forked from Cavemanon/SnootGame
feedback changes, refactor narrator, add Fang bikini CG to ch5
This commit is contained in:
@ -96,7 +96,7 @@ transform randPosition:
|
||||
# Click-to-continue icons / animations
|
||||
# TODO: settle on a position/animation that people like
|
||||
image ctc_end_marker:
|
||||
"pickicon2"
|
||||
"pickicon_smaller"
|
||||
# xalign 0.925 yalign 0.98
|
||||
alpha 0
|
||||
linear 0.25 alpha 1
|
||||
@ -116,7 +116,7 @@ define long_textbox = { "window_background": long_textbox_img, 'namebox_style':
|
||||
|
||||
#Characters
|
||||
define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") # try to remember some of the basics of CTC
|
||||
define I = Character(kind=base) # for internal dialogue i.e narration. Required for CTC indicators working with Anon's thoughts
|
||||
define narrator = Character(kind=base)
|
||||
define A = Character ('Anon', base, color="#36E12D", who_outlines=[(1, '#0C300A')]) # Light Green
|
||||
define F = Character ('Fang', base, color="#B4D4CE", who_outlines=[(1, '#112D27')]) # Light Cyan
|
||||
define Lucy = Character ('Lucy', base, color="#B4D4CE", who_outlines=[(1, '#112D27')]) # Light Cyan
|
||||
@ -260,6 +260,7 @@ image reed happy flip = im.Flip("reed/reed happy.png", horizontal=True)
|
||||
image reed happy sunglasses flip = im.Flip("reed/reed happy sunglasses.png", horizontal=True)
|
||||
image anon face happy flip = im.Flip("anon/base set/anon face happy.png", horizontal=True)
|
||||
image anon happy flip = im.Flip("anon/emotive set/anon happy.png", horizontal=True)
|
||||
image anon grin flip = im.Flip("anon/base set/anon grin.png", horizontal=True)
|
||||
image trish future smug flip = im.Flip("trish/trish future smug.png", horizontal=True)
|
||||
image trish prom happy flip = im.Flip("trish/trish prom happy.png", horizontal=True)
|
||||
image stella happy flip = im.Flip("stella/stella happy.png", horizontal=True)
|
||||
|
Reference in New Issue
Block a user