SnootGameItalian/game/script/14A.KO_OP-ending.rpy

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image red = "#ff0000"
label chapter_14A:
#Bowling for Volcano High
window auto
scene room anon day alt
show dimmer_darker
with Dissolve(1)
pause .5
"I wake up the next morning with my head cradled in my arms."
play music "audio/OST/Appreciating the Moment.ogg" fadein 1.0
"My back aches from the lack of proper bedding, but thats hardly anything new."
"Groggily, I pull myself to my feet."
window hide
window auto
pause .5
hide dimmer_darker with dissolve
pause .5
"I pull back the curtain to reveal that a thick Sunday fog had rolled in overnight."
"What time is it?"
"Guess Ill check my phone{cps=*.1}...{/cps}"
window hide
window auto
show anonphone at scenter with easeinbottom
"Ten AM, huh{cps=*.1}...{/cps}"
window hide
window auto
hide anonphone with easeoutbottom
"Damn, I slept a while."
pause .5
"{cps=*.1}...{/cps}Did Fang sleep well?"
A "Fang, you up?"
pause .5
stop music fadeout 3
"The bed is empty."
A "Oh."
pause .5
"Wait a second."
"My phone has seventy missed calls and over a hundred texts from Naser{cps=*.1}...{/cps}"
"Thats right, my phone was on silent last night for Prom."
"Hes probably just worried about Fang, but by Raptor Jesus right nut man."
pause .5
"I open the most recent voicemail."
FD "By Raptor Jesus left testicle if Fang is not home within the hour I will hunt you down and mount your head on my trophy wall! You will RUE the day that-"
"Whoa."
pause .5
"Next one{cps=*.1}...{/cps}"
FD "Maybe I didnt make myself fucking clear. I will drag your skinny ass down to the station myself if Lucy is not home in the morning. I have a particular set of-"
"Im starting to get the idea."
"All the texts are written in a similar vein."
pause .5
"I try texting Fang to see if she got home safe."
"{i}Anon:{/i}{fast}{w=.2} hey, you alright?"
"{i}Anon:{/i}{fast}{w=.2} just noticed your dad was pretty livid last night"
"{i}Anon:{/i}{fast}{w=.2} he mustve been writing all night long"
pause .5
"{cps=*.1}...{/cps}No immediate response."
"Well, shell see it when she sees it."
"Snot like I can do much else for Fang right now."
pause .5
"I take note of the mess that Fang created, a reminder of how badly I fucked up."
"Fuck me. So this is what they mean by Prom Night disasters."
"I always thought it was just a euphemism for teen pregnancies."
pause .5
"Theres laminate{cps=*.1}...{/cps} something, splinters all over the floor from my dresser."
"And a check inside my bathroom reveals that The Duke managed to crack my porcelain throne."
pause .5
"Shit. No way am I getting my deposit back now."
"I check the controller carefully, only barely relieved that theres no damage."
pause .5
"After Ive swept up the bits of broken dresser I find I have no real clue what to do."
"A check of my phone again shows that Fangs at least seen my texts."
"I sigh."
"How do I make this up to her?"
"I feel like a fucking heel right now."
pause .5
"The XROX is still running, might as well finish Rock Ring."
"Itll take my mind off things at least."
window hide
window auto
pause .5
scene black with Dissolve(1)
pause .5
"{cps=*.1}...{/cps}"
"Master Grug, you mind telling me what youre doing on that boat?"
"Ooga booga, finish this fight."
pause .5
"Guess Ill play the next one, I really dont feel like doing anything else today."
"{cps=*.1}...{/cps}"
window hide
window auto
pause .5
scene room anon night alt with Dissolve(1)
pause .5
"Wake Grug when you need Grug."
pause .5
"Really wish I could just float away in an iceberg like Master Grug after last night."
window hide
window auto
show anonphone with easeinbottom
"I glance at my phone and realize I spent ten hours playing Rock Ring."
"My mind was turned off for most of that, guess I just lost track of time."
window hide
window auto
show anon neutral behind anonphone:
yalign 0.1 xalign 0.5 alpha 0
linear 0.5 alpha 1
hide anonphone with easeoutbottom
pause .5
"Im shaken from my thoughts by a knock at my door."
"The door I forgot to lock."
pause .5
show anon concerned with Dissolve(.25)
"Oh god, Im gonna be murdered, butchered, my body parts sold on the black market and turned into some disgusting rhinorexs sex toys."
"Hopefully in that order."
pause .5
show anon:
easein_quart 1.5 xalign -0.1
show anon fear with dissolve
"Before I can search for my knife, the door opens to reveal{cps=*.1}...{/cps}"
window hide
window auto
pause .5
play music "audio/OST/appreciating_the_scenery.ogg" fadein 1.0
show fang neutral flip:
yalign 0.0 xalign 1.5
show fang:
easein_cubic 1 xalign 1.0
with dissolve
pause 1
F "Anon? You- oh! Hey…"
show fang unimpressed flip with Dissolve(.25)
F "Uh… Why are you huddled in the fetal position?"
show anon:
easein_cubic 1 xalign -0.15
show anon sad with dissolve
pause .5
A "Fang? Oh thank fuck."
"I deflate, slumping lifelessly on my bed."
A "I thought your dad was here to kill me."
show fang neutral flip with Dissolve(.25)
F "Ah. Yeah. Sorry."
"Fang sets her backpack down on the kitchen table."
pause .5
F "So{cps=*.1}...{/cps}"
"Shit. Should have actually thought about what I should say to her."
pause .5
A "Fang, about last ni-"
F "Its fine."
show anon neutral with dissolve
A "-ight.. What?"
F "Its fine, Anon. I dont blame you for what happened."
pause .5
"What."
F "In fact, Im sorry for overreacting last night."
pause .5
"Theres something about this all that is setting off alarms in my head."
"I dont know what kind though. Or why."
A "I{cps=*.1}...{/cps} what?"
F "I said Im sorry. I shouldnt have blown up on you like last night."
A "Even if it was my fault? I should have-"
show fang:
ease_cubic 1 xalign 0.7
show fang considering flip with Dissolve(.25)
F "It isnt, Anon."
A "But-"
window hide
window auto
show fang:
easeout_cubic 1.5 xalign 0.0
show fang neutral flip with dissolve
show black with Dissolve(1)
pause .5
"My words are cut off. My mind goes completely blank."
"Fangs hands grip my dirty dress shirt tightly as her beak presses against my parted lips, her tongue invading my mouth."
pause .5
"She pulls away abruptly, leaving me confused and lightheaded."
pause .5
A "I..wha...Fang?"
F "It's fine, Anon. Everything is fine."
pause .5
stop music fadeout 5
"Her hands guide me down onto my bed and she straddles my lap."
pause 1
"{cps=*0.05}...{/cps}"
window hide
window auto
pause 1
"Sometime in the night the bed shifts."
pause .5
play music "audio/OST/The Hunt for more (You)s.ogg" fadein 1.0
pause .5
"I hear the bathroom door close so I pay it no mind and drift back to sleep."
pause .5
"Eventually my internal clock wakes me up."
window hide
window auto
pause .5
scene room anon day alt with Dissolve(2)
pause .5
"Stretching and yawning, realize that its a lot brighter than normal."
"Did I sleep in?"
pause .5
"The alarm clock on my table has been unplugged{cps=*.1}...{/cps}"
"I reach over to grab my phone to check the time."
pause .5
"Nine-o-two AM?"
"Oh shit, Fang and I are beyond late."
pause .5
"Wait, where is Fang?"
"Her backpack is gone, too."
pause .5
"Oh come on, she went to school without me?!"
stop music fadeout 4
"I rush to put my clothes on and get out the door as soon as possible."
pause .5
"About halfway there my phone buzzes in my pocket."
"Unread texts from Fang?"
pause .5
"{i}Fang:{/i}{fast}{w=.2} ♪ Control over my life you denied,{w=.6}{nw}"
extend "{cps=*.6}\n\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ {fast}And now death approaches from the sky,{/cps}{w=.6}{nw}"
extend "{cps=*.6}\n\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ {fast}Why'd it be me you had to vilify?{/cps}{w=.6}{nw}"
extend "{cps=*.6}\n\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ {fast}Goodbye Volcano High ♪{/cps}"
pause 1
"The cryptic message stops me in my tracks."
"Something is definitely wrong."
pause .5
"This almost reads like{cps=*.1}...{/cps}"
pause .5
"The adrenaline pushes my feet back into a desperate bolt towards the school."
window hide
window auto
pause .5
scene black with Dissolve(1)
pause .5
#Alexa, play In The House, In a Heartbeat
play ambient "audio/effects/windLightLoop.ogg" fadein 4
pause 5
"The whole time my mind floods with horrid worst-case scenarios."
"I tell myself Im just worrying, but my mad sprint betrays the lie."
play ambient1 "audio/effects//teenageCrowdMurmurLoop.ogg" fadein 3
scene outside school fog with Dissolve(1)
pause .5
"As I approach the school, I notice a crowd through the haze."
"Surely its just a drill."
pause .5
"The deceit is shattered when I see the crowd consists of students huddling and crying, with teachers quietly making sure everyone is accounted for."
"{cps=*.1}...{/cps}Wheres Fang?"
"She has to be in this crowd."
"Theres just a fire in the school that scared people."
"Shes in this crowd somewhere."
window hide
window auto
pause .5
scene black with Dissolve(1)
pause .5
scene a02 with Dissolve(1)
pause 1
stop ambient1 fadeout 3
play ambient2 'audio/effects/radioChatterLoop.ogg' fadein 3 volume 0.05
play ambient3 'audio/effects/hungrybeast.ogg' fadein 3 volume 0.1
T "{b}YOU!!{/b}"
pause 1
"The voice calls out through the silence for all to hear."
pause 1
"Trish moves to stand a dozen feet in front of me on the pavement."
"A shaky finger directing malice towards me."
pause .5
"Shes redfaced, streams of tears running the mascara down her face."
T "{b}WHY DID YOU COME HERE?!?{/b}"
"Blurred heads turn to the commotion."
T "YOU BASTARD!!"
T "WHY COULDNT YOU JUST LEAVE US ALONE?!"
T "NOW JUST LOOK WHAT HAPPENED!!"
T "LOOK WHAT YOUVE DONE!"
T "ARE YOU HAPPY?"
pause 1
"I cant say anything."
pause .5
"Is this really happening?"
pause .5
T "LEAVE US ALREADY!!"
T "YOU SHOW UP, GET THEIR ATTENTION, AND NOW{cps=*.1}...{/cps}{w=.4} AND NOW{cps=*.1}...{/cps}!"
"She chucks her phone through the air."
"It misses by inches and smashes on the ground somewhere behind me."
T "I WAS RIGHT ABOUT YOU THE WHOLE TIME!!"
T "I WAS RIGHT ABOUT YOU!!{w=.4} YOU!!"
"By now her tirade becomes incomprehensible screaming."
pause .5
"A teacher has to hold her back and try directing her to a nearby curb to sit."
stop ambient3 fadeout 4
stop ambient2 fadeout 3
stop ambient fadeout 5
window hide
window auto
pause 1
scene black with Dissolve(2)
pause 2
play ambient "audio/effects/windLightLoop.ogg" fadein 5
play ambient1 "audio/effects/teenageCrowdMurmurLoop.ogg" fadein 10
"{cps=*.1}...{/cps}I dont have time for this."
"Where is Fang?"
"I gotta get in that building."
pause .5
"I turn around and dash away into the fog as Trish is being consoled by a group of students."
$ renpy.music.set_volume(0, 3, 'ambient')
$ renpy.music.set_volume(0, 3, 'ambient1')
window hide
window auto
pause 3
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(1, 0, 'ambient1')
stop ambient1
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 3
scene hallway
show dimmer_lighter
with Dissolve(2)
pause .5
"The side door is still unlocked, and Im able to slip in without being noticed."
pause .5
"The halls are silent, despite it all."
"My footsteps clatter through the empty halls."
pause .5
"Its third period now, Fang always talks about having to deal with Naomi in Econ."
"Thats not on this floor, fuck!"
window hide
window auto
pause .5
scene black with Dissolve(1)
pause .5
"I pause when I reach the stairwell upwards."
$ renpy.music.set_volume(0, 40, 'ambient')
pause 1
"I cant say for sure what, but my instincts are screaming at me to not go up, to turn back now."
"{cps=*.1}...{/cps}I cant."
"My hand lightly glides along the handrail while I cautiously cross the stairs to the second floor."
$ renpy.music.set_volume(0, 15, 'ambient')
window hide
window auto
pause 2.5
"The first thing that hits me is the smell."
pause .5
"That electric, almost metallic stench of wet ozone."
"Ive never been in a real fight before, but even so{cps=*.1}...{/cps}"
$ renpy.music.set_volume(0, 7, 'ambient')
"Its a smell everyone instinctively knows."
pause .5
"I couldnt tell what sound I made, because I frankly dont remember."
"All I will ever remember from this is the sight of my former classmates splattered across the halls like bags of waste."
stop ambient fadeout 2
window hide
window auto
pause .5
scene a04 with Dissolve(4)
$ renpy.music.set_volume(1, 0, 'ambient')
pause .5
"The spills and trails of blood tell the story of their final moments."
pause 1
"Two were trying to run and still remain face down in their final resting places."
pause 1
"One slumped from a locker, smearing his remains all the way down like a puppet string."
pause 1
"And the last one, who tried fighting back, now clumped in the middle of the hallway soaked in the collective pooling blood."
pause .5
pause 1
"It was Naser."
show dimmer_light with Dissolve(1)
"This isnt real, none of this is real."
"Im just having a nightmare after last nights episode."
pause .5
"Things are just fine, Ill return to reality soon{cps=*.1}...{/cps}"
"{cps=*.1}...{/cps}"
"{cps=*.1}...{/cps}"
"{cps=*.05}...{/cps}"
pause 1
"Please{cps=*.1}...{/cps}"
pause 1
"{cps=*.1}...{/cps}God{cps=*.1}...{/cps} damn it{cps=*.1}...{/cps}"
hide dimmer_light with dissolve
"{cps=*.1}...{/cps}Where is Fang{cps=*.1}...{/cps}?"
"I just need to find her."
pause 1
"Theres one open door in the hall, the one closest to the battlefield."
"I already know Im not going to see her."
"Fang hasnt been in that room since she started."
pause .5
"The only thing in there is the huddled corpse of our student council president."
pause .5
"{cps=*.1}...{/cps}Guess she didnt get that perfect highschool life in the end."
"{cps=*.1}...{/cps}"
window hide
window auto
pause 1
scene black with Dissolve(1)
pause 1
$ renpy.music.set_volume(0, 0, 'ambient2')
play ambient "audio/effects/schoolSilentLoop.ogg" fadein 60 volume 0.8
"The stairs."
"Theres only one place she can be."
"One place where shed go."
pause 1
"When I turn back to the stairwell, something makes a wet thud behind me."
pause .5
"Somehow, Nasers still alive."
"Hes moved his arm in my direction, and still has the strength to move a bit."
pause .5
"His eyes meet mine for a moment."
pause 1
"Disappointment."
"Sorrow."
"Mourning."
pause 1
"{cps=*.05}...{/cps}"
"I cant focus on him."
"Hes got seconds left, anything I tried would just be a waste of time."
pause .5
"His hand makes a wet slap against the hard tiles one last time while I start up the stairs."
pause 1
play ambient2 "audio/effects/policeSirensLoop.ogg"
play ambient1 "audio/effects/policeSirensReverbLoop.ogg" fadein 60 volume 0.8
"Somehow, the remaining two flights of stairs have gained another several hundred steps."
pause .5
"I havent seen who it was yet, it might not be her."
"You know well it can only be her."
pause .5
"How could I have known this would happen? This isnt my fault.{cps=*.1}...{/cps}!"
"You had just as much a hand in this as she did."
pause .5
"Fang isnt here. Shes at home being grilled by her father for seeing me again."
"Shes behind that door with a loaded gun."
pause .5
"{cps=*.1}...{/cps}How long have I been standing here, staring at the doorknob?"
"{cps=*.1}...{/cps}How much longer could I get away with putting it off?"
pause .5
"As it is, its not the worst case scenario."
"Even if Naser and Naomi are gone{cps=*.1}...{/cps}"
"Theres a chance its not Fang up here."
pause .5
"Id rather just stand here forever."
"Relishing in the possibility that theres some hope left."
pause 1
"However."
"Time stops for no one."
"Not even me."
pause .5
"The police sirens have been outside for a while."
"I cant ignore them any longer."
"I owe Fang this much at least."
"{cps=*.1}...{/cps}"
"The doorknob is still cold on my hand."
"I turn it and exit to the rooftop."
window hide
window auto
$ renpy.music.set_volume(0, 3.5, 'ambient') #schoolSilentLoop
$ renpy.music.set_volume(0, 3.5, 'ambient1') #policeSirenReverbLoop
pause 3
play sound "audio/effects/windStart.ogg" volume 1
show white
with Dissolve(1.5)
stop ambient #schoolSilentLoop
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(0, 0, 'ambient1') #policeSirenReverbLoop
$ renpy.music.set_volume(1, 0, 'ambient3')
scene roofshooter
play ambient "audio/effects/windShooterLoop.ogg" fadein 5 volume 0.7
play ambient3 "audio/effects/radioChatterLoop.ogg" fadein 5 volume 0.3
$ renpy.music.set_volume(0.5, 5, 'ambient2') #policeSirenLoop
show white
pause .5
hide white
with Dissolve(3)
pause .5
"In the dense morning fog the only thing to stand out is the silhouette."
"One that I easily recognize."
window hide
window auto
pause 1
stop ambient2 fadeout 5
$ renpy.music.set_volume(1, 5, 'ambient1') #policeSirenReverbLoop
scene shooterroof:
size(1920, 1080)
show fang silo1
with Dissolve(2)
pause 2
A "Fang."
stop ambient3 fadeout 20
stop ambient1 fadeout 20
stop ambient fadeout 30
pause .5
"Shes silent. I cant even tell if shes looking at me or not."
pause .5
A "Fang, please.{w=.4} Say something."
"My legs feel leaden as I approach her."
A "Fang.{w=.4} Come on.{w=.4} T-this is all{cps=*.1}...{/cps}"
"Slowly more and more details come to."
pause .5
"The revolver that hung limply from her fingers."
"The splatter of blood on her pants."
"Her wings with multiple bald patches on them."
"And the sound of her ragged breaths."
pause .5
A "Fang{cps=*.1}...{/cps}"
"My fingers brush against her shoulder."
$ renpy.music.set_volume(0, 3.5, 'ambient')
$ renpy.music.set_volume(0, 3.5, 'ambient1')
$ renpy.music.set_volume(0, 3.5, 'ambient2')
$ renpy.music.set_volume(0, 3.5, 'ambient3')
window hide
window auto
pause 1.5
hide fang silo1
show fang silo2
with Dissolve(.75)
pause .5
hide fang silo2
show fang silo3
with Dissolve(.25)
play sound "audio/effects/shotTinnitus.ogg"
scene fang shoot
pause 0.02
scene black
show red
show white
hide white with Dissolve(0.06)
show fang flash blurred:
alpha 0.3
hide red
with Dissolve(0.4)
hide fang flash blurred with Dissolve(2)
pause 3
A "{i}ARGH!{/i}"
pause .5
$ renpy.music.set_volume(1, 0, 'ambient')
$ renpy.music.set_volume(1, 0, 'ambient1')
$ renpy.music.set_volume(1, 0, 'ambient2')
$ renpy.music.set_volume(1, 0, 'ambient3')
"Hot, searing pain."
pause .5
"My left leg crumples under me."
pause 1
"As I fall I see Fangs beautiful amber eyes."
pause .5
"Theyre red and puffy, with makeup-less tears running freely down her cheeks."
stop sound fadeout 4
window hide
window auto
pause 1.5
play audio 'audio/effects/shooterWitnessed.ogg' volume 0.6
play ambient1 'audio/effects/hungrybeast.ogg' volume 0.05 fadein 2
scene shooterroof blurred:
size(1920,1080)
#Yes, this is necessary because renpy doesn't display images in the top left when it's not the default aspect ratio or something.
show fang shooter blurred:
ypos 0
with Dissolve(2)
pause 0.5
scene shooterroof:
size(1920, 1080)
show fang shooter:
ypos 0
with Dissolve(2)
F "A-Anon{cps=*.1}...{/cps} WHY ARE YOU-!"
A "Aaaah{cps=*.1}...{/cps}{w=.4} haaaah{cps=*.1}...{/cps} Fang{cps=*.1}...{/cps}{w=.4} why{cps=*.1}...{/cps}?"
F "Y-you werent supposed to be here!"
pause .5
F "You shouldnt have come here!"
pause .5
A "Fuck{cps=*.1}...{/cps} because{cps=*.1}...{/cps}{w=.4} because I love you!{w=.4} Haaaaaah."
pause .5
"I struggle to balance on my left leg. The hole in my shin dribbles blood down to the floor."
"I dont care though."
pause .5
$ renpy.music.set_volume(0.2, 0, 'ambient')
"I hobble forward."
window hide
window auto
pause 0.25
play ambient 'audio/effects/deepLoop.ogg' fadein 10
play sound 'audio/effects/shooterAnonStep.ogg' volume 0.7
scene shooterroof:
size(1920, 1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
"Fang steps back."
F "S-stay back!"
"The revolver clatters against the concrete, spent on ammo."
pause .5
A "Fang{cps=*.1}...{/cps} please{cps=*.1}...{/cps}"
pause .5
"A painful step forward."
play sound 'audio/effects/shooterAnonStep.ogg'
$ renpy.music.set_volume(0.4, 3, 'ambient')
scene shooterroof:
size(1920, 1080)
zoom 1.04
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
ease 1 zoom 1.08
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
"She takes another back."
pause .5
F "Anon!"
$ renpy.music.set_volume(1, 6, 'ambient')
A "Just come downstairs with me{cps=*.1}...{/cps}{w=.4} Its not over, it doesnt have to be this wa-{w=.4}{nw}"
window hide Dissolve(0.02)
window auto
# HL gib sound
stop ambient fadeout 0.69
stop ambient1 fadeout 0.69
play sound "audio/effects/anonShooterFall.ogg" volume 0.8
scene shooterroof:
size(1920, 1080)
zoom 1.08
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
easeout_cubic 0.7 ypos 0.40 zoom 1.20
show fang shooter:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
easeout_cubic 0.7 ypos 0.25 zoom 1.20
show red:
alpha 0
linear .1 alpha 0.25
easein .5 alpha 0
pause 0.65
scene black with Fade(.05, 0, .4, color = "#ff0000")
pause 0.5
"With a crunch, my shin gives out completely, lurching me forward onto my hands and knees."
window hide
window auto
pause 2
"I have to keep going."
"Even if its on my knees."
pause .5
"I can feel myself slowing."
"My thoughts cloudy."
pause .5
"The blood loss{cps=*.1}...{/cps}"
pause .5
"The pain is so intense, however."
"It brings some clarity to my mind."
"Enough that I can drag myself forward."
window hide
window auto
pause .5
play sound 'audio/effects/shooterAnonStep.ogg'
play ambient2 'audio/effects/hungrybeast.ogg' volume 0.1 fadein 1.5
play ambient "audio/effects/heartbeat.ogg" loop fadein 3 volume 0.2
show blurring_shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
show blurring_shooter:
ypos 0
show dimmer_lighter:
alpha 1
block:
ease_quad 2.5 alpha 0
ease_quad 2.5 alpha 1
repeat
with Dissolve(1)
pause 1
A "Please, come down with me."
play ambient1 "audio/effects/deepLoop.ogg" fadein 50
F "Oh-oh god.{w=.4} Oh my god.{w=.4} S-stop{cps=*.1}...{/cps}"
pause .5
"The sharp bone pokes and tears through my leg muscle."
pause .5
"I briefly look behind me, the trail is spilling out and making my other leg wet."
"Bile rises up my throat at the sight."
pause .5
"I swallow hard and look back to Fang."
pause .5
"I have to reach her."
"I can still fix this."
"I can still save her."
window hide
window auto
play sound 'audio/effects/shooterFinalReach.ogg'
hide dimmer_lighter
show shooterroof blurred:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
show fang shooter blurred:
ypos 0
show dimmer_lighter:
alpha 1
with Dissolve(1)
show shooterroof blurred:
size(1920, 1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.08
ease 1 zoom 1.12
show fang shooter blurred:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1.04
pause 1
show fang shooter blurred:
ypos 0
xanchor 0.5 yanchor 0.396 xpos 0.5 ypos 0.5
ease 1 zoom 1
pause 1
hide shooterroof blurred
hide fang shooter blurred
hide dimmer_lighter
show blurring_shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.12
show blurring_shooter:
ypos 0
show dimmer_lighter:
alpha 1
block:
ease_quad 2.5 alpha 0
ease_quad 2.5 alpha 1
repeat
"Fang keeps backing away as I try to get closer, remaining out of my reach."
pause .5
"Fang stops and catches her balance."
pause 1
"Her foot is halfway over the edge."
pause 1
"Weve reached the edge of the rooftop."
pause 1
"End of the line."
window hide
stop ambient fadeout 3
hide dimmer_lighter
hide blurring_shooterroof
hide blurring_shooter
scene shooterroof:
size(1920,1080)
xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
zoom 1.12
show fang shooter:
ypos 0
with Dissolve(3)
window auto
A "Fang."
A "Look at me."
"Her head shakily turns from the concrete below to meet my eyes again."
pause .5
A "Back away from there, please."
F "I-I{cps=*.1}...{/cps} I{cps=*.1}...{/cps}"
A "Its not over."
A "Stay with me here, please."
pause .5
F "I{cps=*.1}...{/cps}"
A "Dont leave me alone."
pause .5
"We stare for an eternity, all through the polices screaming below."
window hide
window auto
pause .5
stop ambient2 fadeout 10
scene black with Dissolve(1)
pause .5
"Fang looks below once more, down the three story drop to the walkway below."
"The walkway wed passed through so many times to get to classes without a second thought."
"The walkway we crossed daily with our friends through all our trials."
pause 1
A "Please{cps=*.05}...{/cps}"
window hide
window auto
pause .5
scene a11 with Dissolve(2)
pause 1
"She looks to me again, less shakily this time."
pause 1
"The sides of her mouth curl into a warm smile."
pause 1
"The last of her tears falls."
window hide
window auto
pause 2
scene black with Dissolve(1)
pause 1
A "{i}Fang!{/i}"
window hide
window auto
pause 1
$ renpy.music.set_volume(0, 3, 'ambient1')
scene shooterroof:
size(1920,1080)
#xanchor 0.5 yanchor 0.5 xpos 0.5 ypos 0.5
#zoom 1.12
with Dissolve(3)
play ambient 'audio/effects/windShooterLoop.ogg' volume 0.2 fadein 2
$ renpy.music.set_volume(1, 1.5, 'ambient1')
pause 0.5
#"She jumps."
#pause .5
play sound 'audio/effects/shooterFangJumps.ogg' volume 0.7
$ renpy.music.set_volume(0, 0.6, 'ambient1')
$ renpy.music.set_volume(0, 0.6, 'ambient')
pause 6
stop ambient
stop ambient1
$ renpy.music.set_volume(1, 0, 'ambient1')
$ renpy.music.set_volume(1, 0, 'ambient')
"I cant look over."
pause .5
"I dont want to see it."
window hide
window auto
pause 2
"The authorities betray my final wish of death by bursting through the door at that exact minute."
pause .5
"I drift into unconsciousness when they start wrapping my leg."
window hide
window auto
pause 1
$ renpy.music.set_volume(1, 0, 'ambient2')
play ambient "audio/effects/windShooterLoop.ogg" fadein 4 volume 0.2
play ambient1 "audio/effects/radioChatterLoop.ogg" fadein 4 volume 0.4
play ambient2 "audio/effects/policeSirensReverbLoop.ogg" fadein 4 volume 0.3
scene black with Dissolve(5)
stop ambient fadeout 12
stop ambient1 fadeout 10
stop ambient2 fadeout 8
stop sound fadeout 4
pause 5
"{cps=*.05}...{/cps}"
window hide
window auto
pause 2
"Three weeks pass."
pause .5
"Probably."
pause 1
"All I can remember is the sterile hospital room and an endless lineup of reporters."
"The whole incident made national news."
pause .5
"Apparently I had become the brave soul who took a bullet to stop a school shooting."
"But to everyone I know Im just the one who caused all this."
pause .5
"After I refused to answer the constant pestering enough, I was finally left in blissful solitude."
pause 1
"I expected a visit from Spears, or Reed, or Stella or someone."
"But they never came."
pause 1
"I got discharged just yesterday."
"Ill need to stay on a crutch for a few months, but thats hardly the wound I'm worried about."
window hide
window auto
pause 0.5
play sound "audio/effects/rainStart.ogg"
pause 7.2
play ambient "audio/effects/rainLoop.ogg" fadein 1
scene a13 with Dissolve(3)
pause 2
"{cps=*.1}...{/cps}Her funeral was today."
pause 1
"I wasnt invited, of course."
"But I cant just leave it either."
pause .5
"So I wait out of sight several hundreds of feet away for the remaining family members to trickle out of the crowd and go home."
window hide
window auto
pause 2
scene a14a with Dissolve(2)
pause 2
"The last figure lingers for over an hour."
"If anyone, hes the one who deserved this the least."
pause 1
"He was right the whole time, about me."
"And here I am, defiling her grave with my presence."
pause 1
"Eventually, he too leaves."
window hide
window auto
pause 1
stop ambient fadeout 5
play ambient1 "audio/effects/drizzleLoop.ogg" fadein 3
play ambient2 "audio/effects/windLightLoop.ogg" fadein 3
scene black with Dissolve(2)
pause 0.5
scene a15 with Dissolve(2)
pause 2
"The alternations of footsteps and the crutch make me feel more mechanical than human."
pause 0.5
"Then again, that may be true regardless of having a crutch."
window hide
window auto
pause 0.5
play ambient "audio/effects/windShooterLoop.ogg" fadein 5
$ renpy.music.set_volume(0.3, 4, 'ambient')
scene a14 with Dissolve(2)
pause 2
"The two graves are right next to each other."
"Various flowers pollute the fresh mounds."
pause .5
"{cps=*.4}{i}\"In memory of Naser. Loving son and brother.\"{/i}{/cps}"
pause 1
"{cps=*.1}...{/cps}Im sorry, man."
pause 1
"I hobble over to the other headstone."
pause .5
"{cps=*.4}{i}\"Here lies dearest Lucy. Heaven restores you in light.\"{/i}{/cps}"
pause 1
"They buried her using her real name."
window hide
window auto
pause 2
"God damn it."
"This is all my fault."
pause .5
"None of this would have happened if I noticed something was wrong."
"If I just supported Fang more instead of getting into a fight."
"If I never got between her and her friends by telling her how I felt."
"If I never bothered Fang and just stayed to myself."
pause .5
"{cps=*.1}...{/cps}If I never moved to Volcaldera in the first place."
pause .5
"Fuck."
pause .5
"And because of me Naomi and Naser and Fang and the others are gone."
"Because Im too fucking stupid to see any of the warning signs."
pause 1
"I should be crying right now."
"I should be screaming to the world why I should have died instead."
"But I instead I just feel{cps=*.1}...{/cps}"
pause 1
"My final plea to Fang races through my head."
pause .5
stop ambient1 fadeout 10
stop ambient2 fadeout 20
$ renpy.music.set_volume(1, 20, 'ambient')
"{i}{cps=*.3}Dont leave me alone.{/cps}{/i}"
pause 1
"I just feel completely and utterly and hopelessly alone."
$ renpy.music.set_volume(0, 6, 'ambient1')
window hide
window auto
pause 3
"The sprinkling rain stops."
"Seems the world is tired of my monologuing."
pause .5
"Like Trish said, Im just some nobody from the middle of nowhere."
"And the only person I ever cared about is gone."
pause .5
"The split second I thought I was somebody, I ruined everything."
"So now, Im back to being nobody."
"{cps=*.05}...{/cps}"
window hide
window auto
pause 2
"Its better this way."
$ quick_menu = False
window hide
stop ambient fadeout 25
$ renpy.music.set_volume(0, 25, 'ambient')
pause 7
scene black with Dissolve(10.0)
pause 2.5
play music "audio/OST/Sad!.ogg" fadein 15.0 volume 2.8 noloop
scene e1of4 with Dissolve(9.0)
pause 11
stop music fadeout 22
scene black with Dissolve(17.0)
pause 5
$ renpy.music.set_volume(1, 0, 'ambient')
return