forked from Cavemanon/SnootGame
merge
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@ -103,11 +103,8 @@ define gui.main_menu_text_size = 60
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## The images used for the main and game menus.
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## The images used for the main and game menus.
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define gui.main_menu_background = "gui/main_menu.png"
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define gui.main_menu_background = "gui/main_menu.png"
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define gui.game_menu_background = "gui/game_menu.png"
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define gui.game_menu_background = "gui/game_menu.png"
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<<<<<<< HEAD
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define gui.extras_submenu_background = "gui/overlay/extras_submenu.png"
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define gui.extras_submenu_background = "gui/overlay/extras_submenu.png"
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define gui.extras_submenu_panel = "gui/overlay/extras_submenu_panel.png"
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define gui.extras_submenu_panel = "gui/overlay/extras_submenu_panel.png"
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=======
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>>>>>>> origin/Monster-Update-6
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## Dialogue ####################################################################
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## Dialogue ####################################################################
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##
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##
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@ -416,16 +416,6 @@ screen main_menu():
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else:
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else:
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add "gui/snootgame.png"
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add "gui/snootgame.png"
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vbox:
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vbox:
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<<<<<<< HEAD
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spacing 25
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xpos 1885
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yalign 0.9
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imagebutton auto "gui/button/menubuttons/startbutton_%s.png" action Start()
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imagebutton auto "gui/button/menubuttons/loadbutton_%s.png" action ShowMenu("load")
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imagebutton auto "gui/button/menubuttons/optionsbutton_%s.png" action ShowMenu("preferences")
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imagebutton auto "gui/button/menubuttons/extrasbutton_%s.png" action ShowMenu("extras")
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imagebutton auto "gui/button/menubuttons/quitbutton_%s.png" action Quit(confirm=not main_menu)
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=======
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spacing 25
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spacing 25
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xpos 1885
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xpos 1885
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yalign 0.9
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yalign 0.9
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@ -443,7 +433,6 @@ screen main_menu():
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# vbox:
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# vbox:
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# text "[config.version]":
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# text "[config.version]":
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# style "main_menu_version"
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# style "main_menu_version"
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>>>>>>> origin/Monster-Update-6
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style main_menu_frame is empty
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style main_menu_frame is empty
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