forked from Cavemanon/SnootGame
remove dupe & unused sfx, work in final changes before release
This commit is contained in:
@ -1,5 +1,9 @@
|
||||
image fangfog = im.Blur(im.MatrixColor("fang/emotive set/fang anguish.png",im.matrix.brightness(-1)), 1.5)
|
||||
image red = "#ff0000"
|
||||
|
||||
label chapter_14A:
|
||||
#Bowling for Volcano High
|
||||
window auto
|
||||
scene room anon day alt
|
||||
show dimmer_darker
|
||||
with Dissolve(1)
|
||||
@ -12,21 +16,30 @@ label chapter_14A:
|
||||
|
||||
"Groggily, I pull myself to my feet."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
hide dimmer_darker with dissolve
|
||||
pause .5
|
||||
|
||||
"I pull back the curtain to reveal that a thick Sunday fog had rolled in overnight."
|
||||
|
||||
"What time is it?"
|
||||
|
||||
"Guess I’ll check my phone{cps=*.1}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
show anonphone at scenter with easeinbottom
|
||||
pause .5
|
||||
|
||||
"Ten AM, huh{cps=*.1}...{/cps}"
|
||||
pause .5
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
hide anonphone with easeoutbottom
|
||||
pause .5
|
||||
|
||||
"Damn, I slept a while."
|
||||
pause .5
|
||||
@ -115,6 +128,9 @@ label chapter_14A:
|
||||
"The XROX is still running, might as well finish Rock Ring."
|
||||
|
||||
"It’ll take my mind off things at least."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene black with Dissolve(1)
|
||||
@ -130,6 +146,9 @@ label chapter_14A:
|
||||
"Guess I’ll play the next one, I really don’t feel like doing anything else today."
|
||||
|
||||
"{cps=*.1}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene room anon night alt with Dissolve(1)
|
||||
@ -139,15 +158,18 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"Really wish I could just float away in an iceberg like Master Grug after last night."
|
||||
pause .5
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
show anonphone with easeinbottom
|
||||
pause .5
|
||||
|
||||
"I glance at my phone and realize I spent ten hours playing Rock Ring."
|
||||
|
||||
"My mind was turned off for most of that, guess I just lost track of time."
|
||||
|
||||
pause .5
|
||||
window hide
|
||||
window auto
|
||||
show anon neutral behind anonphone:
|
||||
yalign 0.1 xalign 0.5 alpha 0
|
||||
linear 0.5 alpha 1
|
||||
@ -169,6 +191,9 @@ label chapter_14A:
|
||||
easein_quart 1.5 xalign -0.1
|
||||
show anon fear with dissolve
|
||||
"Before I can search for my knife, the door opens to reveal{cps=*.1}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
play music "audio/OST/appreciating_the_scenery.ogg" fadein 1.0
|
||||
@ -238,6 +263,9 @@ label chapter_14A:
|
||||
|
||||
A "But-"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
show fang:
|
||||
easeout_cubic 1.5 xalign 0.0
|
||||
show fang neutral flip with dissolve
|
||||
@ -262,6 +290,9 @@ label chapter_14A:
|
||||
pause 1
|
||||
|
||||
"{cps=*0.05}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
|
||||
"Sometime in the night the bed shifts."
|
||||
@ -274,6 +305,8 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"Eventually my internal clock wakes me up."
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
scene room anon day alt with Dissolve(2)
|
||||
pause .5
|
||||
@ -322,20 +355,26 @@ label chapter_14A:
|
||||
|
||||
"This almost reads like{cps=*.1}...{/cps}"
|
||||
|
||||
pause .5
|
||||
play music 'audio/ost/sage goes in all fields.ogg' fadein 0.5
|
||||
pause .5
|
||||
|
||||
"The adrenaline pushes my feet back into a desperate bolt towards the school."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene black with Dissolve(1)
|
||||
pause .5
|
||||
|
||||
#Alexa, play In The House, In a Heartbeat
|
||||
play ambient "audio/effects/windLightLoop.ogg" fadein 4
|
||||
pause 1.5
|
||||
|
||||
"The whole time my mind floods with horrid worst-case scenarios."
|
||||
|
||||
"I tell myself I’m just worrying, but my mad sprint betrays the lie."
|
||||
|
||||
play ambient1 "audio/effects//teenageCrowdMurmurLoop.ogg" fadein 3
|
||||
scene outside school fog with Dissolve(1)
|
||||
pause .5
|
||||
|
||||
@ -355,11 +394,12 @@ label chapter_14A:
|
||||
"She’s in this crowd somewhere."
|
||||
pause .5
|
||||
|
||||
stop music fadeout 0.5
|
||||
play music1 'audio/ost/many such cases of being so true.ogg' fadein 0.5
|
||||
scene a02 with fade
|
||||
pause 1
|
||||
|
||||
stop ambient1 fadeout 3
|
||||
stop ambient fadeout 3
|
||||
|
||||
T "{b}YOU!!{/b}"
|
||||
pause 1
|
||||
|
||||
@ -396,7 +436,7 @@ label chapter_14A:
|
||||
|
||||
T "LEAVE US ALREADY!!"
|
||||
|
||||
T "YOU SHOW UP, GET THEIR ATTENTION, AND NOW{cps=*.1}...{/cps} AND NOW{cps=*.1}...{/cps}!"
|
||||
T "YOU SHOW UP, GET THEIR ATTENTION, AND NOW{cps=*.1}...{/cps}{w=.4} AND NOW{cps=*.1}...{/cps}!"
|
||||
|
||||
"She chucks her phone through the air."
|
||||
|
||||
@ -404,12 +444,17 @@ label chapter_14A:
|
||||
|
||||
T "I WAS RIGHT ABOUT YOU THE WHOLE TIME!!"
|
||||
|
||||
T "I WAS RIGHT ABOUT YOU!! YOU!!"
|
||||
T "I WAS RIGHT ABOUT YOU!!{w=.4} YOU!!"
|
||||
|
||||
"By now her tirade becomes incomprehensible screaming."
|
||||
pause .5
|
||||
|
||||
"A teacher has to hold her back and try directing her to a nearby curb to sit."
|
||||
play ambient "audio/effects/windLightLoop.ogg" fadein 15
|
||||
play ambient1 "audio/effects/teenageCrowdMurmurLoop.ogg" fadein 7
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
|
||||
scene black with Dissolve(2)
|
||||
@ -423,12 +468,20 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"I turn around and dash away into the fog as Trish is being consoled by a group of students."
|
||||
pause .5
|
||||
$ renpy.music.set_volume(0, 3, 'ambient')
|
||||
$ renpy.music.set_volume(0, 3, 'ambient1')
|
||||
|
||||
stop music1 fadeout 4
|
||||
window hide
|
||||
window auto
|
||||
pause 3
|
||||
|
||||
$ renpy.music.set_volume(1, 0, 'ambient')
|
||||
$ renpy.music.set_volume(1, 0, 'ambient1')
|
||||
stop ambient1
|
||||
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 3
|
||||
scene hallway
|
||||
show dimmer_lighter
|
||||
with Dissolve(1)
|
||||
with Dissolve(2)
|
||||
pause .5
|
||||
|
||||
"The side door is still unlocked, and I’m able to slip in without being noticed."
|
||||
@ -442,12 +495,16 @@ label chapter_14A:
|
||||
"It’s third period now, Fang always talks about having to deal with Naomi in Econ."
|
||||
|
||||
"That’s not on this floor, fuck!"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene black with dissolve
|
||||
pause .5
|
||||
|
||||
"I pause when I reach the stairwell upwards."
|
||||
$ renpy.music.set_volume(0, 40, 'ambient')
|
||||
pause 1
|
||||
|
||||
"I can’t say for sure what, but my instincts are screaming at me to not go up, to turn back now."
|
||||
@ -455,10 +512,11 @@ label chapter_14A:
|
||||
"{cps=*.1}...{/cps}I can’t."
|
||||
|
||||
"My hand lightly glides along the handrail while I cautiously cross the stairs to the second floor."
|
||||
pause 1
|
||||
|
||||
play music 'audio/ost/sadist.ogg' fadein 0.5
|
||||
pause 1.5
|
||||
$ renpy.music.set_volume(0, 15, 'ambient')
|
||||
window hide
|
||||
window auto
|
||||
pause 2.5
|
||||
|
||||
"The first thing that hits me is the smell."
|
||||
pause .5
|
||||
@ -466,6 +524,7 @@ label chapter_14A:
|
||||
"That electric, almost metallic stench of wet ozone."
|
||||
|
||||
"I’ve never been in a real fight before, but even so{cps=*.1}...{/cps}"
|
||||
$ renpy.music.set_volume(0, 7, 'ambient')
|
||||
|
||||
"It’s a smell everyone instinctively knows."
|
||||
pause .5
|
||||
@ -473,10 +532,15 @@ label chapter_14A:
|
||||
"I couldn’t tell what sound I made, because I frankly don’t remember."
|
||||
|
||||
"All I will ever remember from this is the sight of my former classmates splattered across the halls like bags of waste."
|
||||
|
||||
stop ambient fadeout 2
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene a04 with Dissolve(2)
|
||||
pause 2
|
||||
scene a04 with Dissolve(4)
|
||||
$ renpy.music.set_volume(1, 0, 'ambient')
|
||||
pause .5
|
||||
|
||||
"The spills and trails of blood tell the story of their final moments."
|
||||
pause 1
|
||||
@ -489,7 +553,6 @@ label chapter_14A:
|
||||
|
||||
"And the last one, who tried fighting back, now clumped in the middle of the hallway soaked in the collective pooling blood."
|
||||
pause .5
|
||||
stop music fadeout 4
|
||||
pause 1
|
||||
|
||||
"It was Naser."
|
||||
@ -535,11 +598,17 @@ label chapter_14A:
|
||||
"{cps=*.1}...{/cps}Guess she didn’t get that ‘perfect highschool life’ in the end."
|
||||
|
||||
"{cps=*.1}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
|
||||
scene black with dissolve
|
||||
scene black with Dissolve(1)
|
||||
pause 1
|
||||
|
||||
$ renpy.music.set_volume(0, 0, 'ambient2')
|
||||
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 60 volume 0.8
|
||||
|
||||
"The stairs."
|
||||
|
||||
"There’s only one place she can be."
|
||||
@ -575,6 +644,9 @@ label chapter_14A:
|
||||
"His hand makes a wet slap against the hard tiles one last time while I start up the stairs."
|
||||
pause 1
|
||||
|
||||
play ambient2 "audio/effects/policeSirensLoop.ogg"
|
||||
play ambient1 "audio/effects/policeSirensReverbLoop.ogg" fadein 60 volume 0.8
|
||||
|
||||
"Somehow, the remaining two flights of stairs have gained another several hundred steps."
|
||||
pause .5
|
||||
|
||||
@ -628,34 +700,66 @@ label chapter_14A:
|
||||
"The doorknob is still cold on my hand."
|
||||
|
||||
"I turn it and exit to the rooftop."
|
||||
pause .5
|
||||
|
||||
image fangfog = im.Blur(im.MatrixColor("fang/emotive set/fang anguish.png",im.matrix.brightness(-1)), 1.5)
|
||||
scene roof fog
|
||||
window hide
|
||||
window auto
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient') #schoolSilentLoop
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient1') #policeSirenReverbLoop
|
||||
pause 3
|
||||
|
||||
play sound "audio/effects/windStart.ogg" volume 1
|
||||
show white
|
||||
with Dissolve(1.5)
|
||||
stop ambient #schoolSilentLoop
|
||||
$ renpy.music.set_volume(1, 0, 'ambient')
|
||||
$ renpy.music.set_volume(0, 0, 'ambient1') #policeSirenReverbLoop
|
||||
$ renpy.music.set_volume(1, 0, 'ambient3')
|
||||
scene roof fog
|
||||
show fangfog:
|
||||
yanchor 0.5 xanchor 0.5
|
||||
ypos 0.6 xpos 0.5
|
||||
alpha 0.25 zoom 0.25
|
||||
with Dissolve(2)
|
||||
|
||||
play ambient "audio/effects/windShooterLoop.ogg" fadein 5 volume 0.7
|
||||
play ambient3 "audio/effects/radioChatterLoop.ogg" fadein 5 volume 0.3
|
||||
$ renpy.music.set_volume(0.5, 5, 'ambient2') #policeSirenLoop
|
||||
|
||||
show white
|
||||
pause .5
|
||||
hide white
|
||||
with Dissolve(3)
|
||||
pause .5
|
||||
|
||||
"In the dense morning fog the only thing to stand out is the silhouette."
|
||||
|
||||
"One that I easily recognize."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
|
||||
stop ambient2 fadeout 5
|
||||
$ renpy.music.set_volume(1, 5, 'ambient1') #policeSirenReverbLoop
|
||||
scene shooterroof:
|
||||
size(1920, 1080)
|
||||
show fang silo1
|
||||
with Dissolve(2)
|
||||
pause 2
|
||||
|
||||
A "Fang."
|
||||
stop ambient3 fadeout 20
|
||||
stop ambient1 fadeout 20
|
||||
stop ambient fadeout 30
|
||||
pause .5
|
||||
|
||||
"She’s silent. I can’t even tell if she’s looking at me or not."
|
||||
pause .5
|
||||
|
||||
A "Fang, please. Say something."
|
||||
A "Fang, please.{w=.4} Say something."
|
||||
|
||||
"My legs feel leaden as I approach her."
|
||||
pause .5
|
||||
|
||||
A "Fang. Come on. T-this is all{cps=*.1}...{/cps}"
|
||||
A "Fang.{w=.4} Come on.{w=.4} T-this is all{cps=*.1}...{/cps}"
|
||||
|
||||
"Slowly more and more details come to."
|
||||
pause .5
|
||||
@ -673,13 +777,47 @@ label chapter_14A:
|
||||
|
||||
"My fingers brush against her shoulder."
|
||||
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient')
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient1')
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient2')
|
||||
$ renpy.music.set_volume(0, 3.5, 'ambient3')
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 1.5
|
||||
|
||||
hide fang silo1
|
||||
show fang silo2
|
||||
with Dissolve(.75)
|
||||
pause .5
|
||||
|
||||
hide fang silo2
|
||||
show fang silo3
|
||||
with Dissolve(.25)
|
||||
|
||||
play sound "audio/effects/shottinnitus.ogg"
|
||||
scene black with Fade(.1, 0, .4, color = "#ff0000")
|
||||
scene fang shoot
|
||||
pause 0.02
|
||||
|
||||
scene black
|
||||
show red
|
||||
show white
|
||||
hide white with Dissolve(0.06)
|
||||
show fang flash blurred:
|
||||
alpha 0.3
|
||||
hide red
|
||||
with Dissolve(0.4)
|
||||
hide fang flash blurred with Dissolve(2)
|
||||
pause 1
|
||||
|
||||
A "{i}ARGH!{/i}"
|
||||
pause .5
|
||||
|
||||
$ renpy.music.set_volume(1, 0, 'ambient')
|
||||
$ renpy.music.set_volume(1, 0, 'ambient1')
|
||||
$ renpy.music.set_volume(1, 0, 'ambient2')
|
||||
$ renpy.music.set_volume(1, 0, 'ambient3')
|
||||
|
||||
"Hot, searing pain."
|
||||
|
||||
"My left leg crumples under me."
|
||||
@ -688,14 +826,32 @@ label chapter_14A:
|
||||
"As I fall I see Fang’s beautiful amber eyes."
|
||||
|
||||
"They’re red and puffy, with makeup-less tears running freely down her cheeks."
|
||||
stop sound fadeout 7
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene a10 with Dissolve(2)
|
||||
pause 1
|
||||
play audio 'audio/effects/shooterWitnessed.ogg' volume 0.6
|
||||
play ambient1 'audio/effects/hungrybeast.ogg' volume 0.05 fadein 2
|
||||
|
||||
F "A-Anon{cps=*.1}...{/cps} WHY ARE YOU-!"
|
||||
scene shooterroof blurred:
|
||||
size(1920,1080)
|
||||
#Yes, this is necessary because renpy doesn't display images in the top left when it's not the default aspect ratio or something.
|
||||
show fang shooter blurred:
|
||||
ypos 0
|
||||
with Dissolve(2)
|
||||
pause 0.5
|
||||
|
||||
A "Aaaah{cps=*.1}...{/cps} haaaah{cps=*.1}...{/cps} Fang{cps=*.1}...{/cps} why{cps=*.1}...{/cps}?"
|
||||
scene shooterroof:
|
||||
size(1920, 1080)
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
with Dissolve(2)
|
||||
|
||||
F "A-Anon{cps=*.1}...{/cps} WHY ARE YOU-!"
|
||||
|
||||
A "Aaaah{cps=*.1}...{/cps}{w=.4} haaaah{cps=*.1}...{/cps} Fang{cps=*.1}...{/cps}{w=.4} why{cps=*.1}...{/cps}?"
|
||||
|
||||
F "Y-you weren’t supposed to be here!"
|
||||
pause .5
|
||||
@ -703,7 +859,7 @@ label chapter_14A:
|
||||
F "You shouldn’t have come here!"
|
||||
pause .5
|
||||
|
||||
A "Fuck{cps=*.1}...{/cps} because{cps=*.1}...{/cps} because I love you! Haaaaaah."
|
||||
A "Fuck{cps=*.1}...{/cps} because{cps=*.1}...{/cps}{w=.4} because I love you!{w=.4} Haaaaaah."
|
||||
pause .5
|
||||
|
||||
"I struggle to balance on my left leg. The hole in my shin dribbles blood down to the floor."
|
||||
@ -711,8 +867,28 @@ label chapter_14A:
|
||||
"I don’t care though."
|
||||
pause .5
|
||||
|
||||
$ renpy.music.set_volume(0.2, 0, 'ambient')
|
||||
|
||||
"I hobble forward."
|
||||
pause .5
|
||||
|
||||
play ambient 'audio/effects/deepLoop.ogg' fadein 10
|
||||
play sound 'audio/effects/shooterAnonStep.ogg' volume 0.7
|
||||
|
||||
scene shooterroof:
|
||||
size(1920, 1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1.04
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1.04
|
||||
pause 1
|
||||
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1
|
||||
pause 1
|
||||
|
||||
"Fang steps back."
|
||||
|
||||
@ -725,18 +901,67 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"A painful step forward."
|
||||
play sound 'audio/effects/shooterAnonStep.ogg'
|
||||
|
||||
$ renpy.music.set_volume(0.4, 3, 'ambient')
|
||||
|
||||
scene shooterroof:
|
||||
size(1920, 1080)
|
||||
zoom 1.04
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1.08
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1.04
|
||||
pause 1
|
||||
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1
|
||||
pause 1
|
||||
|
||||
"She takes another back."
|
||||
pause .5
|
||||
|
||||
F "Anon!"
|
||||
|
||||
A "Just come downstairs with me{cps=*.1}...{/cps} It’s not over, it doesn’t have to be this wa-"
|
||||
$ renpy.music.set_volume(1, 6, 'ambient')
|
||||
|
||||
A "Just come downstairs with me{cps=*.1}...{/cps}{w=.4} It’s not over, it doesn’t have to be this wa-{w=.4}{nw}"
|
||||
|
||||
window hide Dissolve(0.02)
|
||||
window auto
|
||||
|
||||
# HL gib sound
|
||||
scene black with Fade(.1, 0, .4, color = "#ff0000")
|
||||
stop ambient fadeout 0.69
|
||||
stop ambient1 fadeout 0.69
|
||||
play sound "audio/effects/anonShooterFall.ogg" volume 0.8
|
||||
scene shooterroof:
|
||||
size(1920, 1080)
|
||||
zoom 1.08
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
easeout_cubic 0.7 ypos 0.40 zoom 1.20
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
easeout_cubic 0.7 ypos 0.25 zoom 1.20
|
||||
show red:
|
||||
alpha 0
|
||||
linear .1 alpha 0.25
|
||||
easein .5 alpha 0
|
||||
pause 0.65
|
||||
|
||||
scene black with Fade(.05, 0, .4, color = "#ff0000")
|
||||
pause 0.5
|
||||
|
||||
"With a crunch, my shin gives out completely, lurching me forward onto my hands and knees."
|
||||
pause 1
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
pause 2
|
||||
|
||||
"I have to keep going."
|
||||
|
||||
@ -756,31 +981,34 @@ label chapter_14A:
|
||||
"It brings some clarity to my mind."
|
||||
|
||||
"Enough that I can drag myself forward."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
image red = "#ff0000"
|
||||
scene a10
|
||||
show red:
|
||||
alpha 0
|
||||
block:
|
||||
easeout_cubic 0.4 alpha 0.1
|
||||
pause .1
|
||||
easein_cubic 0.4 alpha 0
|
||||
pause .75
|
||||
repeat
|
||||
play sound 'audio/effects/shooterAnonStep.ogg'
|
||||
play ambient2 'audio/effects/hungrybeast.ogg' volume 0.1 fadein 1.5
|
||||
play ambient "audio/effects/heartbeat.ogg" loop fadein 3 volume 0.2
|
||||
show blurring_shooterroof:
|
||||
size(1920,1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
zoom 1.08
|
||||
show blurring_shooter:
|
||||
ypos 0
|
||||
show dimmer_lighter:
|
||||
alpha 0
|
||||
alpha 1
|
||||
block:
|
||||
ease_quad 2.5 alpha 1
|
||||
ease_quad 2.5 alpha 0
|
||||
ease_quad 2.5 alpha 1
|
||||
repeat
|
||||
|
||||
with Dissolve(1)
|
||||
pause 1
|
||||
|
||||
A "Please, come down with me."
|
||||
|
||||
F "Oh-oh god. Oh my god. S-stop{cps=*.1}...{/cps}"
|
||||
play ambient1 "audio/effects/deepLoop.ogg" fadein 50
|
||||
|
||||
F "Oh-oh god.{w=.4} Oh my god.{w=.4} S-stop{cps=*.1}...{/cps}"
|
||||
pause .5
|
||||
|
||||
"The sharp bone pokes and tears through my leg muscle."
|
||||
@ -799,7 +1027,54 @@ label chapter_14A:
|
||||
"I can still fix this."
|
||||
|
||||
"I can still save her."
|
||||
pause .5
|
||||
|
||||
window hide
|
||||
window auto
|
||||
|
||||
play sound 'audio/effects/shooterFinalReach.ogg'
|
||||
hide dimmer_lighter
|
||||
show shooterroof blurred:
|
||||
size(1920,1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
zoom 1.08
|
||||
show fang shooter blurred:
|
||||
ypos 0
|
||||
show dimmer_lighter:
|
||||
alpha 1
|
||||
with Dissolve(1)
|
||||
|
||||
show shooterroof blurred:
|
||||
size(1920, 1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
zoom 1.08
|
||||
ease 1 zoom 1.12
|
||||
show fang shooter blurred:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1.04
|
||||
pause 1
|
||||
|
||||
show fang shooter blurred:
|
||||
ypos 0
|
||||
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
|
||||
ease 1 zoom 1
|
||||
pause 1
|
||||
|
||||
hide shooterroof blurred
|
||||
hide fang shooter blurred
|
||||
hide dimmer_lighter
|
||||
show blurring_shooterroof:
|
||||
size(1920,1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
zoom 1.12
|
||||
show blurring_shooter:
|
||||
ypos 0
|
||||
show dimmer_lighter:
|
||||
alpha 1
|
||||
block:
|
||||
ease_quad 2.5 alpha 0
|
||||
ease_quad 2.5 alpha 1
|
||||
repeat
|
||||
|
||||
"Fang keeps backing away as I try to get closer, remaining out of my reach."
|
||||
pause .5
|
||||
@ -814,11 +1089,21 @@ label chapter_14A:
|
||||
pause 1
|
||||
|
||||
"End of the line."
|
||||
window hide
|
||||
|
||||
hide red
|
||||
stop ambient fadeout 3
|
||||
hide dimmer_lighter
|
||||
with Dissolve(2)
|
||||
hide blurring_shooterroof
|
||||
hide blurring_shooter
|
||||
scene shooterroof:
|
||||
size(1920,1080)
|
||||
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
zoom 1.12
|
||||
show fang shooter:
|
||||
ypos 0
|
||||
with Dissolve(3)
|
||||
|
||||
window auto
|
||||
A "Fang."
|
||||
|
||||
A "Look at me."
|
||||
@ -841,11 +1126,14 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"We stare for an eternity, all through the police’s screaming below."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
stop ambient2 fadeout 10
|
||||
scene black with Dissolve(1)
|
||||
pause .5
|
||||
|
||||
"Fang looks below once more, down the three story drop to the walkway below."
|
||||
|
||||
"The walkway we’d passed through so many times to get to classes without a second thought."
|
||||
@ -854,6 +1142,9 @@ label chapter_14A:
|
||||
pause 1
|
||||
|
||||
A "Please{cps=*.05}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause .5
|
||||
|
||||
scene a11 with Dissolve(2)
|
||||
@ -865,32 +1156,67 @@ label chapter_14A:
|
||||
"The sides of her mouth curl into a warm smile."
|
||||
pause 1
|
||||
|
||||
"The last of her tears fall."
|
||||
"The last of her tears falls."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
scene a12 with dissolve
|
||||
scene black with Dissolve(1)
|
||||
pause .5
|
||||
|
||||
$ renpy.music.set_volume(0, 3, 'ambient1')
|
||||
scene shooterroof:
|
||||
size(1920,1080)
|
||||
#xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
|
||||
#zoom 1.12
|
||||
with Dissolve(3)
|
||||
stop ambient1
|
||||
pause 1
|
||||
$ renpy.music.set_volume(1, 0, 'ambient1')
|
||||
|
||||
"She jumps."
|
||||
pause .5
|
||||
|
||||
A "{i}Fang!{/i}"
|
||||
pause 2
|
||||
|
||||
window hide
|
||||
window auto
|
||||
play sound 'audio/effects/shooterFangJumps.ogg' volume 0.7
|
||||
pause 4
|
||||
|
||||
"I can’t look over."
|
||||
pause .5
|
||||
|
||||
"I don’t want to see it."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
"The authorities betray my final wish of death by bursting through the door at that exact minute."
|
||||
pause .5
|
||||
|
||||
"I drift into unconsciousness when they start wrapping my leg."
|
||||
pause 1
|
||||
|
||||
scene black with Dissolve(3)
|
||||
pause 2
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
$ renpy.music.set_volume(1, 0, 'ambient2')
|
||||
play ambient "audio/effects/windShooterLoop.ogg" fadein 4 volume 0.2
|
||||
play ambient1 "audio/effects/radioChatterLoop.ogg" fadein 4 volume 0.4
|
||||
play ambient2 "audio/effects/policeSirensReverbLoop.ogg" fadein 4 volume 0.3
|
||||
scene black with Dissolve(5)
|
||||
stop ambient fadeout 12
|
||||
stop ambient1 fadeout 10
|
||||
stop ambient2 fadeout 8
|
||||
stop sound fadeout 4
|
||||
pause 5
|
||||
|
||||
"{cps=*.05}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
"Three weeks pass."
|
||||
@ -920,8 +1246,15 @@ label chapter_14A:
|
||||
"I got discharged just yesterday."
|
||||
|
||||
"I’ll need to stay on a crutch for a few months, but that’s hardly the wound I'm worried about."
|
||||
pause 1
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 0.5
|
||||
|
||||
play sound "audio/effects/rainStart.ogg"
|
||||
pause 7.2
|
||||
|
||||
play ambient "audio/effects/rainLoop.ogg" fadein 1
|
||||
scene a13 with Dissolve(3)
|
||||
pause 2
|
||||
|
||||
@ -934,6 +1267,9 @@ label chapter_14A:
|
||||
pause .5
|
||||
|
||||
"So I wait out of sight several hundreds of feet away for the remaining family members to trickle out of the crowd and go home."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
scene a14a with Dissolve(2)
|
||||
@ -950,17 +1286,22 @@ label chapter_14A:
|
||||
pause 1
|
||||
|
||||
"Eventually, he too leaves."
|
||||
window hide
|
||||
window auto
|
||||
pause 1
|
||||
|
||||
stop ambient fadeout 3
|
||||
play ambient1 "audio/effects/drizzleLoop.ogg" fadein 3
|
||||
play ambient2 "audio/effects/windLightLoop.ogg" fadein 3
|
||||
scene a15 with Fade(2, .5, 2)
|
||||
pause 2
|
||||
|
||||
"The alternations of footsteps and the crutch make me feel more mechanical than human."
|
||||
|
||||
"Then again, that may be true regardless of having a crutch."
|
||||
pause 1
|
||||
|
||||
scene a14 with Dissolve(3)
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
"The two graves are right next to each other."
|
||||
@ -981,6 +1322,9 @@ label chapter_14A:
|
||||
pause 1
|
||||
|
||||
"They buried her using her real name."
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
"God damn it."
|
||||
@ -1018,13 +1362,19 @@ label chapter_14A:
|
||||
"My final plea to Fang races through my head."
|
||||
pause .5
|
||||
|
||||
# B: commented this stuff from the original game out so you can decide how to do your thing
|
||||
# play sound "audio/effects/wind.ogg" loop volume 0.3
|
||||
stop ambient1 fadeout 10
|
||||
stop ambient2 fadeout 20
|
||||
play ambient "audio/effects/windShooterLoop.ogg" fadein 20
|
||||
|
||||
"{i}{cps=*.3}Don’t leave me alone.{/cps}{/i}"
|
||||
pause 1
|
||||
|
||||
"I just feel completely and utterly and hopelessly alone."
|
||||
pause 2
|
||||
|
||||
$ renpy.music.set_volume(0, 3, 'ambient1')
|
||||
window hide
|
||||
window auto
|
||||
pause 3
|
||||
|
||||
"The sprinkling rain stops."
|
||||
|
||||
@ -1041,6 +1391,9 @@ label chapter_14A:
|
||||
"So now, I’m back to being nobody."
|
||||
|
||||
"{cps=*.05}...{/cps}"
|
||||
|
||||
window hide
|
||||
window auto
|
||||
pause 2
|
||||
|
||||
"It’s better this way."
|
||||
@ -1049,10 +1402,9 @@ label chapter_14A:
|
||||
|
||||
pause 4
|
||||
|
||||
# B: this track is absurdly quiet
|
||||
# play music "audio/OST/Sad!.ogg" fadein 1.0 volume 2.8 noloop
|
||||
play music "audio/OST/Sad!.ogg" fadein 1.0 volume 2.8 noloop
|
||||
|
||||
stop sound fadeout 4
|
||||
stop ambient fadeout 10
|
||||
scene black with Dissolve(4)
|
||||
pause 2
|
||||
|
||||
@ -1060,6 +1412,7 @@ label chapter_14A:
|
||||
pause
|
||||
|
||||
scene black with Dissolve(3)
|
||||
stop music fadeout 2
|
||||
pause 2
|
||||
|
||||
return
|
||||
return
|
Reference in New Issue
Block a user