squashed commit of 1.7.0
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13
game/gui.rpy
13
game/gui.rpy
@@ -79,6 +79,9 @@ define gui.name_text_font = "gui/FallingSky.otf"
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## The font used for out-of-game text.
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define gui.interface_text_font = "gui/FallingSky.otf"
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## This is so when switching from Thai, the system font gets reset
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define gui.system_font = "DejaVuSans.ttf"
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## The size of normal dialogue text.
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define gui.text_size = 42
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#define gui.text_outlines = [ (absolute(2), gui.text_color_outline, 0, 0) ]
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@@ -107,7 +110,9 @@ define gui.title_text_size = 75
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define gui.main_menu_text_size = 60
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## Main and Game Menus #########################################################
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image main_menu = "anim_fountain"
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image main_menu = ConditionSwitch(
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"persistent.epilogue == False or is_demo == True", "anim_fountain",
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"persistent.epilogue == True", "alt_menu.png")
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## The images used for the main and game menus.
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define gui.main_menu_background = "main_menu"
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define gui.game_menu_background = "gui/game_menu.png"
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@@ -353,8 +358,8 @@ define gui.vbar_borders = Borders(6, 6, 6, 6)
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define gui.vscrollbar_borders = Borders(6, 6, 6, 6)
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define gui.vslider_borders = Borders(6, 6, 6, 6)
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## What to do with unscrollable scrollbars in the gui. "hide" hides them, while
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## None shows them.
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## What to do with unscrollable scrollbars in the game menu. "hide" hides them,
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## while None shows them.
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define gui.unscrollable = "hide"
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@@ -464,7 +469,7 @@ init python:
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## Namebox
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gui.name_xpos = 395
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gui.name_ypos = -85
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gui.name_ypos = -77
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## Adjust the location of the textbox.
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gui.dialogue_ypos = 20
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