Files
snootgame.xyz/cancer/Patch8-changelog.html
MichaelYick 60f996394b Total site rewrite
Still a work in progress, still needs the following:
* Character bios added to the spanish definition area
* the entire cancer folder removed
* Validation that the static content (css and images) works properly
* A section shilling cavemanon.xyz as our main site
* Some visual improvements in the downloads section

However, for now, it's actually maintainable, and likely can be ported
to our other game sites as well for translation purposes.
2023-07-06 14:06:31 -05:00

101 lines
5.4 KiB
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Snoot Game</title>
<link href=style.css rel="stylesheet" type="text/css" media="all">
<link href=favicon.webp rel="shortcut icon" type="image/png">
</head>
<body>
<h1>Changes - New Years Edition (Patch 8)</h1>
<h2>General</h2>
<ul>
<li>Moved Snoot Game to Renpy 8.0.3:
<ul>
<li>Snoot Game now has mod support on Android</li>
<li>Refactored code where the engine update conflicted with old code</li>
<li>Fixed issues where the audio would not update on rolling back on certain dialogues</li>
<li>Recompilation is optimized, decreasing load times on reloading the game and switching languages</li>
<li>Removed 32-bit support for windows and linux desktops</li>
</ul>
</li>
<li>Most images that contain text have been been segmented to support other lanaguages</li>
<li>Implemented a revised version of Queso's spanish fan translation</li>
<li>Implemented language selector on startup and in the options menu</li>
<li>Gallery has been overhauled:
<ul>
<li>Fixed certain images not being marked as seen, now allowing for 100% completion.</li>
<li>Marked fullbody and backgrounds images as viewable in the gallery</li>
<li>Adjusted the amount of image columns to 4</li>
<li>Fixed fang tail not being being viewable</li>
<li>Fang tail now has a thumbnail in the gallery</li>
<li>Removed gallery captions</li>
<li>Re-organized gallery items to be in semi-chronological order</li>
</ul>
</li>
<li>Most game assets have been re-rendered into better formats, improving file size (From 319 MB to 178 MB!):
<ul>
<li>All images within the images and tl folder have been recompressed using WEBP:
<ul>
<li>A pack containing uncompressed, unsegmented, and for the first time high-res assets and more accessible file formats is planned for release</li>
</ul>
</li>
<li>A selection of sounds have been compressed using OPUS (.ogg)</li>
</ul>
</li>
<li>Fixed ui sound volume not being set to the default levels correctly.</li>
<li>Lowered the volume on all volume sliders by default</li>
<li>Choice placement is now randomized on new playthroughs</li>
<li>Very minor timing adjustments were made to certain scenes</li>
<li>Ripley's initial appearance presentation was tweaked</li>
<li>Removed/Changed a few assets made redundant by more smarter code</li>
<li>Scaled down assets that were never displayed at their full resolution</li>
<li>Removed duplicate assets</li>
</ul>
<h2>Audio</h2>
<ul>
<li>Fixed clipping in Amberlight Brilliance, Appreciating The Atmosphere, Appreciating The Moment, Bayside Bumming it, Fuck You I Like to Shitpost, Ramo De Rosas, The Hitler Song With the Really Long Name, To Swagger</li>
<li>Good Faith, Good Faith Reprise, and Amberlight Brilliance D Ending have been remastered</li>
<li>Good Faith has an additional short synth segment during Fang's call with Anon in Naomi's Tribulation III</li>
<li>Good Faith Reprise, Good Faith Synth Finale, and Amberlight Brilliance Live now loop until they meet a condition to end</li>
<li>Several sounds were shortened for being too long.</li>
</ul>
<h2>Visuals</h2>
<ul>
<li>Several images that contain text have the text redone to maintain consistency with the translation pack</li>
<li>Fang no longer reads from right to left in her phone conversation with Trish</li>
<li>Updated CG's/backgrounds:
<ul>
<li><em>bathroom2:</em> Fang gets a snoot reduction surgery and fixed some anatomical errors</li>
<li><em>wounds12:</em> Filled in fang's missing leg</li>
<li><em>backyard:</em> Updated to a newer revision</li>
<li><em>roomthrash1:</em> Now uses ESRGAN 4xAnimeSharp instead of bicubic for upscaling, which improves clarity and removes bicubic artifacts</li>
<li><em>shooterroof:</em> Now uses ESRGAN 4xAnimeSharp instead of waifu2x for upscaling, which improves the look</li>
<li><em>school day, school night, and school fog:</em> The red stripes have been slightly adjusted.</li>
<li><em>fromairplane:</em> Redone</li>
</ul>
</li>
<li>Fixed shading inconsistency on Anon's neutral sprite</li>
<li>Anon's "You're probably wondering how I got here" gag in Chapter 8 now has a blurred background instead of an AI upscaled background</li>
<li>Cavemanon intro now uses an image with fading transitions instead of a video</li>
<li>Tweaked the animation of naser slaming anon into the lockers</li>
<li>Fixed Fang not having her pendant in Passion of the Trigga III and Naomi's Tribulations III</li>
<li>Fixed inconsistencies with RAYmba's appearance throughout the story end.</li>
<li>Mods tab now includes a message where to put mods if there are no mods in the mod folder</li>
<li>Credits have been revamped:
<ul>
<li>Credits text is now rendered in-game, allowing easy editing</li>
<li>Added spanish translators to the credits</li>
<li>Credits now parallax the background and text</li>
<li>Game title now has a brief sequence before playing the rest of the credits, with a special variant for Ending D</li>
</ul>
</li>
</ul>
<p>To receive more information about the game and its further development (along with other projects), subscribe to our <a href=https://snootgame.xyz/HowToRss.html>RSS Feed!</a></p>
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