Chapter 1 and 4. MTL'd chapter 2 and 3.

This commit is contained in:
2023-05-17 23:22:57 -03:00
parent 95d9300725
commit dfd2a0ae72
7 changed files with 3564 additions and 3528 deletions

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@ -3780,7 +3780,7 @@ label PartyEnd:
linear 0.5 alpha 1.1
screen endofdemo_1:
text "You've reached the end of the demo!" yalign 0.7 xalign 0.5 size 50 text_align 0.5 at tf_endofdemo_delayshow(1)
text _("You've reached the end of the demo!") yalign 0.7 xalign 0.5 size 50 text_align 0.5 at tf_endofdemo_delayshow(1)
screen endofdemo_2:
style_prefix "main_menu"
vbox:
@ -3788,7 +3788,7 @@ label PartyEnd:
yanchor 0.7
ypos 0.885
spacing 40
text "You can follow our twitter for updates on the full game, and other games in development." yalign 0.7 xalign 0.5 size 50 xmaximum 1400 text_align 0.5
text _("You can follow our twitter for updates on the full game, and other games in development.") yalign 0.7 xalign 0.5 size 50 xmaximum 1400 text_align 0.5
button at tf_draw_moveindown(0.0):
xalign 0.5
xmaximum 450
@ -3797,9 +3797,9 @@ label PartyEnd:
activate_sound "audio/ui/snd_ui_click.wav"
fixed:
add "gui/button/menubuttons/menu_button.png" zoom 1.2 yalign 0.5 xalign 0.5
text "Visit our Twitter" size 35 yalign 0.5 xalign 0.5
text _("Visit our Twitter") size 35 yalign 0.5 xalign 0.5
screen endofdemo_3:
text "Thanks for playing!" yalign 0.7 xalign 0.5 size 50 text_align 0.5
text _("Thanks for playing!") yalign 0.7 xalign 0.5 size 50 text_align 0.5
play music mus_rock noloop

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@ -580,17 +580,21 @@ screen _draw_screen(draw_object):
else:
use draw_menu_buttons("gui/button/menubuttons/menu_button.png",
[
[ ("Undo"), Function(draw_object.back), 0.0],
[ ("Clear All"), Function(draw_object.clear_all), 0.1],
[ ("Done"), Function(draw_object.save, False), 0.2] #Dissolve(1.0)
[ _("Undo"), Function(draw_object.back), 0.0],
[ _("Clear All"), Function(draw_object.clear_all), 0.1],
[ _("Done"), Function(draw_object.save, False), 0.2] #Dissolve(1.0)
] )
#if draw_object.reference:
# textbutton (_("Hide reference") if draw_object.reference_switcher else _("Show reference")):
# action ToggleField(draw_object, "reference_switcher", True, False)
if persistent.drawn == 0:
text "Use left click to draw." at tf_draw_fadetext:
color "#000000"
if renpy.android:
text _("Use your finger to draw.") at tf_draw_fadetext:
color "#000000"
else:
text _("Use left click to draw.") at tf_draw_fadetext:
color "#000000"

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@ -4,11 +4,11 @@ translate es strings:
# game/src/draw.rpy:477
old "Saved draw as \"{0}\""
new "Saved draw as \"{0}\""
new "Guardado dibujo como \"{0}\""
# game/src/draw.rpy:483
old "A draw added in gallery."
new "A draw added in gallery."
new "Dibujo guardado en la galería."
# TODO: Translation updated at 2023-05-17 00:27
@ -16,9 +16,21 @@ translate es strings:
# game/src/draw.rpy:573
old "Undo"
new "Undo"
new "Deshacer"
# game/src/draw.rpy:573
old "Clear All"
new "Clear All"
new "Borrar todo"
# TODO: Translation updated at 2023-05-17 19:34
translate es strings:
# game/src/draw.rpy:593
old "Use your finger to draw."
new "Usa tu dedo para dibujar."
# game/src/draw.rpy:596
old "Use left click to draw."
new "Usa el click izquierdo para dibujar."