forked from Cavemanon/SnootGame
pendant problem fixed, assets added
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@ -364,6 +364,8 @@ image fangphonelayer1 = "images/other/fangphonelayer1.png"
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image fangphonelayer2 = im.Alpha("images/other/fangphonelayer2.png", 0.4)
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image nonalcoholic = "images/other/soda.png"
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image amberpendant = "images/other/amberpendant1.png"
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image amberpendant6veryhappy = 'images/other/amberpendant6veryhappy.png'
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image amberpendant4shock = 'images/other/amberpendant4shock.png'
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#additional character images
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image fang pendant happy = Composite(
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@ -419,14 +421,14 @@ image fang pendant very happy = Composite(
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# (1412, 1500),
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(1412, 1500),
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(0, 0), "fang very happy",
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(0, 0), "amberpendant"
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(0, 0), "amberpendant6veryhappy"
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)
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image fang pendant shocked = Composite(
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# (1412, 1500),
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(1412, 1500),
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(0, 0), "fang shocked",
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(0, 0), "amberpendant"
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(0, 0), "amberpendant4shock"
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)
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image fang pendant flip off happy = Composite(
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