_get_ending_2 call get_ending from _call_get_ending_2
if _return == 3: #tradwife if _return == 3: # tradwife
"Things are going pretty well. When we discount Trishs weekly attempt to talk with Fang." "Things are going pretty well. When we discount Trishs weekly attempt to talk with Fang."
@ -5245,9 +5245,9 @@ label chapter_11:
scene classroom scene classroom
show anon neutral: show anon neutral:
yalign 0.1 xalign 0.2 yalign 0.1 xalign 0.2
show fang neutral behind anon: show fang neutral behind anon:
yalign 0.0 xalign 0.8 yalign 0.0 xalign 0.8
with Dissolve(1) with Dissolve(1)
pause .5 pause .5
@ -5466,100 +5466,103 @@ label chapter_11:
"{cps=*.1}...{/cps}" "{cps=*.1}...{/cps}"
# skip this segment if we're doing ending 1
call get_ending from _call_get_ending_3 call get_ending from _call_get_ending_3
if _return != 1: # any route except Shooter if _return == 1: #shooter
# duplicated segment from 11B, 11C and 11D transplanted here return
window hide
window auto # the following segment makes sense in the context of 11B+11C+11D
pause .5 window hide
window auto
pause .5
play music "audio/OST/Appreciating her Company.ogg" fadein 1.0 play music "audio/OST/Appreciating her Company.ogg" fadein 1.0
pause .5 pause .5
"About fifteen minutes into the assignment, the two of us are just about done." "About fifteen minutes into the assignment, the two of us are just about done."
"Were making surprisingly good time." "Were making surprisingly good time."
show fang considering with Dissolve(.25) show fang considering with Dissolve(.25)
F "Uhm{cps=*.1}...{/cps} and you said that the electrons hold the negative charge, right?" F "Uhm{cps=*.1}...{/cps} and you said that the electrons hold the negative charge, right?"
A "Yeah, yeah." A "Yeah, yeah."
show fang unimpressed with Dissolve(.25) show fang unimpressed with Dissolve(.25)
F "Cant imagine when Id be using this crap in real life." F "Cant imagine when Id be using this crap in real life."
A "You never know, you might shrink one day." A "You never know, you might shrink one day."
show fang happy with Dissolve(.25) show fang happy with Dissolve(.25)
F "Yeah, and you might stop pretending youre livestreaming on Yousnoot." F "Yeah, and you might stop pretending youre livestreaming on Yousnoot."
pause .5 pause .5
A "As far as you know I might be giving you incorrect answers, you know." A "As far as you know I might be giving you incorrect answers, you know."
F "Mhm, sure." F "Mhm, sure."
pause .5 pause .5
"The teacher is making his rounds checking on the students and gets to our desks." "The teacher is making his rounds checking on the students and gets to our desks."
window hide window hide
window auto window auto
show farnsworth: show farnsworth:
yalign 0.1 xalign 1.6 yalign 0.1 xalign 1.6
show farnsworth: show farnsworth:
easein_cubic 1 xalign 1.2 easein_cubic 1 xalign 1.2
with dissolve with dissolve
pause .5 pause .5
Drf "Hello, Anon. Fang." Drf "Hello, Anon. Fang."
Drf "Are you two getting along well?" Drf "Are you two getting along well?"
AnonAndFang "Yes, Doctor Fernsworth." AnonAndFang "Yes, Doctor Fernsworth."
Drf "Great to hear." Drf "Great to hear."
pause .5 pause .5
Drf "You know, Im real proud of you two." Drf "You know, Im real proud of you two."
pause .5 pause .5
Drf "I remember at the start of the year you were at each other's throats." Drf "I remember at the start of the year you were at each other's throats."
Drf "And now look at you!" Drf "And now look at you!"
pause .5 pause .5
show anon concerned show anon concerned
show fang sad show fang sad
with dissolve with dissolve
"The two of us cringe." "The two of us cringe."
pause .5 pause .5
A "Uhh{cps=*.1}...{/cps} Yeah, thanks." A "Uhh{cps=*.1}...{/cps} Yeah, thanks."
Drf "At any rate, you two understand the material, right?" Drf "At any rate, you two understand the material, right?"
show anon happy show anon happy
show fang neutral show fang neutral
with dissolve with dissolve
A "Oh yeah, Fang and I are fine." A "Oh yeah, Fang and I are fine."
show anon neutral with Dissolve(.25) show anon neutral with Dissolve(.25)
A "I was just helping them with a few problems." A "I was just helping them with a few problems."
pause .5 pause .5
"Phew, remembered it this time." "Phew, remembered it this time."
Drf "Good, good." Drf "Good, good."
Drf "I wont keep you any longer then." Drf "I wont keep you any longer then."
show farnsworth: show farnsworth:
easeout_cubic 1 xalign 1.6 easeout_cubic 1 xalign 1.6
pause .5 pause .5
hide farnsworth with dissolve hide farnsworth with dissolve
"Fernsworth meanders to pester the next few students." "Fernsworth meanders to pester the next few students."
pause .5 pause .5
A "Anyways, where were we?" A "Anyways, where were we?"
return return

View File

@ -56,7 +56,7 @@ label chapter_13A:
show naomi prom neutral: show naomi prom neutral:
yalign 0.0 xalign -0.4 yalign 0.0 xalign -0.4
show naomi prom neutral: show naomi prom neutral:
easein_cubic 1 xalign -0.125 easein_cubic 1 xalign -0.125
with dissolve with dissolve
pause .5 pause .5
@ -690,13 +690,11 @@ label chapter_13A:
pause .5 pause .5
menu: menu:
"Could be worse": "Could be worse":
A "Could be worse."
A "Could be worse." "Going great, actually":
A "Going great, actually."
"Going great, actually":
A "Going great, actually."
pause .5 pause .5
Sp "Wheres your date, I thought I saw the two of you enter." Sp "Wheres your date, I thought I saw the two of you enter."

View File

@ -3114,17 +3114,13 @@ label chapter_13D:
pause .5 pause .5
menu: menu:
"Go to college":
A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college."
"Go to college": "Not certain just yet":
A "Im not sure yet."
A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college."
A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
"Not certain just yet":
A "Im not sure yet."
A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
Re "Oh nice, dude! You can be the bands sound technician when youre done!" Re "Oh nice, dude! You can be the bands sound technician when youre done!"

View File

@ -441,7 +441,7 @@ label chapter_14C:
pause .5 pause .5
show fang: show fang:
easeout_cubic 1 xalign 1.4 easeout_cubic 1 xalign 1.4
show fang c happy with dissolve show fang c happy with dissolve
hide fang with dissolve hide fang with dissolve
pause 0.5 pause 0.5

View File

@ -603,7 +603,7 @@ label chapter_2:
window auto window auto
show fang neutral with Dissolve(1): show fang neutral with Dissolve(1):
xalign -0.6 yalign 0.0 xalign -0.6 yalign 0.0
pause .75 pause .75
show white: show white:
@ -903,7 +903,7 @@ label chapter_2:
pause .5 pause .5
show fang sad flip: show fang sad flip:
ease_cubic 1.5 xalign -0.6 ease_cubic 1.5 xalign -0.6
pause 1.15 pause 1.15
show fang sad with dissolve show fang sad with dissolve
pause 1.2 pause 1.2
@ -1919,7 +1919,7 @@ label chapter_2:
show fang sad: show fang sad:
yalign 0 xalign -1 yalign 0 xalign -1
show fang sad: show fang sad:
easein 1 xalign -0.6 easein 1 xalign -0.6
with Dissolve(1) with Dissolve(1)
pause 1 pause 1
@ -2191,13 +2191,13 @@ label chapter_2:
scene cafeteria scene cafeteria
show anon neutral: show anon neutral:
xalign -0.2 yalign 0.1 xalign -0.2 yalign 0.1
show reed neutral flip: show reed neutral flip:
xalign 0.5 yalign 0.1 xalign 0.5 yalign 0.1
show fang considering flip: show fang considering flip:
xalign 0.95 yalign 0.0 xalign 0.95 yalign 0.0
show trish neutral flip: show trish neutral flip:
xalign 1.125 yalign 0.0 xalign 1.125 yalign 0.0
with Dissolve(1) with Dissolve(1)
pause .5 pause .5
@ -2274,11 +2274,11 @@ label chapter_2:
stop music fadeout 0.02 stop music fadeout 0.02
show reed shocked flip: show reed shocked flip:
easein_quart 1 xalign 0.54 easein_quart 1 xalign 0.54
show fang surprised flip: show fang surprised flip:
easein_quart 1 xalign 0.99 easein_quart 1 xalign 0.99
show trish surprised flip: show trish surprised flip:
easein_quart 1 xalign 1.155 easein_quart 1 xalign 1.155
pause .5 pause .5
"The three stop in their tracks and look back at me." "The three stop in their tracks and look back at me."
pause .5 pause .5
@ -2331,11 +2331,11 @@ label chapter_2:
pause .5 pause .5
show reed shocked flip: show reed shocked flip:
easein_quart 1 xalign 0.65#0.54 easein_quart 1 xalign 0.65#0.54
show fang surprised flip: show fang surprised flip:
easein_quart 1 xalign 1.15#0.99 easein_quart 1 xalign 1.15#0.99
show trish neutral flip: show trish neutral flip:
easein_quart 1 xalign 1.25#1.155 easein_quart 1 xalign 1.25#1.155
FRT "Ohfuck.{w=.4} Sorry Anon, we gotta bail." FRT "Ohfuck.{w=.4} Sorry Anon, we gotta bail."
window hide window hide

View File

@ -732,7 +732,7 @@ label chapter_4:
show reed king rex behind anon: show reed king rex behind anon:
yalign 0.1 xalign -1.9 yalign 0.1 xalign -1.9
show reed: show reed:
easein 1 xalign -1.2 easein 1 xalign -1.2
with Dissolve(1) with Dissolve(1)
pause 1 pause 1
Re "Itll be fine." Re "Itll be fine."

View File

@ -573,9 +573,9 @@ label chapter_5:
menu: menu:
"Tug Her Tail": "Tug Her Tail":
pass pass
"Tug Her Ankle": "Tug Her Ankle":
pass pass
pause .5 pause .5

File diff suppressed because it is too large Load Diff

View File

@ -80,9 +80,9 @@ label chapter_8:
"Knowing better than to look through the ocean of students, I follow my nose to Reed." "Knowing better than to look through the ocean of students, I follow my nose to Reed."
pause 0.5 pause 0.5
show reed sunglasses: show reed sunglasses:
xalign 0.4 yalign 0.1 xalign 0.4 yalign 0.1
show trish neutral behind reed: show trish neutral behind reed:
xalign 0.9 xalign 0.9
with dissolve with dissolve
"The fetid raptor was sitting in the very last row with Trish." "The fetid raptor was sitting in the very last row with Trish."

View File

@ -397,7 +397,7 @@ label chapter_x7:
pause .5 pause .5
show trish happy with dissolve show trish happy with dissolve
#show trish happy behind dimmer_darker at tleft with easeinleft #show trish happy behind dimmer_darker at tleft with easeinleft
T "Fang! It took a while but Reeds distracted!" T "Fang! It took a while but Reeds distracted!"

View File

@ -242,7 +242,8 @@ image d_credits_text = Composite(
label lending: label lending:
call get_ending from _call_get_ending_4 call get_ending from _call_get_ending_4
if _return == 4: $ cached_ending = _return
if cached_ending == 4:
pause 0.5 pause 0.5
show snootgame_big with dissolve: # Renpy not allowing you to grab images from the gui folder is serious bullshit show snootgame_big with dissolve: # Renpy not allowing you to grab images from the gui folder is serious bullshit
subpixel True subpixel True
@ -272,7 +273,7 @@ label lending:
pause 50 pause 50
queue music 'audio/OST/amberlight brillance live end.ogg' queue music 'audio/OST/amberlight brillance live end.ogg'
queue music "<silence 1.0>" loop queue music "<silence 1.0>" loop
elif _return == 3: elif cached_ending == 3:
play music "audio/OST/Dino Destiny Reader.ogg" play music "audio/OST/Dino Destiny Reader.ogg"
pause 0.5 pause 0.5
show c_credits_text: show c_credits_text:
@ -304,12 +305,12 @@ label lending:
stop music fadeout 5 stop music fadeout 5
scene black with Dissolve(3) scene black with Dissolve(3)
pause 2 pause 2
if tradwife: if cached_ending == 3:
scene c10 with Dissolve(1.5) scene c10 with Dissolve(1.5)
pause 20 pause 20
scene black with Dissolve(2) scene black with Dissolve(2)
pause 1 pause 1
elif anonscore >= 4 and fangscore >= 4: elif cached_ending == 4:
scene golden ending with Dissolve(1.5) scene golden ending with Dissolve(1.5)
pause 20 pause 20
scene black with Dissolve(2) scene black with Dissolve(2)

View File

@ -1548,28 +1548,28 @@ image fang very sad blur flip = im.Flip("highres/bluralt/fang very sad blur.webp
image naomi neutral blur flip = im.Flip("highres/bluralt/naomi neutral blur.webp", horizontal=True) image naomi neutral blur flip = im.Flip("highres/bluralt/naomi neutral blur.webp", horizontal=True)
image fang pneutral blur = Composite( image fang pneutral blur = Composite(
(1412, 1500), (1412, 1500),
#(2683, 2850), #(2683, 2850),
(0, 0), "highres/bluralt/fang neutral blur.webp", (0, 0), "highres/bluralt/fang neutral blur.webp",
(0, 0), "highres/bluralt/amberpendant1 blur.webp" (0, 0), "highres/bluralt/amberpendant1 blur.webp"
) )
image fang pbird happy blur = Composite( image fang pbird happy blur = Composite(
(1412, 1500), (1412, 1500),
#(2683, 2850), #(2683, 2850),
(0, 0), "highres/bluralt/fang flip off happy blur.webp", (0, 0), "highres/bluralt/fang flip off happy blur.webp",
(0, 0), "highres/bluralt/amberpendant1 blur.webp" (0, 0), "highres/bluralt/amberpendant1 blur.webp"
) )
image fang pneutral blur flip = Composite( image fang pneutral blur flip = Composite(
(1412, 1500), (1412, 1500),
#(2683, 2850), #(2683, 2850),
(0, 0), im.Flip("highres/bluralt/fang neutral blur.webp", horizontal=True), (0, 0), im.Flip("highres/bluralt/fang neutral blur.webp", horizontal=True),
(0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True)
) )
image fang pbird happy blur flip = Composite( image fang pbird happy blur flip = Composite(
(1412, 1500), (1412, 1500),
#(2683, 2850), #(2683, 2850),
(0, 0), im.Flip("highres/bluralt/fang flip off happy blur.webp", horizontal=True), (0, 0), im.Flip("highres/bluralt/fang flip off happy blur.webp", horizontal=True),
(0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True)
) )
image raymba2 flip = im.Flip("raymba/raymba2.webp", horizontal=True) image raymba2 flip = im.Flip("raymba/raymba2.webp", horizontal=True)

View File

@ -30,7 +30,6 @@ label storyline:
call chapter_13D from _call_chapter_13D call chapter_13D from _call_chapter_13D
call chapter_14D from _call_chapter_14D call chapter_14D from _call_chapter_14D
elif _return == 3: elif _return == 3:
$ tradwife = True
call chapter_11C from _call_chapter_11C call chapter_11C from _call_chapter_11C
call chapter_12C from _call_chapter_12C call chapter_12C from _call_chapter_12C
call chapter_12_5C from _call_chapter_12_5C call chapter_12_5C from _call_chapter_12_5C
@ -42,7 +41,7 @@ label storyline:
# no chapter_13 here since the scene is different enough to the other routes for everything to go into 13C # no chapter_13 here since the scene is different enough to the other routes for everything to go into 13C
call chapter_13B from _call_chapter_13B call chapter_13B from _call_chapter_13B
call chapter_14B from _call_chapter_14B call chapter_14B from _call_chapter_14B
else: else: # if all else fails, we just assume that we got Endings.Shooter
call chapter_11A from _call_chapter_11A call chapter_11A from _call_chapter_11A
call chapter_12A from _call_chapter_12A call chapter_12A from _call_chapter_12A
call chapter_12_5D from _call_chapter_12_5D_1 call chapter_12_5D from _call_chapter_12_5D_1

View File

@ -4099,24 +4099,12 @@ translate es FastTimesAtVolcanoHigh_94e85886:
# A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." # A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college."
A "Bueno... {w=0.3}Spears me convenció de enviar un par de letras de aplicación para la universidad." A "Bueno... {w=0.3}Spears me convenció de enviar un par de letras de aplicación para la universidad."
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3121
translate es FastTimesAtVolcanoHigh_4e617de4:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3124 # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3124
translate es FastTimesAtVolcanoHigh_a2735d38: translate es FastTimesAtVolcanoHigh_a2735d38:
# A "Im not sure yet." # A "Im not sure yet."
A "Todavía no estoy seguro." A "Todavía no estoy seguro."
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3126
translate es FastTimesAtVolcanoHigh_4e617de4_1:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3128 # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3128
translate es FastTimesAtVolcanoHigh_5ce0f5f5: translate es FastTimesAtVolcanoHigh_5ce0f5f5:
@ -6127,3 +6115,11 @@ translate es strings:
old "Not certain just yet" old "Not certain just yet"
new "Todavía no estoy seguro" new "Todavía no estoy seguro"
# TODO: Translation updated at 2023-05-07 00:20
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3123
translate es FastTimesAtVolcanoHigh_4e617de4:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"

View File

@ -2226,48 +2226,6 @@ translate es PostCableConundrum_797b4809:
# "Right into Trishs trap, {w=0.3}hook, {w=0.3}line, {w=0.3}sinker and rod." # "Right into Trishs trap, {w=0.3}hook, {w=0.3}line, {w=0.3}sinker and rod."
"Justo en la trampa, {w=0.3}el anzuelo, {w=0.3}la línea, {w=0.3}la plomada y en la caña de Trish." "Justo en la trampa, {w=0.3}el anzuelo, {w=0.3}la línea, {w=0.3}la plomada y en la caña de Trish."
# game/script/7.concert-day.rpy:1539
translate es PostCableConundrum_afcbc2bb:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1542
translate es PostCableConundrum_afcbc2bb_1:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1545
translate es PostCableConundrum_afcbc2bb_2:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1548
translate es PostCableConundrum_afcbc2bb_3:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1551
translate es PostCableConundrum_afcbc2bb_4:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1554
translate es PostCableConundrum_afcbc2bb_5:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1557
translate es PostCableConundrum_afcbc2bb_6:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1560 # game/script/7.concert-day.rpy:1560
translate es PostCableConundrum_afcbc2bb_7: translate es PostCableConundrum_afcbc2bb_7:
@ -2630,3 +2588,11 @@ translate es strings:
old "No." old "No."
new "No." new "No."
# TODO: Translation updated at 2023-05-07 00:20
# game/script/7.concert-day.rpy:1556
translate es PostCableConundrum_afcbc2bb:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."

View File

@ -1,13 +1,12 @@
## Utility functions for game setup, debugging etc. ## Utility functions for game setup, debugging etc.
label initstats(anon=0, fang=0, trad=False): label initstats(anon=0, fang=0):
# Sets various game-related global variables # Sets various game-related global variables
# :param int anon: Anon's score # :param int anon: Anon's score
# :param int fang: Fang's score # :param int fang: Fang's score
# :param bool trad: Tradwife ending flag # :param bool trad: Tradwife ending flag
$ anonscore = anon $ anonscore = anon
$ fangscore = fang $ fangscore = fang
$ tradwife = trad
return return
label get_ending: label get_ending: