forked from Cavemanon/SnootGame
Merge branch 'master' into Monster-Update-6
Move mod_menu into it's own file in src/
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@ -23,10 +23,10 @@ init python:
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## The colors of text in the interface.
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## An accent color used throughout the interface to label and highlight text.
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define gui.accent_color = '#FF00FC'
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define gui.accent_color = '#A2029F'
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## The color used for a text button when it is neither selected nor hovered.
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define gui.idle_color = '#FFFE00'
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define gui.idle_color = '#D5D507'
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## The small color is used for small text, which needs to be brighter/darker to
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## achieve the same effect.
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@ -103,6 +103,8 @@ define gui.main_menu_text_size = 60
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## The images used for the main and game menus.
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define gui.main_menu_background = "gui/main_menu.png"
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define gui.game_menu_background = "gui/game_menu.png"
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define gui.extras_submenu_background = "gui/overlay/extras_submenu.png"
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define gui.extras_submenu_panel = "gui/overlay/extras_submenu_panel.png"
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## Dialogue ####################################################################
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##
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