define chapter_tuple_1 = [ ("1. Anon meets Fang.", "chapter_1"), ("2. Fourth day of school.", "chapter_2"), ("3. Showing up at band practice.", "chapter_3"), ("4. Anon needs help during music period.", "chapter_4"), ("5. Fang and Anon cut class to talk on the roof.", "chapter_5"), ("6. Anon helps Fang find a venue for the band.", "chapter_6") ] define chapter_tuple_2 = [ ("7. Concert day.", "chapter_7"), ("8. Anon and Fang study together.", "chapter_8"), ("9. Trish ridicules Anon in front of the school.", "chapter_9"), ("10. Fang goes to Anon's apartment.", "chapter_10"), ("11. School assignment and route lock.", "chapter_11") ] define tuples_index = [ ("Chapters 1 to 6", chapter_tuple_1), ("Chapters 7 to 11", chapter_tuple_2) ] init python: def select_chapter(): global current_chapter, is_end_reached, quick_menu selected_tuple = () while True: selected_tuple = display_tuple_menu(tuples_index) if selected_tuple == "go_back": renpy.jump("chapter_select") current_chapter = display_tuple_menu(selected_tuple) if current_chapter == "go_back": continue else: break set_stats() toggle_debug() quick_menu = True renpy.call(current_chapter) def display_tuple_menu(options): return renpy.display_menu(options + [("Go Back", "go_back")]) def set_stats(): global chapter_list_length, ending_route_number, is_end_reached ending_route_number = get_ending() find_chapter_in_array() if not is_end_reached: add_ending_chapters(ending_route_number) update_ending_variables() # Updates variables for newly extended 'chapter_list' with ending chapters def set_scores(anon_score, fang_score): global anonscore, fangscore anonscore = anon_score fangscore = fang_score def find_chapter_in_array(): global chapter_list_index, current_chapter try: chapter_list_index = chapter_list.index(current_chapter) except ValueError: chapter_list_index = -1 current_chapter = "" label reset_chapter_list: $ chapter_list = [ "chapter_1", "chapter_2", "chapter_3", "chapter_4", "chapter_5", "chapter_6", "chapter_7", "chapter_8", "chapter_9", "chapter_10", "chapter_11" ] return label chapter_select: $ quick_menu = False stop sound stop music fadeout 2 scene black with dissolve menu: "Initialize scores:" "Ending 1": $ set_scores(0, 0) "Ending 2": $ set_scores(0, 4) "Ending 3": $ set_scores(4, 0) "Ending 4": $ set_scores(4, 4) "Exit to main menu": scene black with dissolve return $ is_end_reached = False # Reset this for when the tool is used more than once window hide if not is_end_reached: call reset_chapter_list from _call_reset_chapter_list $ select_chapter()