forked from Cavemanon/SnootGame
naomi arc3 r4r
This commit is contained in:
@ -345,6 +345,7 @@ image white = "#FFF"
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image dimmer_lighter = "#00000033"
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image dimmer_light = "#00000066"
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image dimmer_darker = "#00000088"
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image dimmer_darker2 = "#00000088"
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image lighter_freeze = '#1E90FF05'
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image light_freeze = '#1E90FF08' #11
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image dark_freeze = '#1E90FF08'
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@ -370,7 +371,7 @@ image nonalcoholic = "images/other/soda.png"
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image amberpendant = "images/other/amberpendant1.png"
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image amberpendant6veryhappy = 'images/other/amberpendant6veryhappy.png'
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image amberpendant4shock = 'images/other/amberpendant4shock.png'
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image chillicheesefries = 'images/other/chilli cheese fries.png'
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#additional character images
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image fang pendant happy = Composite(
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@ -457,7 +458,8 @@ image naser tablehit flip = im.Flip("naser/naser table hit.png", horizontal=True
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image naomi future flip = im.Flip('images/naomi/naomi future.png', horizontal=True)
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image fang d happy flip = im.Flip('images/fang/future sets/fang d happy.png', horizontal=True)
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image naser neckhold flip = im.Flip('images/naser/naserneckhold.png', horizontal=True)
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image anon grin = 'images/anon/base set/anon grin.png'
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image anon grin flip = im.Flip('images/anon/base set/anon grin.png', horizontal=True)
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#extra chapters other images
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image home fang night blurred = im.Blur('images/backgrounds/home fang night.jpg', 2.0)
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@ -467,7 +469,10 @@ image d01_blur = im.Blur('images/cgs/d01.jpg', 1.5)
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image fangroomfuture = "images/backgrounds/fangroomfuture.png"
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image livingroomdayalt = "images/backgrounds/livingroomdayalt.png"
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image emptyroomnight = "images/backgrounds/emptyroomnight.png"
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image naomifangcg = "images/cgs/naomifangcg.png"
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image naomifangcg blur = im.Blur("images/cgs/naomifangcg.png", 1.5)
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image naomiletter = 'images/cgs/naomiletter.png'
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image projector9_blur:
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@ -488,18 +493,22 @@ image schooloutside_blur:
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#caller bgs
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image anonday_videocall_bg = im.Crop(im.FactorScale("images/backgrounds/foodcourt.jpg", 0.9),(0,40,576,920))
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image anonnight_videocall_bg = im.Crop(im.FactorScale("images/backgrounds/room anon dark.jpg", 0.9),(100,40,576,920))
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image fangphonebg = im.Crop(im.FactorScale("images/backgrounds/anonroomday2.png", 0.9),(400,40,576,920))
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image fpvcblack = im.Scale("images/other/black.png", 565, 1100)
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image call_ended = im.Scale("images/other/black.png", 656, 700)
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#callers
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image anon_vc_neutral = im.Flip(im.Crop(im.FactorScale("images/anon/base set/anon neutral.png", 2.0),(900,250,653,800)), horizontal=True)
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image anon_vc_angry = im.Crop(im.FactorScale("images/anon/emotive set/anon angry.png", 2.0),(900,250,653,800))
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image anon_vc_sad = im.Flip(im.Crop(im.FactorScale("images/anon/emotive set/anon sad.png", 2.0),(900,250,653,800)), horizontal=True)
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image anon_vc_neutral_alt1 = im.Crop(im.FactorScale("images/anon/base set/anon neutral.png", 2.0),(800,250,653,800))
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image anon_vc_concerned = im.Flip(im.Crop(im.FactorScale("images/anon/base set/anon concerned.png", 2.0),(900,250,653,800)), horizontal=True)
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image anon_vc_happy = im.Flip(im.Crop(im.FactorScale("images/anon/base set/anon happy.png", 2.0),(900,250,653,800)), horizontal=True)
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image anon_vc_grin = im.Flip(im.Crop(im.FactorScale("images/anon/base set/anon grin.png", 2.0),(900,250,653,800)), horizontal=True)
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image anon_vc_unimpressed = im.Flip(im.Crop(im.FactorScale("images/anon/base set/anon unimpressed.png", 2.0),(900,250,653,800)), horizontal=True)
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image no_caller = im.Alpha('images/other/black.png', 0)
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image anonfangfor_phonebg = im.Crop(im.FactorScale("images/other/anon_fang_xmas.png", 1.0),(650,140,653,800))
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#fangphone effect - video call with Anon mainly
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layeredimage fangphonevideocall:
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@ -520,7 +529,10 @@ layeredimage fangphonevideocall:
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"anonnight_videocall_bg"
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attribute call_ended_bg:
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"no_caller"
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"fangphonebg"
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attribute call_ended_bg_black:
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"call_ended"
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group talker:
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pos (410, 65)
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@ -539,12 +551,21 @@ layeredimage fangphonevideocall:
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attribute anongrin:
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"anon_vc_grin"
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attribute anonsad:
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"anon_vc_sad"
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attribute anonangry:
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"anon_vc_angry"
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attribute anonunimpressed:
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"anon_vc_unimpressed"
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attribute call_ended:
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"no_caller"
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"anonfangfor_phonebg"
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attribute call_ended_poff:
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"call_ended"
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always:
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"fangphonelayer1"
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