diff --git a/game/images/other/fangbutton.png b/game/images/other/fangbutton.png deleted file mode 100644 index 8248036..0000000 Binary files a/game/images/other/fangbutton.png and /dev/null differ diff --git a/game/images/other/fangbuttonhover.png b/game/images/other/fangbuttonhover.png new file mode 100644 index 0000000..e0cbc01 Binary files /dev/null and b/game/images/other/fangbuttonhover.png differ diff --git a/game/images/other/fangbuttonidle.png b/game/images/other/fangbuttonidle.png new file mode 100644 index 0000000..7f7e003 Binary files /dev/null and b/game/images/other/fangbuttonidle.png differ diff --git a/game/script/4.anon-needs-help-during-music-period.rpy b/game/script/4.anon-needs-help-during-music-period.rpy index 1e46336..b835a8e 100644 --- a/game/script/4.anon-needs-help-during-music-period.rpy +++ b/game/script/4.anon-needs-help-during-music-period.rpy @@ -1222,6 +1222,15 @@ label chapter_4: fixed: add "cursor" + image fangbuttonidle: + + "other/fangbuttonidle.png" + matrixcolor TintMatrix(Color((1.1*255, 1.1*255, 1.1*255))) + easeout_cubic 0.50 matrixcolor TintMatrix(Color((255, 255, 255))) + pause 0.633 + repeat + + screen mousedetect(): transform: # thanks based nutbuster zoom 0.8 @@ -1233,12 +1242,14 @@ label chapter_4: hovered Hide("prompt") unhovered Show("prompt") - screen textscroll(): + # kick the player back out in X seconds in case they can't find the 'close' button # timer 10.0 action Return() add "white" timer 2 action(Show("mousedetect"), Show("prompt")) + screen textscroll(): + add Solid("FFF") transform: # thanks based nutbuster zoom 0.8 rotate 12.5 @@ -1252,12 +1263,10 @@ label chapter_4: add "texts" yinitial 1.0 - button: - xalign 0.53 ypos 65 - fixed: - add "fangbutton" xalign 0.5 yalign 0.5 - xsize 284 - ysize 107 + imagebutton auto "fangbutton%s" xalign 0.53 yalign 0.5: + ypos 65+(107/2) + xsize 284 + ysize 107 action (Hide("mousedetect"), Hide("prompt"), Hide("textscroll", transition=Dissolve(1.0)), Return()) add "fang phone"