Fixes #183 | Certain CGs are not marked as seen on the gallery #187
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Reference: Cavemanon/SnootGame#187
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Delete Branch "Legalo:gallery_fix"
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Turns out that to use
renpy.mark_image_seen(name)
you need to use ren'py 7.4.7 (Yes, literally the next version). But as per #184 this shouldn't be a problem.Also, CG a12 technically didn't exist, it was just the background of the fence from the shooting scene, so I just took a screenshot of that moment (Using renpy's screenshot function) and then just compressed it to a ~75% quality JPEG (Like all other CGs). Hopefully all is correct.
This changes one of the cgs proper and I don't feel like unarchiving my development assets to check this one out, can someone verify that
a12.jpg
is never used in game?Also this next patch should get its own branch rather than being merged into the patch 7 branch (made an issue at #188).
I'd do all this but im trying not to get too involved with anything due to time constraints. thanks.
The actual scene uses shooterroof.jpg from /images/backgrounds/ which is exactly the same as a12.jpg so a12.jpg would be a dupe.
Wtf, how'd I accidently close this?
Anyways, yeah it was a dupe. For some reason it is, even though I remember it being the same cg as the past patches and leaving it there intentionally.
Pull request closed