38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
init python:
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#import random
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#import webbrowser
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# multiple audio channels for ambience and such
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renpy.music.register_channel("music1","music",True,tight=True)
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renpy.music.register_channel("ambient1","sfx",True,tight=True)
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renpy.music.register_channel("ambient2","sfx",True,tight=True)
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renpy.music.register_channel("ambient3","sfx",True,tight=True)
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renpy.music.register_channel("ambient4","sfx",True,tight=True)
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renpy.music.register_channel("sound2","sfx",False,tight=True)
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persistent.splashtype = random.randint(0,2000 - 1)
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if preferences.language == None:
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$ preferences.language = 'en'
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label before_main_menu:
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if not persistent.epilogue or is_demo:
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$ renpy.music.play("<loop 61.931333>" + DEFAULT_MUSIC_FILEPATH + "mus_titlescreen" + DEFAULT_MUSIC_EXTENSION, channel="music", loop=True)
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else:
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$ renpy.music.play("<loop 2.580167>" + DEFAULT_MUSIC_FILEPATH + "mus_complete" + DEFAULT_MUSIC_EXTENSION, channel="music", loop=True)
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if preferences.language == None:
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$ preferences.language = 'en'
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if (persistent.languaged_up is None):
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$ preferences.set_mixer("ui", config.default_sfx_volume)
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call screen lang_sel
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if not is_demo:
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$ grant_missing()
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return
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#actually play the game
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label start:
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call storyline from _call_storyline
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