forked from Cavemanon/SnootGame
menu name consistency, reformat updates submenu, fix "extramenu" messy
This commit is contained in:
@ -356,7 +356,7 @@ screen navigation():
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textbutton _("Load") action ShowMenu("load")
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textbutton _("Load") action ShowMenu("load")
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textbutton _("Delete") action ShowMenu("delete")
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textbutton _("Delete") action ShowMenu("delete")
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textbutton _("Options") action ShowMenu("preferences")
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textbutton _("Options") action ShowMenu("preferences")
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textbutton _("Extras") action ShowMenu("extras")
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#textbutton _("Extras") action ShowMenu("extras")
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textbutton _("Return") action Return()
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textbutton _("Return") action Return()
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@ -441,7 +441,7 @@ screen main_menu():
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[ "Start", Start() ], \
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[ "Start", Start() ], \
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[ "Load", ShowMenu("load") ], \
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[ "Load", ShowMenu("load") ], \
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[ "Options", ShowMenu("preferences") ], \
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[ "Options", ShowMenu("preferences") ], \
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[ "Extra", ShowMenu("extras") ], \
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[ "Extras", ShowMenu("extras") ], \
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[ "Quit", Quit(confirm=not main_menu) ] \
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[ "Quit", Quit(confirm=not main_menu) ] \
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] )
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] )
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on "show" action renpy.start_predict_screen("cg_gallery")
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on "show" action renpy.start_predict_screen("cg_gallery")
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@ -647,7 +647,6 @@ screen about():
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screen updates():
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screen updates():
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tag menu
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tag menu
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style_prefix "main_menu"
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style_prefix "main_menu"
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add gui.main_menu_background
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add gui.main_menu_background
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@ -661,47 +660,39 @@ screen updates():
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## contents of the main menu are in the navigation screen.
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## contents of the main menu are in the navigation screen.
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vbox:
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vbox:
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xpos 1140
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yalign 0.00
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ypos 900
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yoffset 100
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label _("{color=#5D009C}[config.name!t]{/color}")
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xoffset 80
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text _("{color=#5D009C}Your Version is [config.version!t]\n{/color}")
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xmaximum 1100
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label "[config.name!t]"
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text _("Version [config.version!t]\n")
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if updater.can_update():
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if updater.can_update():
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label _("{color=#5D009C}{size=26}Update directory exists, updating is possible!{/size}{/color}")
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label _("{color=#00FF00}Update directory exists, updating is possible!{/color}")
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else:
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else:
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label _("{color=#5D009C}{size=26}Update directory does not exist or is corrupt!{/size}")
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label _("{color=#FF0000}Update directory does not exist or is corrupt!{/color}")
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textbutton _("Enable Automatic Updates") action [Notify("Toggling Automatic Updates..."), ToggleVariable("persistent.autoup", True, False)]
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textbutton _("Enable Automatic Updates") action [Notify("Toggling Automatic Updates..."), ToggleVariable("persistent.autoup", True, False)]
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text _("{color=#5D009C}Automatic Updates: [persistent.autoup!t]\n{/color}")
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text _("Automatic Updates: [persistent.autoup!t]\n")
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textbutton _("Check for Update!") action [Notify("Checking for update..."), Function(UpdateCheck)]
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textbutton _("Check for Update!") action [Notify("Checking for update..."), Function(UpdateCheck)]
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label _("{color=#5D009C}Update Check Result:\n{/color}")
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label _("Update Check Result:\n")
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text _("{color=#5D009C}[persistent.updateresult!t]\n{/color}")
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text _("[persistent.updateresult!t]\n")
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if persistent.updateresult != "No new version is available":
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if persistent.updateresult != "No new version is available":
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textbutton _("Update Now!") action updater.Update(persistent.updateWebServer, force=False)
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textbutton _("Update Now!") action updater.Update(persistent.updateWebServer, force=False)
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else:
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else:
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textbutton _("Update Now!") action Notify("Nothing to update to!")
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textbutton _("Update Now!") action Notify("Nothing to update to!")
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label _("Update Server:\n")
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label _("{color=#5D009C}Update Server:\n{/color}")
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default input_on = False
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default input_on = False
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button:
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button:
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key_events True
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key_events True
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if input_on:
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if input_on:
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input:
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input:
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default "[persistent.updateWebServer!t]" size 20 color '#FFFFFF'
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default "[persistent.updateWebServer!t]" size 24 color '#FFFFFF'
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value FieldInputValue(persistent, 'updateWebServer')
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value FieldInputValue(persistent, 'updateWebServer')
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length 49
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length 49
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copypaste True
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copypaste True
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else:
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else:
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text persistent.updateWebServer size 20 color '#FFFF00'
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text persistent.updateWebServer size 24 color '#FFFF00'
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action ToggleScreenVariable('input_on')
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action ToggleScreenVariable('input_on')
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style_prefix "quick"
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textbutton "Back to Extras" action ShowMenu("extras")
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vbox:
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xpos 1942
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# xalign 1.0
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yalign 0.95
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use extrasnavigation
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use extrasnavigation
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## Load and Save screens #######################################################
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## Load and Save screens #######################################################
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@ -854,7 +845,7 @@ screen preferences():
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tag menu
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tag menu
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use game_menu(_("Preferences"), scroll="viewport"):
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use game_menu(_("Options"), scroll="viewport"):
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vbox:
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vbox:
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