remove dupe & unused sfx, work in final changes before release

This commit is contained in:
Bowie
2021-10-14 21:58:12 +01:00
parent 7415eb1313
commit fb3f2c5c7e
81 changed files with 1638 additions and 433 deletions

View File

@ -1,5 +1,9 @@
image fangfog = im.Blur(im.MatrixColor("fang/emotive set/fang anguish.png",im.matrix.brightness(-1)), 1.5)
image red = "#ff0000"
label chapter_14A:
#Bowling for Volcano High
window auto
scene room anon day alt
show dimmer_darker
with Dissolve(1)
@ -12,21 +16,30 @@ label chapter_14A:
"Groggily, I pull myself to my feet."
window hide
window auto
pause .5
hide dimmer_darker with dissolve
pause .5
"I pull back the curtain to reveal that a thick Sunday fog had rolled in overnight."
"What time is it?"
"Guess Ill check my phone{cps=*.1}...{/cps}"
window hide
window auto
show anonphone at scenter with easeinbottom
pause .5
"Ten AM, huh{cps=*.1}...{/cps}"
pause .5
window hide
window auto
hide anonphone with easeoutbottom
pause .5
"Damn, I slept a while."
pause .5
@ -115,6 +128,9 @@ label chapter_14A:
"The XROX is still running, might as well finish Rock Ring."
"Itll take my mind off things at least."
window hide
window auto
pause .5
scene black with Dissolve(1)
@ -130,6 +146,9 @@ label chapter_14A:
"Guess Ill play the next one, I really dont feel like doing anything else today."
"{cps=*.1}...{/cps}"
window hide
window auto
pause .5
scene room anon night alt with Dissolve(1)
@ -139,15 +158,18 @@ label chapter_14A:
pause .5
"Really wish I could just float away in an iceberg like Master Grug after last night."
pause .5
window hide
window auto
show anonphone with easeinbottom
pause .5
"I glance at my phone and realize I spent ten hours playing Rock Ring."
"My mind was turned off for most of that, guess I just lost track of time."
pause .5
window hide
window auto
show anon neutral behind anonphone:
yalign 0.1 xalign 0.5 alpha 0
linear 0.5 alpha 1
@ -169,6 +191,9 @@ label chapter_14A:
easein_quart 1.5 xalign -0.1
show anon fear with dissolve
"Before I can search for my knife, the door opens to reveal{cps=*.1}...{/cps}"
window hide
window auto
pause .5
play music "audio/OST/appreciating_the_scenery.ogg" fadein 1.0
@ -238,6 +263,9 @@ label chapter_14A:
A "But-"
window hide
window auto
show fang:
easeout_cubic 1.5 xalign 0.0
show fang neutral flip with dissolve
@ -262,6 +290,9 @@ label chapter_14A:
pause 1
"{cps=*0.05}...{/cps}"
window hide
window auto
pause 1
"Sometime in the night the bed shifts."
@ -274,6 +305,8 @@ label chapter_14A:
pause .5
"Eventually my internal clock wakes me up."
window hide
window auto
pause .5
scene room anon day alt with Dissolve(2)
pause .5
@ -322,20 +355,26 @@ label chapter_14A:
"This almost reads like{cps=*.1}...{/cps}"
pause .5
play music 'audio/ost/sage goes in all fields.ogg' fadein 0.5
pause .5
"The adrenaline pushes my feet back into a desperate bolt towards the school."
window hide
window auto
pause .5
scene black with Dissolve(1)
pause .5
#Alexa, play In The House, In a Heartbeat
play ambient "audio/effects/windLightLoop.ogg" fadein 4
pause 1.5
"The whole time my mind floods with horrid worst-case scenarios."
"I tell myself Im just worrying, but my mad sprint betrays the lie."
play ambient1 "audio/effects//teenageCrowdMurmurLoop.ogg" fadein 3
scene outside school fog with Dissolve(1)
pause .5
@ -355,11 +394,12 @@ label chapter_14A:
"Shes in this crowd somewhere."
pause .5
stop music fadeout 0.5
play music1 'audio/ost/many such cases of being so true.ogg' fadein 0.5
scene a02 with fade
pause 1
stop ambient1 fadeout 3
stop ambient fadeout 3
T "{b}YOU!!{/b}"
pause 1
@ -396,7 +436,7 @@ label chapter_14A:
T "LEAVE US ALREADY!!"
T "YOU SHOW UP, GET THEIR ATTENTION, AND NOW{cps=*.1}...{/cps} AND NOW{cps=*.1}...{/cps}!"
T "YOU SHOW UP, GET THEIR ATTENTION, AND NOW{cps=*.1}...{/cps}{w=.4} AND NOW{cps=*.1}...{/cps}!"
"She chucks her phone through the air."
@ -404,12 +444,17 @@ label chapter_14A:
T "I WAS RIGHT ABOUT YOU THE WHOLE TIME!!"
T "I WAS RIGHT ABOUT YOU!! YOU!!"
T "I WAS RIGHT ABOUT YOU!!{w=.4} YOU!!"
"By now her tirade becomes incomprehensible screaming."
pause .5
"A teacher has to hold her back and try directing her to a nearby curb to sit."
play ambient "audio/effects/windLightLoop.ogg" fadein 15
play ambient1 "audio/effects/teenageCrowdMurmurLoop.ogg" fadein 7
window hide
window auto
pause 1
scene black with Dissolve(2)
@ -423,12 +468,20 @@ label chapter_14A:
pause .5
"I turn around and dash away into the fog as Trish is being consoled by a group of students."
pause .5
$ renpy.music.set_volume(0, 3, 'ambient')
$ renpy.music.set_volume(0, 3, 'ambient1')
stop music1 fadeout 4
window hide
window auto
pause 3
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(1, 0, 'ambient1')
stop ambient1
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 3
scene hallway
show dimmer_lighter
with Dissolve(1)
with Dissolve(2)
pause .5
"The side door is still unlocked, and Im able to slip in without being noticed."
@ -442,12 +495,16 @@ label chapter_14A:
"Its third period now, Fang always talks about having to deal with Naomi in Econ."
"Thats not on this floor, fuck!"
window hide
window auto
pause .5
scene black with dissolve
pause .5
"I pause when I reach the stairwell upwards."
$ renpy.music.set_volume(0, 40, 'ambient')
pause 1
"I cant say for sure what, but my instincts are screaming at me to not go up, to turn back now."
@ -455,10 +512,11 @@ label chapter_14A:
"{cps=*.1}...{/cps}I cant."
"My hand lightly glides along the handrail while I cautiously cross the stairs to the second floor."
pause 1
play music 'audio/ost/sadist.ogg' fadein 0.5
pause 1.5
$ renpy.music.set_volume(0, 15, 'ambient')
window hide
window auto
pause 2.5
"The first thing that hits me is the smell."
pause .5
@ -466,6 +524,7 @@ label chapter_14A:
"That electric, almost metallic stench of wet ozone."
"Ive never been in a real fight before, but even so{cps=*.1}...{/cps}"
$ renpy.music.set_volume(0, 7, 'ambient')
"Its a smell everyone instinctively knows."
pause .5
@ -473,10 +532,15 @@ label chapter_14A:
"I couldnt tell what sound I made, because I frankly dont remember."
"All I will ever remember from this is the sight of my former classmates splattered across the halls like bags of waste."
stop ambient fadeout 2
window hide
window auto
pause .5
scene a04 with Dissolve(2)
pause 2
scene a04 with Dissolve(4)
$ renpy.music.set_volume(1, 0, 'ambient')
pause .5
"The spills and trails of blood tell the story of their final moments."
pause 1
@ -489,7 +553,6 @@ label chapter_14A:
"And the last one, who tried fighting back, now clumped in the middle of the hallway soaked in the collective pooling blood."
pause .5
stop music fadeout 4
pause 1
"It was Naser."
@ -535,11 +598,17 @@ label chapter_14A:
"{cps=*.1}...{/cps}Guess she didnt get that perfect highschool life in the end."
"{cps=*.1}...{/cps}"
window hide
window auto
pause 1
scene black with dissolve
scene black with Dissolve(1)
pause 1
$ renpy.music.set_volume(0, 0, 'ambient2')
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 60 volume 0.8
"The stairs."
"Theres only one place she can be."
@ -575,6 +644,9 @@ label chapter_14A:
"His hand makes a wet slap against the hard tiles one last time while I start up the stairs."
pause 1
play ambient2 "audio/effects/policeSirensLoop.ogg"
play ambient1 "audio/effects/policeSirensReverbLoop.ogg" fadein 60 volume 0.8
"Somehow, the remaining two flights of stairs have gained another several hundred steps."
pause .5
@ -628,34 +700,66 @@ label chapter_14A:
"The doorknob is still cold on my hand."
"I turn it and exit to the rooftop."
pause .5
image fangfog = im.Blur(im.MatrixColor("fang/emotive set/fang anguish.png",im.matrix.brightness(-1)), 1.5)
scene roof fog
window hide
window auto
$ renpy.music.set_volume(0, 3.5, 'ambient') #schoolSilentLoop
$ renpy.music.set_volume(0, 3.5, 'ambient1') #policeSirenReverbLoop
pause 3
play sound "audio/effects/windStart.ogg" volume 1
show white
with Dissolve(1.5)
stop ambient #schoolSilentLoop
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(0, 0, 'ambient1') #policeSirenReverbLoop
$ renpy.music.set_volume(1, 0, 'ambient3')
scene roof fog
show fangfog:
yanchor 0.5 xanchor 0.5
ypos 0.6 xpos 0.5
alpha 0.25 zoom 0.25
with Dissolve(2)
play ambient "audio/effects/windShooterLoop.ogg" fadein 5 volume 0.7
play ambient3 "audio/effects/radioChatterLoop.ogg" fadein 5 volume 0.3
$ renpy.music.set_volume(0.5, 5, 'ambient2') #policeSirenLoop
show white
pause .5
hide white
with Dissolve(3)
pause .5
"In the dense morning fog the only thing to stand out is the silhouette."
"One that I easily recognize."
window hide
window auto
pause 1
stop ambient2 fadeout 5
$ renpy.music.set_volume(1, 5, 'ambient1') #policeSirenReverbLoop
scene shooterroof:
size(1920, 1080)
show fang silo1
with Dissolve(2)
pause 2
A "Fang."
stop ambient3 fadeout 20
stop ambient1 fadeout 20
stop ambient fadeout 30
pause .5
"Shes silent. I cant even tell if shes looking at me or not."
pause .5
A "Fang, please. Say something."
A "Fang, please.{w=.4} Say something."
"My legs feel leaden as I approach her."
pause .5
A "Fang. Come on. T-this is all{cps=*.1}...{/cps}"
A "Fang.{w=.4} Come on.{w=.4} T-this is all{cps=*.1}...{/cps}"
"Slowly more and more details come to."
pause .5
@ -673,13 +777,47 @@ label chapter_14A:
"My fingers brush against her shoulder."
$ renpy.music.set_volume(0, 3.5, 'ambient')
$ renpy.music.set_volume(0, 3.5, 'ambient1')
$ renpy.music.set_volume(0, 3.5, 'ambient2')
$ renpy.music.set_volume(0, 3.5, 'ambient3')
window hide
window auto
pause 1.5
hide fang silo1
show fang silo2
with Dissolve(.75)
pause .5
hide fang silo2
show fang silo3
with Dissolve(.25)
play sound "audio/effects/shottinnitus.ogg"
scene black with Fade(.1, 0, .4, color = "#ff0000")
scene fang shoot
pause 0.02
scene black
show red
show white
hide white with Dissolve(0.06)
show fang flash blurred:
alpha 0.3
hide red
with Dissolve(0.4)
hide fang flash blurred with Dissolve(2)
pause 1
A "{i}ARGH!{/i}"
pause .5
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(1, 0, 'ambient1')
$ renpy.music.set_volume(1, 0, 'ambient2')
$ renpy.music.set_volume(1, 0, 'ambient3')
"Hot, searing pain."
"My left leg crumples under me."
@ -688,14 +826,32 @@ label chapter_14A:
"As I fall I see Fangs beautiful amber eyes."
"Theyre red and puffy, with makeup-less tears running freely down her cheeks."
stop sound fadeout 7
window hide
window auto
pause .5
scene a10 with Dissolve(2)
pause 1
play audio 'audio/effects/shooterWitnessed.ogg' volume 0.6
play ambient1 'audio/effects/hungrybeast.ogg' volume 0.05 fadein 2
F "A-Anon{cps=*.1}...{/cps} WHY ARE YOU-!"
scene shooterroof blurred:
size(1920,1080)
#Yes, this is necessary because renpy doesn't display images in the top left when it's not the default aspect ratio or something.
show fang shooter blurred:
ypos 0
with Dissolve(2)
pause 0.5
A "Aaaah{cps=*.1}...{/cps} haaaah{cps=*.1}...{/cps} Fang{cps=*.1}...{/cps} why{cps=*.1}...{/cps}?"
scene shooterroof:
size(1920, 1080)
show fang shooter:
ypos 0
with Dissolve(2)
F "A-Anon{cps=*.1}...{/cps} WHY ARE YOU-!"
A "Aaaah{cps=*.1}...{/cps}{w=.4} haaaah{cps=*.1}...{/cps} Fang{cps=*.1}...{/cps}{w=.4} why{cps=*.1}...{/cps}?"
F "Y-you werent supposed to be here!"
pause .5
@ -703,7 +859,7 @@ label chapter_14A:
F "You shouldnt have come here!"
pause .5
A "Fuck{cps=*.1}...{/cps} because{cps=*.1}...{/cps} because I love you! Haaaaaah."
A "Fuck{cps=*.1}...{/cps} because{cps=*.1}...{/cps}{w=.4} because I love you!{w=.4} Haaaaaah."
pause .5
"I struggle to balance on my left leg. The hole in my shin dribbles blood down to the floor."
@ -711,8 +867,28 @@ label chapter_14A:
"I dont care though."
pause .5
$ renpy.music.set_volume(0.2, 0, 'ambient')
"I hobble forward."
pause .5
play ambient 'audio/effects/deepLoop.ogg' fadein 10
play sound 'audio/effects/shooterAnonStep.ogg' volume 0.7
scene shooterroof:
size(1920, 1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
"Fang steps back."
@ -725,18 +901,67 @@ label chapter_14A:
pause .5
"A painful step forward."
play sound 'audio/effects/shooterAnonStep.ogg'
$ renpy.music.set_volume(0.4, 3, 'ambient')
scene shooterroof:
size(1920, 1080)
zoom 1.04
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
ease 1 zoom 1.08
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
"She takes another back."
pause .5
F "Anon!"
A "Just come downstairs with me{cps=*.1}...{/cps} Its not over, it doesnt have to be this wa-"
$ renpy.music.set_volume(1, 6, 'ambient')
A "Just come downstairs with me{cps=*.1}...{/cps}{w=.4} Its not over, it doesnt have to be this wa-{w=.4}{nw}"
window hide Dissolve(0.02)
window auto
# HL gib sound
scene black with Fade(.1, 0, .4, color = "#ff0000")
stop ambient fadeout 0.69
stop ambient1 fadeout 0.69
play sound "audio/effects/anonShooterFall.ogg" volume 0.8
scene shooterroof:
size(1920, 1080)
zoom 1.08
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
easeout_cubic 0.7 ypos 0.40 zoom 1.20
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
easeout_cubic 0.7 ypos 0.25 zoom 1.20
show red:
alpha 0
linear .1 alpha 0.25
easein .5 alpha 0
pause 0.65
scene black with Fade(.05, 0, .4, color = "#ff0000")
pause 0.5
"With a crunch, my shin gives out completely, lurching me forward onto my hands and knees."
pause 1
window hide
window auto
pause 2
"I have to keep going."
@ -756,31 +981,34 @@ label chapter_14A:
"It brings some clarity to my mind."
"Enough that I can drag myself forward."
window hide
window auto
pause .5
image red = "#ff0000"
scene a10
show red:
alpha 0
block:
easeout_cubic 0.4 alpha 0.1
pause .1
easein_cubic 0.4 alpha 0
pause .75
repeat
play sound 'audio/effects/shooterAnonStep.ogg'
play ambient2 'audio/effects/hungrybeast.ogg' volume 0.1 fadein 1.5
play ambient "audio/effects/heartbeat.ogg" loop fadein 3 volume 0.2
show blurring_shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
show blurring_shooter:
ypos 0
show dimmer_lighter:
alpha 0
alpha 1
block:
ease_quad 2.5 alpha 1
ease_quad 2.5 alpha 0
ease_quad 2.5 alpha 1
repeat
with Dissolve(1)
pause 1
A "Please, come down with me."
F "Oh-oh god. Oh my god. S-stop{cps=*.1}...{/cps}"
play ambient1 "audio/effects/deepLoop.ogg" fadein 50
F "Oh-oh god.{w=.4} Oh my god.{w=.4} S-stop{cps=*.1}...{/cps}"
pause .5
"The sharp bone pokes and tears through my leg muscle."
@ -799,7 +1027,54 @@ label chapter_14A:
"I can still fix this."
"I can still save her."
pause .5
window hide
window auto
play sound 'audio/effects/shooterFinalReach.ogg'
hide dimmer_lighter
show shooterroof blurred:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
show fang shooter blurred:
ypos 0
show dimmer_lighter:
alpha 1
with Dissolve(1)
show shooterroof blurred:
size(1920, 1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
ease 1 zoom 1.12
show fang shooter blurred:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter blurred:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
hide shooterroof blurred
hide fang shooter blurred
hide dimmer_lighter
show blurring_shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.12
show blurring_shooter:
ypos 0
show dimmer_lighter:
alpha 1
block:
ease_quad 2.5 alpha 0
ease_quad 2.5 alpha 1
repeat
"Fang keeps backing away as I try to get closer, remaining out of my reach."
pause .5
@ -814,11 +1089,21 @@ label chapter_14A:
pause 1
"End of the line."
window hide
hide red
stop ambient fadeout 3
hide dimmer_lighter
with Dissolve(2)
hide blurring_shooterroof
hide blurring_shooter
scene shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.12
show fang shooter:
ypos 0
with Dissolve(3)
window auto
A "Fang."
A "Look at me."
@ -841,11 +1126,14 @@ label chapter_14A:
pause .5
"We stare for an eternity, all through the polices screaming below."
window hide
window auto
pause .5
stop ambient2 fadeout 10
scene black with Dissolve(1)
pause .5
"Fang looks below once more, down the three story drop to the walkway below."
"The walkway wed passed through so many times to get to classes without a second thought."
@ -854,6 +1142,9 @@ label chapter_14A:
pause 1
A "Please{cps=*.05}...{/cps}"
window hide
window auto
pause .5
scene a11 with Dissolve(2)
@ -865,32 +1156,67 @@ label chapter_14A:
"The sides of her mouth curl into a warm smile."
pause 1
"The last of her tears fall."
"The last of her tears falls."
window hide
window auto
pause 2
scene a12 with dissolve
scene black with Dissolve(1)
pause .5
$ renpy.music.set_volume(0, 3, 'ambient1')
scene shooterroof:
size(1920,1080)
#xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
#zoom 1.12
with Dissolve(3)
stop ambient1
pause 1
$ renpy.music.set_volume(1, 0, 'ambient1')
"She jumps."
pause .5
A "{i}Fang!{/i}"
pause 2
window hide
window auto
play sound 'audio/effects/shooterFangJumps.ogg' volume 0.7
pause 4
"I cant look over."
pause .5
"I dont want to see it."
window hide
window auto
pause 2
"The authorities betray my final wish of death by bursting through the door at that exact minute."
pause .5
"I drift into unconsciousness when they start wrapping my leg."
pause 1
scene black with Dissolve(3)
pause 2
window hide
window auto
pause 1
$ renpy.music.set_volume(1, 0, 'ambient2')
play ambient "audio/effects/windShooterLoop.ogg" fadein 4 volume 0.2
play ambient1 "audio/effects/radioChatterLoop.ogg" fadein 4 volume 0.4
play ambient2 "audio/effects/policeSirensReverbLoop.ogg" fadein 4 volume 0.3
scene black with Dissolve(5)
stop ambient fadeout 12
stop ambient1 fadeout 10
stop ambient2 fadeout 8
stop sound fadeout 4
pause 5
"{cps=*.05}...{/cps}"
window hide
window auto
pause 2
"Three weeks pass."
@ -920,8 +1246,15 @@ label chapter_14A:
"I got discharged just yesterday."
"Ill need to stay on a crutch for a few months, but thats hardly the wound I'm worried about."
pause 1
window hide
window auto
pause 0.5
play sound "audio/effects/rainStart.ogg"
pause 7.2
play ambient "audio/effects/rainLoop.ogg" fadein 1
scene a13 with Dissolve(3)
pause 2
@ -934,6 +1267,9 @@ label chapter_14A:
pause .5
"So I wait out of sight several hundreds of feet away for the remaining family members to trickle out of the crowd and go home."
window hide
window auto
pause 2
scene a14a with Dissolve(2)
@ -950,17 +1286,22 @@ label chapter_14A:
pause 1
"Eventually, he too leaves."
window hide
window auto
pause 1
stop ambient fadeout 3
play ambient1 "audio/effects/drizzleLoop.ogg" fadein 3
play ambient2 "audio/effects/windLightLoop.ogg" fadein 3
scene a15 with Fade(2, .5, 2)
pause 2
"The alternations of footsteps and the crutch make me feel more mechanical than human."
"Then again, that may be true regardless of having a crutch."
pause 1
scene a14 with Dissolve(3)
window hide
window auto
pause 2
"The two graves are right next to each other."
@ -981,6 +1322,9 @@ label chapter_14A:
pause 1
"They buried her using her real name."
window hide
window auto
pause 2
"God damn it."
@ -1018,13 +1362,19 @@ label chapter_14A:
"My final plea to Fang races through my head."
pause .5
# B: commented this stuff from the original game out so you can decide how to do your thing
# play sound "audio/effects/wind.ogg" loop volume 0.3
stop ambient1 fadeout 10
stop ambient2 fadeout 20
play ambient "audio/effects/windShooterLoop.ogg" fadein 20
"{i}{cps=*.3}Dont leave me alone.{/cps}{/i}"
pause 1
"I just feel completely and utterly and hopelessly alone."
pause 2
$ renpy.music.set_volume(0, 3, 'ambient1')
window hide
window auto
pause 3
"The sprinkling rain stops."
@ -1041,6 +1391,9 @@ label chapter_14A:
"So now, Im back to being nobody."
"{cps=*.05}...{/cps}"
window hide
window auto
pause 2
"Its better this way."
@ -1049,10 +1402,9 @@ label chapter_14A:
pause 4
# B: this track is absurdly quiet
# play music "audio/OST/Sad!.ogg" fadein 1.0 volume 2.8 noloop
play music "audio/OST/Sad!.ogg" fadein 1.0 volume 2.8 noloop
stop sound fadeout 4
stop ambient fadeout 10
scene black with Dissolve(4)
pause 2
@ -1060,6 +1412,7 @@ label chapter_14A:
pause
scene black with Dissolve(3)
stop music fadeout 2
pause 2
return
return