forked from Cavemanon/SteamMoneyEstimator
Basic functionality added'
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
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nimcache/
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nimcache/
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nimblecache/
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nimblecache/
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htmldocs/
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htmldocs/
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bin/
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13
SteamMoneyEstimator.nimble
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13
SteamMoneyEstimator.nimble
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# Package
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version = "1.0.0"
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author = "Michael Yick"
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description = "Estimates how much money a piece of software makes on steam using information about its reviews."
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license = "AGPL-3.0-only"
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srcDir = "src"
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bin = @["SteamMoneyEstimator"]
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binDir = "bin"
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# Dependencies
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requires "nim >= 1.6.10"
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79
src/SteamMoneyEstimator.nim
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src/SteamMoneyEstimator.nim
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import httpclient
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import os
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import htmlparser
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import xmltree
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import strutils
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import re
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import typetraits
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var client = newHttpClient()
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let steamURL = os.paramStr(1)
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let response = client.getContent(steamURL)
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var html = htmlparser.parseHtml(response)
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var reviewCount: int
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var price: float
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var onSale: bool
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var yearOfRelease: string
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var multiplier: int
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for meta in html.findall("meta"):
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case meta.attr("itemprop"):
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of "reviewCount":
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reviewCount = parseInt(meta.attr("content"))
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of "price":
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price = parseFloat(meta.attr("content"))
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case meta.attr("property"):
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of "og:title":
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if re.find(meta.attr("content"), re"Save .[0-100]% on.*") == -1:
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onSale = false
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else:
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onSale = true
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for date in html.findall("div"):
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if date.attr("class") == "date":
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yearOfRelease = date.innerText.split(" ")[2]
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## https://vginsights.com/insights/article/how-to-estimate-steam-video-game-sales
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case yearOfRelease:
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of "2013":
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multiplier = 79
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of "2014":
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multiplier = 72
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of "2015":
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multiplier = 62
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of "2016":
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multiplier = 52
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of "2017":
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multiplier = 43
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of "2018":
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multiplier = 38
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of "2019":
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multiplier = 36
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of "2020":
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multiplier = 31
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of "2021":
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multiplier = 31
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of "2022": ## From here onward, multiplier are made up based off instinct alone
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multiplier = 31
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of "2023":
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multiplier = 31
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if onSale:
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let steamID = steamURL.split("/")[4]
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let response = client.getContent("https://store.steampowered.com/widget/" & steamID)
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let widget = htmlparser.parseHTML(response)
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for element in widget.findall("div"):
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if element.attr("class") == "discount_original_price":
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price = element.innerText.replace("$").parseFloat
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break
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echo "Link: " & os.paramStr(1)
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echo "Price: " & $price
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echo "Year of Release: " & yearOfRelease
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echo "Year Multiplier (from VG Insights): " & $multiplier
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echo "Reviews: " & $reviewCount
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let estimatedSales = multiplier*reviewCount
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echo "Estimated Sales: " & $estimatedSales
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let estimatedRevenue = (toFloat(estimatedSales)*price)*0.70
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echo "Estimated revenue (including steam cut): " & $estimatedRevenue
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