forked from Cavemanon/SnootGame
stash ch2 changes
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@ -25,7 +25,7 @@ init python:
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renpy.show(fileName, at_list=[randPosition])
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# extra music channel so we can do crossfade instead of fadeout followed by fadein
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# TODO: function for stopping both channels with optional fadeout so we don't have to keep track of which channel is playing
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renpy.music.register_channel("music1","sfx",True,tight=True)
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renpy.music.register_channel("music1","music",True,tight=True)
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# allows playing looped ambience alongside music
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renpy.music.register_channel("ambient","sfx",True,tight=True)
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renpy.music.register_channel("ambient1","sfx",True,tight=True)
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@ -235,6 +235,7 @@ image reed considering flip = im.Flip("reed/reed considering.png", horizontal=Tr
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image naser considering flip = im.Flip("naser/naser considering.png", horizontal=True)
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image naomi considering flip = im.Flip("naomi/naomi considering.png", horizontal=True)
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image rosa considering flip = im.Flip("rosa/rosa considering.png", horizontal=True)
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image trish considering flip = im.Flip("trish/trish considering.png", horizontal=True)
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#happy flips
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image fang happy flip = im.Flip("fang/basic set/fang happy.png", horizontal=True)
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@ -320,6 +321,7 @@ image naser handout flip = im.Flip("naser/naser handout.png", horizontal=True)
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# vfx
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image black = "#000"
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image dimmer_lighter = "#00000033"
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image dimmer_light = "#00000066"
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image dimmer_darker = "#00000088"
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