forked from Cavemanon/IWaniHugThatGator-Demo-Public
Merge pull request 'Adds CTRL Z support to the drawing mini-game' (#2) from GManon/IWaniHugThatGator-Demo-Public:Undo into master
Reviewed-on: Cavemanon/IWaniHugThatGator-Demo-Public#2
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@ -438,6 +438,9 @@ init -10 python in draw_logic:
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self.__is_pressed = False
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self.__is_pressed = False
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self.__active_curve = None
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self.__active_curve = None
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elif ev.type == pygame.KEYDOWN and ev.key == pygame.K_z and pygame.key.get_mods() & pygame.KMOD_CTRL:
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self.back()
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def per_interact(self):
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def per_interact(self):
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self.__is_pressed = False
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self.__is_pressed = False
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