forked from Cavemanon/SnootGame
Merge pull request 'updates branch/feature merging into patchy-patch5' (#52) from updates into Patchy-Patch5
Reviewed-on: https://git.snootgame.xyz/Cavemanon/SnootGame/pulls/52
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@ -1,10 +1,25 @@
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################################################################################
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###Updater Python stuff###
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init python:
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if persistent.updateresult is None:
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persistent.updateresult = "No new version is available"
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if persistent.autoup is None:
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persistent.autoup = False
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if persistent.updateWebServer is None:
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persistent.updateWebServer = "http://updates.snootgame.xyz/updates.json"
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def UpdateCheck():
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pendingVersion = updater.UpdateVersion(persistent.updateWebServer)
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if pendingVersion == None:
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persistent.updateresult = "No new version is available"
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else:
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persistent.updateresult = pendingVersion
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################################################################################
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## Initialization
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################################################################################
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init offset = -1
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################################################################################
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## Styles
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################################################################################
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@ -385,7 +400,6 @@ screen main_menu():
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imagebutton auto "gui/button/menubuttons/extrasbutton_%s.png" action ShowMenu("extras")
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imagebutton auto "gui/button/menubuttons/quitbutton_%s.png" action Quit(confirm=not main_menu)
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style main_menu_frame is empty
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style main_menu_vbox is vbox
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style main_menu_text is gui_text
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@ -712,21 +726,19 @@ screen updates():
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## The use statement includes another screen inside this one. The actual
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## contents of the main menu are in the navigation screen.
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##todo add size
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##add gui.game_menu_background
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vbox:
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xpos 1040
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# yalign 0.03
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xpos 1140
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ypos 800
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text _("UPDATES")
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#text _("UPDATES")
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label "[config.name!t]"
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text _("Your Version is [config.version!t]\n")
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##style_prefix "check"
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label _("Auto Update")
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textbutton _("Enable Automatic Updates") action ToggleVariable("persistent.autoup", True, False)
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textbutton _("Update Now!") ##action ("persistent.autoup", True, False) This should also set the value of updateresults
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label _("Update Result:\n")
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textbutton _("Enable Automatic Updates") action [Notify("Toggling Automatic Updates..."), ToggleVariable("persistent.autoup", True, False)]
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text _("Automatic Updates: [persistent.autoup!t]\n")
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textbutton _("Check for Update!") action [Notify("Checking for update..."), Function(UpdateCheck)]
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label _("Update Check Result:\n")
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text _("[persistent.updateresult!t]\n")
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textbutton _("Update Now!") action updater.Update(persistent.updateWebServer, force=True)
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textbutton "Back to Extras" action ShowMenu("extras")
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vbox:
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xpos 1942
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@ -1244,11 +1256,11 @@ screen extrasnavigation():
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# xpos 590
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xalign 0.79
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yalign 1.0 #0.9
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imagebutton auto "gui/button/menubuttons/helpbutton_%s.png" action ShowMenu("help")
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imagebutton auto "gui/button/menubuttons/aboutbutton_%s.png" action ShowMenu("about")
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imagebutton auto "gui/button/menubuttons/updatesbutton_%s.png" action ShowMenu("updates")
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imagebutton auto "gui/button/menubuttons/gallerybutton_%s.png" action ShowMenu("gallery")
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imagebutton auto "gui/button/menubuttons/returnbutton_%s.png" action ShowMenu("main_menu")
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imagebutton auto "gui/button/menubuttons/helpbutton_%s.png" action ShowMenu('help')
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imagebutton auto "gui/button/menubuttons/aboutbutton_%s.png" action ShowMenu('about')
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imagebutton auto "gui/button/menubuttons/updatesbutton_%s.png" action ShowMenu('updates')
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imagebutton auto "gui/button/menubuttons/gallerybutton_%s.png" action ShowMenu('gallery')
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imagebutton auto "gui/button/menubuttons/returnbutton_%s.png" action ShowMenu('main_menu')
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## Help screen #################################################################
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@ -292,6 +292,13 @@ image black = "#000"
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label splashscreen:
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$ persistent.splashtype = random.randint(0,2000 - 1)
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$ renpy.movie_cutscene("images/intros/CaveManonProductions.webm")
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if persistent.autoup:
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python:
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UpdateCheck()
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if persistent.updateresult != "No new version is available":
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updater.update(persistent.updateWebServer, force=True)
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stop sound
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return
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