Fixes #2 - Refactoring Code so its not one 28k line blob #17
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#12 Coreography currently sucks, should be improved
Cavemanon/SnootGame
Reference: Cavemanon/SnootGame#17
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Delete Branch "coolestskinnieinthejungle/SnootGame:master"
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Stage: Pushing back to original repo
Issue Reference: https://git.snootgame.xyz/PrincipalSpears/SnootGame/issues/2
Description of Pull Request:
this should provide the appropriate fixes for issues #2, #4, and #5
for more specific info on changes/fixes included:
https://git.snootgame.xyz/coolestskinnieinthejungle/SnootGame/pulls/1
https://git.snootgame.xyz/coolestskinnieinthejungle/SnootGame/pulls/2
tl;dr -
.rpy
file (goodbye soulful 28k blob we will miss u)stella/stella shocked alt.png
- is now the appropriatestella shock alt.png
seems to be working on my end, anyone wanna try this out to make sure its all functional?
I've found a major issue when testing on Windows 10; the filenames of script files 11D and 13D contain too many characters, causing renpy to return a fatal error on launch when executing the build.
After some testing, it seems that shortening the filenames fixes the error entirely.
Oh and it seems there's some leftover code strewn about, resulting in a few "soft" errors:
weird that my dev machine didn't catch this, but great find. easy enough to fix, will abridge those two enough that they're still familiar
this was a shortsight on my end - thought i removed/replaced the previous jump/label statements but this one stuck around it seems. fixing
easy enough fix, good catch
i'll leave @PrincipalSpears to pass judgment on this one
For some reason the fang future sets folder has a bunch of duplicate sprites and is missing the neutral sprite.
additional fixes for above now live on https://git.snootgame.xyz/coolestskinnieinthejungle/SnootGame/src/branch/master
WIP: my/master -> your/Patchy-Patch5to WIP: Refactoring Code so its not one 28k line blobAside from a missing dimstage.png background during the concert blackout, all seems to be in working order.
Another thing of note (which isn't really part of this PR) is that line 790 in file 7.concert-day.rp contains "Ro" at the start of the sentence.
I think this a leftover reference to Rosa's character object?
Tell me if you want me to create a seperate issue/PR for this.
@CoffeeAnon no problem, #23 has a ton more good linting/formatting things to fix so i'll likely be including that as well as what you mentioned in this PR as well. cheers
I remember putting down a patch file that fixed these exact issues. I'll just upload the full script from that patch (it was in /tmp and I haven't restarted my computer in days, lucky man I am)
internet is so slow that the file took longer to upload than that comment did to type. The file is 27 kb.
I think we're at a point where this is ready to deploy
also before we merge this, can you weigh in a bit on #27? It's about licensing and Snoot Game being on Steam. Just some legal shemuckary we need to get out of the way before merging this stuff in.
@PrincipalSpears sent ;)
going to clone the target locally too in case git decides to fuck up
was able to lint and get everything on #23 squashed except
game/script.rpy:11046 'dimstage' is not an image.
'game/script.rpy:11046 'dimstage' is not an image'
IIRC that has to do with the cablemanagement scene and I fixed that.
WIP: Refactoring Code so its not one 28k line blobto WIP: Fixes #2 - Refactoring Code so its not one 28k line blobWIP: Fixes #2 - Refactoring Code so its not one 28k line blobto Fixes #2 - Refactoring Code so its not one 28k line blobrunning through a bit, seems good to me. Code is much cleaner now. Although, can we rename either the label 'start' to 'storyline' or the file 'storyline.rpy' to 'start.rpy' as to make everything match up? Besides this, everything looks pretty clean. Anyone else wanna chime in on this or do some more extensive testing?
sure i can whip that up in the morning
so renpy expects a "start" label (found that out the hard way) so to avoid fucking with baseline renpy code i did this
script.rpy
storyline.rpy
let me know if that works or if it's still retarded
Okay guys, im going ahead with the merge. Things seem to work as usual
what could possibly go wrong?