forked from Cavemanon/SnootGame
Final tweaks
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@ -70,14 +70,15 @@ image d_credits = Composite(
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(0, 10410), "d_sketch")
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label .ending:
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play music "audio/OST/Dino Destiny Reader.ogg"
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call get_ending
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if _return == 4:
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scene d_credits at Pan((0, -500),(0, 9850), 65) with fade
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show d_credits at Pan((0, -500),(0, 9850), 65) with fade
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elif _return == 3:
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scene c_credits at Pan((0, -500),(0, 9850), 65) with fade
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play music "audio/OST/Dino Destiny Reader.ogg"
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show c_credits at Pan((0, -500),(0, 9850), 65) with fade
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else:
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scene b_credits at Pan((0, -500),(0, 9850), 65) with fade
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play music "audio/OST/Dino Destiny Reader.ogg"
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show b_credits at Pan((0, -500),(0, 9850), 65) with fade
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pause
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stop music fadeout 5
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scene black with Dissolve(3)
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@ -85,8 +86,11 @@ label .ending:
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if tradwife:
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scene c10 with Dissolve(1.5)
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pause 20
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scene black with Dissolve(2)
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pause 1
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elif anonscore >= 4 and fangscore >= 4:
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scene ending_d_cg with Dissolve(1.5)
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pause 20
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scene black with Dissolve(2)
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scene black with Dissolve(2)
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pause 1
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return
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