forked from Cavemanon/SnootGame
conflict resolution
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@ -7,9 +7,10 @@
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#just like make game
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#??????
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#Profit&Export
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#/usr/bin/touch gf - cannot touch 'gf': Permission denied
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#To whoever decides to look at the script file of this, woe be upon ye, because this is an absolute clusterfuck. The actual script for the game starts on line 346. The rest is just boilerplate code for characters, scenes, transitions, and whatnot.
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#Why yes all my code is in one massive file called "script" thats 28k lines long, how could you tell?
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#To whoever looked at the old script file of this, woe be upon ye, because it was an absolute clusterfuck. story scripts are now in the script directory. everything here is just boilerplate code for characters, scenes, transitions, and whatnot.
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#Why yes all my code was formerly in one massive file called "script" thats 28k lines long, how could you tell?
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#Licensed under the GNU AGPL v3, for more information check snootgame.xyz or the LICENSE file that should have came with this work.
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init python:
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@ -115,8 +116,8 @@ image stellaSilo = im.Flip(im.MatrixColor("stella/stella neutral.png",im.matrix.
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image rosaSilo = im.MatrixColor("rosa/rosa neutral.png",im.matrix.brightness(-1))
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image naomiSilo = im.MatrixColor("naomi/naomi neutral.png",im.matrix.brightness(-1))
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image naserSilo = im.Flip(im.MatrixColor("naser/naser neutral.png",im.matrix.brightness(-1)), horizontal=True)
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image fangSilo = im.MatrixColor("fang/fang neutral.png",im.matrix.brightness(-1))
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image fangAngrySilo = im.MatrixColor("fang/fang angry.png",im.matrix.brightness(-1))
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image fangSilo = im.MatrixColor("fang/basic set/fang neutral.png",im.matrix.brightness(-1))
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image fangAngrySilo = im.MatrixColor("fang/basic set/fang angry.png",im.matrix.brightness(-1))
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#violence flips
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image fang kicking flip = im.Flip("fang/emotive set/fang kicking.png", horizontal=True)
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@ -257,7 +258,7 @@ image naser annoyed flip = im.Flip("naser/naser annoyed.png", horizontal=True)
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image trish annoyed flip = im.Flip("trish/trish annoyed.png", horizontal=True)
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#embarrass flip
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image fang embarrass flip = im.Flip("fang/emotive set/fang embarrass.png", horizontal=True)
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image fang embarrass flip = im.Flip("fang/emotive set/fang embarass.png", horizontal=True)
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#hiding flip
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image fang hiding flip = im.Flip("fang/emotive set/fang hiding.png", horizontal=True)
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@ -351,6 +352,7 @@ transform rright:
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xalign 1.7 yalign 0.1
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label start:
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<<<<<<< HEAD
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$ fangscore = 0
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$ anonscore = 0
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$ tradwife = False
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@ -28591,3 +28593,10 @@ if tradwife:
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scene c10 with fade
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pause 20
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return
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=======
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$ fangscore = 0
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$ anonscore = 0
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$ tradwife = False
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pause 1.0
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call storyline
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>>>>>>> f7c785b5b18283750caccf319c1f9c091647acee
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