2709 lines
68 KiB
Plaintext
2709 lines
68 KiB
Plaintext
label chapter_1:
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stop music fadeout 3.0
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play ambient1 amb_metro_loop fadein 3.0
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pause 2.5
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"September fourth."
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"Year? 201M2023 B.C."
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"Amid the arid heat of the morning sun of Volcaldera Bluff, I can't help but miss living in the more temperate weather of the midwest."
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"{i}'Summer sleeves are in style this year!'{/i}"
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"That Jackets Aroma blog better be right. This suede thing is killing me."
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pause .5
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"Well, at least it's guaranteed to start getting chillier in a few weeks."
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"Besides, I'm sure to make an impression with this. Ambercrobie & Flint is all the rage these days."
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window auto hide
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pause .5
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call l_metro_day_sound from _call_l_metro_day_sound
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# Immensely retarded, but we have to have this camera statement out here so the sound can function properly
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camera:
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perspective True
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parallel:
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tf_metro_cameramove
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parallel:
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tf_metro_soundplayer
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with Dissolve(2)
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pause 1
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"I sigh and lean back in the hard plastic seating of the metro."
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pause .5
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"I'm on my way to my first day in a new school."
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"Ordinarily I'd just be glued to my phone on the trip, but there's just too much on my mind right now."
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"My folks' sitch requires us to move frequently, which gives me little time to fit in."
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"Much like how a rolling stone gathers no moss, I could never make a friend I'd keep for longer than a year."
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"Just a lot of promises to 'keep in touch' that petered off within months."
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pause .5
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"Admittedly, it's my fault in the end."
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"But that's all going to change, starting today!"
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"I'm going into senior year now, it's my very last chance to prepare."
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"Luckily for me, the cards are stacked in my favor."
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pause .5
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"I feel around my backpack for my DSLR, till my fingers can absentmindedly fiddle with the mode dial."
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"St. Hammond High School is extremely well known for their artists' curriculum."
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"In other words, I'll be surrounded by people that share my interests."
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"Even if it's a bit of a ride away."
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pause .5
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"Speaking of rides, I was hoping that my parents could drive me there today."
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"By the time I was up, though, they already left for work."
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"No big deal, I like the hustle and bustle of public transportation."
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"I imagine I'm going to have to get used to this, anyway."
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pause .5
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"As time passes, my mind wanders to memories of previous schools."
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pause .5
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"{cps=5}...{/cps}"
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window auto hide
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pause .5
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scene black
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camera at resetcamera
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with Dissolve(1)
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pause .5
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"They all sucked."
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pause .5
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"{cps=5}...{/cps}"
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stop ambient1 fadeout 4
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play sound amb_metro_stop volume 0.8
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play ambient2 amb_crowd_far_loop volume 0.5 fadein 4
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pause .5
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"The train car gradually comes to a stop, and the sign indicates that this is where I get off."
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window auto hide
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pause .5
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show bg_city with Dissolve(1)
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pause .5
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"I step off the metro, climbing out of the station as I follow a few other students heading towards the school."
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"Oddly enough, I'm only seeing dinosaur students. Not another human to be seen anywhere."
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"Must be one of those dino-heavy regions."
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play ambient3 amb_outdoor_nature_loop fadein 5
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stop sound fadeout 3
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pause .5
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"There's a lot of greenery here as well, you'd almost forget how close we are to a major city."
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"The pathway leads to a stone bridge that goes over a small creek."
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pause .5
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"As I walk across, I notice other students meet in pairs and walk with each other."
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"The air begins to fill with the sounds of laughter and stories of their summer break."
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pause .5
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"{cps=5}...{/cps}"
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window auto hide
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stop ambient2 fadeout 10
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pause .5
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scene black with dissolve
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pause .5
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"Ah, there it is."
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"The school peeks out over the trees ahead of me, as though inspecting and welcoming me inside."
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"St. Hammond High, my new home away from home for the next year."
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"I stop to take a deep breath."
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pause .5
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"The air here is crisp, reminding me of an old campground I went to back in elementary school."
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pause .5
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"{cps=5}...{/cps}"
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pause .5
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"Once again I'm handed an opportunity to make something of myself."
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"I'm apprehensive, but hopeful."
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"It's my last shot at this. There's no going back."
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pause .5
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"I take my first step onwards."
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"Here we go again."
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window auto hide
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pause .5
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play music mus_happy2 fadein 5
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stop ambient3 fadeout 5
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scene anim_incointro with Dissolve(1)
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pause 6.4
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scene bg_school_day with Dissolve(1)
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pause .5
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# BN: Inco walking into frame and looking up, scanning the building
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"Students mill about the front yard."
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"St. Hammond is known for its heavily prioritized art programs."
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"Over two-thirds of the graduates end up pursuing a career in the arts."
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"And while half of them regret it from what I've read, there's still plenty that made it, right?"
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"It's also the management's claim to fame, with the facade on the front entrance being dominated by a vibrant mural."
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"I got a good feeling about this place."
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pause .5
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"A few students eyeball me as I continue walking in."
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"Some friends whisper to each other."
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"I just knew this jacket would pay off!"
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pause .5
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"The front doors are propped wide open, and I already feel the cool breeze inviting me in."
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"Inside, it's a familiar yet brand new sight."
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window auto hide
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pause .25
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show black with dissolve
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pause 1
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show cg_panorama with Dissolve(1):
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xalign 0.5
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pause .5
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"I hadn't mentioned it yet, but this school is also unique for its student body."
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"It's composed almost entirely of dinosaurs; all manner of saurian herbivores and otherwise."
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window auto hide
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show cg_panorama:
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ease_quad 1.2 xalign 0.0
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pause 1.2
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"Scales, feathers, tails... is that a tether?"
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"Wings, talons and webbed hands."
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"Not to even mention the colors."
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"All vibrant enough to challenge the bright murals on the school outside."
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window auto hide
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show cg_panorama:
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ease_quad 1.5 xalign 1.0
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pause 1.5
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"Dozens of students march about, reconnecting with past friends and meeting new ones."
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"Some anxiously glance at their schedules, checking every door as though they were numbered at random."
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pause 0.5
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"I probably shouldn't be standing here stari-"
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stop music fadeout 1
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show cg_panorama:
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xalign 1.0
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nudgeupinv()
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unknown "WHOA, IS THAT A HUMAN?!"
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window auto hide
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hide cg_panorama with dissolve
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pause .25
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"Whoa-oh."
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window auto hide
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pause .5
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play music mus_happy1
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# TODO: Make the crowd people turn-arounds use transitions if possible, to avoid snapping
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scene bg_school_hallway:
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zzoom True
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zpos 0 -300
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#show black:
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# alpha 0.5
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show spr_crowdbackdrop_left:
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align (0.5, 0.5) zoom 1.04 zpos -100 blur 20 subpixel True
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show spr_crowdbackdrop_right:
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align (0.5, 0.5) zoom 1.04 zpos -100 blur 20 subpixel True
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show spr_crowdperson_phone1:
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xanchor 0.5 xpos 0.12 zpos -50
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matrixcolor ColorizeMatrix("#922121", "#ffffff")
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show spr_crowdperson_chilling2:
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xanchor 0.5 xpos 0.75 ypos 0.05 xzoom -1 zpos -50
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matrixcolor ColorizeMatrix("#c5c340", "#ffffff")
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show spr_crowdperson_phone2:
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xanchor 0.5 xpos 0.8 xzoom -1 zpos -50
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matrixcolor ColorizeMatrix("#271d7a", "#ffffff")
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show spr_crowdperson_phone3:
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xanchor 0.5 xpos 0.1 zpos -50
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matrixcolor ColorizeMatrix("#2f4883", "#ffffff")
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show spr_crowdperson_idle3:
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xanchor 0.5 xpos 0.9 xzoom -1 zpos -50
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matrixcolor ColorizeMatrix("#42aa79", "#ffffff")
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show spr_crowdperson_watching1:
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xanchor 0.5 xpos 0.85 xzoom -1 zpos -50
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matrixcolor ColorizeMatrix("#832e71", "#ffffff")
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show spr_crowdperson_watching2:
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xanchor 0.5 xpos 0.15 zpos -50
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matrixcolor ColorizeMatrix("#9e5931", "#ffffff")
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show inco shocked at setx(0.5)
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show spr_inco_shocked_closeup at setx(0.5):
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xanchor 0.5
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zoom 0.22935779816513761467889908256881
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show spr_vignette:
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alpha 1.0
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camera:
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perspective True
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xpos 9
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zpos -963
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ypos -279
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pause .6
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play ambient1 amb_crowd_far_loop fadein 0.25 volume 0.5
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hide spr_inco_shocked_closeup
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camera:
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perspective True
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easein_quad .25:
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zpos -189
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xpos 0
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ypos -45
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show spr_crowdbackdrop_left:
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easein_quad .25 blur 0
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block:
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ease_quad 0.6 xpos 0.49 ypos 0.51
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pause 0.4
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ease_quad 0.5 xpos 0.515 ypos 0.503
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pause 0.1
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ease_quad 0.7 xpos 0.495 ypos 0.497
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pause 0.25
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ease_quad 0.4 xpos 0.485 ypos 0.503
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pause 0.5
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ease_quad 0.8 xpos 0.505 ypos 0.495
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pause 0.3
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ease_quad 0.5 xpos 0.515 ypos 0.515
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pause 0.15
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repeat
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show spr_crowdbackdrop_right:
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easein_quad .25 blur 0
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block:
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ease_quad 0.7 xpos 0.495 ypos 0.497
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pause 0.3
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ease_quad 0.8 xpos 0.505 ypos 0.495
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pause 0.4
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ease_quad 0.6 xpos 0.49 ypos 0.51
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pause 0.4
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ease_quad 0.5 xpos 0.515 ypos 0.503
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pause 0.05
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ease_quad 0.4 xpos 0.485 ypos 0.503
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pause 0.1
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ease_quad 0.5 xpos 0.515 ypos 0.515
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pause 0.4
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repeat
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show spr_crowdperson_phone1:
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ease_quad 0.5 xpos 0.175
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ease_quad 0.5 xpos 0.225
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ease_quad 0.5 xpos 0.175
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ease_quad 0.5 xpos 0.225
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hop(0.0, 2)
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movex(0.15)
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nudgeup()
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ease_quad 0.5 xpos 0.175
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ease_quad 0.5 xpos 0.125
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ease_quad 0.5 xpos 0.175
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ease_quad 0.5 xpos 0.125
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parallel:
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easemovex(0.8, 2)
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parallel:
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pause 1
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xzoom -1.0
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hop()
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pause 0.5
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jumping()
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pause 1
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backmovex(0.75)
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hit(0.75)
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parallel:
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easemovex(0.2, 2)
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parallel:
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pause 1
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xzoom 1.0
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repeat
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show spr_crowdperson_phone2:
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pause 0.5
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movex(0.7)
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pause .25
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movex(0.75)
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nudgeup()
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parallel:
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easemovex(0.35, 1.5)
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parallel:
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hop(0.0, 3)
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parallel:
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pause .75
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xzoom 1
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pause .25
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movex(0.33)
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movex(0.3)
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ease_quad 0.5 ypos 0.025
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ease_quad 0.5 ypos -0.025
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ease_quad 0.5 ypos 0.025
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ease_quad 0.5 ypos -0.025
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movex(0.4)
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parallel:
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easemovex(0.8, 1.5)
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parallel:
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pause .75
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xzoom -1
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movex(0.9)
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backmovex(0.85)
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hop()
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pause .5
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movex(0.8)
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repeat
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show spr_crowdperson_phone3:
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pause 1.0
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nudgeup()
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movex(0.13)
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backmovex(0.1)
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hity()
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easemovex(0.2)
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hop(0.0, 2)
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pause 0.5
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movex(0.1)
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repeat
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show spr_crowdperson_idle3:
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pause 0.5
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movex(0.87)
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nudgeup()
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backmovex(0.9)
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hop(0.0, 2)
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easemovex(0.8)
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movex(0.9)
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ease_quad 0.5 xpos 0.875
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ease_quad 0.5 xpos 0.925
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ease_quad 0.5 xpos 0.875
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ease_quad 0.5 xpos 0.925
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repeat
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show spr_crowdperson_watching1:
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movex(0.87)
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pause .5
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easemovex(0.83)
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movex(0.81)
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movey(-0.05)
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pause 0.5
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movexy(0.85, 0.0)
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repeat
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show spr_crowdperson_chilling2:
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movexy(0.65, 0.0, 0.25)
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block:
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nudgeup()
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nudgeup()
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backmovex(0.63)
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pause 1
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ease_quad 0.5 xpos 0.67
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ease_quad 0.5 xpos 0.65
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ease_quad 0.5 xpos 0.67
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ease_quad 0.5 xpos 0.63
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pause 1
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|
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|
parallel:
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easemovex(0.35, 1.5)
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parallel:
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pause 0.75
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xzoom 1
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|
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|
movey(0.05)
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hit(0.35)
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backmovey(0.0)
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backmovex(0.32)
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parallel:
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easemovex(0.6, 1.5)
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parallel:
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pause 0.75
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xzoom -1
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repeat
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|
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show spr_crowdperson_watching2:
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pause 0.5
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|
movex(0.1)
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movex(0.15)
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hop()
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|
easemovex(0.17)
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pause .5
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hit(0.17, 0.7)
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movex(0.15)
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repeat
|
|
|
|
show spr_crowdperson_watching3 behind spr_vignette:
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|
xanchor 0.5 xpos -0.2 zpos 50
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|
matrixcolor ColorizeMatrix("#52bd7b", "#ffffff")
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|
pause 5
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|
|
|
block:
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|
pause 1.5
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|
easemovex(1.2, 4)
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|
xzoom -1
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|
pause 16
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parallel:
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|
hop(0.0, 8)
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|
parallel:
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|
easemovex(-0.2, 4)
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|
pause 12
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|
xzoom 1
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|
easemovex(0.2, 1)
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|
hit(0.2)
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|
easemovex(-0.2)
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|
repeat
|
|
|
|
show spr_crowdperson_chilling3 behind spr_vignette:
|
|
xanchor 0.5 xpos 1.1 xzoom 1 zpos 50
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|
matrixcolor ColorizeMatrix("#fd557a", "#ffffff")
|
|
|
|
block:
|
|
movex(0.8)
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|
xzoom -1
|
|
pause 0.75
|
|
xzoom 1
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|
pause .5
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|
easemovex(0.6, 1.5)
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|
easemovex(-0.1, 2)
|
|
pause 13
|
|
xzoom -1
|
|
movex(0.2)
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|
easemovex(1.1, 2.5)
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|
pause 14
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|
repeat
|
|
|
|
"I'm soon surrounded and overrun by a crowd of neon-colored teenagers."
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show inco happy with eidissolve_nd
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"Clearly, my jacket is working like a charm."
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unknown "Wow, he's like a life-size mannequin!"
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unknown "Hey, new kid!"
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show inco surprised left with eidissolve
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"I'm instantly swarmed by the crowd."
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pause .5
|
|
|
|
"{cps=15}Is...{/cps}{w=.5} is this what it's like to be popular?"
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|
|
|
"I really wasn't expecting it to happen this quickly..."
|
|
pause .5
|
|
|
|
"A few students are taking pictures with their phones."
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|
|
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"I even see some with sketchbook and pens in hand, rapidly scribbling on pages."
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|
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unknown "Wow, a Human!"
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unknown "Are you like, a foreign exchange student?"
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|
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"In the chaos, I feel a few people touch my hands."
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|
|
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show inco at hity(0.0, 0.5)
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|
|
|
unknown "Whoa, human skin feels {i}weiiiird{/i}."
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show inco at movex(0.48)
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show inco concerned right with eidissolve_nd
|
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"Jeez, a bit uncalled for."
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|
|
"But I guess I don't want to be a party pooper."
|
|
|
|
show inco surprised with eidissolve_nd
|
|
|
|
"A few more people shout at me to get my attention."
|
|
|
|
unknown "Hey, could you look over there for a side profile?"
|
|
|
|
unknown "Oh man, yeah, this'll be good reference material!"
|
|
|
|
unknown "Wait wait, I need to get a better look at his skin texture!"
|
|
pause .5
|
|
|
|
"I once again find myself frozen, only muttering quietly as I hastily try to follow their instructions."
|
|
|
|
show spr_crowdperson_chilling3:
|
|
on hide:
|
|
easemovex(-0.2, 4)
|
|
show spr_crowdperson_watching3:
|
|
on hide:
|
|
easemovex(1.2, 5)
|
|
show spr_crowdperson_watching2:
|
|
on hide:
|
|
easemovex(1.3, 3)
|
|
show spr_crowdperson_watching1:
|
|
on hide:
|
|
easemovex(-0.3, 5)
|
|
show spr_crowdperson_idle3:
|
|
on hide:
|
|
easemovex(1.3, 3)
|
|
show spr_crowdperson_phone3:
|
|
on hide:
|
|
easemovex(-0.3, 3)
|
|
show spr_crowdperson_phone2:
|
|
on hide:
|
|
easemovex(-0.35, 5)
|
|
show spr_crowdperson_chilling2:
|
|
on hide:
|
|
easemovex(1.3, 3)
|
|
show spr_crowdperson_phone1:
|
|
on hide:
|
|
easemovex(-0.37, 3)
|
|
show spr_crowdbackdrop_left:
|
|
on hide:
|
|
easeout_quad 5 xanchor 1.0 xpos 0.0
|
|
show spr_crowdbackdrop_right:
|
|
on hide:
|
|
easeout_quad 5 xanchor 0.0 xpos 1.0
|
|
|
|
hide spr_crowdperson_chilling3
|
|
hide spr_crowdperson_watching3
|
|
hide spr_crowdperson_watching2
|
|
hide spr_crowdperson_watching1
|
|
hide spr_crowdperson_idle3
|
|
hide spr_crowdperson_phone3
|
|
hide spr_crowdperson_phone2
|
|
hide spr_crowdperson_phone1
|
|
hide spr_crowdperson_chilling2
|
|
hide spr_crowdbackdrop_left
|
|
hide spr_crowdbackdrop_right
|
|
|
|
show spr_vignette:
|
|
on hide:
|
|
linear 5 alpha 0.0
|
|
hide spr_vignette
|
|
|
|
$ renpy.music.set_volume(0.0, 5, 'music')
|
|
stop ambient1 fadeout 5
|
|
|
|
pause 0.5
|
|
|
|
"Eventually, the saurians take all their photos and talk themselves out before dispersing back to their own friend groups."
|
|
|
|
"By the time I recover from the shock of the situation, the last one breaks off and I find myself seemingly all alone again."
|
|
|
|
show inco neutral with eidissolve
|
|
pause 0.5
|
|
|
|
"Oh.{w=.75} That was my chance to socialize..."
|
|
window auto hide
|
|
|
|
camera:
|
|
subpixel True
|
|
ease_cubic 2.5:
|
|
zpos 0
|
|
ypos 0
|
|
pause 3
|
|
|
|
show inco verysad with eidissolve_nd
|
|
|
|
"I blew it."
|
|
|
|
camera:
|
|
zpos 0
|
|
ypos 0
|
|
pause 0.5
|
|
|
|
show kiara left at moveinleft(0.75) with eidissolve
|
|
|
|
unknown "Umm, you're a human, right?"
|
|
|
|
#camera:
|
|
# perspective True
|
|
# easein_cubic 1.0:
|
|
# zpos -100
|
|
# xpos 0
|
|
# ypos -20
|
|
|
|
$ renpy.music.set_volume(1.0, 2, 'music')
|
|
show inco neutral with eidissolve
|
|
|
|
"A triceratops girl leans forward, scanning me up and down."
|
|
|
|
"This is it. Time to seal the deal and get a new {i}friend{/i}."
|
|
pause 0.5
|
|
|
|
I "Uhh,{w=.5}{nw}"
|
|
|
|
show inco at nudgeup(0.0, 0.4, 0.5)
|
|
|
|
extend " ye-A-h."
|
|
|
|
"Close enough."
|
|
pause 0.5
|
|
|
|
unknown "Heyy, can I, like, get a selfie with you?"
|
|
|
|
unknown "It'd be {i}great{/i} for one of my classes."
|
|
|
|
show inco happy with eidissolve
|
|
|
|
I "Yeah, definitely."
|
|
|
|
#camera:
|
|
# easein_cubic 1:
|
|
# xpos 115
|
|
# ypos -119
|
|
# zpos -289
|
|
|
|
show kiara at movex(0.6) behind inco
|
|
show kiara right with eidissolve
|
|
|
|
"She puts an arm around my back for a shoulder hug while she poses dramatically."
|
|
|
|
"{cps=5}...{/cps}Maybe a bit too friendly?"
|
|
pause .5
|
|
|
|
unknown "Big smile now!"
|
|
|
|
show kiara at setx(0.6), nudgeup()
|
|
|
|
"She takes the picture and checks it enthusiastically."
|
|
|
|
show kiara at movex(0.65)
|
|
pause .5
|
|
|
|
I "Soo, uh, I'm Inco."
|
|
|
|
unknown "Huh? Oh, cool, yea, yea."
|
|
|
|
unknown "Anyway, I gotta go."
|
|
|
|
stop music fadeout 4
|
|
show inco neutral with eidissolve
|
|
pause .5
|
|
|
|
"Oh."
|
|
pause .5
|
|
|
|
I "{cps=5}...{/cps}What's the photo's for, by the way?"
|
|
|
|
show kiara at movex(0.7)
|
|
show kiara left with eidissolve
|
|
|
|
"She pauses, aloofly chewing some gum."
|
|
|
|
unknown "My fashion design class. That jacket is {i}ballin'{/i}."
|
|
pause .5
|
|
|
|
I "Ah..."
|
|
pause .5
|
|
|
|
show kiara at setx(0.7), hop()
|
|
|
|
unknown "Thanks for the pic, hun!"
|
|
window auto hide
|
|
|
|
show kiara at moveoutright_cs(0.75)
|
|
show kiara right with eodissolve
|
|
hide kiara
|
|
|
|
#pause 1
|
|
|
|
#camera:
|
|
# ease_cubic 1:
|
|
# ypos 0
|
|
# xpos 0
|
|
# zpos 0
|
|
|
|
pause 1.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"Well."
|
|
|
|
play music mus_chill2
|
|
show inco verysad with eidissolve
|
|
|
|
"I feel my shoulders sag as I take in the now sparse hallway around me."
|
|
|
|
"That must've been my 'fifteen minutes of fame'."
|
|
pause 0.5
|
|
|
|
"I don't think it even lasted fifteen minutes."
|
|
|
|
"But there's no way I've already blown it!"
|
|
|
|
#turn inco sprite left and right a couple times
|
|
# NOTE: I would rather a headshake
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
"I try to shake away the negative thoughts."
|
|
|
|
"Focus on the positive."
|
|
|
|
"For a brief moment, I was the talk of the school!"
|
|
pause 0.5
|
|
|
|
"Yeah."
|
|
pause 0.5
|
|
|
|
show inco at nudgeup()
|
|
show inco surprised
|
|
|
|
stop music fadeout 2
|
|
|
|
play sound snd_camera_mult
|
|
"{i}*clickclickclick*{/i}"
|
|
# DN: Camera clicking
|
|
pause 0.5
|
|
|
|
"The familiar sound draws my attention."
|
|
|
|
"I know what that is."
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
show anim_benintro1 with Dissolve(1)
|
|
pause 0.5
|
|
|
|
"At the end of the hall, there's someone kneeling."
|
|
|
|
"And with one of the latest camera models, if I'm not mistaken."
|
|
pause 0.5
|
|
|
|
I "Hey!"
|
|
|
|
show anim_benintro2 with dissolve
|
|
|
|
"The guy flinches."
|
|
|
|
"I flinch too."
|
|
|
|
"I hadn't meant to shout at him."
|
|
|
|
"The few students around me don't bat an eye at it, though."
|
|
window auto hide
|
|
play music mus_school2
|
|
pause 0.25
|
|
|
|
show anim_benintro3
|
|
pause 3.26
|
|
|
|
# BN: Ben standing up and looking at Inco
|
|
|
|
scene bg_school_hallway
|
|
show inco neutral at setx(0.35)
|
|
with Dissolve(1)
|
|
|
|
show ben neutral left at moveinleft(0.65) with eidissolve
|
|
pause 0.5
|
|
|
|
I "Sorry about the yell."
|
|
|
|
unknown "No, it's fine. I managed to get the shot I wanted."
|
|
pause 0.5
|
|
|
|
"The bespectacled boy, I think he's a parasaur, double checks the camera's display and smiles."
|
|
|
|
show ben happy left with eidissolve
|
|
|
|
unknown "Yep, perfect. This'll be a fine print for the yearbook."
|
|
|
|
I "Can I see?"
|
|
pause 0.5
|
|
|
|
"His grin seems to widen at my interest."
|
|
|
|
unknown "Of course, here."
|
|
|
|
show ben at movex(0.6)
|
|
|
|
"He turns the display toward me, showing a shot of the hallway."
|
|
|
|
"And me as the focal point."
|
|
pause 0.5
|
|
|
|
unknown "Pretty good, right?"
|
|
show inco at movex(0.37)
|
|
pause 0.5
|
|
|
|
"I look a little closer, and notice that-"
|
|
|
|
I "I think it's a little out of focus..."
|
|
|
|
I "{cps=5}...{/cps}And dark."
|
|
show inco at movex(0.35)
|
|
|
|
I "What do you have your f-stop set at?"
|
|
|
|
show ben unimpressed left with eidissolve
|
|
|
|
#Ben unimpressed
|
|
|
|
unknown "Ah, sh-"
|
|
|
|
show ben surprised left with eidissolve
|
|
#Ben surprised
|
|
"He stops and glances up at me, pleasantly surprised to get a real answer."
|
|
|
|
show inco happy with eidissolve
|
|
#Inco happy
|
|
|
|
I "Yeah, I'm a bit of a photographer myself. I'm taking it as an elective too."
|
|
|
|
unknown "With Mr. Iadakan?"
|
|
pause 0.5
|
|
|
|
"Thinking back to my memorized class schedule, the name does sound familiar."
|
|
|
|
I "Yep."
|
|
|
|
show ben at setx(0.6), hop()
|
|
show ben happy left with eidissolve
|
|
|
|
unknown "Oh snap, cool. We'll be classmates."
|
|
|
|
unknown "Mr. Iadakan's busy, so he just teaches it for one period."
|
|
|
|
show ben at sety(), movex(0.57)
|
|
pause 0.5
|
|
|
|
"He offers his hand out for a handshake."
|
|
|
|
B "I'm Ben."
|
|
|
|
show inco:
|
|
movex(0.38, 0.75)
|
|
nudgeup(0.0, 0.7)
|
|
|
|
show ben:
|
|
pause .75
|
|
nudgeup(0.0, 0.7)
|
|
|
|
pause 1.0
|
|
|
|
I "Inco."
|
|
|
|
"Friend achieved."
|
|
|
|
show inco:
|
|
sety()
|
|
movex(0.35)
|
|
show ben:
|
|
sety()
|
|
movex(0.6)
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "I'm actually new here."
|
|
|
|
B "Kinda figured, being the only human student this year and all."
|
|
|
|
B "St. Hammond isn't one of the more popular schools, but the staff put a lot of effort into the Arts programs."
|
|
|
|
B "Even the campus itself is designed like a 'living art piece', so if you ever need help..."
|
|
pause 0.5
|
|
|
|
"From the pause I'm guessing he's offering some help."
|
|
|
|
show inco happy with eidissolve
|
|
|
|
I "I wouldn't say no to a tour."
|
|
|
|
B "A tour, you say..."
|
|
|
|
B "Well, I'm only going back to the principals' office, but I can point out some neat stuff along the way."
|
|
|
|
show ben considering left with eidissolve
|
|
|
|
"He raises an eyebrow to himself in contemplation."
|
|
|
|
B "Might be a good idea to meet the principal, too."
|
|
|
|
"He waves for me to follow him."
|
|
window auto hide
|
|
|
|
show ben at moveoutright_cs(0.6)
|
|
show ben neutral right with eidissolve
|
|
hide ben
|
|
|
|
show inco at moveoutright(0.35, m=.25, t=1)
|
|
hide inco
|
|
|
|
pause .5
|
|
scene black with Dissolve(1)
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"Turns out he wasn't just an avid photographer like me, but also the school council president."
|
|
|
|
"And one of his priorities was taking photos for St. Hammond's yearbook, for the 'first day' page."
|
|
|
|
"Every few minutes we'd pause so Ben could take a couple of shots, mainly of the students talking with each other."
|
|
|
|
"And while I would watch, I had considered helping him in some way."
|
|
|
|
"I mean, that camera looks amazing, and then there's all his extra lenses in the bag."
|
|
|
|
"I feel absolute elation to finally know someone that's into photography."
|
|
|
|
"And I really want to broach it, but Ben fills the air between us talking more about the school."
|
|
window auto hide
|
|
pause .5
|
|
|
|
show bg_school_hallway with dissolve
|
|
pause .5
|
|
|
|
show inco at moveinright(0.4)
|
|
show ben explaining at moveinright(0.6)
|
|
with eidissolve
|
|
|
|
B "-which is why we still go by the Feather Tails, even though I think it's a tad distasteful."
|
|
|
|
I "Dang, you're pretty good at this. Do you give these tours to all the new students?"
|
|
|
|
show ben happy with eidissolve_nd
|
|
|
|
B "Ha, not really. Although it is something I've thought about a lot."
|
|
|
|
B "Oh, hold that thought. Hey, Lunara!"
|
|
|
|
show inco at movex(0.2)
|
|
show ben at movex(0.5)
|
|
show lunara happy at moveinleft(0.875) with eidissolve
|
|
|
|
"Ben goes to greet a student putting up some intricate wall banners."
|
|
|
|
show lunara at movex(0.75)
|
|
show lunara happy left with eidissolve
|
|
|
|
Lu "Oh, hey Ben!"
|
|
|
|
Lu "You have a good summer vacation?"
|
|
|
|
B "I did! Great work on the decorations, they look even better than last years!"
|
|
|
|
show lunara at setx(0.75), hop()
|
|
|
|
Lu "Aw, thank you!"
|
|
pause 0.5
|
|
|
|
I "What's all this for?"
|
|
|
|
show lunara at movex(0.7)
|
|
pause 0.5
|
|
|
|
"She steps aside so I can fully view the banner she'd just finished with."
|
|
|
|
show lunara at nudgeup()
|
|
|
|
Lu "The cultural arts club! We meet every Thursday after school and look at antique artwork!"
|
|
pause 0.5
|
|
|
|
"She'd initially looked past me to talk with Ben, but she gasps once she realizes-"
|
|
|
|
show lunara at hop()
|
|
show lunara surprised with eidissolve
|
|
|
|
Lu "Hey, you're a human, right?"
|
|
|
|
show lunara at sety(), slideinplace1(0.7)
|
|
show lunara cheerful with eidissolve_nd
|
|
|
|
Lu "Oh, that's a silly question. You should totally join!"
|
|
|
|
Lu "I just love human culture, there's this amazing set of ancient masks at my place from ancient Europe, I just adore them!"
|
|
|
|
show lunara at movex(0.7)
|
|
show lunara happy with eidissolve
|
|
|
|
I "Wow, that's impressive. Think you'd make a good curator."
|
|
|
|
Lu "You know what, I probably would!"
|
|
pause 0.5
|
|
|
|
B "After that club display during Spirit Week last year, I gotta agree."
|
|
pause 0.5
|
|
|
|
Lu "We took weeks studying that tribe and weeks more practicing those dances."
|
|
|
|
Lu "We also study and paint with those styles, like we're learning the techniques of the old masters!"
|
|
|
|
Lu "Hopefully soon we can even get into sculpting, like those old venus statues!"
|
|
|
|
Lu "We plan on getting one to look at sometime this year! What do you think, it'd be great if you could come!"
|
|
|
|
show ben left with eidissolve
|
|
|
|
B "Hey, that'd be neat. What say you, Inco?"
|
|
pause 0.5
|
|
|
|
I "{cps=10}Hmm...{/cps}{w=.5} Maybe, I do love culture."
|
|
|
|
show lunara at hop(0.0, 2)
|
|
show lunara cheerful with eidissolve
|
|
|
|
Lu "Oh, that's great! Oh, oh, listen, we have this old chieftain's dress we've had for ages, we just HAVE to see what it looks like on the real thing!"
|
|
|
|
I "Uhh... I'll think about it."
|
|
|
|
"No way, I'd sooner endure a second impact event than wear something like that."
|
|
|
|
show lunara happy
|
|
show ben right
|
|
with eidissolve
|
|
|
|
show ben at nudgeup()
|
|
|
|
B "Well hey, nice to catch up, Lunara. We got places to be, take care!"
|
|
|
|
show lunara at hop()
|
|
|
|
Lu "Bye!"
|
|
pause 0.5
|
|
|
|
"She waves us off and Ben continues leading me to the principal's office."
|
|
window auto hide
|
|
|
|
show ben at sety(), moveoutright(0.5)
|
|
show inco at moveoutright(0.2)
|
|
hide inco
|
|
hide ben
|
|
pause 0.5
|
|
|
|
scene black with dissolve
|
|
|
|
pause 0.5
|
|
|
|
unknown "Hey, Ben!"
|
|
|
|
B "Oh, hey, Michael! Listen, can't talk now, but I'd love to catch up later, yeah?"
|
|
pause 0.5
|
|
|
|
"I'm floored."
|
|
|
|
"This guy seems to know just about everyone in school as much as they know him. Talk about being on top of things."
|
|
|
|
"He points out a few more minor landmarks in the school, and stops to greet a number of students happy to see him after the summer break."
|
|
pause 0.5
|
|
|
|
B "Man, sorry for having to stop so much."
|
|
|
|
I "No way, I think it's cool you know everyone."
|
|
|
|
B "If only it could be cool without making us late!"
|
|
pause 0.5
|
|
|
|
"He points out a few more minor landmarks in the school, eventually leading me to its biggest draw."
|
|
window auto hide
|
|
pause 0.5
|
|
scene bg_school_hallway with Dissolve(1)
|
|
pause 1.0
|
|
|
|
"I already knew St. Hammond's was known for art, but wow."
|
|
|
|
"Just outside the administrative offices, the hallway is filled with wonderful pieces of work."
|
|
|
|
"Paintings line the walls, with name placards beneath detailing who the artists were."
|
|
|
|
"All alumni from the school."
|
|
pause 0.25
|
|
|
|
show inco surprised at moveinright(0.37)
|
|
show ben explaining at moveinright(0.62)
|
|
with eidissolve
|
|
pause 0.25
|
|
|
|
B "-And this is the gala. All of these pieces have been featured in all kinds of articles and presentations."
|
|
pause 0.5
|
|
|
|
I "Whoa."
|
|
|
|
show ben happy left with eidissolve
|
|
|
|
B "I know, right?"
|
|
|
|
B "One moment."
|
|
|
|
show ben at movex(0.65) with None
|
|
show ben happy right
|
|
show inco neutral
|
|
with eidissolve
|
|
|
|
"Ben turns to the nearest door and gives it a polite knock."
|
|
pause 0.5
|
|
|
|
unknown "Who is it?"
|
|
|
|
B "It's me, Principal Scaler."
|
|
pause 0.5
|
|
|
|
"An oviraptor no older than her mid thirties exits the room, holding a steaming mug and sporting a tired smile."
|
|
window auto hide
|
|
|
|
show inco at movex(0.2)
|
|
show ben at movex(0.35) behind inco
|
|
show scaler neutral left at moveinleft(0.7) with eidissolve
|
|
pause 0.5
|
|
|
|
Scal "Good morning, Benjamin."
|
|
|
|
B "Good morning."
|
|
|
|
show ben happy left with eidissolve
|
|
#Ben sprite turning back to Inco
|
|
B "Inco, this is our esteemed principal."
|
|
pause 0.5
|
|
|
|
I "Good morning, ma'am."
|
|
|
|
show scaler shocked at setx(0.7), hity()
|
|
show ben happy right with eidissolve
|
|
|
|
"Her eyes shoot wide mid sip of her coffee."
|
|
pause 0.5
|
|
|
|
Scal "Oh,{w=.5} I hadn't noticed."
|
|
|
|
Scal "You would be Mr. Guh Neato, yes?"
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "Uh...{w=.5} Yes?{w=.5} But my name-"
|
|
|
|
show scaler at hop()
|
|
show scaler happy left with eidissolve_nd
|
|
|
|
Scal "How wonderful!"
|
|
|
|
"Gone is the exhaustion on her face, instead replaced with a very wide smile."
|
|
|
|
Scal "I am so happy that you've chosen our school for your last year, Mr. Neetu."
|
|
|
|
Scal "Ben, be sure to give him a thorough St. Hammond welcome, okay?"
|
|
|
|
show ben skeptical with eidissolve
|
|
|
|
B "Er, I already was-"
|
|
|
|
Scal "If you ever need any assistance my office is always open, Mr. Nehtoo."
|
|
|
|
Scal "Not to mention, the Student Council is also available for help."
|
|
|
|
Scal "Isn't that right, Ben?"
|
|
|
|
show ben unimpressed with eidissolve
|
|
|
|
B "Y-{w=.5}yes, Principal Scaler."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "Thank you, Principal Scaler."
|
|
pause .5
|
|
show scaler at sety(), movex(0.67)
|
|
|
|
Scal "Oh, and Ben? A moment please."
|
|
|
|
show ben sad with eidissolve_nd
|
|
|
|
B "But-"
|
|
|
|
show scaler at movex(0.5, 0.75) behind ben
|
|
pause .75
|
|
show ben at moveoutright(0.35)
|
|
show scaler at moveoutright(0.5)
|
|
hide ben
|
|
hide scaler
|
|
|
|
"The parasaur is dragged into the office, leaving me alone in the school gala."
|
|
|
|
"Whatever they're saying, I can't hear over the ambient noise of the student body."
|
|
|
|
"Either way, it's probably not something I'm meant to hear."
|
|
|
|
pause .5
|
|
|
|
"I move a few feet away, out of earshot of the discussion inside."
|
|
pause .25
|
|
show inco left with eidissolve
|
|
show inco surprised at nudgeup()
|
|
pause .5
|
|
show inco at sety(), movex(0.25)
|
|
pause .25
|
|
|
|
"On the wall beside me is a framed panoramic landscape of the city, painted by hand."
|
|
window auto hide
|
|
pause .5
|
|
|
|
show cg_painting with Dissolve(1)
|
|
pause 1.0
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"Wow.{w=.5} I could practically use this thing as a map with how detailed it is."
|
|
|
|
"No wonder it's hanging so predominantly by the principals' office."
|
|
|
|
"The gentle brush strokes."
|
|
|
|
"The vibrant colors."
|
|
|
|
"The evening sun bouncing off each of the windows, and the majestic scarlet sky enveloping the horizon."
|
|
|
|
"All of which combine together to give it a dreamscape feeling like it's an idealized vision of the city."
|
|
pause .5
|
|
|
|
"{cps=10}It's...{/cps}{w=.5} beautiful."
|
|
|
|
"I've never been a big admirer of paintings, but I can't deny that this is a masterpiece."
|
|
|
|
"Only a teacher could've been able to express the scenic beauty of the city with this level of skill and passion."
|
|
window auto hide
|
|
pause .5
|
|
|
|
scene bg_school_hallway
|
|
show inco surprised left at setx(0.25)
|
|
with dissolve
|
|
pause .25
|
|
|
|
show inco at movex(0.3)
|
|
show inco thinking with eidissolve
|
|
|
|
"I withdraw my Cavon Stone60 from my bag, and with the compact lens I keep I barely fit the entirety of the painting in frame for the shot."
|
|
pause .5
|
|
|
|
"Checking the copy on my display, I realize I left out the title and artist of the piece."
|
|
|
|
"The tag says..."
|
|
pause .5
|
|
|
|
"Dreamscape. Artist: O. Halford - 9th Grade."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}1st place, 202M2018."
|
|
pause .5
|
|
|
|
"A freshman did this... Jeez."
|
|
pause .5
|
|
|
|
"Now that I look at the rest of the paintings, this is insane."
|
|
|
|
"It's all... so much better than what I've made."
|
|
|
|
"Almost all of the pieces are beautifully drawn."
|
|
|
|
"Acrylic, charcoal, pastel..."
|
|
pause .5
|
|
|
|
"And yet not even one photo."
|
|
|
|
show inco at movex(0.25)
|
|
show ben neutral left at moveinleft(0.6) with eidissolve
|
|
|
|
B "Hey Inco, I'm back."
|
|
|
|
"I'm a senior, how on {i}earth{/i} am I meant to even {i}start{/i} measuring up here?"
|
|
show ben skeptical with eidissolve
|
|
|
|
B "Inco?"
|
|
|
|
#increasing sounds of crowd annoyance and wheelchair racing
|
|
pause .5
|
|
|
|
play ambient1 amb_crowd_rowdy_loop fadein 7
|
|
stop music fadeout 7
|
|
|
|
"{cps=5}...{/cps}What's that sound?"
|
|
|
|
show ben shocked left at nudgeup()
|
|
pause .5
|
|
show ben at sety(), movex(0.35, 1.5) behind inco
|
|
with None
|
|
|
|
show inco neutral right
|
|
show ben angry
|
|
with eidissolve
|
|
|
|
show anim_oliviaintro1 with dissolve
|
|
|
|
"Ben nudges me back with the back of his hand as the commotion gets closer."
|
|
pause .5
|
|
|
|
unknown "Hey, watch it jackass!!"
|
|
|
|
unknown "Slow your roll, leatherface!"
|
|
|
|
unknown "My leg!"
|
|
pause .5
|
|
|
|
"I watch as the,{w=.5} er...{w=.5} perpetrator?{w=.5} Aggressor?...{w=.5} Aggrogator?{w=.5} finally rounds the corner and comes barreling down the hallway."
|
|
|
|
"I watch as a green dinosaur in a wheelchair speeds towards Ben and I."
|
|
|
|
"My instincts kick in, and I stumble to the side to avoid the oncoming collision."
|
|
pause .5
|
|
|
|
"...For just a split second, I get a good look at my assailant."
|
|
|
|
play sound [ "<silence 0.1>" , snd_animation_oliviaintro]
|
|
stop ambient1 fadeout 2
|
|
scene anim_oliviaintro2
|
|
pause 11
|
|
scene anim_oliviaintro3 # Redundant, but makes rollbacks more convenient
|
|
|
|
stop sound fadeout 1
|
|
play music mus_thoughts2
|
|
|
|
"Green scales, messy hair, and a faded purple hoodie."
|
|
|
|
"She propels herself forward with dexterous hands, spinning the large wheels on her..."
|
|
|
|
"I only now notice that she's in a wheelchair. I didn't even know you could go that fast in one of those."
|
|
pause .5
|
|
|
|
"She glances my way, and her pupils lock onto mine."
|
|
|
|
"Her gray and gold eyes are marred by bags, like she hasn't slept in days."
|
|
pause .5
|
|
|
|
"{cps=25}The girl's entire presence is ghost-like.{/cps}"
|
|
pause .5
|
|
|
|
"And that expression{cps=5}...{/cps} It's like she's looking straight through me."
|
|
|
|
"I'm sure she barely registers my existence, but I don't think I'll ever forget that face."
|
|
pause .5
|
|
|
|
"Just as fast as she came, however..."
|
|
stop music fadeout 4
|
|
window auto hide
|
|
pause .5
|
|
|
|
scene black with dissolve
|
|
pause .5
|
|
|
|
"She's gone."
|
|
pause .5
|
|
|
|
"As she leaves, I feel like a weight is lifted from my shoulders."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}at least until I trip directly into a glass case behind me."
|
|
window auto hide
|
|
pause .25
|
|
|
|
play sound snd_slapstick_glassthud
|
|
play ambient1 amb_school_loop fadein 1
|
|
|
|
scene bg_school_hallway
|
|
show inco neutral at setx(0.2), hity()
|
|
show ben shocked left at setx(0.5)
|
|
pause 1
|
|
|
|
# DN: conk
|
|
|
|
I "Oof."
|
|
|
|
show ben angry left with eidissolve
|
|
|
|
B "Hey, watch it!"
|
|
|
|
I "Whups."
|
|
|
|
show ben:
|
|
movex(0.25)
|
|
block:
|
|
pause 0.5
|
|
easemovey(0.04)
|
|
pause 0.5
|
|
easemovey(0.03)
|
|
pause 0.5
|
|
easemovey(-0.02)
|
|
pause 0.5
|
|
easemovey(0.0)
|
|
pause 0.5
|
|
easemovey(0.02)
|
|
pause 0.5
|
|
easemovey(0.0)
|
|
repeat
|
|
|
|
show inco at sety(), movex(0.5)
|
|
show inco neutral left with eidissolve
|
|
|
|
"The parasaur's hand roves over the display carefully, his eyes filled with worry."
|
|
pause .5
|
|
|
|
I "{cps=5}...{/cps}You looking for something?"
|
|
pause .5
|
|
|
|
B "Cracks."
|
|
|
|
B "Usually when another student falls into them there's some kind of crack or scratch."
|
|
|
|
show ben neutral with eidissolve
|
|
|
|
B "Guess it's just a dino thing. You humans are lucky you don't gotta sweat over this kind of stuff."
|
|
|
|
I "That happen often?"
|
|
|
|
show ben at setx(0.25), movey(0.0)
|
|
show ben neutral right with eidissolve
|
|
|
|
B "Often enough to drain school funds in repairs."
|
|
|
|
I "That can't be good."
|
|
|
|
show ben explaining with eidissolve
|
|
|
|
B "Well, not to brag but I make do-"
|
|
|
|
play sound snd_school_bell
|
|
|
|
#Bell sound effect
|
|
show ben neutral at nudgeup()
|
|
show inco at setx(0.5), nudgeup()
|
|
|
|
pause 1
|
|
|
|
"A vibrato chime echoes through the now empty hall."
|
|
pause .5
|
|
|
|
"I freeze. Tardy on the first day."
|
|
|
|
show ben sheepish with eidissolve
|
|
|
|
B "Ha, whups."
|
|
|
|
B "Sorry to run on like that, you should get going to your first class."
|
|
|
|
I "Won't I need a tardy slip or something?"
|
|
|
|
show ben neutral with eidissolve_nd
|
|
|
|
B "Nah, it's the first day, teachers are lenient."
|
|
|
|
B "I'm fine either way, since, y'know."
|
|
|
|
"One of the benefits of being class prez."
|
|
pause .5
|
|
|
|
B "What's your first period?"
|
|
|
|
I "Physical Education."
|
|
|
|
stop ambient1 fadeout 3
|
|
show ben nervous with eidissolve
|
|
# Should probably have the crowd fade out here
|
|
|
|
"Ben sucks the air in through his teeth in a prolonged wince."
|
|
pause .5
|
|
|
|
B "{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
I "{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
show ben neutral with eidissolve
|
|
|
|
B "...You'll be fine."
|
|
|
|
B "Gymnasiums' down thataway."
|
|
pause .5
|
|
|
|
B "Don't,{w=.4} uh,{w=.4} keep him waiting too long.{w=.5} I need to get going, too."
|
|
|
|
show inco skeptical left with eidissolve
|
|
|
|
I "Keep who waitin-"
|
|
|
|
show ben cheerful with eidissolve_nd
|
|
|
|
B "Igottagotoo,byeee..."
|
|
|
|
show ben at moveoutleft(0.25)
|
|
hide ben
|
|
pause 1
|
|
|
|
"Whoa, he walks fast when he has somewhere to be."
|
|
|
|
pause .5
|
|
show inco concerned left with eidissolve
|
|
|
|
"{cps=5}...{/cps}That reaction doesn't exactly instill confidence in me."
|
|
window auto hide
|
|
pause .5
|
|
|
|
stop sound fadeout 2
|
|
|
|
scene black with Dissolve(1)
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
play music mus_general
|
|
|
|
"I follow Ben's directions towards the school gymnasium."
|
|
|
|
"After all the earlier commotion, it's the first quiet moment to myself."
|
|
|
|
"Might as well take it to finally sort my thoughts."
|
|
pause .5
|
|
|
|
"Let's see, what do I think of this place so far?"
|
|
|
|
#"There are worms under your skin. There are worms under your skin. Get them out rip them out"
|
|
|
|
"It's certainly livelier than any of the other schools I've been to."
|
|
|
|
"Ever since I've stepped foot in here everything has been so lively, and everyone seems so... exuberant!"
|
|
|
|
"It makes me feel a little out of my depth, since I'm so used to the opposite."
|
|
|
|
"Here, people like that girl earlier are eager to share their hobbies almost without being prompted."
|
|
|
|
"Everywhere else I've been, people just kept to themselves, like they're only there because they have to be."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}It hits me."
|
|
|
|
"This school's art program attracts people, the students here don't {i}have{/i} to be here."
|
|
|
|
"They're {i}choosing{/i} to be here, that's why it's so active!"
|
|
pause .5
|
|
|
|
"Well, alright. What can I do with this information?"
|
|
pause .5
|
|
|
|
"...It means I can probably be friends with anyone I want, right?"
|
|
|
|
"Weird to say, but with everyone here sort of working with each other there's bound to be an insane level of camaraderie, too."
|
|
|
|
"Maybe I won't even have to try?"
|
|
pause .5
|
|
|
|
"I'm almost at the gymnasium now, though, so I'll hold this thought for later."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"Ah, gym class. Where the boys are separated from the men and where people with herculean physiques are able to show off their sculpted bodies."
|
|
pause .5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
"I begin to remember how much I dreaded going to PE."
|
|
|
|
"The innumerable bad experiences from past schools pale in comparison to the many skidded knees and broken glasses..."
|
|
|
|
"Hopefully this school's PE is a lot less grueling."
|
|
window auto hide
|
|
pause .5
|
|
|
|
# we ought to have a double doors CG similar to the auditorium for stuff like this
|
|
|
|
scene bg_gym with dissolve:
|
|
zzoom True
|
|
zpos -2400
|
|
pause .5
|
|
|
|
"As I stand before the wooden double doors leading into the gym, I'm struck with how empty the area looks."
|
|
|
|
"That's followed by me catching the sound of physical activity coming from within the gym itself."
|
|
|
|
"Shoot, I really am late."
|
|
|
|
"Ben's earlier warning echoes in my head like a foreboding spirit."
|
|
pause .5
|
|
|
|
"I peer through the small windows on the doors and see students standing shoulder to shoulder."
|
|
|
|
"Towering over them is a primate who I can only guess is our gym teacher, with his arms crossed and a scowl on his face."
|
|
|
|
"I hope I can get away with being tardy..."
|
|
pause .25
|
|
|
|
show inco neutral left at moveinleft(0.5) with eidissolve
|
|
pause .25
|
|
|
|
"As I walk into th-"
|
|
window auto hide Dissolve(0.0)
|
|
|
|
play sound snd_slapstick_fastthrow
|
|
stop music fadeout 0.1
|
|
show spr_dodgeball:
|
|
xpos -0.2
|
|
ypos 0.3
|
|
linear 0.2 xpos 1.2
|
|
|
|
pause 0.05
|
|
|
|
camera at gym_shaker_hit()
|
|
show inco shocked at setx(0.5), hity()
|
|
|
|
pause 0.75
|
|
play sound snd_dodgeball_impact_wall
|
|
show inco with xpunch
|
|
hide spr_dodgeball
|
|
|
|
pause 3.0
|
|
show inco terrified right with eidissolve
|
|
|
|
pause 0.5
|
|
|
|
#Sprite of Inco flinching, shocked expression, as a dodgeball whizzes by his head, have the "MISS!" text appear above him + dodgeball sfx from the wall behind him
|
|
|
|
"My first thought is how lucky I am to be alive."
|
|
|
|
"I don't even know what was thrown at me, but it might as well have been a cannon ball."
|
|
|
|
show inco surprised left with eidissolve
|
|
|
|
"I spot the gym teacher, and even through his baseball cap I can feel his stare of rage pierce my soul."
|
|
|
|
"Such intensity, and that ideal throwing form..."
|
|
|
|
"It only missed by centimeters."
|
|
pause 0.5
|
|
show black behind inco with dissolve:
|
|
alpha 0.4
|
|
show inco concerned left with eidissolve
|
|
|
|
"That was a warning shot."
|
|
window auto hide
|
|
hide black with dissolve
|
|
pause .5
|
|
|
|
camera:
|
|
linear 2 xpos -0.25
|
|
show solly neutral:
|
|
xpos -0.15
|
|
easein_cubic 2 xpos -0.05
|
|
pause 3
|
|
|
|
play music mus_intense
|
|
#show inco at movex(0.7)
|
|
#show solly neutral at moveinright(0.3) with eidissolve
|
|
|
|
camera at setx(-0.25)
|
|
show solly yelling at setx(-0.05), nudgeup()
|
|
|
|
Coach "{atl_heavy=sh}KNOW THIS AND KNOW IT WELL, SON.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}I HAVE A POLICY.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}EACH OF MY PLATOONS GETS ONE FREE MISS FROM ME {i}A YEAR.{/i}{/atl_heavy}"
|
|
|
|
show solly at sety(), backmovex(-0.03)
|
|
|
|
Coach "{atl_heavy=sh}AND YOU JUST SPENT IT.{/atl_heavy}"
|
|
|
|
show solly neutral with eidissolve
|
|
|
|
"I shift my eyes to the students lined up next to him, and they're so stiff with fear that I can't tell what they're feeling."
|
|
pause .5
|
|
|
|
show solly yelling at nudgeup()
|
|
|
|
Coach "{atl_heavy=sh}YOU GOT THREE SECONDS TO LAY IT ON THE FRONT OF YOUR SQUADRON WHY IN \nTHE GREAT NAME OF CAVY DROCKETT YOU ARE LATE??{/atl_heavy}"
|
|
|
|
show solly neutral with eidissolve
|
|
|
|
I "{cps=10}Well I-{/cps}"
|
|
|
|
play sound snd_slapstick_bonecrack
|
|
show solly at hity()
|
|
pause 1
|
|
|
|
#Inco scared and shaking
|
|
|
|
"He didn't even move-"
|
|
|
|
"Hint taken. I shut my mouth."
|
|
pause .5
|
|
|
|
"The simian scholar starts marching back and forth like a drill sergeant."
|
|
|
|
camera:
|
|
setx(-0.25)
|
|
movex(-0.55)
|
|
show inco:
|
|
easeout 0.5 alpha 0.0
|
|
|
|
show solly left with eidissolve
|
|
show solly yelling at sety(), nudgeup()
|
|
|
|
Coach "{atl_heavy=sh}LISTEN UP, BECAUSE I'M ONLY SAYING THIS ONCE.{/atl_heavy}" with xpunch
|
|
|
|
Coach "{atl_heavy=sh}IN THIS CLASS WE OPERATE ON 'TOUGH LOVE'.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}WE LEARN FROM OUR MISTAKES, SO YOU BETTER PRAY TO RAPTOR JESUS YOU \nDON'T FORGET THEM.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}BECAUSE IF YOU DO...{/atl_heavy}"
|
|
|
|
camera:
|
|
setx(-0.55)
|
|
movex(-0.1)
|
|
|
|
show inco:
|
|
alpha 0.0
|
|
easein 0.5 alpha 1
|
|
show solly at sety(), movex(0.25)
|
|
show solly neutral right with eidissolve
|
|
show inco shocked:
|
|
alpha 1.0
|
|
nudgeup()
|
|
|
|
"With three monstrous steps the couch closed the distance of ten yards to tower over me."
|
|
|
|
show solly yelling at nudgeup()
|
|
|
|
Coach "{atl_heavy=sh}I WILL BE {i}VERY{/i} UPSET.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}IT REFLECTS POORLY ON ALL OF US, AND THAT IS {i}NOT{/i} SOMETHING I WILL \nACCEPT.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}SO I WOULD {i}LOVE{/i} TO SEE YOU MAGGOTS SUCCEED, BUT IF YOU DON'T, I'LL MAKE \nIT UNFORGETTABLE.{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}AM I UNDERSTOOD?!{/atl_heavy}"
|
|
|
|
show solly neutral with eidissolve
|
|
|
|
show inco at rotate_funny(0.05)
|
|
|
|
"I nod my head in fear."
|
|
|
|
show solly yelling at hop()
|
|
Coach "{atl_heavy=sh}FAN-FREAKIN'-TASTIC!!{/atl_heavy}" with xpunch
|
|
|
|
Coach "{atl_heavy=sh}NOW THEN, JOIN THE REST OF YOUR RANKS AND STIFFEN UP!{/atl_heavy}"
|
|
|
|
show solly at sety(), moveoutleft_cs(0.25)
|
|
show solly neutral left with eidissolve
|
|
hide solly
|
|
|
|
pause 0.5
|
|
show inco at standup(0.0, 1.0, 0.5)
|
|
camera:
|
|
setx(-0.1)
|
|
movex(0.0)
|
|
|
|
"Once I confirm my bladder is intact, I shuffle over to where my colleagues stand."
|
|
|
|
"I feel them staring at me with anger, like I'm responsible for the coach's... teaching style."
|
|
|
|
"What an appalling first impression to make. I should just quit and start over somewhere else while I still can."
|
|
pause 0.5
|
|
|
|
"The teacher takes a second to glance over us, reminding himself of where he was before I had interrupted."
|
|
window auto hide
|
|
|
|
camera:
|
|
setx(0.0)
|
|
easemovex(-0.65)
|
|
show solly neutral at setx(-0.15)
|
|
pause 1.0
|
|
show solly yelling at hity()
|
|
|
|
window auto show Dissolve(0.0)
|
|
|
|
Coach "{atl_heavy=sh}{b}{i}ATTENT-HUT MAGGOTS!!{/b}{/i}{/atl_heavy}" with xpunch
|
|
|
|
Coach "{atl_heavy=sh}YOU WILL {b}{i}ALL{/b}{/i} DROP AND GIVE ME {b}{i}TWENTY OF THE FINEST PUSH-UPS!{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}THOSE GUTS BEST BE AN ANT'S FART OFF THAT PRISTINE GYM FLOOR OR ELSE!{/atl_heavy}"
|
|
pause 0.25
|
|
|
|
play sound snd_whistle
|
|
show solly neutral at nudgeup()
|
|
|
|
Coach "*Whistle*"
|
|
show solly at moveoutdown()
|
|
hide solly
|
|
pause 0.5
|
|
|
|
"With a violently loud blow of his whistle the couch also takes his position to show the proper technique."
|
|
|
|
show inco concerned
|
|
|
|
camera:
|
|
setx(-0.65)
|
|
movex(0.0)
|
|
pause 1.0
|
|
|
|
show inco:
|
|
resetrotate
|
|
moveoutdown()
|
|
hide inco
|
|
pause 0.5
|
|
|
|
"I hide my wince as my knees impact roughly on the ground."
|
|
|
|
"The real pain starts as I try to keep pace with everyone around me."
|
|
|
|
"My biceps and forearms threaten to splinter from the weight of my body and the speed of my jerky movements"
|
|
pause 0.5
|
|
|
|
"...I never realized just how badly out of shape I was."
|
|
pause 0.5
|
|
|
|
play sound snd_whistle
|
|
Coach "*Blows Whistle*"
|
|
|
|
Coach "{atl_heavy=sh}ON YOUR FEET YOU BIPEDAL SLUGS!{/atl_heavy}"
|
|
pause 0.5
|
|
|
|
"Ha{cps=5}...{/cps}ha{cps=5}...{/cps}{w=.3} this guy{cps=5}...{/cps}{w=.3} he ain't human!"
|
|
|
|
"Some kind of primate, maybe? A close relative."
|
|
|
|
show inco concerned sweat left at moveinup() with eidissolve
|
|
|
|
"I can feel my muscles hollering in pure agony as I force myself up from the gymnasium floor."
|
|
|
|
"By the time I'm back on my feet, my breathing is heavy and coming out in whistles."
|
|
pause 0.5
|
|
|
|
Coach "{atl_heavy=sh}NOW THEN, SINCE IT'S ONLY THE FIRST DAY OF SCHOOL, HOW ABOUT WE HAVE \nOURSELVES A GOOD OLD GAME OF DODGEBALL!?{/atl_heavy}"
|
|
|
|
stop music fadeout 0.02
|
|
show inco shocked left at hity()
|
|
pause 0.5
|
|
|
|
show black behind inco with dissolve:
|
|
alpha 0.4
|
|
"D-did he say... dodgeball!?"
|
|
pause 0.5
|
|
|
|
unknown "Oh yeah! Dodgeball time!"
|
|
|
|
play music mus_damien
|
|
|
|
camera:
|
|
setx(0.0)
|
|
movex(-0.15)
|
|
show black at movex(-0.15)
|
|
hide black with dissolve_nd
|
|
|
|
show damien happy gym left at setx(0.2) behind inco with eidissolve
|
|
show inco concerned with eidissolve
|
|
|
|
"I shoot a glance towards the overly enthusiastic dino next to me, who is absolutely elated by the prospect of the upcoming game."
|
|
|
|
"We only finished the warm-up and my muscles are already screaming."
|
|
|
|
"My knees shake, my lungs burn, and I'm so drenched in sweat that I'm sure I might need a shower after this."
|
|
|
|
"I really don't want to play dodgeball..."
|
|
|
|
show damien happy right with eidissolve
|
|
show damien at hop()
|
|
#Show Damien sprite facing Inco
|
|
|
|
unknown "Aren't we lucky!? First day of school and we get to play a game!"
|
|
pause 0.5
|
|
|
|
I "{cps=15}I...{/cps}{w=.4} {cps=15}I don't...{/cps}{w=.4} I don't do dodgeball..."
|
|
|
|
show damien skeptical with eidissolve
|
|
|
|
unknown "Why not?"
|
|
pause 0.5
|
|
|
|
I "{cps=15}I...{/cps}{w=.4} {cps=15}uh...{/cps}{w=.4} I'm not exactly..."
|
|
|
|
show damien neutral at hop()
|
|
show inco surprised at hop()
|
|
|
|
Coach "{atl_heavy=sh}ALRIGHT MAGGOTS! PICK A SIDE AND KEEP THE NUMBERS EVEN!{/atl_heavy}" with xpunch
|
|
|
|
Coach "{atl_heavy=sh}THIS IS A SUICIDE MATCH!{/atl_heavy}"
|
|
|
|
show damien at hop()
|
|
show damien happy left with eidissolve
|
|
|
|
unknown "And free for all too!"
|
|
|
|
Coach "{atl_heavy=sh}DAMIEN! WHY DON'T YOU SOCIALIZE BY PICKING YOUR TEAMMATES?{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}SHADES, YOU'RE ON BLUE TEAM.{/atl_heavy}"
|
|
|
|
pause 0.5
|
|
|
|
"Didn't he say we could pick teams?"
|
|
|
|
D "Alright! I'm going with the human dude!"
|
|
|
|
camera:
|
|
setx(-0.15)
|
|
easemovex(0.3, 1.5)
|
|
|
|
show damien at sety(), easemovex(0.9, 2)
|
|
show damien neutral right with eidissolve
|
|
pause 0.5
|
|
|
|
show inco at sety(), movex(0.75)
|
|
show inco right with eidissolve
|
|
|
|
"Before I can even say a word, the dilophosaurus wraps an arm around my neck and brings me to his side of the field."
|
|
pause 0.5
|
|
|
|
Coach "Oh, and one last thing."
|
|
|
|
stop music fadeout 3
|
|
show inco at setx(0.75), nudgeup() with None
|
|
|
|
show inco surprised
|
|
show damien considering
|
|
with eidissolve
|
|
|
|
"His leer and tone freeze me to the spot."
|
|
pause 0.5
|
|
|
|
Coach "{atl_heavy=sh}WHAT'S THE FIRST RULE! WE ONLY ONLY GOT ONE.{/atl_heavy}"
|
|
|
|
show inco concerned left
|
|
show damien neutralconsidering
|
|
with eidissolve
|
|
|
|
I "Have f-{w=.4}fun...?"
|
|
|
|
play sound snd_crowd_yell
|
|
show damien at hop()
|
|
|
|
Everyone "GANG UP ON THE WEAKEST ONE!"
|
|
|
|
show inco shocked with eidissolve_nd
|
|
|
|
I "Wait, wha-"
|
|
|
|
play audio snd_whistle
|
|
Coach "*BLOWS WHISTLE*"
|
|
|
|
play music mus_angry volume 1.0
|
|
play ambient1 amb_crowd_rowdy_loop fadein 3 volume 0.35
|
|
|
|
show spr_dodgeball:
|
|
rotate -9 xpos -1.34 ypos 0.9
|
|
block:
|
|
#function temp_sound_for_dodgeball
|
|
linear 0.3 xpos 1.34 ypos 0.3
|
|
pause 0.9
|
|
linear 0.3 xpos -1.34 ypos 0.9
|
|
pause 0.9
|
|
repeat
|
|
show spr_dodgeball as spr_dodgeball2:
|
|
rotate 9 xpos 1.23 ypos 0.54 zpos 333
|
|
pause 0.2
|
|
block:
|
|
linear 0.5 xpos -2.21 ypos 0.04
|
|
pause .7
|
|
#function temp_sound_for_dodgeball
|
|
linear 0.5 xpos 1.23 ypos 0.54
|
|
pause .7
|
|
repeat
|
|
show spr_dodgeball as spr_dodgeball3 behind inco:
|
|
rotate -12 xpos -3.06 ypos 1.0 zpos -270
|
|
pause 0.4
|
|
block:
|
|
#function temp_sound_for_dodgeball
|
|
linear 0.45 xpos 1.43 ypos -0.00
|
|
pause 0.75
|
|
linear 0.45 xpos -3.06 ypos 1.0
|
|
pause 0.75
|
|
repeat
|
|
show spr_dodgeball as spr_dodgeball4:
|
|
rotate 9 xpos 1.0 ypos 0.41 zpos 800
|
|
pause 0.6
|
|
block:
|
|
linear 0.4 xpos -1.51 ypos 0.0
|
|
pause 0.8
|
|
#function temp_sound_for_dodgeball
|
|
linear 0.4 xpos 1.0 ypos 0.41
|
|
pause 0.8
|
|
repeat
|
|
show spr_dodgeball as spr_dodgeball5 behind inco:
|
|
rotate 9 xpos -1.31 ypos -0.33 zpos -27
|
|
pause 0.8
|
|
block:
|
|
#function temp_sound_for_dodgeball
|
|
linear 0.3 xpos 1.31 ypos 0.33
|
|
pause 0.9
|
|
linear 0.3 xpos -1.31 ypos -0.33
|
|
pause 0.9
|
|
repeat
|
|
|
|
show damien at sety(), moveoutright(0.9)
|
|
hide damien
|
|
|
|
"In a matter of seconds, the gymnasium becomes a full-blown battleground."
|
|
|
|
"I do my best to dodge the oncoming flurry of red rubber spheres coming my way like bullets."
|
|
|
|
show inco at moveoutdown()
|
|
hide inco
|
|
|
|
"I dive to the ground, avoiding the oncoming projectiles as they soar overhead and pelt my comrades."
|
|
|
|
"I hear the blows, and the guttural groans of those who've already succumbed to the onslaught of inflated orbs."
|
|
|
|
camera:
|
|
setx(0.3)
|
|
movey(0.3)
|
|
|
|
show inco concerned left at moveinup(0.75, 0.6) behind spr_dodgeball, spr_dodgeball2, spr_dodgeball4 with eidissolve
|
|
|
|
"Combat crawling away from the fierce front, I entrench myself along the edge of the field in the hopes of being ignored."
|
|
|
|
"I cast my gaze to the rest of my allies, and oh god it's a full rout, so many bod-"
|
|
|
|
D "So, how's the first day of school treating you, bro?"
|
|
|
|
camera:
|
|
movexy(0.35, 0.0)
|
|
show inco at movey(0.38) with None
|
|
show inco right
|
|
show damien gym neutral left at setx(1.0) behind spr_dodgeball, spr_dodgeball2, spr_dodgeball4
|
|
with eidissolve
|
|
|
|
"I look up to see the finned dino, the same pink dilophosaurus who had dragged me to his side of the court, staring down at me and smiling."
|
|
pause .5
|
|
show inco at nudgeup(0.38)
|
|
|
|
I "What do you think?!"
|
|
#Inco (low) angry sprite
|
|
|
|
show damien:
|
|
movex(1.03)
|
|
backmovex(1.0)
|
|
|
|
"I watch as he casually dodges an incoming ball before throwing his own."
|
|
|
|
show damien at setx(1.0), hop()
|
|
|
|
D "Name's Damien by the way!"
|
|
|
|
show inco at hity(0.38)
|
|
|
|
I "I-Inco!"
|
|
|
|
D "Nice to meet you!"
|
|
|
|
show inco left at nudgeup(0.38)
|
|
|
|
Coach "{atl_heavy=sh}YOU TWO! CHROMEDOME AND FRILLS!{/atl_heavy}" with xpunch
|
|
|
|
Coach "{atl_heavy=sh}WHO SAID THAT YOU TWO HAD TIME TO TALK?!{/atl_heavy}"
|
|
|
|
Coach "{atl_heavy=sh}DOES MY GYMNASIUM LOOK LIKE A DEBATE STAGE?!{/atl_heavy}"
|
|
|
|
show damien considering with eidissolve
|
|
|
|
#Damien sprite of him standing casually, even though there's dodgeballs being thrown at him
|
|
D "I mean, maybe if we got some of those stands from the auditorium, maybe!"
|
|
|
|
show damien neutral with eidissolve_nd
|
|
|
|
D "I know a guy's uncle that could make a really classy podium!"
|
|
|
|
show inco right with eidissolve
|
|
|
|
#Inco sprite of absolute confusion and possibly horror
|
|
"I look up at Damien with absolute bewilderment."
|
|
|
|
"What is this guy thinking?! The coach looks like he's about to explode!"
|
|
|
|
Coach "{atl_heavy=sh}DO NOT PLAY SMART WITH ME, SON! KEEP YOUR TRAP SHUT AND EYES FOCUSED \nON THE ENEMY!{/atl_heavy}"
|
|
|
|
show damien cheerful left with eidissolve
|
|
|
|
"Damien just smiles and gives the coach a thumbs up, as if we aren't in the middle of an active warzone."
|
|
|
|
D "You got it, Mr. Solly!"
|
|
|
|
So "{atl_heavy=sh}THAT'S COACH SOLLY TO YOU.{/atl_heavy}"
|
|
|
|
So "{atl_heavy=sh}AND WHAT'S THE HOLD UP, SHADES?! YOU'RE JUST MAKING YOURSELF AN EASY \nTARGET ON THE FLOOR.{/atl_heavy}"
|
|
|
|
So "{atl_heavy=sh}GET UP AND PLAY TO WIN!{/atl_heavy}"
|
|
|
|
show inco concerned left with eidissolve
|
|
|
|
"Alright... guess it's my time to do something of worth."
|
|
|
|
camera:
|
|
setxy(0.35, 0.0)
|
|
movex(0.25)
|
|
show damien at moveoutright(1.0)
|
|
hide damien
|
|
pause 0.5
|
|
|
|
"But... I'm not exactly good at dodgeball..."
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause .5
|
|
|
|
show inco surprised left at nudgeup(0.38)
|
|
|
|
"Oh! Maybe I can do the whole blocking thing for everyone."
|
|
|
|
"That should {i}hopefully{/i} make it so that everyone isn't peeved at me for wasting the warning shot."
|
|
|
|
"But, here's where things change!"
|
|
|
|
"I can totally turn this around. All is equal in the court!"
|
|
show inco neutral with eidissolve
|
|
|
|
"A ball aimlessly rolls on the floor in front of me, calling out to be my ammunition."
|
|
|
|
pause .25
|
|
show inco at backmovey(0.0)
|
|
pause 1
|
|
show inco at sety(0.0), slideinplace2(0.75)
|
|
|
|
"I somehow weave through two shots at me and pick up the ball."
|
|
|
|
show inco smug left with eidissolve
|
|
|
|
"Oh, yeah! I'm feeling it now!"
|
|
|
|
"I'm on fire, there's no way I'm losing now!"
|
|
|
|
"I grab onto the ball and start blocking any shot that so much as crosses our side of the field."
|
|
|
|
"Yeah! I'm doing great!"
|
|
pause .5
|
|
|
|
"Block one."
|
|
|
|
"Block two."
|
|
|
|
"Block three!"
|
|
|
|
"Now I'm REALLY feeling it!"
|
|
|
|
"I bet everyone's looking at me now!"
|
|
|
|
"Any thought of playing the game suddenly left my mind like it was never there."
|
|
|
|
"Who cares!"
|
|
|
|
"Doing this is more than enough!"
|
|
|
|
"I can be the sta-"
|
|
|
|
unknown "Hey, new guy!"
|
|
|
|
show inco at movex(0.75)
|
|
show inco surprised with eidissolve
|
|
|
|
"A new voice catches my attention. A crimson parasaurus."
|
|
window auto hide
|
|
|
|
show mia gym neutral behind spr_dodgeball, spr_dodgeball2, spr_dodgeball4:
|
|
matrixcolor BrightnessMatrix(-1)
|
|
setx(-0.7)
|
|
camera:
|
|
easemovex(-1.0, 1.5)
|
|
pause 1.2
|
|
|
|
show mia at nudgeup()
|
|
|
|
unknown "Thinkfast!"
|
|
|
|
camera:
|
|
setx(-1.0)
|
|
easemovex(0.3, 1)
|
|
pause 1
|
|
|
|
I "Wha-"
|
|
window auto hide
|
|
|
|
show inco shocked with None:
|
|
parallel:
|
|
hity()
|
|
parallel:
|
|
pause .2
|
|
easemovex(0.8, 1.2)
|
|
|
|
hide spr_dodgeball
|
|
hide spr_dodgeball1
|
|
hide spr_dodgeball2
|
|
hide spr_dodgeball3
|
|
hide spr_dodgeball4
|
|
hide spr_dodgeball5
|
|
with dissolve
|
|
|
|
play sound snd_impact
|
|
|
|
pause .2
|
|
show spr_dodgeball as spr_dodgeball6:
|
|
xpos -0.1
|
|
ypos 0.18
|
|
linear 0.1 xpos 0.6
|
|
pause .1
|
|
|
|
stop ambient1 fadeout 0.02
|
|
stop music fadeout 0.02
|
|
camera:
|
|
setx(0.0)
|
|
scene black
|
|
|
|
pause 0.5
|
|
|
|
play sound snd_bodyslam
|
|
|
|
pause 2.0
|
|
|
|
#insert *BONK* graphic
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"{cps=15}The floor is cold.{/cps}"
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}Maybe I shouldn't have come here at all."
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
"A pair of extremely dirty sneakers enter my field of view."
|
|
pause 0.5
|
|
|
|
So "You gonna get up, Shades?"
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
I "{cps=10}No... I give up...{/cps}"
|
|
pause 0.5
|
|
|
|
So "*sigh*"
|
|
window hide
|
|
pause 0.5
|
|
|
|
#Solly dunks inco with a second ball.
|
|
#Insert *CRITICAL HIT* sound and graphic
|
|
|
|
play sound snd_impact
|
|
pause 0.3
|
|
window auto show Dissolve(0.0)
|
|
"*BONK*" with xpunch
|
|
pause 0.5
|
|
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
play music mus_awkward
|
|
|
|
"{cps=15}Ohh... man... That hurts.{/cps}"
|
|
pause 0.5
|
|
|
|
"How long was I out?"
|
|
|
|
"I'm laying down on something soft, where am I?"
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
scene bg_nurse with Dissolve(1)
|
|
pause 0.5
|
|
|
|
#fade into nurses' room
|
|
"My vision clears, and I sit up from the plastic bed."
|
|
pause 0.25
|
|
show inco blank at moveinup(0.3) with eidissolve
|
|
pause 0.25
|
|
|
|
"Sure is bright in here."
|
|
pause 0.5
|
|
|
|
show inco at nudgeup()
|
|
|
|
"Oh, shit!"
|
|
|
|
"They broke my sunglasses!"
|
|
pause 0.5
|
|
|
|
"Lucky I brought my reserve pair."
|
|
window auto hide
|
|
pause 0.25
|
|
|
|
show spr_inco_glasses_down:
|
|
xanchor 0.5 xpos 0.3 ypos -0.3
|
|
linear 1 ypos 0.0
|
|
|
|
pause 1.75
|
|
|
|
show spr_inco_glasses_down:
|
|
on hide:
|
|
parallel:
|
|
easein_cubic 0.5 ypos -0.02
|
|
parallel:
|
|
linear 0.5 alpha 0.0
|
|
|
|
show spr_inco_glasses_up:
|
|
xanchor 0.5 xpos 0.3 ypos 0.02
|
|
easein_cubic 0.5 ypos 0.0
|
|
hide spr_inco_glasses_down
|
|
|
|
pause 0.5
|
|
|
|
show inco neutral
|
|
hide spr_inco_glasses_up
|
|
hide spr_inco_glasses_down
|
|
|
|
show inco smug with eidissolve
|
|
|
|
"Much better."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
"I stand from the rubber mattress, taking in the tiny room finally."
|
|
|
|
"All alone? Not even a school nurse or anything?"
|
|
|
|
show inco neutral left with eidissolve
|
|
|
|
#Inco turn left and right
|
|
|
|
"Oh, there she is."
|
|
|
|
"Looks like she's attending to another student who... has his snout stuck in a cone."
|
|
|
|
"Huh."
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
"Looking at the clock on the wall, it's already noon."
|
|
|
|
"That would explain the pounding headache."
|
|
|
|
So "Finally awake, shades?"
|
|
|
|
show inco shocked right at hity()
|
|
show solly neutral left at moveinleft(0.7) behind inco with eidissolve
|
|
|
|
"I sit ramrod straight, the fear of God stricken into me once more."
|
|
pause 0.5
|
|
|
|
So "Calm yourself, cadet."
|
|
|
|
So "You ate dirt pretty hard back there."
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
I "Oh, man... Yeah."
|
|
|
|
show inco skeptical with eidissolve
|
|
|
|
I "Wait... You did that."
|
|
|
|
So "I did. Pelted you right in the back. Do you know why?"
|
|
pause 0.5
|
|
|
|
I "{cps=15}Because I messed up...?{/cps}"
|
|
|
|
So "Be more specific, kid."
|
|
|
|
show inco concerned with eidissolve
|
|
|
|
I "{cps=5}...{/cps}"
|
|
pause 0.5
|
|
|
|
I "{cps=5}...{/cps}Because I couldn't be a good teammate and got hit in the face?"
|
|
|
|
show solly at nudgeup()
|
|
|
|
So "{i}RRRT{/i}, wrong."
|
|
|
|
So "It was after that."
|
|
pause 0.5
|
|
|
|
I "{cps=10}I don't...{/cps}{w=.4} nothing happened after that."
|
|
|
|
So "No. You gave up."
|
|
pause 0.5
|
|
|
|
I "But... I was doing well..."
|
|
|
|
So "You think so?"
|
|
|
|
I "I was blocking the balls and all..."
|
|
|
|
So "You weren't blocking anything. You were showing off."
|
|
|
|
So "You found a single thing you could do and started dancing around like a clown."
|
|
|
|
So "You focused on the easy thing, and gave up the real thing."
|
|
|
|
So "You were so focused that you forgot to look around for a moment."
|
|
|
|
So "...And here you are."
|
|
pause 0.5
|
|
|
|
So "I know a defeated man when I see one, and there's no way in hell I'm letting a student of mine give up so easily."
|
|
|
|
So "It's the first period of the first day, and you're already giving up."
|
|
|
|
So "Either way, that's a pretty bad lump you ended up with."
|
|
|
|
So "You gotta watch around {b}some{/b} students, if you know what I mean."
|
|
|
|
show inco verysad with eidissolve
|
|
|
|
"I blink a few times and recall the chick that yelled at me to 'catch', followed by pounding me in the face."
|
|
pause 0.5
|
|
|
|
So "That one, she's, eh..."
|
|
|
|
show solly happy with eidissolve
|
|
|
|
"He chuckles to himself a bit."
|
|
|
|
So "She's something, alright."
|
|
|
|
I "Yeah. Looked like the devil herself."
|
|
|
|
show solly neutral with eidissolve
|
|
|
|
So "Anyways, take the rest of the day off, kid."
|
|
|
|
show inco at nudgeup()
|
|
show inco surprised with eidissolve_nd
|
|
|
|
I "What?"
|
|
|
|
So "I'm telling you to go home."
|
|
|
|
So "The principal gave the okay."
|
|
pause 0.5
|
|
|
|
"I feel my head again. Another stab of pain."
|
|
|
|
"Am I really not good to go back to class?"
|
|
|
|
"Wasn't I getting lectured about this just a few moments ago?"
|
|
|
|
show inco neutral with eidissolve
|
|
|
|
I "{cps=10}Well...{/cps}{w=.4} I don't want to give up so easy."
|
|
|
|
So "No. You should go home to your folks."
|
|
pause 0.5
|
|
show solly at movey(0.03)
|
|
|
|
"He scratches the back of his head, slightly embarrassed."
|
|
pause 0.5
|
|
|
|
So "Er,{w=.5} right,{w=.5} about that..."
|
|
|
|
show solly at movey(0.0)
|
|
pause 0.5
|
|
|
|
So "We tried calling them earlier."
|
|
|
|
So "Couldn't reach 'em."
|
|
pause 0.5
|
|
|
|
"I give a sad half-smile."
|
|
|
|
"Yeah. Sounds about right."
|
|
pause 0.5
|
|
|
|
I "I can make it home fine on my own."
|
|
|
|
"He nods."
|
|
pause 0.5
|
|
|
|
So "When you get back, don't give up so easily."
|
|
|
|
show solly at movex(0.8)
|
|
show solly neutral with eidissolve
|
|
|
|
"He holds the door to the nurses' office open."
|
|
|
|
"I nod and exit the office, Coach Solly closing and locking the door."
|
|
window auto hide
|
|
|
|
show inco:
|
|
sety()
|
|
easeout_cubic 1 xpos 0.55
|
|
pause 0.5
|
|
scene black with dissolve
|
|
pause 0.5
|
|
|
|
#Hallway bg
|
|
|
|
scene bg_school_hallway with dissolve
|
|
pause 0.25
|
|
show inco neutral left at moveinleft(0.5) with eidissolve
|
|
show solly neutral left at moveinleft(0.8) with eidissolve
|
|
pause 0.25
|
|
|
|
So "Oh, and here's for tomorrow."
|
|
|
|
show inco right with eidissolve
|
|
show inco at backmovex(0.47)
|
|
|
|
"A brown paper bag is shoved into my arms, along with my backpack."
|
|
|
|
"Peaking in, I see something blue and gold wrapped in plastic."
|
|
pause 0.5
|
|
|
|
So "If you hadn't been late, you could've changed into those."
|
|
|
|
I "{cps=10}I uh...{/cps} thank you, sir."
|
|
|
|
So "Next time, Shades, think faster. Got it?"
|
|
|
|
I "Yes sir!"
|
|
|
|
show solly happy with eidissolve
|
|
|
|
"His smile is positively unnerving."
|
|
|
|
show solly at nudgeup()
|
|
|
|
So "Now scram, cadet!"
|
|
window auto hide
|
|
|
|
show inco at moveoutleft_cs(0.5)
|
|
show inco neutral left with eidissolve
|
|
hide inco
|
|
|
|
pause 1
|
|
stop music fadeout 2
|
|
scene black with dissolve
|
|
pause 2
|
|
|
|
#Inco turns and leaves the scene
|
|
#Fade out
|
|
#Fade in to the gala
|
|
|
|
play music mus_introspective_night
|
|
scene bg_school_hallway with Dissolve(1)
|
|
pause 0.5
|
|
|
|
"Welp, this is officially the worst first day I've ever had."
|
|
pause 0.5
|
|
|
|
"As my feet drag along the linoleum floor I can't help but painfully think of all the failures of the past few hours."
|
|
|
|
"No thanks to a very prominent bump on the back of my head. Ow."
|
|
|
|
"I'm worse than everyone here both on a creative {i}and{/i} physical level."
|
|
|
|
"I know I really shouldn't be bothered by it, but I hate seeing just how far behind I am compared to everyone else."
|
|
|
|
# typo?
|
|
"And I thought I'd new friends with."
|
|
|
|
"What was I thinking?"
|
|
pause 0.5
|
|
|
|
"I stop and shake my head a bit."
|
|
|
|
"What the heck am I doing sulking like this?"
|
|
|
|
# italicize?
|
|
"It's a bad first day, but it's *just* the first day."
|
|
|
|
"There's still all the rest."
|
|
|
|
"I still met Ben and Damien, they're pretty cool."
|
|
|
|
"I'm not gonna let my optimism be ruined just because of a bad dodgeball match."
|
|
|
|
"Just you wait, St. Hammond. Today was a test run."
|
|
|
|
"Tomorrow's the real deal."
|
|
window auto hide
|
|
pause 0.5
|
|
|
|
stop music fadeout 2
|
|
scene black with Dissolve(1)
|
|
pause 0.5
|
|
|
|
"{cps=5}...{/cps}"
|
|
pause 1
|
|
|
|
return
|