Merge pull request 'Make CI/CD worko properly' (#230) from renkitfix into master
Reviewed-on: #230
This commit is contained in:
1
.android.json
Normal file
1
.android.json
Normal file
@ -0,0 +1 @@
|
|||||||
|
{"expansion": false, "heap_size": "3", "icon_name": "Snoot Game", "include_pil": false, "include_sqlite": false, "layout": null, "name": "Snoot Game", "numeric_version": 1, "orientation": "sensorLandscape", "package": "cavemanon.snootgame", "permissions": ["VIBRATE", "INTERNET"], "source": false, "store": "none", "update_always": true, "update_icons": true, "update_keystores": true, "version": "9.0"}
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -52,6 +52,3 @@ env
|
|||||||
|
|
||||||
#backups
|
#backups
|
||||||
*.bak
|
*.bak
|
||||||
|
|
||||||
#android
|
|
||||||
.android.json
|
|
@ -73,6 +73,6 @@ steps:
|
|||||||
|
|
||||||
matrix:
|
matrix:
|
||||||
RenpyVersion:
|
RenpyVersion:
|
||||||
- "8.1.3"
|
- "8.0.3"
|
||||||
RenkitVersion:
|
RenkitVersion:
|
||||||
- "3.3.1"
|
- "3.3.1"
|
||||||
|
@ -437,8 +437,7 @@ screen bonus_chapter_button(f="gui/button/menubuttons/template_idle.png"):
|
|||||||
action ShowMenu("ex_ch_menu")
|
action ShowMenu("ex_ch_menu")
|
||||||
activate_sound "audio/ui/uiClick.wav"
|
activate_sound "audio/ui/uiClick.wav"
|
||||||
fixed:
|
fixed:
|
||||||
if (persistent.old_endings != persistent.endings) \
|
if (persistent.old_endings != persistent.endings) or (persistent.bonus_chapters != persistent.old_bonus_chapters and (persistent.bonus_chapters == 0b111111111)):
|
||||||
or (persistent.bonus_chapters != persistent.old_bonus_chapters and (persistent.bonus_chapters == 0b111111111)):
|
|
||||||
add "bonus_flash" xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
|
add "bonus_flash" xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
|
||||||
$ persistent.old_endings = persistent.endings
|
$ persistent.old_endings = persistent.endings
|
||||||
#$ persistent.old_bonus_chapters = persistent.bonus_chapters
|
#$ persistent.old_bonus_chapters = persistent.bonus_chapters
|
||||||
@ -479,8 +478,7 @@ screen main_menu():
|
|||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
if (persistent.old_endings != persistent.endings) \
|
if (persistent.old_endings != persistent.endings) or (persistent.bonus_chapters != persistent.old_bonus_chapters and (persistent.bonus_chapters == 0b111111111)):
|
||||||
or (persistent.bonus_chapters != persistent.old_bonus_chapters and (persistent.bonus_chapters == 0b111111111)):
|
|
||||||
fixed:
|
fixed:
|
||||||
xalign 0.125
|
xalign 0.125
|
||||||
yalign 0.5
|
yalign 0.5
|
||||||
|
51
renconstruct.toml
Normal file
51
renconstruct.toml
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
[tasks.clean]
|
||||||
|
enabled = false
|
||||||
|
priorities = { post_build = 0 } # the priority that determines the orders tasks will run in, defaults to 0
|
||||||
|
on_builds = ["pc", "win", "linux", "mac", "web", "steam", "market", "android_apk", "android_aab"] # builds this task should run for, defaults to all available builds
|
||||||
|
|
||||||
|
[tasks.notarize] # required if matching task is enabled
|
||||||
|
enabled = false
|
||||||
|
priorities = { post_build = 10 } # the priority that determines the orders tasks will run in, defaults to 10
|
||||||
|
on_builds = ["mac"] # builds this task should run for, defaults to "mac"
|
||||||
|
bundle_identifier = "com.my-game" # the bundle ID of your came, typically in reverse domain notation
|
||||||
|
key_file = "certificates/private-key.pem" # the path to the private key file generated during the provisioning process
|
||||||
|
cert_file = "certificates/developerID_application.cer" # the path to the Apple-generated certificate file generated during the provisioning process
|
||||||
|
app_store_key_file = "certificates/app-store-key.json" # the path to the combined App Store key file generated during the provisioning process
|
||||||
|
json_bundle_file = "certificates/renotize.json" # the path to the combined certificate file. replaces the key, cert and app store files above
|
||||||
|
|
||||||
|
[tasks.keystore] # required if matching task is enabled
|
||||||
|
enabled = false
|
||||||
|
priorities = { pre_build = 0 } # the priority that determines the orders tasks will run in, defaults to 0
|
||||||
|
on_builds = ["android_apk", "android_aab"] # builds this task should run for, defaults to all android builds
|
||||||
|
keystore_apk = "<base64-encoded keystore file>" # the base-64 encoded binary keystore file for the APK bundles
|
||||||
|
keystore_aab = "<base64-encoded keystore file>" # the base-64 encoded binary keystore file for the AAB bundles
|
||||||
|
|
||||||
|
[tasks.convert_images]
|
||||||
|
enabled = false
|
||||||
|
format = "webp" # webp or avif
|
||||||
|
priorities = { pre_build = 10 } # the priority that determines the orders tasks will run in, defaults to 10
|
||||||
|
on_builds = ["pc", "win", "linux", "mac", "web", "steam", "market", "android_apk", "android_aab"] # builds this task should run for, defaults to all available builds
|
||||||
|
# extensions: a list of file extensions to convert
|
||||||
|
# recursive: scans directories recursively if enabled, otherwise only scans the immediate directory
|
||||||
|
# lossless: converts to lossless WebP if enabled, otherwise converts to lossy WebP
|
||||||
|
"game/images/cg" = { extensions = ["png", "jpg"], recursive = true, lossless = true } # default values
|
||||||
|
"game/images/bg" = { lossless = false }
|
||||||
|
"game/images" = { } # all parameters are optional
|
||||||
|
|
||||||
|
[build] # required, at least one item must be 'true'
|
||||||
|
#pc = true # windows + linux
|
||||||
|
win = true # windows
|
||||||
|
linux = true # linux
|
||||||
|
mac = true # macos
|
||||||
|
#web = false # web
|
||||||
|
#steam = true # steam
|
||||||
|
#market = true # multiple markets (i.e. itch.io)
|
||||||
|
android_apk = true # Android Universal APK
|
||||||
|
#android_aab = false # Android Play Store Bundle
|
||||||
|
|
||||||
|
[options]
|
||||||
|
clear_output_dir = false # whether to clear the output directory on startup
|
||||||
|
|
||||||
|
[renutil]
|
||||||
|
version = "8.0.3" # the Ren'Py version to use (required)
|
||||||
|
registry = "tmp/cache" # the directory to store installation files in
|
Reference in New Issue
Block a user