forked from Cavemanon/SnootGame
Add Outline to most fonts
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parent
255e03dc90
commit
8f01493824
10
game/gui.rpy
10
game/gui.rpy
@ -49,8 +49,12 @@ define gui.hover_muted_color = '#5b1e99'
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## The colors used for dialogue and menu choice text.
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define gui.text_color = '#ffffff'
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#define gui.text_color_outline = '#00000000'
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define gui.interface_text_color = '#ffffff'
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define gui.default_outline = '#000'
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define gui.name_outline = '#000000dd'
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## Fonts and Font Sizes ########################################################
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@ -65,21 +69,27 @@ define gui.interface_text_font = "gui/FallingSky.otf"
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## The size of normal dialogue text.
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define gui.text_size = 40
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#define gui.text_outlines = [ (absolute(0.5), gui.text_color_outline, 0, 0) ]
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## The size of character names.
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define gui.name_text_size = 45
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define gui.name_text_outlines = [ (absolute(1.5), gui.name_outline, 0, 0) ]
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## The size of text in the game's user interface.
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define gui.interface_text_size = 33
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define gui.interface_text_outlines = [ (1, gui.default_outline, 0, 0) ]
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## The size of labels in the game's user interface.
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define gui.label_text_size = 36
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define gui.label_text_outlines = [ (2, gui.default_outline, 0, 0) ]
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## The size of text on the notify screen.
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define gui.notify_text_size = 24
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#define gui.notify_text_outlines = [ (2, gui.default_outline, 0, 0) ]
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## The size of the game's title.
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define gui.title_text_size = 75
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#define gui.title_text_outlines = [ (2, gui.default_outline, 0, 0) ]
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## Main and Game Menus #########################################################
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