forked from Cavemanon/SnootGame
Group translators by Language rather than Role Rename Patch8 to Patch9 accordingly (Incremental number system for only this game) Replace the Russian Flag straight from wikipedia instead Notable Changes (that is kept in) from the cold north: FallingSky.otf has Cyrillic characters, unknown where they are from One of the insults uses a different font compared to the one from the modified FallingSky.otf
131 lines
4.4 KiB
Plaintext
131 lines
4.4 KiB
Plaintext
init offset = -1
|
|
|
|
screen OkPrompt(message, go_menu):
|
|
|
|
modal True
|
|
|
|
zorder 200
|
|
|
|
style_prefix "confirm"
|
|
|
|
add "gui/overlay/confirm.png"
|
|
|
|
frame:
|
|
|
|
vbox:
|
|
xalign .5
|
|
yalign .5
|
|
spacing 30
|
|
|
|
label _(message):
|
|
style "confirm_prompt"
|
|
xalign 0.5
|
|
|
|
hbox:
|
|
xalign 0.5
|
|
spacing 100
|
|
|
|
textbutton _("OK") activate_sound "audio/ui/uiClick.wav" action If(go_menu, true=MainMenu(False,False), false=Hide())
|
|
|
|
default persistent.seenWarning = []
|
|
|
|
init python:
|
|
|
|
from math import ceil
|
|
|
|
notice = _("NOTICE: Please keep in mind this is a fan translation, and as such it may not be completely accurate to the original intent of any written lines.")
|
|
|
|
languages = [
|
|
{'image': 'gui/flag/USofA.png', 'name': 'English', 'value': None },
|
|
{'image': 'gui/flag/Mexico.png', 'name': 'Español', 'value': 'es'},
|
|
{'image': 'gui/flag/Rus.png', 'name': 'Русский', 'value': 'ru'}
|
|
]
|
|
|
|
#This was done so it would work with whatever amount of languages you wanted, I tried it with up to 200 and it worked nicely.
|
|
|
|
maxItems = len(languages)
|
|
maxRows = ceil(maxItems/4)
|
|
if maxItems > 4:
|
|
maxItems = 4*maxRows
|
|
|
|
init:
|
|
transform renpysdumb: # Needed to scale down the imagebuttons.
|
|
zoom 0.5
|
|
transform icon: #For the preferences screen
|
|
truecenter
|
|
zoom 0.1
|
|
|
|
transform glowie(img):
|
|
img
|
|
easein_cubic 0.30 matrixcolor TintMatrix(Color((255, 255, 255)))
|
|
|
|
transform darkie(img):
|
|
img
|
|
easeout_cubic 0.30 matrixcolor TintMatrix(Color((255/2, 255/2, 255/2)))
|
|
|
|
screen lang_sel():
|
|
|
|
tag menu
|
|
|
|
frame:
|
|
|
|
background Transform(gui.main_menu_background, matrixcolor=TintMatrix('#222'))
|
|
|
|
padding (120, 40)
|
|
|
|
vbox:
|
|
style_prefix "navigation"
|
|
vbox:
|
|
label _("Choose Your Language") text_size 80
|
|
add Null(0, 40)
|
|
|
|
vpgrid:
|
|
if maxItems <= 4:
|
|
cols maxItems
|
|
rows 1
|
|
else:
|
|
cols 4
|
|
rows maxRows
|
|
#spacing 30
|
|
draggable True
|
|
mousewheel True
|
|
|
|
if maxRows > 3:
|
|
scrollbars "vertical"
|
|
|
|
for i in range(maxItems):
|
|
fixed:
|
|
xsize 400
|
|
ysize 300
|
|
vbox:
|
|
if i<len(languages):
|
|
text languages[i]["name"] at top
|
|
add Null(0,10)
|
|
imagebutton:
|
|
idle darkie(languages[i]["image"])
|
|
hover glowie(languages[i]["image"])
|
|
action If(languages[i]["value"] in persistent.seenWarning or languages[i]["value"] == None,
|
|
true = [Language(languages[i]["value"]), MainMenu(False,False)],
|
|
# Important to change the language before calling notice. Otherwise it will be in english.
|
|
false = [Language(languages[i]["value"]), AddToSet(set=persistent.seenWarning, value=languages[i]["value"]), Show(screen="OkPrompt", message=notice, go_menu=True)]
|
|
)
|
|
at renpysdumb # Scales the imagebutton down. No, you can't just specify the zoom here. It has to be a defined transform.
|
|
else:
|
|
# Renpy seethes if a vpgrid doesn't have the exact maximum amount of items for some reason.
|
|
add Null(0,0)
|
|
at truecenter
|
|
|
|
screen lang_button(lang):
|
|
hbox:
|
|
spacing 15
|
|
textbutton lang["name"]:
|
|
activate_sound "audio/ui/uiRollover.wav"
|
|
action If(lang["value"] in persistent.seenWarning or lang["value"] == None,
|
|
true = [Language(lang["value"])],
|
|
false = [Language(lang["value"]), AddToSet(set=persistent.seenWarning, value=lang["value"]), Show(screen="OkPrompt", message=notice, go_menu=False)]
|
|
)
|
|
if _preferences.language == lang["value"]:
|
|
add glowie(lang["image"]) at icon
|
|
else:
|
|
add darkie(lang["image"]) at icon
|