diff --git a/game/script/14A.KO_OP-ending.rpy b/game/script/14A.KO_OP-ending.rpy index 26f1bce..b5bd3ad 100644 --- a/game/script/14A.KO_OP-ending.rpy +++ b/game/script/14A.KO_OP-ending.rpy @@ -744,7 +744,6 @@ label chapter_14A: stop ambient2 fadeout 5 $ renpy.music.set_volume(1, 5, 'ambient1') #policeSirenReverbLoop - ##aaa scene shooterroof: size(1920, 1080) show fang silo1