forked from Cavemanon/SnootGame
sound effect conversions, minor script tweaks
This commit is contained in:
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game/audio/effects/fireworks.ogg
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game/audio/effects/fireworks.ogg
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@ -2983,8 +2983,9 @@ label chapter_1:
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window auto
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window auto
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pause 0.75
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pause 0.75
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stop music fadeout 0.69
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$ renpy.music.set_volume(0.0, 0.5, 'music')
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play sound 'audio/effects/spearYellRumbleTinnitusProlongVoice.ogg' # TODO: volume boost, renpy volume controls cause this to clip horribly for values over 1.0
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play audio 'audio/effects/spearYellRumbleVoice.ogg'
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play sound [ "<silence .636>", 'audio/effects/spearYellRumbleTinnitusProlongVoice.ogg'] # TODO: volume boost, renpy volume controls cause this to clip horribly for values over 1.0
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window show Dissolve(0.0001)
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window show Dissolve(0.0001)
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Sp "{b}NAOMI!!{/b}" with vpunch
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Sp "{b}NAOMI!!{/b}" with vpunch
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@ -3025,8 +3026,9 @@ label chapter_1:
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pause 0.5
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pause 0.5
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stop sound fadeout 1
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stop audio fadeout 2
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play music 'audio/OST/we just turned on the microphone in our programmers_ house.ogg' fadein 2
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stop sound fadeout 2
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$ renpy.music.set_volume(1.0, 2, 'music')
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Sp "-dismissed Naomi."
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Sp "-dismissed Naomi."
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@ -1378,9 +1378,10 @@ label chapter_13A:
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window auto
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window auto
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pause 0.25
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pause 0.25
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play sound 'audio/effects/showerDoor.ogg'
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play sound 'audio/effects/showerStart.ogg'
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pause 1.266
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pause 2.25
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stop sound fadeout 0.3
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pause 0.75
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play ambient 'audio/effects/showermuffledloop.ogg' fadein 1.5 volume 0.5
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play ambient 'audio/effects/showermuffledloop.ogg' fadein 1.5 volume 0.5
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pause 1
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pause 1
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@ -1429,7 +1430,8 @@ label chapter_13A:
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window auto
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window auto
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pause .5
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pause .5
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scene roomthrash1 at Pan((0, 610),(0, 0), 30.0) with fade
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scene roomthrash1 at Pan((0, 610),(0, 0), 30.0) with Dissolve(1):
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subpixel True
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pause .5
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pause .5
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"Fang plops down next to me, the shirt's hem falling down to barely cover her thighs and lack of shorts I could give her."
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"Fang plops down next to me, the shirt's hem falling down to barely cover her thighs and lack of shorts I could give her."
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@ -1186,30 +1186,21 @@ label chapter_14A:
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window auto
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window auto
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pause 1
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pause 1
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$ renpy.music.set_volume(0, 3, 'ambient1')
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stop ambient1 fadeout 4
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scene shooterroof:
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scene shooterroof:
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size(1920,1080)
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size(1920,1080)
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#xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
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#xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
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#zoom 1.12
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#zoom 1.12
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with Dissolve(3)
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with Dissolve(3)
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play ambient 'audio/effects/windShooterLoop.ogg' volume 0.2 fadein 2
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$ renpy.music.set_volume(1, 1.5, 'ambient1')
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pause 0.5
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pause 0.5
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#"She jumps."
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#"She jumps."
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#pause .5
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#pause .5
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play sound 'audio/effects/shooterFangJumps.ogg' volume 0.7
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play sound 'audio/effects/shooterFangJumps.ogg' volume 0.7
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pause 7
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$ renpy.music.set_volume(0, 0.6, 'ambient1')
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$ renpy.music.set_volume(0, 0.6, 'ambient')
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pause 6
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stop ambient
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stop ambient1
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$ renpy.music.set_volume(1, 0, 'ambient1')
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$ renpy.music.set_volume(1, 0, 'ambient')
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"I can’t look over."
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"I can’t look over."
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pause .5
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pause .5
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@ -1333,7 +1324,7 @@ label chapter_14A:
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window auto
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window auto
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pause 0.5
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pause 0.5
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play ambient "audio/effects/windShooterLoop.ogg" fadein 5
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play ambient "audio/effects/windShooterLoop.ogg" fadein 10
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$ renpy.music.set_volume(0.3, 4, 'ambient')
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$ renpy.music.set_volume(0.3, 4, 'ambient')
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scene a14 with Dissolve(2)
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scene a14 with Dissolve(2)
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pause 2
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pause 2
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@ -1437,10 +1428,10 @@ label chapter_14A:
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stop ambient fadeout 25
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stop ambient fadeout 25
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$ renpy.music.set_volume(0, 25, 'ambient')
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$ renpy.music.set_volume(0, 25, 'ambient')
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pause 7
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pause 5
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scene black with Dissolve(10.0)
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scene black with Dissolve(9.0)
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pause 2.5
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pause 2.5
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play music "audio/OST/Sad!.ogg" fadein 15.0 volume 2.8 noloop
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play music "audio/OST/Sad!.ogg" fadein 15.0 volume 2.8 noloop
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scene e1of4 with Dissolve(9.0)
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scene e1of4 with Dissolve(9.0)
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@ -1264,6 +1264,7 @@ label chapter_8:
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camera:
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camera:
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perspective True
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perspective True
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linear 0.2 zoom 1.0 xpos 0 ypos 0
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linear 0.2 zoom 1.0 xpos 0 ypos 0
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perspective False
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with None
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with None
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scene fangroom
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scene fangroom
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