forked from Cavemanon/SnootGame
Render Main Menu Buttons' Text
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@ -47,15 +47,19 @@ define gui.insensitive_color = '#8888887f'
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define gui.muted_color = '#3d1466'
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define gui.hover_muted_color = '#5b1e99'
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## The colors used for dialogue and menu choice text.
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## The colors used for dialogue and menu choice text
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define gui.text_color = '#ffffff'
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#define gui.text_color_outline = '#00000000'
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define gui.interface_text_color = '#ffffff'
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## Default font outline color
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define gui.default_outline = '#000'
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## Namebox outline color
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define gui.name_outline = '#000000dd'
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define gui.main_menu_color = '#FFF'
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## Fonts and Font Sizes ########################################################
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@ -92,6 +96,7 @@ define gui.notify_text_size = 24
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define gui.title_text_size = 75
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#define gui.title_text_outlines = [ (2, gui.default_outline, 0, 0) ]
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define gui.main_menu_text_size = 60
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## Main and Game Menus #########################################################
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@ -99,7 +104,6 @@ define gui.title_text_size = 75
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define gui.main_menu_background = "gui/main_menu.png"
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define gui.game_menu_background = "gui/game_menu.png"
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## Dialogue ####################################################################
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##
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## These variables control how dialogue is displayed on the screen one line at a
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